2025-02-09 13:48:08 +01:00

26 lines
611 B
C

#include "global.h"
#include "test/battle.h"
ASSUMPTIONS
{
ASSUME(GetMoveEffect(MOVE_WISH) == EFFECT_WISH);
}
SINGLE_BATTLE_TEST("Wish restores 50% of max player HP")
{
GIVEN {
PLAYER(SPECIES_WYNAUT) { HP(50); MaxHP(100); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_WISH); }
TURN { }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_WISH, player);
ANIMATION(ANIM_TYPE_MOVE, MOVE_CELEBRATE, player);
MESSAGE("Wynaut's wish came true!");
HP_BAR(player, hp: 100);
MESSAGE("Wynaut's HP was restored.");
}
}