@ NOTE: The brailleformat macro in this file is leftover from RS. @ The numbers are simply skipped over. If you'd like to omit @ this macro you must also stop it from skipping over this @ section by editing ScrCmd_braillemessage. Underwater_SealedChamber_Braille_GoUpHere: brailleformat 4, 6, 26, 13, 7, 9 .braille "ZAI CI\n" .braille "SHANG SHENG$" SealedChamber_OuterRoom_Braille_ABC: brailleformat 7, 6, 21, 13, 10, 9 .braille "ABC$" SealedChamber_OuterRoom_Braille_GHI: brailleformat 7, 6, 21, 13, 10, 9 .braille "GHI$" SealedChamber_OuterRoom_Braille_MNO: brailleformat 7, 6, 21, 13, 10, 9 .braille "MNO$" SealedChamber_OuterRoom_Braille_TUV: brailleformat 7, 6, 21, 13, 10, 9 .braille "TUV$" SealedChamber_OuterRoom_Braille_DEF: brailleformat 7, 6, 21, 13, 10, 9 .braille "DEF$" SealedChamber_OuterRoom_Braille_JKL: brailleformat 7, 6, 21, 13, 10, 9 .braille "JKL$" SealedChamber_OuterRoom_Braille_PQRS: brailleformat 7, 6, 21, 13, 10, 9 .braille "PQRS$" SealedChamber_OuterRoom_Braille_Period: brailleformat 9, 6, 19, 13, 12, 9 .braille ".$" SealedChamber_OuterRoom_Braille_WXYZ: brailleformat 7, 6, 21, 13, 10, 9 .braille "WXYZ$" SealedChamber_OuterRoom_Braille_Comma: brailleformat 9, 6, 19, 13, 12, 9 .braille ",$" SealedChamber_OuterRoom_Braille_DigHere: brailleformat 7, 4, 23, 15, 10, 7 .braille "ZAI CI\n" .braille "WA DONG$" SealedChamber_InnerRoom_Braille_FirstWailordLastRelicanth: brailleformat 0, 0, 29, 19, 3, 3 .braille "HOU JING WANG\n" .braille "WEI SHI\n" .braille "GU KONG JI YU\n" .braille "WEI MO\n" .braille "XI SHU JIN KAI$" SealedChamber_InnerRoom_Braille_InThisCaveWeHaveLived: brailleformat 2, 0, 26, 19, 5, 3 .braille "WU DENG\n" .braille "JU CI KU ZHONG\n" .braille "CUN YU CI CHU$" SealedChamber_InnerRoom_Braille_WeOweAllToThePokemon: brailleformat 7, 2, 23, 17, 10, 5 .braille "CI JIE\n" .braille "LAI YU\n" .braille "BAO KE MENG$" SealedChamber_InnerRoom_Braille_ButWeSealedThePokemonAway: brailleformat 3, 0, 25, 19, 6, 3 .braille "RAN WU DENG\n" .braille "JIANG QI\n" .braille "FENG YIN$" SealedChamber_InnerRoom_Braille_WeFearedIt: brailleformat 5, 6, 25, 13, 8, 9 .braille "JIE YIN QI$\n" .braille "SHI ZAI$\n" .braille "GUO YU KE BU$" SealedChamber_InnerRoom_Braille_ThoseWithCourageHope: brailleformat 6, 0, 24, 19, 9, 3 .braille "YONG GAN\n" .braille "ZHI REN\n" .braille "XIONG CUN\n" .braille "XI JI\n" .braille "ZHI REN$" SealedChamber_InnerRoom_Braille_OpenDoorEternalPokemonWaits: brailleformat 3, 2, 27, 17, 6, 5 .braille "KAI CI MEN\n" .braille "YONG HENG ZHI\n" .braille "BAO KE MENG\n" .braille "WEI HU\n" .braille "QI ZHONG$" DesertRuins_Braille_UseRockSmash: brailleformat 1, 0, 27, 19, 4, 3 .braille "ZUO ZUO\n" .braille "XIA XIA\n" .braille "ZAI CI\n" .braille "SUI YAN$" IslandCave_Braille_RunLapAroundWall: brailleformat 5, 0, 25, 19, 8, 3 .braille "HUAN CI\n" .braille "QIANG BI\n" .braille "ZHOU ER\n" .braille "XING ZHI$" AncientTomb_Braille_ShineInTheMiddle: brailleformat 3, 0, 25, 19, 6, 3 .braille "CHENG WU DENG\n" .braille "ZHI ZHI ZHE\n" .braille "YAO RU ZHI\n" .braille "GUANG YU CI\n" .braille "ZHENG ZHONG$"