2026-02-06 11:57:33 +01:00

30 lines
852 B
C

#include "global.h"
#include "test/battle.h"
ASSUMPTIONS{
ASSUME(gItemsInfo[ITEM_IRON_BALL].holdEffect == HOLD_EFFECT_IRON_BALL);
}
SINGLE_BATTLE_TEST("Ground-type moves do neutral damage to non-grounded Flying types holding Iron Ball regardless of other typings (Gen5+)")
{
u32 config;
PARAMETRIZE { config = GEN_4; }
PARAMETRIZE { config = GEN_5; }
GIVEN {
WITH_CONFIG(B_IRON_BALL, config);
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_SKARMORY) { Item(ITEM_IRON_BALL); }
} WHEN {
TURN { MOVE(player, MOVE_EARTHQUAKE); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_EARTHQUAKE, player);
if (config >= GEN_5) {
NONE_OF {
MESSAGE("It's super effective!");
}
} else {
MESSAGE("It's super effective!");
}
}
}