97 lines
4.1 KiB
PHP
97 lines
4.1 KiB
PHP
LilycoveCity_CoveLilyMotel_1F_MapScripts::
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.byte 0
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LilycoveCity_CoveLilyMotel_1F_EventScript_MotelOwner::
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lockall
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goto_if_set FLAG_SYS_GAME_CLEAR, LilycoveCity_CoveLilyMotel_1F_EventScript_GameClear
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goto_if_set FLAG_BADGE07_GET, LilycoveCity_CoveLilyMotel_1F_EventScript_AquaHideoutBusted
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msgbox LilycoveCity_CoveLilyMotel_1F_Text_GuestsDoubledByMascot, MSGBOX_DEFAULT
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applymovement LOCALID_MOTEL_OWNER, Common_Movement_FacePlayer
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waitmovement 0
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msgbox LilycoveCity_CoveLilyMotel_1F_Text_NoGuestsWithTeamAqua, MSGBOX_DEFAULT
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closemessage
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applymovement LOCALID_MOTEL_OWNER, Common_Movement_FaceOriginalDirection
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waitmovement 0
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releaseall
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end
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LilycoveCity_CoveLilyMotel_1F_EventScript_AquaHideoutBusted::
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msgbox LilycoveCity_CoveLilyMotel_1F_Text_MonFoundLostItem, MSGBOX_DEFAULT
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applymovement LOCALID_MOTEL_OWNER, Common_Movement_FacePlayer
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waitmovement 0
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msgbox LilycoveCity_CoveLilyMotel_1F_Text_HeardAquaHideoutBusted, MSGBOX_DEFAULT
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closemessage
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applymovement LOCALID_MOTEL_OWNER, Common_Movement_FaceOriginalDirection
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waitmovement 0
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releaseall
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end
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LilycoveCity_CoveLilyMotel_1F_EventScript_GameClear::
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msgbox LilycoveCity_CoveLilyMotel_1F_Text_HouseSittingMonCaughtBurglar, MSGBOX_DEFAULT
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applymovement LOCALID_MOTEL_OWNER, Common_Movement_FacePlayer
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waitmovement 0
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msgbox LilycoveCity_CoveLilyMotel_1F_Text_BetterGetWorkingOnGuestsDinner, MSGBOX_DEFAULT
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closemessage
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applymovement LOCALID_MOTEL_OWNER, Common_Movement_FaceOriginalDirection
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waitmovement 0
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releaseall
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end
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LilycoveCity_CoveLilyMotel_1F_EventScript_BlockingTV::
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lockall
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playse SE_PIN
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applymovement LOCALID_MOTEL_OWNER, Common_Movement_ExclamationMark
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waitmovement 0
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applymovement LOCALID_MOTEL_OWNER, Common_Movement_Delay48
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waitmovement 0
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applymovement LOCALID_PLAYER, Common_Movement_WalkInPlaceFasterDown
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waitmovement 0
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msgbox LilycoveCity_CoveLilyMotel_1F_Text_CantSeeTheTV, MSGBOX_DEFAULT
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closemessage
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applymovement LOCALID_PLAYER, LilycoveCity_CoveLilyMotel_1F_Movement_PlayerPushFromTV
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applymovement LOCALID_MOTEL_OWNER, LilycoveCity_CoveLilyMotel_1F_Movement_OwnerPushPlayer
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waitmovement 0
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applymovement LOCALID_MOTEL_OWNER, LilycoveCity_CoveLilyMotel_1F_Movement_OwnerReturn
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waitmovement 0
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release
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end
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LilycoveCity_CoveLilyMotel_1F_Movement_PlayerPushFromTV:
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face_right
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lock_facing_direction
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walk_left
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unlock_facing_direction
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step_end
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LilycoveCity_CoveLilyMotel_1F_Movement_OwnerPushPlayer:
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walk_up
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step_end
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LilycoveCity_CoveLilyMotel_1F_Movement_OwnerReturn:
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face_down
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walk_down
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face_up
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step_end
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LilycoveCity_CoveLilyMotel_1F_Text_GuestsDoubledByMascot:
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.string "唔,原来他们\n用宝可梦吸引顾客。\p嗯,也许我也该为我们的旅馆\n找一只可爱的宝可梦做吉祥物。\p这样就能吸引更多人\n来我们这里住宿了吧?$"
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LilycoveCity_CoveLilyMotel_1F_Text_NoGuestsWithTeamAqua:
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.string "啊,抱歉,抱歉!\n我看电视看入迷了!\p自从海洋队来城里以后,\n都没什么游客来了。$"
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LilycoveCity_CoveLilyMotel_1F_Text_CantSeeTheTV:
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.string "喂,别挡着!\n我看不到电视了!$"
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LilycoveCity_CoveLilyMotel_1F_Text_MonFoundLostItem:
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.string "真吃惊!你说宝可梦\n可以找到别人掉下的东西?\p如果我们也有\n那么聪明的宝可梦……\p我们就能找出\n客人们遗落的东西了……$"
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LilycoveCity_CoveLilyMotel_1F_Text_HeardAquaHideoutBusted:
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.string "啊,抱歉,抱歉!\n我看电视看入迷了!\p我听说有人到捣毁了\n海洋队的基地,\p多亏如此,我们刚刚\n接到了一个大团体订房预约,\p是一个公司,叫做……呃……\n游戏什么的……$"
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LilycoveCity_CoveLilyMotel_1F_Text_HouseSittingMonCaughtBurglar:
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.string "好家伙!看门的宝可梦\n捉到了窃贼?\p如果我们也有\n强大的宝可梦看门……\p我们的客人\n会更有安全感。$"
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LilycoveCity_CoveLilyMotel_1F_Text_BetterGetWorkingOnGuestsDinner:
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.string "啊,抱歉,抱歉!\n我看电视看入迷了。\p嗯,没错,刚刚来了\n一个团队的客人,\p他们以游戏狂想家之名订的房间,\n我想他们一定是制作游戏的人。\p啊——噢,我得赶紧\n去准备晚饭了!$"
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