2026-02-06 11:57:33 +01:00

83 lines
2.8 KiB
C

#include "global.h"
#include "test/battle.h"
ASSUMPTIONS
{
ASSUME(GetMoveEffect(MOVE_MIRROR_MOVE) == EFFECT_MIRROR_MOVE);
}
SINGLE_BATTLE_TEST("Mirror Move copies the last used move by the target")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(opponent, MOVE_SCRATCH); MOVE(player, MOVE_MIRROR_MOVE); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_SCRATCH, opponent);
HP_BAR(player);
MESSAGE("Wobbuffet used Mirror Move!");
MESSAGE("Wobbuffet used Scratch!");
ANIMATION(ANIM_TYPE_MOVE, MOVE_SCRATCH, player);
HP_BAR(opponent);
}
}
SINGLE_BATTLE_TEST("Mirror Move fails if no move was used before")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_MIRROR_MOVE); MOVE(opponent, MOVE_SCRATCH); }
} SCENE {
MESSAGE("Wobbuffet used Mirror Move!");
MESSAGE("But it failed!");
ANIMATION(ANIM_TYPE_MOVE, MOVE_SCRATCH, opponent);
HP_BAR(player);
}
}
SINGLE_BATTLE_TEST("Mirror Move's called powder move fails against Grass Types")
{
GIVEN {
WITH_CONFIG(B_POWDER_GRASS, GEN_6);
ASSUME(IsPowderMove(MOVE_STUN_SPORE));
ASSUME(GetSpeciesType(SPECIES_ODDISH, 0) == TYPE_GRASS);
ASSUME(GetMoveEffect(MOVE_STUN_SPORE) == EFFECT_NON_VOLATILE_STATUS);
ASSUME(GetMoveNonVolatileStatus(MOVE_STUN_SPORE) == MOVE_EFFECT_PARALYSIS);
PLAYER(SPECIES_ODDISH);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_STUN_SPORE); MOVE(opponent, MOVE_MIRROR_MOVE); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_STUN_SPORE, player);
STATUS_ICON(opponent, paralysis: TRUE);
MESSAGE("The opposing Wobbuffet used Mirror Move!");
MESSAGE("The opposing Wobbuffet used Stun Spore!");
NOT ANIMATION(ANIM_TYPE_MOVE, MOVE_STUN_SPORE, opponent);
MESSAGE("It doesn't affect Oddish…");
NOT STATUS_ICON(player, paralysis: TRUE);
}
}
SINGLE_BATTLE_TEST("Mirror Move's called multi-hit move hits multiple times")
{
GIVEN {
ASSUME(GetMoveEffect(MOVE_BULLET_SEED) == EFFECT_MULTI_HIT);
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_BULLET_SEED); MOVE(opponent, MOVE_MIRROR_MOVE); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_BULLET_SEED, player);
HP_BAR(opponent);
MESSAGE("The Pokémon was hit 5 time(s)!");
MESSAGE("The opposing Wobbuffet used Mirror Move!");
MESSAGE("The opposing Wobbuffet used Bullet Seed!");
ANIMATION(ANIM_TYPE_MOVE, MOVE_BULLET_SEED, opponent);
HP_BAR(player);
MESSAGE("The Pokémon was hit 5 time(s)!");
}
}