2025-06-11 09:13:37 +02:00

23 lines
590 B
C

#include "global.h"
#include "test/battle.h"
ASSUMPTIONS
{
ASSUME(GetMoveEffect(MOVE_BULK_UP) == EFFECT_BULK_UP);
}
SINGLE_BATTLE_TEST("Bulk Up increases the user's Attack and Defense by 1 stage each")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_BULK_UP); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_BULK_UP, player);
} THEN {
EXPECT_EQ(player->statStages[STAT_ATK], DEFAULT_STAT_STAGE + 1);
EXPECT_EQ(player->statStages[STAT_DEF], DEFAULT_STAT_STAGE + 1);
}
}