pokeemmo/src/data/gimmicks.h
AgustinGDLV 9797640dff
Gimmick Refactor (#4449)
* consolidated gimmick checks, triggers, communication, and activation; updated test runner

* fixed improper use of .usableGimmick

* cleaning up battle_dynamax.c, changing function args to u32s

* fixed '#ifdef TESTING' causing errors

* updated z-moves to use gimmick interface, pared down redundancies; no AI/tests

* added support for z-moves in tests, consolidated gimmick fields

* removed ShouldUseMaxMove and .usingMaxMove

* renamed TryChangeZIndicator, updated z move display

* added several z-move tests and fixed various z-move interactions; fixed z-move category calc

* fixed useless battler arg in GetTypeBasedZMove

* added basic test check for bad Z-Move or Mega usage

* reworked test runner gimmick functionality; added support for Ultra Burst + Z-Move to test Light That Burns the Sky

* fixed gimmick test logic; fixed damage category override

* fixed mega rayquaza test fail

* consolidated gimmick indicator logic; added graphics to gGimmicksInfo

* removed TeraData struct

* reimplemented AI logic for Z-Moves; no changes

* updated Z-Move and Ultra Burst trigger gfx

* added testrunner check for multiple gimmick use

* fixed duplicate z-move call in test

* reorganized data/graphics/gimmicks.h

* added signature Z-Move ability tests; implemented Guardian of Alola

* fixed bad test update

* fixed Thousand Arrows not affecting Tera Flying; clean-up

* fixed -ate tests

* fixed tera tests

* fixed tera tests really

* fixed last batch of tests

* fixed -ate mega test again

* code review

* code review pt.2

* tweaked CanTera again

* dynamax flag only required for player
2024-06-22 22:25:40 +02:00

55 lines
1.8 KiB
C

#include "graphics/gimmicks.h"
// Gimmick data
const struct GimmickInfo gGimmicksInfo[GIMMICKS_COUNT] =
{
[GIMMICK_NONE] = {0},
[GIMMICK_MEGA] =
{
.triggerSheet = &sSpriteSheet_MegaTrigger,
.triggerPal = &sSpritePalette_MegaTrigger,
.triggerTemplate = &sSpriteTemplate_GimmickTrigger,
.indicatorSheet = &sSpriteSheet_MegaIndicator,
.indicatorPal = &sSpritePalette_MegaIndicator,
.CanActivate = CanMegaEvolve,
.ActivateGimmick = ActivateMegaEvolution,
},
[GIMMICK_Z_MOVE] =
{
.triggerSheet = &sSpriteSheet_ZMoveTrigger,
.triggerPal = &sSpritePalette_ZMoveTrigger,
.triggerTemplate = &sSpriteTemplate_GimmickTrigger,
.CanActivate = CanUseZMove,
.ActivateGimmick = ActivateZMove,
},
[GIMMICK_ULTRA_BURST] =
{
.triggerSheet = &sSpriteSheet_BurstTrigger,
.triggerPal = &sSpritePalette_BurstTrigger,
.triggerTemplate = &sSpriteTemplate_GimmickTrigger,
.CanActivate = CanUltraBurst,
.ActivateGimmick = ActivateUltraBurst,
},
[GIMMICK_DYNAMAX] =
{
.triggerSheet = &sSpriteSheet_DynamaxTrigger,
.triggerPal = &sSpritePalette_DynamaxTrigger,
.triggerTemplate = &sSpriteTemplate_GimmickTrigger,
.indicatorSheet = &sSpriteSheet_DynamaxIndicator,
.indicatorPal = &sSpritePalette_MiscIndicator,
.CanActivate = CanDynamax,
.ActivateGimmick = ActivateDynamax,
},
[GIMMICK_TERA] =
{
.triggerSheet = &sSpriteSheet_TeraTrigger,
.triggerPal = &sSpritePalette_TeraTrigger,
.triggerTemplate = &sSpriteTemplate_GimmickTrigger,
.indicatorSheet = NULL, // handled separately
.indicatorPal = &sSpritePalette_TeraIndicator,
.CanActivate = CanTerastallize,
.ActivateGimmick = ActivateTera,
}
};