750 lines
31 KiB
C
750 lines
31 KiB
C
#include "global.h"
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#include "test/battle.h"
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ASSUMPTIONS
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{
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ASSUME(GetMoveEffect(MOVE_DEFOG) == EFFECT_DEFOG);
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ASSUME(GetMoveEffect(MOVE_REFLECT) == EFFECT_REFLECT);
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ASSUME(GetMoveEffect(MOVE_LIGHT_SCREEN) == EFFECT_LIGHT_SCREEN);
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ASSUME(GetMoveEffect(MOVE_MIST) == EFFECT_MIST);
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ASSUME(GetMoveEffect(MOVE_SAFEGUARD) == EFFECT_SAFEGUARD);
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ASSUME(GetMoveEffect(MOVE_AURORA_VEIL) == EFFECT_AURORA_VEIL);
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ASSUME(GetMoveEffect(MOVE_STEALTH_ROCK) == EFFECT_STEALTH_ROCK);
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ASSUME(GetMoveEffect(MOVE_SPIKES) == EFFECT_SPIKES);
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ASSUME(GetMoveEffect(MOVE_TOXIC_SPIKES) == EFFECT_TOXIC_SPIKES);
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ASSUME(GetMoveEffect(MOVE_STICKY_WEB) == EFFECT_STICKY_WEB);
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ASSUME(GetMoveEffect(MOVE_TOXIC) == EFFECT_NON_VOLATILE_STATUS);
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ASSUME(GetMoveNonVolatileStatus(MOVE_TOXIC) == MOVE_EFFECT_TOXIC);
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ASSUME(GetMoveEffect(MOVE_SCREECH) == EFFECT_DEFENSE_DOWN_2);
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ASSUME(GetMoveCategory(MOVE_SCRATCH) == DAMAGE_CATEGORY_PHYSICAL);
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ASSUME(GetMoveCategory(MOVE_GUST) == DAMAGE_CATEGORY_SPECIAL);
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}
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SINGLE_BATTLE_TEST("Defog lowers evasiveness by 1 stage")
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{
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(player, MOVE_DEFOG); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_DEFOG, player);
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent);
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MESSAGE("The opposing Wobbuffet's evasiveness fell!");
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} THEN {
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EXPECT_EQ(opponent->statStages[STAT_EVASION], DEFAULT_STAT_STAGE - 1);
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}
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}
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SINGLE_BATTLE_TEST("Defog fails if target has minimum evasion stat change")
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{
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WOBBUFFET) { Ability(ABILITY_SIMPLE); }
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} WHEN {
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TURN { MOVE(player, MOVE_DEFOG); }
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TURN { MOVE(player, MOVE_DEFOG); }
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TURN { MOVE(player, MOVE_DEFOG); }
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TURN { MOVE(player, MOVE_DEFOG); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_DEFOG, player);
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent);
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MESSAGE("The opposing Wobbuffet's evasiveness harshly fell!");
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MESSAGE("But it failed!");
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} THEN {
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EXPECT_EQ(opponent->statStages[STAT_EVASION], DEFAULT_STAT_STAGE - 6);
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}
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}
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SINGLE_BATTLE_TEST("Defog lowers evasiveness of target behind Substitute (Gen4)")
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{
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GIVEN {
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WITH_CONFIG(B_DEFOG_EFFECT_CLEARING, GEN_4);
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PLAYER(SPECIES_WOBBUFFET) { Speed(4); }
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OPPONENT(SPECIES_WOBBUFFET) { Speed(5); }
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} WHEN {
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TURN { MOVE(opponent, MOVE_SUBSTITUTE); MOVE(player, MOVE_DEFOG); }
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} SCENE {
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MESSAGE("The opposing Wobbuffet used Substitute!");
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NOT MESSAGE("But it failed!");
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ANIMATION(ANIM_TYPE_MOVE, MOVE_DEFOG, player);
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent);
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MESSAGE("The opposing Wobbuffet's evasiveness fell!");
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} THEN {
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EXPECT_EQ(opponent->statStages[STAT_EVASION], DEFAULT_STAT_STAGE - 1);
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}
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}
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SINGLE_BATTLE_TEST("Defog fails if target has minimum evasion stat change behind Substitute (Gen4)")
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{
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GIVEN {
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WITH_CONFIG(B_DEFOG_EFFECT_CLEARING, GEN_4);
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PLAYER(SPECIES_WOBBUFFET) { Speed(4); }
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OPPONENT(SPECIES_WOBBUFFET) { Speed(5); Ability(ABILITY_SIMPLE); }
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} WHEN {
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TURN { MOVE(opponent, MOVE_SUBSTITUTE); MOVE(player, MOVE_DEFOG); }
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TURN { MOVE(player, MOVE_DEFOG); }
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TURN { MOVE(player, MOVE_DEFOG); }
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TURN { MOVE(player, MOVE_DEFOG); }
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} SCENE {
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MESSAGE("The opposing Wobbuffet used Substitute!");
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ANIMATION(ANIM_TYPE_MOVE, MOVE_DEFOG, player);
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent);
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MESSAGE("The opposing Wobbuffet's evasiveness harshly fell!");
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MESSAGE("But it failed!");
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} THEN {
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EXPECT_EQ(opponent->statStages[STAT_EVASION], DEFAULT_STAT_STAGE - 6);
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}
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}
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SINGLE_BATTLE_TEST("Defog does not lower evasiveness if target behind Substitute (Gen5+)")
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{
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u32 move;
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PARAMETRIZE { move = MOVE_LIGHT_SCREEN; }
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PARAMETRIZE { move = MOVE_CELEBRATE; }
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GIVEN {
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WITH_CONFIG(B_DEFOG_EFFECT_CLEARING, GEN_5);
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PLAYER(SPECIES_WOBBUFFET) { Speed(4); }
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OPPONENT(SPECIES_WOBBUFFET) { Speed(5); }
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} WHEN {
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TURN { MOVE(opponent, move); }
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TURN { MOVE(opponent, MOVE_SUBSTITUTE); MOVE(player, MOVE_DEFOG); }
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} SCENE {
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MESSAGE("The opposing Wobbuffet used Substitute!");
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if (move == MOVE_CELEBRATE)
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{
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MESSAGE("But it failed!");
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NONE_OF {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_DEFOG, player);
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent);
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MESSAGE("The opposing Wobbuffet's evasiveness fell!");
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}
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}
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else
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{
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NONE_OF {
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent);
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MESSAGE("The opposing Wobbuffet's evasiveness fell!");
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}
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}
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} THEN {
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EXPECT_EQ(opponent->statStages[STAT_EVASION], DEFAULT_STAT_STAGE);
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}
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}
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DOUBLE_BATTLE_TEST("Defog doesn't remove Reflect or Light Screen from the user's side", s16 damagePhysical, s16 damageSpecial)
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{
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u16 move;
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PARAMETRIZE { move = MOVE_DEFOG; }
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PARAMETRIZE { move = MOVE_CELEBRATE; }
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET) { Speed(4); }
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PLAYER(SPECIES_WOBBUFFET) { Speed(3); }
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OPPONENT(SPECIES_WOBBUFFET) { Speed(2); }
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OPPONENT(SPECIES_WOBBUFFET) { Speed(1); }
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} WHEN {
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TURN { MOVE(playerLeft, MOVE_REFLECT); MOVE(playerRight, MOVE_LIGHT_SCREEN); }
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TURN { MOVE(playerLeft, move, target: opponentLeft); }
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TURN { MOVE(opponentLeft, MOVE_SCRATCH, target: playerLeft); MOVE(opponentRight, MOVE_GUST, target: playerRight); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_REFLECT, playerLeft);
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ANIMATION(ANIM_TYPE_MOVE, MOVE_LIGHT_SCREEN, playerRight);
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ANIMATION(ANIM_TYPE_MOVE, move, playerLeft);
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NONE_OF {
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MESSAGE("Your team's Reflect wore off!");
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MESSAGE("Your team's Light Screen wore off!");
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}
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ANIMATION(ANIM_TYPE_MOVE, MOVE_SCRATCH, opponentLeft);
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HP_BAR(playerLeft, captureDamage: &results[i].damagePhysical);
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ANIMATION(ANIM_TYPE_MOVE, MOVE_GUST, opponentRight);
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HP_BAR(playerRight, captureDamage: &results[i].damageSpecial);
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} FINALLY {
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EXPECT_EQ(results[1].damagePhysical, results[0].damagePhysical);
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EXPECT_EQ(results[1].damageSpecial, results[0].damageSpecial);
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}
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}
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DOUBLE_BATTLE_TEST("Defog removes Reflect and Light Screen from target's side", s16 damagePhysical, s16 damageSpecial)
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{
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u16 move;
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PARAMETRIZE { move = MOVE_DEFOG; }
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PARAMETRIZE { move = MOVE_CELEBRATE; }
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET) { Speed(4); }
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PLAYER(SPECIES_WOBBUFFET) { Speed(3); }
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OPPONENT(SPECIES_WOBBUFFET) { Speed(2); }
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OPPONENT(SPECIES_WOBBUFFET) { Speed(1); }
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} WHEN {
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TURN { MOVE(opponentLeft, MOVE_REFLECT); MOVE(opponentRight, MOVE_LIGHT_SCREEN); }
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TURN { MOVE(playerLeft, move, target: opponentLeft); }
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TURN { MOVE(playerLeft, MOVE_SCRATCH, target: opponentLeft); MOVE(playerRight, MOVE_GUST, target: opponentRight); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_REFLECT, opponentLeft);
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ANIMATION(ANIM_TYPE_MOVE, MOVE_LIGHT_SCREEN, opponentRight);
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ANIMATION(ANIM_TYPE_MOVE, move, playerLeft);
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if (move == MOVE_DEFOG) {
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MESSAGE("The opposing team's Reflect wore off!");
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MESSAGE("The opposing team's Light Screen wore off!");
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}
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ANIMATION(ANIM_TYPE_MOVE, MOVE_SCRATCH, playerLeft);
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HP_BAR(opponentLeft, captureDamage: &results[i].damagePhysical);
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ANIMATION(ANIM_TYPE_MOVE, MOVE_GUST, playerRight);
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HP_BAR(opponentRight, captureDamage: &results[i].damageSpecial);
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} FINALLY {
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EXPECT_MUL_EQ(results[1].damagePhysical, Q_4_12(1.5), results[0].damagePhysical);
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EXPECT_MUL_EQ(results[1].damageSpecial, Q_4_12(1.5), results[0].damageSpecial);
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}
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}
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DOUBLE_BATTLE_TEST("Defog doesn't remove Mist or Safeguard from the user's side")
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{
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u16 move;
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PARAMETRIZE { move = MOVE_DEFOG; }
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PARAMETRIZE { move = MOVE_CELEBRATE; }
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET) { Speed(4); }
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PLAYER(SPECIES_WOBBUFFET) { Speed(3); }
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OPPONENT(SPECIES_WOBBUFFET) { Speed(2); }
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OPPONENT(SPECIES_WOBBUFFET) { Speed(1); }
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} WHEN {
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TURN { MOVE(playerLeft, MOVE_MIST); MOVE(playerRight, MOVE_SAFEGUARD); }
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TURN { MOVE(playerLeft, move, target: opponentLeft); }
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TURN { MOVE(opponentLeft, MOVE_SCREECH, target: playerLeft); MOVE(opponentRight, MOVE_TOXIC, target: playerRight); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_MIST, playerLeft);
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ANIMATION(ANIM_TYPE_MOVE, MOVE_SAFEGUARD, playerRight);
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ANIMATION(ANIM_TYPE_MOVE, move, playerLeft);
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NONE_OF {
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MESSAGE("Your team's Mist wore off!");
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MESSAGE("Your team's Safeguard wore off!");
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}
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MESSAGE("The opposing Wobbuffet used Screech!");
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MESSAGE("Wobbuffet is protected by the mist!");
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NOT ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, playerLeft);
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MESSAGE("The opposing Wobbuffet used Toxic!");
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MESSAGE("Wobbuffet is protected by Safeguard!");
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NOT STATUS_ICON(playerRight, badPoison: TRUE);
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}
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}
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DOUBLE_BATTLE_TEST("Defog removes Mist and Safeguard from target's side")
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{
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u16 move;
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PARAMETRIZE { move = MOVE_DEFOG; }
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PARAMETRIZE { move = MOVE_CELEBRATE; }
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET) { Speed(4); }
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PLAYER(SPECIES_WOBBUFFET) { Speed(3); }
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OPPONENT(SPECIES_WOBBUFFET) { Speed(2); }
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OPPONENT(SPECIES_WOBBUFFET) { Speed(1); }
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} WHEN {
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TURN { MOVE(opponentLeft, MOVE_MIST); MOVE(opponentRight, MOVE_SAFEGUARD); }
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TURN { MOVE(playerLeft, move, target: opponentLeft); }
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TURN { MOVE(playerLeft, MOVE_SCREECH, target: opponentLeft); MOVE(playerRight, MOVE_TOXIC, target: opponentRight); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_MIST, opponentLeft);
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ANIMATION(ANIM_TYPE_MOVE, MOVE_SAFEGUARD, opponentRight);
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if (move == MOVE_DEFOG) {
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ANIMATION(ANIM_TYPE_MOVE, move, playerLeft);
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MESSAGE("The opposing team's Mist wore off!");
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MESSAGE("The opposing team's Safeguard wore off!");
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}
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MESSAGE("Wobbuffet used Screech!");
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if (move == MOVE_DEFOG) {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_SCREECH, playerLeft);
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponentLeft);
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} else {
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MESSAGE("The opposing Wobbuffet is protected by the mist!");
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NOT ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponentLeft);
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}
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MESSAGE("Wobbuffet used Toxic!");
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if (move == MOVE_DEFOG) {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_TOXIC, playerRight);
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STATUS_ICON(opponentRight, badPoison: TRUE);
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} else {
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MESSAGE("The opposing Wobbuffet is protected by Safeguard!");
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NOT STATUS_ICON(opponentRight, badPoison: TRUE);
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}
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}
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}
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DOUBLE_BATTLE_TEST("Defog removes Stealth Rock and Sticky Web from target's side")
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{
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u32 move;
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PARAMETRIZE { move = MOVE_CELEBRATE; }
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PARAMETRIZE { move = MOVE_DEFOG; }
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET) { Speed(4); }
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PLAYER(SPECIES_WOBBUFFET) { Speed(3); }
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PLAYER(SPECIES_WOBBUFFET) { Speed(3); }
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OPPONENT(SPECIES_WOBBUFFET) { Speed(2); }
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OPPONENT(SPECIES_WOBBUFFET) { Speed(1); }
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} WHEN {
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TURN { MOVE(opponentLeft, MOVE_STEALTH_ROCK); MOVE(opponentRight, MOVE_STICKY_WEB); }
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TURN { MOVE(opponentLeft, move, target: playerLeft); }
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TURN { SWITCH(playerLeft, 2); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_STEALTH_ROCK, opponentLeft);
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ANIMATION(ANIM_TYPE_MOVE, MOVE_STICKY_WEB, opponentRight);
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ANIMATION(ANIM_TYPE_MOVE, move, opponentLeft);
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if (move == MOVE_DEFOG) {
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MESSAGE("The sticky web has disappeared from the ground around your team!");
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MESSAGE("The pointed stones disappeared from around your team!");
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}
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// Switch happens
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SWITCH_OUT_MESSAGE("Wobbuffet");
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SEND_IN_MESSAGE("Wobbuffet");
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if (move != MOVE_DEFOG) {
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HP_BAR(playerLeft);
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MESSAGE("Pointed stones dug into Wobbuffet!");
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MESSAGE("Wobbuffet was caught in a sticky web!");
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, playerLeft);
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MESSAGE("Wobbuffet's Speed fell!");
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} else {
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NONE_OF {
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HP_BAR(playerLeft);
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MESSAGE("Pointed stones dug into Wobbuffet!");
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MESSAGE("Wobbuffet was caught in a sticky web!");
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, playerLeft);
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MESSAGE("Wobbuffet's Speed fell!");
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}
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}
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} THEN {
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if (move != MOVE_DEFOG) {
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EXPECT_EQ(playerLeft->statStages[STAT_SPEED], DEFAULT_STAT_STAGE - 1);
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} else {
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EXPECT_EQ(playerLeft->statStages[STAT_SPEED], DEFAULT_STAT_STAGE);
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}
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}
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}
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DOUBLE_BATTLE_TEST("Defog removes Stealth Rock and Sticky Web from user's side (Gen 6+)")
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{
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u32 move, config;
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PARAMETRIZE { move = MOVE_CELEBRATE; config = GEN_5; }
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PARAMETRIZE { move = MOVE_DEFOG; config = GEN_5; }
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PARAMETRIZE { move = MOVE_DEFOG; config = GEN_6; }
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GIVEN {
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WITH_CONFIG(B_DEFOG_EFFECT_CLEARING, config);
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PLAYER(SPECIES_WOBBUFFET) { Speed(4); }
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PLAYER(SPECIES_WOBBUFFET) { Speed(3); }
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PLAYER(SPECIES_WOBBUFFET) { Speed(3); }
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OPPONENT(SPECIES_WOBBUFFET) { Speed(2); }
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OPPONENT(SPECIES_WOBBUFFET) { Speed(1); }
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} WHEN {
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TURN { MOVE(opponentLeft, MOVE_STEALTH_ROCK); MOVE(opponentRight, MOVE_STICKY_WEB); }
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TURN { MOVE(playerLeft, move, target: opponentLeft); }
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TURN { SWITCH(playerLeft, 2); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_STEALTH_ROCK, opponentLeft);
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ANIMATION(ANIM_TYPE_MOVE, MOVE_STICKY_WEB, opponentRight);
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ANIMATION(ANIM_TYPE_MOVE, move, playerLeft);
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if (move == MOVE_DEFOG && config >= GEN_6) {
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MESSAGE("The sticky web has disappeared from the ground around your team!");
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MESSAGE("The pointed stones disappeared from around your team!");
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}
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// Switch happens
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SWITCH_OUT_MESSAGE("Wobbuffet");
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SEND_IN_MESSAGE("Wobbuffet");
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if (move != MOVE_DEFOG || config <= GEN_5) {
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HP_BAR(playerLeft);
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MESSAGE("Pointed stones dug into Wobbuffet!");
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MESSAGE("Wobbuffet was caught in a sticky web!");
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, playerLeft);
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MESSAGE("Wobbuffet's Speed fell!");
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} else {
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NONE_OF {
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HP_BAR(playerLeft);
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MESSAGE("Pointed stones dug into Wobbuffet!");
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MESSAGE("Wobbuffet was caught in a sticky web!");
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, playerLeft);
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MESSAGE("Wobbuffet's Speed fell!");
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}
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}
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} THEN {
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if (move != MOVE_DEFOG || config <= GEN_5) {
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EXPECT_EQ(playerLeft->statStages[STAT_SPEED], DEFAULT_STAT_STAGE - 1);
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} else {
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EXPECT_EQ(playerLeft->statStages[STAT_SPEED], DEFAULT_STAT_STAGE);
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}
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}
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}
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SINGLE_BATTLE_TEST("Defog removes Spikes from target's side")
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{
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u32 move;
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PARAMETRIZE { move = MOVE_CELEBRATE; }
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PARAMETRIZE { move = MOVE_DEFOG; }
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET) { Speed(2); }
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OPPONENT(SPECIES_WOBBUFFET) { Speed(5); }
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OPPONENT(SPECIES_WOBBUFFET) { Speed(5); }
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} WHEN {
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TURN { MOVE(player, MOVE_SPIKES); }
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|
TURN { MOVE(player, move); }
|
|
TURN { SWITCH(opponent, 1); }
|
|
} SCENE {
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_SPIKES, player);
|
|
ANIMATION(ANIM_TYPE_MOVE, move, player);
|
|
if (move == MOVE_DEFOG) {
|
|
MESSAGE("The spikes disappeared from the ground around the opposing team!");
|
|
NONE_OF {
|
|
HP_BAR(opponent);
|
|
MESSAGE("The opposing Wobbuffet was hurt by the spikes!");
|
|
}
|
|
} else {
|
|
NOT MESSAGE("The spikes disappeared from the ground around the opposing team!");
|
|
HP_BAR(opponent);
|
|
MESSAGE("The opposing Wobbuffet was hurt by the spikes!");
|
|
}
|
|
}
|
|
}
|
|
|
|
SINGLE_BATTLE_TEST("Defog removes Spikes from user's side (Gen 6+)")
|
|
{
|
|
u32 move, config;
|
|
|
|
PARAMETRIZE { move = MOVE_CELEBRATE; config = GEN_5; }
|
|
PARAMETRIZE { move = MOVE_DEFOG; config = GEN_5; }
|
|
PARAMETRIZE { move = MOVE_DEFOG; config = GEN_6; }
|
|
GIVEN {
|
|
WITH_CONFIG(B_DEFOG_EFFECT_CLEARING, config);
|
|
PLAYER(SPECIES_WOBBUFFET) { Speed(2); }
|
|
PLAYER(SPECIES_WOBBUFFET) { Speed(2); }
|
|
OPPONENT(SPECIES_WOBBUFFET) { Speed(5); }
|
|
} WHEN {
|
|
TURN { MOVE(opponent, MOVE_SPIKES); MOVE(player, move); }
|
|
TURN { SWITCH(player, 1); }
|
|
} SCENE {
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_SPIKES, opponent);
|
|
ANIMATION(ANIM_TYPE_MOVE, move, player);
|
|
if (move == MOVE_DEFOG && config >= GEN_6)
|
|
MESSAGE("The spikes disappeared from the ground around your team!");
|
|
// Switch happens
|
|
SWITCH_OUT_MESSAGE("Wobbuffet");
|
|
SEND_IN_MESSAGE("Wobbuffet");
|
|
if (move != MOVE_DEFOG || config <= GEN_5) {
|
|
HP_BAR(player);
|
|
MESSAGE("Wobbuffet was hurt by the spikes!");
|
|
} else {
|
|
NONE_OF {
|
|
HP_BAR(player);
|
|
MESSAGE("Wobbuffet was hurt by the spikes!");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
SINGLE_BATTLE_TEST("Defog removes terrain (Gen 8+)")
|
|
{
|
|
u32 move, config;
|
|
|
|
PARAMETRIZE { move = MOVE_PSYCHIC_TERRAIN; config = GEN_7; }
|
|
PARAMETRIZE { move = MOVE_ELECTRIC_TERRAIN; config = GEN_7; }
|
|
PARAMETRIZE { move = MOVE_MISTY_TERRAIN; config = GEN_7; }
|
|
PARAMETRIZE { move = MOVE_GRASSY_TERRAIN; config = GEN_7; }
|
|
PARAMETRIZE { move = MOVE_PSYCHIC_TERRAIN; config = GEN_8; }
|
|
PARAMETRIZE { move = MOVE_ELECTRIC_TERRAIN; config = GEN_8; }
|
|
PARAMETRIZE { move = MOVE_MISTY_TERRAIN; config = GEN_8; }
|
|
PARAMETRIZE { move = MOVE_GRASSY_TERRAIN; config = GEN_8; }
|
|
GIVEN {
|
|
WITH_CONFIG(B_DEFOG_EFFECT_CLEARING, config);
|
|
PLAYER(SPECIES_WOBBUFFET) { Speed(50); }
|
|
OPPONENT(SPECIES_WOBBUFFET) { Speed(5); }
|
|
} WHEN {
|
|
TURN { MOVE(player, move); MOVE(opponent, MOVE_DEFOG); }
|
|
} SCENE {
|
|
ANIMATION(ANIM_TYPE_MOVE, move, player);
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_DEFOG, opponent);
|
|
if (config >= GEN_8) {
|
|
if (move == MOVE_PSYCHIC_TERRAIN) {
|
|
MESSAGE("The weirdness disappeared from the battlefield!");
|
|
}
|
|
else if (move == MOVE_ELECTRIC_TERRAIN) {
|
|
MESSAGE("The electricity disappeared from the battlefield.");
|
|
}
|
|
else if (move == MOVE_MISTY_TERRAIN) {
|
|
MESSAGE("The mist disappeared from the battlefield.");
|
|
}
|
|
else if (move == MOVE_GRASSY_TERRAIN) {
|
|
MESSAGE("The grass disappeared from the battlefield.");
|
|
}
|
|
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_RESTORE_BG, player);
|
|
} else {
|
|
NONE_OF {
|
|
MESSAGE("The weirdness disappeared from the battlefield!");
|
|
MESSAGE("The electricity disappeared from the battlefield.");
|
|
MESSAGE("The mist disappeared from the battlefield.");
|
|
MESSAGE("The grass disappeared from the battlefield.");
|
|
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_RESTORE_BG, player);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
SINGLE_BATTLE_TEST("Defog removes Toxic Spikes from target's side")
|
|
{
|
|
u32 move;
|
|
|
|
PARAMETRIZE { move = MOVE_CELEBRATE; }
|
|
PARAMETRIZE { move = MOVE_DEFOG; }
|
|
GIVEN {
|
|
PLAYER(SPECIES_WOBBUFFET) { Speed(5); }
|
|
OPPONENT(SPECIES_WOBBUFFET) { Speed(2); }
|
|
OPPONENT(SPECIES_WOBBUFFET) { Speed(2); }
|
|
} WHEN {
|
|
TURN { MOVE(player, MOVE_TOXIC_SPIKES); }
|
|
TURN { MOVE(player, move); }
|
|
TURN { SWITCH(opponent, 1); }
|
|
} SCENE {
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_TOXIC_SPIKES, player);
|
|
ANIMATION(ANIM_TYPE_MOVE, move, player);
|
|
if (move == MOVE_DEFOG)
|
|
MESSAGE("The poison spikes disappeared from the ground around the opposing team!");
|
|
// Switch happens
|
|
MESSAGE("2 sent out Wobbuffet!");
|
|
if (move != MOVE_DEFOG) {
|
|
MESSAGE("The opposing Wobbuffet was poisoned!");
|
|
ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_PSN, opponent);
|
|
STATUS_ICON(opponent, poison: TRUE);
|
|
} else {
|
|
NONE_OF {
|
|
MESSAGE("The opposing Wobbuffet was poisoned!");
|
|
ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_PSN, opponent);
|
|
STATUS_ICON(opponent, poison: TRUE);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
SINGLE_BATTLE_TEST("Defog removes Toxic Spikes from user's side (Gen 6+)")
|
|
{
|
|
u32 move, config;
|
|
|
|
PARAMETRIZE { move = MOVE_CELEBRATE; config = GEN_5; }
|
|
PARAMETRIZE { move = MOVE_DEFOG; config = GEN_5; }
|
|
PARAMETRIZE { move = MOVE_DEFOG; config = GEN_6; }
|
|
GIVEN {
|
|
WITH_CONFIG(B_DEFOG_EFFECT_CLEARING, config);
|
|
PLAYER(SPECIES_WOBBUFFET) { Speed(5); }
|
|
OPPONENT(SPECIES_WOBBUFFET) { Speed(2); }
|
|
OPPONENT(SPECIES_WOBBUFFET) { Speed(2); }
|
|
} WHEN {
|
|
TURN { MOVE(player, MOVE_TOXIC_SPIKES); MOVE(opponent, move); }
|
|
TURN { SWITCH(opponent, 1); }
|
|
} SCENE {
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_TOXIC_SPIKES, player);
|
|
ANIMATION(ANIM_TYPE_MOVE, move, opponent);
|
|
if (move == MOVE_DEFOG && config >= GEN_6)
|
|
MESSAGE("The poison spikes disappeared from the ground around the opposing team!");
|
|
// Switch happens
|
|
MESSAGE("2 sent out Wobbuffet!");
|
|
if (move != MOVE_DEFOG || config <= GEN_5) {
|
|
MESSAGE("The opposing Wobbuffet was poisoned!");
|
|
ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_PSN, opponent);
|
|
STATUS_ICON(opponent, poison: TRUE);
|
|
} else {
|
|
NONE_OF {
|
|
MESSAGE("The opposing Wobbuffet was poisoned!");
|
|
ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_PSN, opponent);
|
|
STATUS_ICON(opponent, poison: TRUE);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
DOUBLE_BATTLE_TEST("Defog doesn't remove Aurora Veil from the user's side", s16 damagePhysical, s16 damageSpecial)
|
|
{
|
|
u16 move;
|
|
|
|
PARAMETRIZE { move = MOVE_DEFOG; }
|
|
PARAMETRIZE { move = MOVE_CELEBRATE; }
|
|
GIVEN {
|
|
ASSUME(GetMoveEffect(MOVE_HAIL) == EFFECT_HAIL);
|
|
ASSUME(GetSpeciesType(SPECIES_GLALIE, 0) == TYPE_ICE);
|
|
PLAYER(SPECIES_GLALIE) { Speed(4); }
|
|
PLAYER(SPECIES_GLALIE) { Speed(3); }
|
|
OPPONENT(SPECIES_GLALIE) { Speed(2); }
|
|
OPPONENT(SPECIES_GLALIE) { Speed(1); }
|
|
} WHEN {
|
|
TURN { MOVE(playerLeft, MOVE_HAIL); MOVE(playerRight, MOVE_AURORA_VEIL); }
|
|
TURN { MOVE(playerLeft, move, target: opponentLeft); }
|
|
TURN { MOVE(opponentLeft, MOVE_SCRATCH, target: playerLeft); MOVE(opponentRight, MOVE_GUST, target: playerRight); }
|
|
} SCENE {
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_HAIL, playerLeft);
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_AURORA_VEIL, playerRight);
|
|
ANIMATION(ANIM_TYPE_MOVE, move, playerLeft);
|
|
if (move == MOVE_DEFOG) {
|
|
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponentLeft);
|
|
MESSAGE("The opposing Glalie's evasiveness fell!");
|
|
}
|
|
NOT MESSAGE("Your team's Aurora Veil wore off!");
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_SCRATCH, opponentLeft);
|
|
HP_BAR(playerLeft, captureDamage: &results[i].damagePhysical);
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_GUST, opponentRight);
|
|
HP_BAR(playerRight, captureDamage: &results[i].damageSpecial);
|
|
} THEN {
|
|
if (move == MOVE_DEFOG)
|
|
EXPECT_EQ(opponentLeft->statStages[STAT_EVASION], DEFAULT_STAT_STAGE - 1);
|
|
else
|
|
EXPECT_EQ(opponentLeft->statStages[STAT_EVASION], DEFAULT_STAT_STAGE);
|
|
} FINALLY {
|
|
EXPECT_EQ(results[1].damagePhysical, results[0].damagePhysical);
|
|
EXPECT_EQ(results[1].damageSpecial, results[0].damageSpecial);
|
|
}
|
|
}
|
|
|
|
DOUBLE_BATTLE_TEST("Defog removes Aurora Veil from target's side", s16 damagePhysical, s16 damageSpecial)
|
|
{
|
|
u16 move;
|
|
|
|
PARAMETRIZE { move = MOVE_DEFOG; }
|
|
PARAMETRIZE { move = MOVE_CELEBRATE; }
|
|
GIVEN {
|
|
ASSUME(GetMoveEffect(MOVE_HAIL) == EFFECT_HAIL);
|
|
ASSUME(GetSpeciesType(SPECIES_GLALIE, 0) == TYPE_ICE);
|
|
PLAYER(SPECIES_GLALIE) { Speed(4); }
|
|
PLAYER(SPECIES_GLALIE) { Speed(3); }
|
|
OPPONENT(SPECIES_GLALIE) { Speed(2); }
|
|
OPPONENT(SPECIES_GLALIE) { Speed(1); }
|
|
} WHEN {
|
|
TURN { MOVE(playerLeft, MOVE_HAIL); MOVE(playerRight, MOVE_AURORA_VEIL); }
|
|
TURN { MOVE(opponentLeft, move, target: playerLeft); }
|
|
TURN { MOVE(opponentLeft, MOVE_SCRATCH, target: playerLeft); MOVE(opponentRight, MOVE_GUST, target: playerRight); }
|
|
} SCENE {
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_HAIL, playerLeft);
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_AURORA_VEIL, playerRight);
|
|
ANIMATION(ANIM_TYPE_MOVE, move, opponentLeft);
|
|
if (move == MOVE_DEFOG) {
|
|
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, playerLeft);
|
|
MESSAGE("Glalie's evasiveness fell!");
|
|
MESSAGE("Your team's Aurora Veil wore off!");
|
|
}
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_SCRATCH, opponentLeft);
|
|
HP_BAR(playerLeft, captureDamage: &results[i].damagePhysical);
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_GUST, opponentRight);
|
|
HP_BAR(playerRight, captureDamage: &results[i].damageSpecial);
|
|
} THEN {
|
|
if (move == MOVE_DEFOG)
|
|
EXPECT_EQ(playerLeft->statStages[STAT_EVASION], DEFAULT_STAT_STAGE - 1);
|
|
else
|
|
EXPECT_EQ(playerLeft->statStages[STAT_EVASION], DEFAULT_STAT_STAGE);
|
|
} FINALLY {
|
|
EXPECT_MUL_EQ(results[1].damagePhysical, Q_4_12(1.5), results[0].damagePhysical);
|
|
EXPECT_MUL_EQ(results[1].damageSpecial, Q_4_12(1.5), results[0].damageSpecial);
|
|
}
|
|
}
|
|
|
|
DOUBLE_BATTLE_TEST("Defog removes everything it can")
|
|
{
|
|
u32 config;
|
|
PARAMETRIZE { config = GEN_5; }
|
|
PARAMETRIZE { config = GEN_6; }
|
|
GIVEN {
|
|
WITH_CONFIG(B_DEFOG_EFFECT_CLEARING, config);
|
|
ASSUME(GetMoveEffect(MOVE_HAIL) == EFFECT_HAIL);
|
|
ASSUME(GetSpeciesType(SPECIES_GLALIE, 0) == TYPE_ICE);
|
|
PLAYER(SPECIES_GLALIE) { Speed(4); }
|
|
PLAYER(SPECIES_GLALIE) { Speed(3); }
|
|
PLAYER(SPECIES_GLALIE) { Speed(12); }
|
|
PLAYER(SPECIES_GLALIE) { Speed(3); }
|
|
OPPONENT(SPECIES_GLALIE) { Speed(2); }
|
|
OPPONENT(SPECIES_GLALIE) { Speed(1); }
|
|
OPPONENT(SPECIES_GLALIE) { Speed(1); }
|
|
OPPONENT(SPECIES_GLALIE) { Speed(1); }
|
|
} WHEN {
|
|
TURN { MOVE(playerLeft, MOVE_STICKY_WEB); MOVE(playerRight, MOVE_SPIKES); MOVE(opponentLeft, MOVE_STICKY_WEB); MOVE(opponentRight, MOVE_SPIKES); }
|
|
TURN { SWITCH(playerLeft, 2); SWITCH(playerRight, 3); SWITCH(opponentLeft, 2); SWITCH(opponentRight, 3); }
|
|
TURN { MOVE(playerLeft, MOVE_TOXIC_SPIKES); MOVE(playerRight, MOVE_STEALTH_ROCK); MOVE(opponentLeft, MOVE_TOXIC_SPIKES); MOVE(opponentRight, MOVE_STEALTH_ROCK); }
|
|
TURN { MOVE(playerLeft, MOVE_HAIL); MOVE(playerRight, MOVE_AURORA_VEIL); MOVE(opponentLeft, MOVE_AURORA_VEIL); MOVE(opponentRight, MOVE_LIGHT_SCREEN); }
|
|
TURN { MOVE(playerLeft, MOVE_REFLECT); MOVE(playerRight, MOVE_LIGHT_SCREEN); MOVE(opponentLeft, MOVE_REFLECT); MOVE(opponentRight, MOVE_SAFEGUARD); }
|
|
TURN { MOVE(playerLeft, MOVE_MIST); MOVE(playerRight, MOVE_SAFEGUARD); MOVE(opponentLeft, MOVE_MIST); MOVE(opponentRight, MOVE_DEFOG, target: playerLeft); }
|
|
} SCENE {
|
|
MESSAGE("The opposing Glalie used Defog!");
|
|
MESSAGE("Glalie is protected by the mist!");
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_DEFOG, opponentRight);
|
|
// Player side
|
|
MESSAGE("Your team's Reflect wore off!");
|
|
MESSAGE("Your team's Light Screen wore off!");
|
|
MESSAGE("Your team's Mist wore off!");
|
|
MESSAGE("Your team's Aurora Veil wore off!");
|
|
MESSAGE("Your team's Safeguard wore off!");
|
|
|
|
if (config == GEN_6) {
|
|
MESSAGE("The spikes disappeared from the ground around your team!");
|
|
MESSAGE("The sticky web has disappeared from the ground around your team!");
|
|
MESSAGE("The poison spikes disappeared from the ground around your team!");
|
|
MESSAGE("The pointed stones disappeared from around your team!");
|
|
|
|
// Opponent side
|
|
MESSAGE("The spikes disappeared from the ground around the opposing team!");
|
|
MESSAGE("The sticky web has disappeared from the ground around the opposing team!");
|
|
MESSAGE("The poison spikes disappeared from the ground around the opposing team!");
|
|
MESSAGE("The pointed stones disappeared from around the opposing team!");
|
|
}
|
|
} THEN {
|
|
if (config == GEN_6) {
|
|
EXPECT_EQ(gBattleStruct->hazardsQueue[0][0], HAZARDS_NONE);
|
|
EXPECT_EQ(gBattleStruct->hazardsQueue[0][1], HAZARDS_NONE);
|
|
EXPECT_EQ(gBattleStruct->hazardsQueue[0][2], HAZARDS_NONE);
|
|
EXPECT_EQ(gBattleStruct->hazardsQueue[0][3], HAZARDS_NONE);
|
|
} else {
|
|
EXPECT_EQ(gBattleStruct->hazardsQueue[0][0], HAZARDS_STICKY_WEB);
|
|
EXPECT_EQ(gBattleStruct->hazardsQueue[0][1], HAZARDS_SPIKES);
|
|
EXPECT_EQ(gBattleStruct->hazardsQueue[0][2], HAZARDS_STEALTH_ROCK);
|
|
EXPECT_EQ(gBattleStruct->hazardsQueue[0][3], HAZARDS_TOXIC_SPIKES);
|
|
}
|
|
EXPECT_EQ(gBattleStruct->hazardsQueue[0][4], HAZARDS_NONE);
|
|
EXPECT_EQ(gBattleStruct->hazardsQueue[0][5], HAZARDS_NONE);
|
|
|
|
if (config == GEN_6) {
|
|
EXPECT_EQ(gBattleStruct->hazardsQueue[1][0], HAZARDS_NONE);
|
|
EXPECT_EQ(gBattleStruct->hazardsQueue[1][1], HAZARDS_NONE);
|
|
EXPECT_EQ(gBattleStruct->hazardsQueue[1][2], HAZARDS_NONE);
|
|
EXPECT_EQ(gBattleStruct->hazardsQueue[1][3], HAZARDS_NONE);
|
|
} else {
|
|
EXPECT_EQ(gBattleStruct->hazardsQueue[1][0], HAZARDS_STICKY_WEB);
|
|
EXPECT_EQ(gBattleStruct->hazardsQueue[1][1], HAZARDS_SPIKES);
|
|
EXPECT_EQ(gBattleStruct->hazardsQueue[1][2], HAZARDS_TOXIC_SPIKES);
|
|
EXPECT_EQ(gBattleStruct->hazardsQueue[1][3], HAZARDS_STEALTH_ROCK);
|
|
}
|
|
EXPECT_EQ(gBattleStruct->hazardsQueue[1][4], HAZARDS_NONE);
|
|
EXPECT_EQ(gBattleStruct->hazardsQueue[1][5], HAZARDS_NONE);
|
|
}
|
|
}
|
|
|
|
SINGLE_BATTLE_TEST("Defog is used on the correct side if opposing mon is behind a Substitute with Screen up")
|
|
{
|
|
u32 config;
|
|
PARAMETRIZE { config = GEN_4; }
|
|
PARAMETRIZE { config = GEN_5; }
|
|
GIVEN {
|
|
WITH_CONFIG(B_DEFOG_EFFECT_CLEARING, config);
|
|
PLAYER(SPECIES_WOBBUFFET);
|
|
OPPONENT(SPECIES_WOBBUFFET);
|
|
} WHEN {
|
|
TURN { MOVE(opponent, MOVE_LIGHT_SCREEN); }
|
|
TURN { MOVE(opponent, MOVE_SUBSTITUTE); MOVE(player, MOVE_DEFOG); }
|
|
} SCENE {
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_LIGHT_SCREEN, opponent);
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_SUBSTITUTE, opponent);
|
|
MESSAGE("Wobbuffet used Defog!");
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_DEFOG, player);
|
|
MESSAGE("The opposing team's Light Screen wore off!");
|
|
} THEN {
|
|
if (config >= GEN_5)
|
|
EXPECT_EQ(opponent->statStages[STAT_EVASION], DEFAULT_STAT_STAGE);
|
|
else
|
|
EXPECT_EQ(opponent->statStages[STAT_EVASION], DEFAULT_STAT_STAGE - 1);
|
|
}
|
|
}
|