124 lines
4.2 KiB
C
124 lines
4.2 KiB
C
#include "global.h"
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#include "test/battle.h"
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ASSUMPTIONS
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{
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ASSUME(MoveMakesContact(MOVE_SCRATCH));
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ASSUME(GetMoveType(MOVE_EMBER) == TYPE_FIRE);
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ASSUME(MoveMakesContact(MOVE_SCRATCH));
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ASSUME(MoveMakesContact(MOVE_FIRE_PUNCH));
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ASSUME(GetMoveType(MOVE_FIRE_PUNCH) == TYPE_FIRE);
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}
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SINGLE_BATTLE_TEST("Fluffy halves damage taken from moves that make direct contact", s16 damage)
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{
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enum Ability ability;
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PARAMETRIZE { ability = ABILITY_KLUTZ; }
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PARAMETRIZE { ability = ABILITY_FLUFFY; }
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_STUFFUL) { Ability(ability); }
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} WHEN {
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TURN { MOVE(player, MOVE_SCRATCH); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_SCRATCH, player);
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HP_BAR(opponent, captureDamage: &results[i].damage);
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} FINALLY {
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EXPECT_MUL_EQ(results[0].damage, UQ_4_12(0.5), results[1].damage);
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}
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}
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SINGLE_BATTLE_TEST("Fluffy doubles damage taken from fire type moves", s16 damage)
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{
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enum Ability ability;
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PARAMETRIZE { ability = ABILITY_KLUTZ; }
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PARAMETRIZE { ability = ABILITY_FLUFFY; }
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_STUFFUL) { Ability(ability); }
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} WHEN {
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TURN { MOVE(player, MOVE_EMBER); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_EMBER, player);
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HP_BAR(opponent, captureDamage: &results[i].damage);
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} FINALLY {
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EXPECT_MUL_EQ(results[0].damage, UQ_4_12(2.0), results[1].damage);
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}
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}
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SINGLE_BATTLE_TEST("Fluffy does not alter damage of fire-type moves that make direct contact", s16 damage)
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{
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enum Ability ability;
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PARAMETRIZE { ability = ABILITY_KLUTZ; }
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PARAMETRIZE { ability = ABILITY_FLUFFY; }
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_STUFFUL) { Ability(ability); }
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} WHEN {
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TURN { MOVE(player, MOVE_FIRE_PUNCH); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_FIRE_PUNCH, player);
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HP_BAR(opponent, captureDamage: &results[i].damage);
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} FINALLY {
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EXPECT_EQ(results[0].damage, results[1].damage);
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}
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}
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SINGLE_BATTLE_TEST("Fluffy halves damage taken from moves that make direct contact even if protected by Protective Pads", s16 damage)
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{
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enum Ability ability;
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PARAMETRIZE { ability = ABILITY_KLUTZ; }
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PARAMETRIZE { ability = ABILITY_FLUFFY; }
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GIVEN {
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ASSUME(MoveMakesContact(MOVE_THUNDER_PUNCH));
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PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_PROTECTIVE_PADS); }
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OPPONENT(SPECIES_STUFFUL) { Ability(ability); }
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} WHEN {
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TURN { MOVE(player, MOVE_SCRATCH); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_SCRATCH, player);
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HP_BAR(opponent, captureDamage: &results[i].damage);
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} FINALLY {
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EXPECT_MUL_EQ(results[0].damage, UQ_4_12(0.5), results[1].damage);
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}
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}
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SINGLE_BATTLE_TEST("Fluffy does not halve damage taken from moves that make direct contact but are ignored by Punching Glove", s16 damage)
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{
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enum Ability ability;
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PARAMETRIZE { ability = ABILITY_KLUTZ; }
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PARAMETRIZE { ability = ABILITY_FLUFFY; }
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GIVEN {
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ASSUME(MoveMakesContact(MOVE_THUNDER_PUNCH));
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ASSUME(IsPunchingMove(MOVE_THUNDER_PUNCH));
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PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_PUNCHING_GLOVE); }
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OPPONENT(SPECIES_STUFFUL) { Ability(ability); }
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} WHEN {
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TURN { MOVE(player, MOVE_THUNDER_PUNCH); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_THUNDER_PUNCH, player);
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HP_BAR(opponent, captureDamage: &results[i].damage);
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} FINALLY {
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EXPECT_EQ(results[0].damage, results[1].damage);
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}
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}
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SINGLE_BATTLE_TEST("Fluffy does not halve damage taken from moves that make direct contact but are ignored by Long Reach", s16 damage)
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{
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enum Ability ability;
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PARAMETRIZE { ability = ABILITY_KLUTZ; }
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PARAMETRIZE { ability = ABILITY_FLUFFY; }
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GIVEN {
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ASSUME(MoveMakesContact(MOVE_THUNDER_PUNCH));
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PLAYER(SPECIES_ROWLET) { Ability(ABILITY_LONG_REACH); }
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OPPONENT(SPECIES_STUFFUL) { Ability(ability); }
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} WHEN {
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TURN { MOVE(player, MOVE_THUNDER_PUNCH); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_THUNDER_PUNCH, player);
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HP_BAR(opponent, captureDamage: &results[i].damage);
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} FINALLY {
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EXPECT_EQ(results[0].damage, results[1].damage);
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}
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}
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