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pokeemmo/src/data/graphics
History
Eduardo Quezada 31ab56bceb Fixed footprint symbol names.
2023-02-25 09:23:34 -03:00
..
battle_terrain.h
Fix LZ compressed data alignment
2018-10-21 12:05:34 -05:00
berries.h
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into HEAD
2022-04-02 18:45:18 -03:00
berry_fix.h
sync fldeff function names with pokeruby
2018-12-09 22:24:54 -05:00
decorations.h
Drop unnecessary decor prefix
2020-04-13 13:04:22 -04:00
intro_scene.h
Standardize intro gfx names
2021-03-29 20:48:48 -04:00
items.h
Added Gen9 item data and fixed Punching Glove's effect
2023-01-24 16:47:54 -03:00
mail.h
Fix LZ compressed data alignment
2018-10-21 12:05:34 -05:00
pokeballs.h
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into HEAD
2022-04-02 18:45:18 -03:00
pokemon.h
Fixed footprint symbol names.
2023-02-25 09:23:34 -03:00
rayquaza_scene.h
Removed trailing spaces in the most relevant files
2021-08-24 19:59:32 -03:00
slot_machine.h
More slot machine data documentation
2020-07-28 14:29:44 -04:00
trainers.h
Generate trainer pic palettes from image
2022-09-05 16:09:45 -04:00
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