2026-02-06 11:57:33 +01:00

67 lines
1.9 KiB
C

#include "global.h"
#include "test/battle.h"
SINGLE_BATTLE_TEST("Sturdy prevents OHKO moves")
{
GIVEN {
ASSUME(GetMoveEffect(MOVE_FISSURE) == EFFECT_OHKO);
PLAYER(SPECIES_GEODUDE) { Ability(ABILITY_STURDY); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(opponent, MOVE_FISSURE); }
} SCENE {
MESSAGE("The opposing Wobbuffet used Fissure!");
ABILITY_POPUP(player, ABILITY_STURDY);
MESSAGE("Geodude was protected by Sturdy!");
} THEN {
EXPECT_EQ(player->hp, player->maxHP);
}
}
SINGLE_BATTLE_TEST("Sturdy prevents OHKOs (Gen5+)")
{
u32 config;
PARAMETRIZE { config = GEN_4; }
PARAMETRIZE { config = GEN_5; }
GIVEN {
WITH_CONFIG(B_STURDY, config);
PLAYER(SPECIES_GEODUDE) { Ability(ABILITY_STURDY); MaxHP(100); HP(100); }
PLAYER(SPECIES_GEODUDE);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN {
MOVE(opponent, MOVE_SEISMIC_TOSS);
if (config < GEN_5) {
SEND_OUT(player, 1);
}
}
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_SEISMIC_TOSS, opponent);
if (config >= GEN_5) {
HP_BAR(player, hp: 1);
ABILITY_POPUP(player, ABILITY_STURDY);
MESSAGE("Geodude endured the hit using Sturdy!");
} else {
HP_BAR(player, hp: 0);
NONE_OF {
ABILITY_POPUP(player, ABILITY_STURDY);
MESSAGE("Geodude endured the hit using Sturdy!");
}
SEND_IN_MESSAGE("Geodude");
}
}
}
SINGLE_BATTLE_TEST("Sturdy does not prevent non-OHKOs")
{
GIVEN {
PLAYER(SPECIES_GEODUDE) { Ability(ABILITY_STURDY); MaxHP(100); HP(99); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(opponent, MOVE_SEISMIC_TOSS); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_SEISMIC_TOSS, opponent);
HP_BAR(player, hp: 0);
}
}