* Added SpeciesInfo fields # Conflicts: # include/pokemon.h * Added missing comments * Renamed gigantamax to isGigantamax * Converted species flags to agbcc bit flags * Added padding after flags * Pikachu form config * Dex text * Reordered Paradox flag * Missing Pikachu ifdef comments * Moved P_GEN_x_POKEMON settings to the species_families file * Gen 1 Dex entries * Renamed file to species_enabled.h * Prevent Pokémon from evolving if their evolution is disabled * Prevent Pokémon from being affected by Eviolite if their evolution is disabled * Prevent Pokémon offspring if they're disabled * Corrected imprementation of evolution prevention It could potentially overwrite items by accident * Cross-evo configs * Gen 2 dex entries * Changed cry table to use assignable IDs # Conflicts: # include/pokemon.h * Form table pointers * Beginning support for moving data to gSpeciesInfo * Pokédexes reads text from gSpeciesInfo * Reading species names from gSpeciesInfo * Fixed erroneous copy-paste * Moved Bulbasaur to Raichu Family data do gSpeciesinfo * Added female pic sizes * Macros for Front, Back, Palette and Learnsets * Sandshrew to Dugtrio Families * Obtains Height/Weight from gSpeciesInfo * Read category from gSpeciesInfo * Removed unused data from pokedex_entries.h * Moved Gen 1 data to gSpeciesInfo * Moved Gen 2 data to gSpeciesInfo + fixed Ursaluna Bloodmoon not producing Teddiursa eggs * Moved Gen 3 data to gSpeciesInfo * Moved Gen 4 data to gSpeciesInfo * HGSS dex properly shows form sprites * Fixed data type for GetSpeciesHeight/Weight * Reading Pokédex Size data from gSpeciesInfo * Cleaned up mon graphic decompression function * Reading Front Pics gSpeciesInfo * Reading Back Pics gSpeciesInfo * Updated uses of GetMonSpritePalStruct to allow loading the data directly instead of reading the struct * Reading palettes from gSpeciesInfo * Reading animation delay from gSpeciesInfo * Fixed Pokémon Debug Menu not reading animation delay * Reading front anim Id from gSpeciesInfo * Reading back anim Id from gSpeciesInfo * Reading Animation Frames from gSpeciesInfo * Reading Icon Sprites from gSpeciesInfo * Reading Icon Palette IDs from gSpeciesInfo * Reading Footprints from gSpeciesInfo * Reading Mon Pic sizes from gSpeciesInfo * Separate mon pic sizes for female mon * Reading Level Up Learnsets from gSpeciesInfo * Reading Teachable Learnsets from gSpeciesInfo * Reading National Dex Number from gSpeciesInfo * Reading Enemy Mon Elevation from gSpeciesInfo * Reading Evolutions from gSpeciesInfo * Reading form table from gSpeciesInfo * Fixed button label inconsistency in pokémon debug menu * Reading form change table from gSpeciesInfo * Removed need to define mon graphics in include/graphics.h * Reordered mon graphics by family * Fixed National dex number offset * gFrontierBannedSpecies now checks IsSpeciesEnabled * Added 3 more toggles for Fusions, Primal Reversions and Ultra Burst * Gen 3 & 4 family toggles for dex entries * Fixed missing Mr. Rime data * Gen 1 dex descriptions as compound strings * Gen 2 dex descriptions as compound strings * Gen 3 dex descriptions as compound strings * Gen 4 dex descriptions as compound strings * Fixed compile in agbcc * Moved Gen 5 data to gSpeciesInfo * Using PLACEHOLDER_ANIM_SINGLE_FRAME when needed (same hash) * Renamed PLACEHOLDER_TWO_FRAME_ANIMATION to PLACEHOLDER_ANIM_TWO_FRAMES * Fixed capitalization for front pic anims * Fixed `CanEvolve` * Moved Gen 6 data to gSpeciesInfo * Gen 7 without macros * Gen 8 without macros * Gen 9 without macros * Fixed Gen 9 sound data * Finished moving Gen 7 data in macros (by Alex) Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com> * Ultra Necrozma is now included in the fusion forms define * Cries are now properly excluded from the rom when disabling species * Removed P_GEN_x_POKEMON from form_change_tables.h * Fixed Yanmega's cry ignoring the P_GEN_4_CROSS_EVOS setting * Added P_NEW_EVOS_IN_REGIONAL_DEX setting * Automatic ASSUMPTION_FAIL when used species are disabled * Finished moving Gen 8 data in macros (by Alex) Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com> * Expanded Alcremie macro * Finished moving Gen 9 data in macros (by Alex) * Fixed missing data for Komala and Marshadow * Form species id tables use family toggles + added missing Ursaluna form species id table * Fixed Genesect palettes * Fixed Flabébé family graphics * Fixed Minior Graphics * Fixed missing Calyrex data * Family toggles in mon graphcis (By Jasper/Bassoonian) Co-authored-by: Bassoonian <iasperbassoonian@gmail.com> * Fixed missing Ogerpon data * Ordered Level Up Learnsets (missing toggles) Also added White Basculin learnset * Added more Minior synonyms * Fixed enamorus order * Reordered teachable learnsets * Removed sSpeciesXXX level up learnsets + reordered * Removed unneeded assumes * Removed unused extra animations * Family toggles in mon level up learnsets (By Jasper/Bassoonian) Co-authored-by: Bassoonian <iasperbassoonian@gmail.com> * Fixed Phione graphics inclusion * Family toggles for Teachable Learnsets Co-authored-by: Bassoonian <iasperbassoonian@gmail.com> * Ordered Front Pic Anims * Family toggles for front pic animations Co-authored-by: Bassoonian <iasperbassoonian@gmail.com> * Fixed HGSS dex incorrectly showing the wrong mon when catching it * Family toggles for Egg Moves + reodered Co-authored-by: Bassoonian <iasperbassoonian@gmail.com> * Fixed HGSS not checking for null footprints * Review changes * Fixed Female difference mon not using their macros * Fixed Alcremie Macro * Fixed compile error when disabling the Bulbasaur family * Fixed Turtwig and Chimchar family + Houndour and Mareep cries not being excluded properly * Re-added missing Egg graphical data * Fixed crash during the Birch Intro when Lotad is disabled * Renamed PALLETE to PALETTES * Removed extra spacing for YOffsets * Fixed compile when only disabling cross-gen evolutions * Added Tera Forms define (Ogerpon and Terapagos) * Fixed Necrozma macro * Removed .noFlip = FALSE * Fixed dex number in summary screen for forms when nat dex is disabled * Fixed Paldean form paths --------- Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com> Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
715 lines
26 KiB
C
715 lines
26 KiB
C
#ifndef GUARD_POKEMON_H
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#define GUARD_POKEMON_H
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#include "sprite.h"
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#include "constants/items.h"
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#include "constants/region_map_sections.h"
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#include "constants/map_groups.h"
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#define GET_BASE_SPECIES_ID(speciesId) (GetFormSpeciesId(speciesId, 0))
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#define FORM_SPECIES_END (0xffff)
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// Property labels for Get(Box)MonData / Set(Box)MonData
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enum {
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MON_DATA_PERSONALITY,
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MON_DATA_OT_ID,
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MON_DATA_NICKNAME,
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MON_DATA_LANGUAGE,
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MON_DATA_SANITY_IS_BAD_EGG,
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MON_DATA_SANITY_HAS_SPECIES,
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MON_DATA_SANITY_IS_EGG,
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MON_DATA_OT_NAME,
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MON_DATA_MARKINGS,
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MON_DATA_CHECKSUM,
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MON_DATA_ENCRYPT_SEPARATOR,
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MON_DATA_SPECIES,
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MON_DATA_HELD_ITEM,
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MON_DATA_MOVE1,
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MON_DATA_MOVE2,
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MON_DATA_MOVE3,
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MON_DATA_MOVE4,
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MON_DATA_PP1,
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MON_DATA_PP2,
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MON_DATA_PP3,
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MON_DATA_PP4,
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MON_DATA_PP_BONUSES,
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MON_DATA_COOL,
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MON_DATA_BEAUTY,
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MON_DATA_CUTE,
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MON_DATA_EXP,
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MON_DATA_HP_EV,
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MON_DATA_ATK_EV,
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MON_DATA_DEF_EV,
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MON_DATA_SPEED_EV,
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MON_DATA_SPATK_EV,
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MON_DATA_SPDEF_EV,
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MON_DATA_FRIENDSHIP,
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MON_DATA_SMART,
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MON_DATA_POKERUS,
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MON_DATA_MET_LOCATION,
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MON_DATA_MET_LEVEL,
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MON_DATA_MET_GAME,
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MON_DATA_POKEBALL,
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MON_DATA_HP_IV,
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MON_DATA_ATK_IV,
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MON_DATA_DEF_IV,
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MON_DATA_SPEED_IV,
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MON_DATA_SPATK_IV,
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MON_DATA_SPDEF_IV,
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MON_DATA_IS_EGG,
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MON_DATA_ABILITY_NUM,
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MON_DATA_TOUGH,
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MON_DATA_SHEEN,
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MON_DATA_OT_GENDER,
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MON_DATA_COOL_RIBBON,
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MON_DATA_BEAUTY_RIBBON,
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MON_DATA_CUTE_RIBBON,
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MON_DATA_SMART_RIBBON,
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MON_DATA_TOUGH_RIBBON,
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MON_DATA_STATUS,
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MON_DATA_LEVEL,
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MON_DATA_HP,
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MON_DATA_MAX_HP,
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MON_DATA_ATK,
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MON_DATA_DEF,
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MON_DATA_SPEED,
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MON_DATA_SPATK,
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MON_DATA_SPDEF,
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MON_DATA_MAIL,
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MON_DATA_SPECIES_OR_EGG,
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MON_DATA_IVS,
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MON_DATA_CHAMPION_RIBBON,
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MON_DATA_WINNING_RIBBON,
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MON_DATA_VICTORY_RIBBON,
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MON_DATA_ARTIST_RIBBON,
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MON_DATA_EFFORT_RIBBON,
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MON_DATA_MARINE_RIBBON,
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MON_DATA_LAND_RIBBON,
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MON_DATA_SKY_RIBBON,
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MON_DATA_COUNTRY_RIBBON,
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MON_DATA_NATIONAL_RIBBON,
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MON_DATA_EARTH_RIBBON,
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MON_DATA_WORLD_RIBBON,
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MON_DATA_UNUSED_RIBBONS,
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MON_DATA_MODERN_FATEFUL_ENCOUNTER,
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MON_DATA_KNOWN_MOVES,
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MON_DATA_RIBBON_COUNT,
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MON_DATA_RIBBONS,
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MON_DATA_ATK2,
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MON_DATA_DEF2,
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MON_DATA_SPEED2,
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MON_DATA_SPATK2,
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MON_DATA_SPDEF2,
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};
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struct PokemonSubstruct0
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{
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/*0x00*/ u16 species;
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/*0x02*/ u16 heldItem;
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/*0x04*/ u32 experience;
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/*0x08*/ u8 ppBonuses;
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/*0x09*/ u8 friendship;
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/*0x0A*/ u16 pokeball:5; //31 balls
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u16 filler:11;
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}; /* size = 12 */
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struct PokemonSubstruct1
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{
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/*0x00*/ u16 moves[MAX_MON_MOVES];
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/*0x08*/ u8 pp[MAX_MON_MOVES];
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}; /* size = 12 */
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struct PokemonSubstruct2
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{
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/*0x00*/ u8 hpEV;
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/*0x01*/ u8 attackEV;
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/*0x02*/ u8 defenseEV;
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/*0x03*/ u8 speedEV;
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/*0x04*/ u8 spAttackEV;
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/*0x05*/ u8 spDefenseEV;
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/*0x06*/ u8 cool;
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/*0x07*/ u8 beauty;
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/*0x08*/ u8 cute;
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/*0x09*/ u8 smart;
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/*0x0A*/ u8 tough;
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/*0x0B*/ u8 sheen;
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}; /* size = 12 */
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struct PokemonSubstruct3
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{
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/* 0x00 */ u8 pokerus;
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/* 0x01 */ u8 metLocation;
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/* 0x02 */ u16 metLevel:7;
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/* 0x02 */ u16 metGame:4;
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/* 0x03 */ u16 unused1:4;
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/* 0x03 */ u16 otGender:1;
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/* 0x04 */ u32 hpIV:5;
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/* 0x04 */ u32 attackIV:5;
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/* 0x05 */ u32 defenseIV:5;
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/* 0x05 */ u32 speedIV:5;
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/* 0x05 */ u32 spAttackIV:5;
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/* 0x06 */ u32 spDefenseIV:5;
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/* 0x07 */ u32 isEgg:1;
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/* 0x07 */ u32 unused2:1;
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/* 0x08 */ u32 coolRibbon:3; // Stores the highest contest rank achieved in the Cool category.
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/* 0x08 */ u32 beautyRibbon:3; // Stores the highest contest rank achieved in the Beauty category.
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/* 0x08 */ u32 cuteRibbon:3; // Stores the highest contest rank achieved in the Cute category.
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/* 0x09 */ u32 smartRibbon:3; // Stores the highest contest rank achieved in the Smart category.
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/* 0x09 */ u32 toughRibbon:3; // Stores the highest contest rank achieved in the Tough category.
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/* 0x09 */ u32 championRibbon:1; // Given when defeating the Champion. Because both RSE and FRLG use it, later generations don't specify from which region it comes from.
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/* 0x0A */ u32 winningRibbon:1; // Given at the Battle Tower's Level 50 challenge by winning a set of seven battles that extends the current streak to 56 or more.
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/* 0x0A */ u32 victoryRibbon:1; // Given at the Battle Tower's Level 100 challenge by winning a set of seven battles that extends the current streak to 56 or more.
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/* 0x0A */ u32 artistRibbon:1; // Given at the Contest Hall by winning a Master Rank contest with at least 800 points, and agreeing to have the Pokémon's portrait placed in the museum after being offered.
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/* 0x0A */ u32 effortRibbon:1; // Given at Slateport's market to Pokémon with maximum EVs.
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/* 0x0A */ u32 marineRibbon:1; // Never distributed.
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/* 0x0A */ u32 landRibbon:1; // Never distributed.
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/* 0x0A */ u32 skyRibbon:1; // Never distributed.
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/* 0x0A */ u32 countryRibbon:1; // Distributed during Pokémon Festa '04 and '05 to tournament winners.
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/* 0x0B */ u32 nationalRibbon:1; // Given to purified Shadow Pokémon in Colosseum/XD.
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/* 0x0B */ u32 earthRibbon:1; // Given to teams that have beaten Mt. Battle's 100-battle challenge in Colosseum/XD.
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/* 0x0B */ u32 worldRibbon:1; // Distributed during Pokémon Festa '04 and '05 to tournament winners.
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/* 0x0B */ u32 unusedRibbons:2; // Discarded in Gen 4.
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/* 0x0B */ u32 abilityNum:2;
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// The functionality of this bit changed in FRLG:
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// In RS, this bit does nothing, is never set, & is accidentally unset when hatching Eggs.
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// In FRLG & Emerald, this controls Mew & Deoxys obedience and whether they can be traded.
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// If set, a Pokémon is a fateful encounter in FRLG's summary screen if hatched & for all Pokémon in Gen 4+ summary screens.
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// Set for in-game event island legendaries, events distributed after a certain date, & Pokémon from XD: Gale of Darkness.
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// Not to be confused with METLOC_FATEFUL_ENCOUNTER.
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/* 0x0B */ u32 modernFatefulEncounter:1;
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};
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// Number of bytes in the largest Pokémon substruct.
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// They are assumed to be the same size, and will be padded to
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// the largest size by the union.
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// By default they are all 12 bytes.
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#define NUM_SUBSTRUCT_BYTES (max(sizeof(struct PokemonSubstruct0), \
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max(sizeof(struct PokemonSubstruct1), \
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max(sizeof(struct PokemonSubstruct2), \
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sizeof(struct PokemonSubstruct3)))))
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union PokemonSubstruct
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{
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struct PokemonSubstruct0 type0;
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struct PokemonSubstruct1 type1;
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struct PokemonSubstruct2 type2;
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struct PokemonSubstruct3 type3;
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u16 raw[NUM_SUBSTRUCT_BYTES / 2]; // /2 because it's u16, not u8
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};
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struct BoxPokemon
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{
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u32 personality;
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u32 otId;
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u8 nickname[POKEMON_NAME_LENGTH];
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u8 language;
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u8 isBadEgg:1;
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u8 hasSpecies:1;
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u8 isEgg:1;
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u8 blockBoxRS:1; // Unused, but Pokémon Box Ruby & Sapphire will refuse to deposit a Pokémon with this flag set
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u8 unused:4;
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u8 otName[PLAYER_NAME_LENGTH];
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u8 markings;
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u16 checksum;
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u16 unknown;
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union
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{
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u32 raw[(NUM_SUBSTRUCT_BYTES * 4) / 4]; // *4 because there are 4 substructs, /4 because it's u32, not u8
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union PokemonSubstruct substructs[4];
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} secure;
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};
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struct Pokemon
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{
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struct BoxPokemon box;
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u32 status;
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u8 level;
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u8 mail;
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u16 hp;
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u16 maxHP;
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u16 attack;
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u16 defense;
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u16 speed;
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u16 spAttack;
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u16 spDefense;
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};
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struct MonSpritesGfxManager
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{
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u32 numSprites:4;
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u32 numSprites2:4; // Never read
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u32 numFrames:8;
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u32 active:8;
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u32 dataSize:4;
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u32 mode:4; // MON_SPR_GFX_MODE_*
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void *spriteBuffer;
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u8 **spritePointers;
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struct SpriteTemplate *templates;
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struct SpriteFrameImage *frameImages;
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};
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enum {
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MON_SPR_GFX_MODE_NORMAL,
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MON_SPR_GFX_MODE_BATTLE,
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MON_SPR_GFX_MODE_FULL_PARTY,
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};
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enum {
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MON_SPR_GFX_MANAGER_A,
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MON_SPR_GFX_MANAGER_B, // Nothing ever sets up this manager.
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MON_SPR_GFX_MANAGERS_COUNT
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};
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struct BattlePokemon
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{
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/*0x00*/ u16 species;
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/*0x02*/ u16 attack;
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/*0x04*/ u16 defense;
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/*0x06*/ u16 speed;
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/*0x08*/ u16 spAttack;
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/*0x0A*/ u16 spDefense;
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/*0x0C*/ u16 moves[MAX_MON_MOVES];
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/*0x14*/ u32 hpIV:5;
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/*0x14*/ u32 attackIV:5;
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/*0x15*/ u32 defenseIV:5;
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/*0x15*/ u32 speedIV:5;
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/*0x16*/ u32 spAttackIV:5;
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/*0x17*/ u32 spDefenseIV:5;
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/*0x17*/ u32 abilityNum:2;
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/*0x18*/ s8 statStages[NUM_BATTLE_STATS];
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/*0x20*/ u16 ability;
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/*0x22*/ u8 type1;
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/*0x23*/ u8 type2;
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/*0x24*/ u8 type3;
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/*0x25*/ u8 pp[MAX_MON_MOVES];
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/*0x29*/ u16 hp;
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/*0x2B*/ u8 level;
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/*0x2C*/ u8 friendship;
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/*0x2D*/ u16 maxHP;
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/*0x2F*/ u16 item;
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/*0x31*/ u8 nickname[POKEMON_NAME_LENGTH + 1];
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/*0x3C*/ u8 ppBonuses;
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/*0x3D*/ u8 otName[PLAYER_NAME_LENGTH + 1];
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/*0x45*/ u32 experience;
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/*0x49*/ u32 personality;
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/*0x4D*/ u32 status1;
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/*0x51*/ u32 status2;
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/*0x55*/ u32 otId;
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/*0x59*/ u8 metLevel;
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};
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struct Evolution
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{
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u16 method;
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u16 param;
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u16 targetSpecies;
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};
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struct SpeciesInfo /*0x8C*/
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{
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/* 0x00 */ u8 baseHP;
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/* 0x01 */ u8 baseAttack;
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/* 0x02 */ u8 baseDefense;
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/* 0x03 */ u8 baseSpeed;
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/* 0x04 */ u8 baseSpAttack;
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/* 0x05 */ u8 baseSpDefense;
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/* 0x06 */ u8 types[2];
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/* 0x08 */ u8 catchRate;
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/* 0x09 */ u8 padding1;
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/* 0x0A */ u16 expYield; // expYield was changed from u8 to u16 for the new Exp System.
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/* 0x0C */ u16 evYield_HP:2;
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u16 evYield_Attack:2;
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u16 evYield_Defense:2;
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u16 evYield_Speed:2;
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/* 0x0D */ u16 evYield_SpAttack:2;
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u16 evYield_SpDefense:2;
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u16 padding2:4;
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/* 0x0E */ u16 itemCommon;
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/* 0x10 */ u16 itemRare;
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/* 0x12 */ u8 genderRatio;
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/* 0x13 */ u8 eggCycles;
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/* 0x14 */ u8 friendship;
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/* 0x15 */ u8 growthRate;
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/* 0x16 */ u8 eggGroups[2];
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/* 0x18 */ u16 abilities[NUM_ABILITY_SLOTS]; // 3 abilities, no longer u8 because we have over 255 abilities now.
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/* 0x1E */ u8 safariZoneFleeRate;
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// Pokédex data
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/* 0x1F */ u8 categoryName[13];
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/* 0x1F */ u8 speciesName[POKEMON_NAME_LENGTH + 1];
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/* 0x2C */ u16 cryId;
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/* 0x2E */ u16 natDexNum;
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/* 0x30 */ u16 height; //in decimeters
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/* 0x32 */ u16 weight; //in hectograms
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/* 0x34 */ u16 pokemonScale;
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/* 0x36 */ u16 pokemonOffset;
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/* 0x38 */ u16 trainerScale;
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/* 0x3A */ u16 trainerOffset;
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/* 0x3C */ const u8 *description;
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/* 0x40 */ u8 bodyColor : 7;
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// Graphical Data
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u8 noFlip : 1;
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/* 0x41 */ u8 frontAnimDelay;
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/* 0x42 */ u8 frontAnimId;
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/* 0x43 */ u8 backAnimId;
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/* 0x44 */ const union AnimCmd *const *frontAnimFrames;
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/* 0x48 */ const u32 *frontPic;
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/* 0x4C */ const u32 *frontPicFemale;
|
|
/* 0x50 */ const u32 *backPic;
|
|
/* 0x54 */ const u32 *backPicFemale;
|
|
/* 0x58 */ const u32 *palette;
|
|
/* 0x5C */ const u32 *paletteFemale;
|
|
/* 0x60 */ const u32 *shinyPalette;
|
|
/* 0x64 */ const u32 *shinyPaletteFemale;
|
|
/* 0x68 */ const u8 *iconSprite;
|
|
/* 0x6C */ const u8 *iconSpriteFemale;
|
|
/* 0x70 */ const u8 *footprint;
|
|
// All Pokémon pics are 64x64, but this data table defines where in this 64x64 frame the sprite's non-transparent pixels actually are.
|
|
/* 0x74 */ u8 frontPicSize; // The dimensions of this drawn pixel area.
|
|
/* 0x74 */ u8 frontPicSizeFemale; // The dimensions of this drawn pixel area.
|
|
/* 0x75 */ u8 frontPicYOffset; // The number of pixels between the drawn pixel area and the bottom edge.
|
|
/* 0x76 */ u8 backPicSize; // The dimensions of this drawn pixel area.
|
|
/* 0x76 */ u8 backPicSizeFemale; // The dimensions of this drawn pixel area.
|
|
/* 0x77 */ u8 backPicYOffset; // The number of pixels between the drawn pixel area and the bottom edge.
|
|
/* 0x78 */ u8 iconPalIndex:3;
|
|
u8 iconPalIndexFemale:3;
|
|
u8 padding3:2;
|
|
/* 0x79 */ u8 enemyMonElevation; // This determines how much higher above the usual position the enemy Pokémon is during battle. Species that float or fly have nonzero values.
|
|
// Flags
|
|
/* 0x7A */ u32 isLegendary:1;
|
|
u32 isMythical:1;
|
|
u32 isUltraBeast:1;
|
|
u32 isParadoxForm:1;
|
|
u32 isMegaEvolution:1;
|
|
u32 isPrimalRevesion:1;
|
|
u32 isUltraBurst:1;
|
|
u32 isGigantamax:1;
|
|
u32 isAlolanForm:1;
|
|
u32 isGalarianForm:1;
|
|
u32 isHisuianForm:1;
|
|
u32 isPaldeanForm:1;
|
|
u32 cannotBeTraded:1;
|
|
u32 allPerfectIVs:1;
|
|
u32 padding4:18;
|
|
// Move Data
|
|
/* 0x80 */ const struct LevelUpMove *const levelUpLearnset;
|
|
/* 0x84 */ const u16 *const teachableLearnset;
|
|
/* 0x88 */ const struct Evolution *const evolutions;
|
|
/* 0x84 */ const u16 *const formSpeciesIdTable;
|
|
/* 0x84 */ const struct FormChange *const formChangeTable;
|
|
};
|
|
|
|
struct BattleMove
|
|
{
|
|
u16 effect;
|
|
u8 power;
|
|
u8 type;
|
|
u8 accuracy;
|
|
u8 pp;
|
|
u8 secondaryEffectChance;
|
|
u16 target;
|
|
s8 priority;
|
|
u8 split;
|
|
u16 argument;
|
|
u8 zMoveEffect;
|
|
// Flags
|
|
u32 makesContact:1;
|
|
u32 ignoresProtect:1;
|
|
u32 magicCoatAffected:1;
|
|
u32 snatchAffected:1;
|
|
u32 mirrorMoveBanned:1;
|
|
u32 ignoresKingsRock:1;
|
|
u32 highCritRatio:1;
|
|
u32 twoTurnMove:1;
|
|
u32 punchingMove:1;
|
|
u32 sheerForceBoost:1;
|
|
u32 bitingMove:1;
|
|
u32 pulseMove:1;
|
|
u32 soundMove:1;
|
|
u32 ballisticMove:1;
|
|
u32 protectionMove:1;
|
|
u32 powderMove:1;
|
|
u32 danceMove:1;
|
|
u32 windMove:1;
|
|
u32 slicingMove:1;
|
|
u32 minimizeDoubleDamage:1;
|
|
u32 ignoresTargetAbility:1;
|
|
u32 ignoresTargetDefenseEvasionStages:1;
|
|
u32 damagesUnderground:1;
|
|
u32 damagesUnderwater:1;
|
|
u32 damagesAirborne:1;
|
|
u32 damagesAirborneDoubleDamage:1;
|
|
u32 ignoreTypeIfFlyingAndUngrounded:1;
|
|
u32 thawsUser:1;
|
|
u32 ignoresSubstitute:1;
|
|
u32 strikeCount:4; // Max 15 hits. Defaults to 1 if not set. May apply its effect on each hit.
|
|
u32 forcePressure:1;
|
|
u32 cantUseTwice:1;
|
|
u32 gravityBanned:1;
|
|
u32 healBlockBanned:1;
|
|
u32 meFirstBanned:1;
|
|
u32 mimicBanned:1;
|
|
u32 metronomeBanned:1;
|
|
u32 copycatBanned:1;
|
|
u32 assistBanned:1; // Matches same moves as copycatBanned + semi-invulnerable moves and Mirror Coat.
|
|
u32 sleepTalkBanned:1;
|
|
u32 instructBanned:1;
|
|
u32 encoreBanned:1;
|
|
u32 parentalBondBanned:1;
|
|
u32 skyBattleBanned:1;
|
|
};
|
|
|
|
#define SPINDA_SPOT_WIDTH 16
|
|
#define SPINDA_SPOT_HEIGHT 16
|
|
|
|
struct SpindaSpot
|
|
{
|
|
u8 x, y;
|
|
u16 image[SPINDA_SPOT_HEIGHT];
|
|
};
|
|
|
|
struct LevelUpMove
|
|
{
|
|
u16 move;
|
|
u16 level;
|
|
};
|
|
|
|
struct FormChange
|
|
{
|
|
u16 method;
|
|
u16 targetSpecies;
|
|
u16 param1;
|
|
u16 param2;
|
|
u16 param3;
|
|
};
|
|
|
|
struct Fusion
|
|
{
|
|
u16 fusionStorageIndex;
|
|
u16 itemId;
|
|
u16 targetSpecies1;
|
|
u16 targetSpecies2;
|
|
u16 fusingIntoMon;
|
|
u16 fusionMove;
|
|
u16 unfuseForgetMove;
|
|
};
|
|
|
|
extern const struct Fusion *const gFusionTablePointers[NUM_SPECIES];
|
|
|
|
#define NUM_UNOWN_FORMS 28
|
|
|
|
#define GET_UNOWN_LETTER(personality) (( \
|
|
(((personality) & 0x03000000) >> 18) \
|
|
| (((personality) & 0x00030000) >> 12) \
|
|
| (((personality) & 0x00000300) >> 6) \
|
|
| (((personality) & 0x00000003) >> 0) \
|
|
) % NUM_UNOWN_FORMS)
|
|
|
|
#define GET_SHINY_VALUE(otId, personality) (HIHALF(otId) ^ LOHALF(otId) ^ HIHALF(personality) ^ LOHALF(personality))
|
|
|
|
extern u8 gPlayerPartyCount;
|
|
extern struct Pokemon gPlayerParty[PARTY_SIZE];
|
|
extern u8 gEnemyPartyCount;
|
|
extern struct Pokemon gEnemyParty[PARTY_SIZE];
|
|
extern struct SpriteTemplate gMultiuseSpriteTemplate;
|
|
|
|
extern const struct BattleMove gBattleMoves[];
|
|
extern const u8 gFacilityClassToPicIndex[];
|
|
extern const u8 gFacilityClassToTrainerClass[];
|
|
extern const struct SpeciesInfo gSpeciesInfo[];
|
|
extern const u8 *const gItemEffectTable[ITEMS_COUNT];
|
|
extern const u32 gExperienceTables[][MAX_LEVEL + 1];
|
|
extern const u8 gPPUpGetMask[];
|
|
extern const u8 gPPUpClearMask[];
|
|
extern const u8 gPPUpAddValues[];
|
|
extern const u8 gStatStageRatios[MAX_STAT_STAGE + 1][2];
|
|
extern const u16 gUnionRoomFacilityClasses[];
|
|
extern const struct SpriteTemplate gBattlerSpriteTemplates[];
|
|
extern const s8 gNatureStatTable[][5];
|
|
extern const u32 sExpCandyExperienceTable[];
|
|
|
|
void ZeroBoxMonData(struct BoxPokemon *boxMon);
|
|
void ZeroMonData(struct Pokemon *mon);
|
|
void ZeroPlayerPartyMons(void);
|
|
void ZeroEnemyPartyMons(void);
|
|
void CreateMon(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 hasFixedPersonality, u32 fixedPersonality, u8 otIdType, u32 fixedOtId);
|
|
void CreateBoxMon(struct BoxPokemon *boxMon, u16 species, u8 level, u8 fixedIV, u8 hasFixedPersonality, u32 fixedPersonality, u8 otIdType, u32 fixedOtId);
|
|
void CreateMonWithNature(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 nature);
|
|
void CreateMonWithGenderNatureLetter(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 gender, u8 nature, u8 unownLetter);
|
|
void CreateMaleMon(struct Pokemon *mon, u16 species, u8 level);
|
|
void CreateMonWithIVsPersonality(struct Pokemon *mon, u16 species, u8 level, u32 ivs, u32 personality);
|
|
void CreateMonWithIVsOTID(struct Pokemon *mon, u16 species, u8 level, u8 *ivs, u32 otId);
|
|
void CreateMonWithEVSpread(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 evSpread);
|
|
void CreateBattleTowerMon(struct Pokemon *mon, struct BattleTowerPokemon *src);
|
|
void CreateBattleTowerMon_HandleLevel(struct Pokemon *mon, struct BattleTowerPokemon *src, bool8 lvl50);
|
|
void CreateApprenticeMon(struct Pokemon *mon, const struct Apprentice *src, u8 monId);
|
|
void CreateMonWithEVSpreadNatureOTID(struct Pokemon *mon, u16 species, u8 level, u8 nature, u8 fixedIV, u8 evSpread, u32 otId);
|
|
void ConvertPokemonToBattleTowerPokemon(struct Pokemon *mon, struct BattleTowerPokemon *dest);
|
|
bool8 ShouldIgnoreDeoxysForm(u8 caseId, u8 battlerId);
|
|
u16 GetUnionRoomTrainerPic(void);
|
|
u16 GetUnionRoomTrainerClass(void);
|
|
void CreateEnemyEventMon(void);
|
|
void CalculateMonStats(struct Pokemon *mon);
|
|
void BoxMonToMon(const struct BoxPokemon *src, struct Pokemon *dest);
|
|
u8 GetLevelFromMonExp(struct Pokemon *mon);
|
|
u8 GetLevelFromBoxMonExp(struct BoxPokemon *boxMon);
|
|
u16 GiveMoveToMon(struct Pokemon *mon, u16 move);
|
|
u16 GiveMoveToBoxMon(struct BoxPokemon *boxMon, u16 move);
|
|
u16 GiveMoveToBattleMon(struct BattlePokemon *mon, u16 move);
|
|
void SetMonMoveSlot(struct Pokemon *mon, u16 move, u8 slot);
|
|
void SetBattleMonMoveSlot(struct BattlePokemon *mon, u16 move, u8 slot);
|
|
void GiveMonInitialMoveset(struct Pokemon *mon);
|
|
void GiveBoxMonInitialMoveset(struct BoxPokemon *boxMon);
|
|
void GiveMonInitialMoveset_Fast(struct Pokemon *mon);
|
|
void GiveBoxMonInitialMoveset_Fast(struct BoxPokemon *boxMon);
|
|
u16 MonTryLearningNewMove(struct Pokemon *mon, bool8 firstMove);
|
|
void DeleteFirstMoveAndGiveMoveToMon(struct Pokemon *mon, u16 move);
|
|
void DeleteFirstMoveAndGiveMoveToBoxMon(struct BoxPokemon *boxMon, u16 move);
|
|
u8 CountAliveMonsInBattle(u8 caseId, u32 battler);
|
|
u8 GetDefaultMoveTarget(u8 battlerId);
|
|
u8 GetMonGender(struct Pokemon *mon);
|
|
u8 GetBoxMonGender(struct BoxPokemon *boxMon);
|
|
u8 GetGenderFromSpeciesAndPersonality(u16 species, u32 personality);
|
|
bool32 IsPersonalityFemale(u16 species, u32 personality);
|
|
u32 GetUnownSpeciesId(u32 personality);
|
|
void SetMultiuseSpriteTemplateToPokemon(u16 speciesTag, u8 battlerPosition);
|
|
void SetMultiuseSpriteTemplateToTrainerBack(u16 trainerSpriteId, u8 battlerPosition);
|
|
void SetMultiuseSpriteTemplateToTrainerFront(u16 trainerPicId, u8 battlerPosition);
|
|
|
|
/* GameFreak called Get(Box)MonData with either 2 or 3 arguments, for
|
|
* type safety we have a Get(Box)MonData macro which dispatches to
|
|
* either Get(Box)MonData2 or Get(Box)MonData3 based on the number of
|
|
* arguments. The two functions are aliases of each other, but they
|
|
* differ for matching purposes in the caller's codegen. */
|
|
#define GetMonData(...) CAT(GetMonData, NARG_8(__VA_ARGS__))(__VA_ARGS__)
|
|
#define GetBoxMonData(...) CAT(GetBoxMonData, NARG_8(__VA_ARGS__))(__VA_ARGS__)
|
|
u32 GetMonData3(struct Pokemon *mon, s32 field, u8 *data);
|
|
u32 GetMonData2(struct Pokemon *mon, s32 field);
|
|
u32 GetBoxMonData3(struct BoxPokemon *boxMon, s32 field, u8 *data);
|
|
u32 GetBoxMonData2(struct BoxPokemon *boxMon, s32 field);
|
|
|
|
void SetMonData(struct Pokemon *mon, s32 field, const void *dataArg);
|
|
void SetBoxMonData(struct BoxPokemon *boxMon, s32 field, const void *dataArg);
|
|
void CopyMon(void *dest, void *src, size_t size);
|
|
u8 GiveMonToPlayer(struct Pokemon *mon);
|
|
u8 SendMonToPC(struct Pokemon* mon);
|
|
u8 CalculatePlayerPartyCount(void);
|
|
u8 CalculateEnemyPartyCount(void);
|
|
u8 GetMonsStateToDoubles(void);
|
|
u8 GetMonsStateToDoubles_2(void);
|
|
u16 GetAbilityBySpecies(u16 species, u8 abilityNum);
|
|
u16 GetMonAbility(struct Pokemon *mon);
|
|
void CreateSecretBaseEnemyParty(struct SecretBase *secretBaseRecord);
|
|
u8 GetSecretBaseTrainerPicIndex(void);
|
|
u8 GetSecretBaseTrainerClass(void);
|
|
bool8 IsPlayerPartyAndPokemonStorageFull(void);
|
|
bool8 IsPokemonStorageFull(void);
|
|
const u8 *GetSpeciesName(u16 species);
|
|
const u8 *GetSpeciesCategory(u16 species);
|
|
const u8 *GetSpeciesPokedexDescription(u16 species);
|
|
u16 GetSpeciesHeight(u16 species);
|
|
u16 GetSpeciesWeight(u16 species);
|
|
const struct LevelUpMove *GetSpeciesLevelUpLearnset(u16 species);
|
|
const u16 *GetSpeciesTeachableLearnset(u16 species);
|
|
const struct Evolution *GetSpeciesEvolutions(u16 species);
|
|
const u16 *GetSpeciesFormTable(u16 species);
|
|
const struct FormChange *GetSpeciesFormChanges(u16 species);
|
|
u8 CalculatePPWithBonus(u16 move, u8 ppBonuses, u8 moveIndex);
|
|
void RemoveMonPPBonus(struct Pokemon *mon, u8 moveIndex);
|
|
void RemoveBattleMonPPBonus(struct BattlePokemon *mon, u8 moveIndex);
|
|
void PokemonToBattleMon(struct Pokemon *src, struct BattlePokemon *dst);
|
|
void CopyPlayerPartyMonToBattleData(u8 battlerId, u8 partyIndex);
|
|
bool8 ExecuteTableBasedItemEffect(struct Pokemon *mon, u16 item, u8 partyIndex, u8 moveIndex);
|
|
bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 moveIndex, u8 e);
|
|
bool8 HealStatusConditions(struct Pokemon *mon, u32 battlePartyId, u32 healMask, u8 battlerId);
|
|
u8 GetItemEffectParamOffset(u32 battler, u16 itemId, u8 effectByte, u8 effectBit);
|
|
u8 *UseStatIncreaseItem(u16 itemId);
|
|
u8 GetNature(struct Pokemon *mon);
|
|
u8 GetNatureFromPersonality(u32 personality);
|
|
u16 GetEvolutionTargetSpecies(struct Pokemon *mon, u8 type, u16 evolutionItem, struct Pokemon *tradePartner);
|
|
bool8 IsMonPastEvolutionLevel(struct Pokemon *mon);
|
|
u16 HoennPokedexNumToSpecies(u16 hoennNum);
|
|
u16 NationalPokedexNumToSpecies(u16 nationalNum);
|
|
u16 NationalToHoennOrder(u16 nationalNum);
|
|
u16 SpeciesToNationalPokedexNum(u16 species);
|
|
u16 SpeciesToHoennPokedexNum(u16 species);
|
|
u16 HoennToNationalOrder(u16 hoennNum);
|
|
void DrawSpindaSpots(u32 personality, u8 *dest, bool32 isSecondFrame);
|
|
void EvolutionRenameMon(struct Pokemon *mon, u16 oldSpecies, u16 newSpecies);
|
|
u8 GetPlayerFlankId(void);
|
|
u16 GetLinkTrainerFlankId(u8 id);
|
|
s32 GetBattlerMultiplayerId(u16 id);
|
|
u8 GetTrainerEncounterMusicId(u16 trainerOpponentId);
|
|
u16 ModifyStatByNature(u8 nature, u16 n, u8 statIndex);
|
|
void AdjustFriendship(struct Pokemon *mon, u8 event);
|
|
void MonGainEVs(struct Pokemon *mon, u16 defeatedSpecies);
|
|
u16 GetMonEVCount(struct Pokemon *mon);
|
|
void RandomlyGivePartyPokerus(struct Pokemon *party);
|
|
u8 CheckPartyPokerus(struct Pokemon *party, u8 selection);
|
|
u8 CheckPartyHasHadPokerus(struct Pokemon *party, u8 selection);
|
|
void UpdatePartyPokerusTime(u16 days);
|
|
void PartySpreadPokerus(struct Pokemon *party);
|
|
bool8 TryIncrementMonLevel(struct Pokemon *mon);
|
|
u8 CanLearnTeachableMove(u16 species, u16 move);
|
|
u8 GetMoveRelearnerMoves(struct Pokemon *mon, u16 *moves);
|
|
u8 GetLevelUpMovesBySpecies(u16 species, u16 *moves);
|
|
u8 GetNumberOfRelearnableMoves(struct Pokemon *mon);
|
|
u16 SpeciesToPokedexNum(u16 species);
|
|
bool32 IsSpeciesInHoennDex(u16 species);
|
|
u16 GetBattleBGM(void);
|
|
void PlayBattleBGM(void);
|
|
void PlayMapChosenOrBattleBGM(u16 songId);
|
|
void CreateTask_PlayMapChosenOrBattleBGM(u16 songId);
|
|
const u32 *GetMonFrontSpritePal(struct Pokemon *mon);
|
|
const u32 *GetMonSpritePalFromSpeciesAndPersonality(u16 species, u32 otId, u32 personality);
|
|
bool8 IsMoveHM(u16 move);
|
|
bool8 IsMonSpriteNotFlipped(u16 species);
|
|
s8 GetMonFlavorRelation(struct Pokemon *mon, u8 flavor);
|
|
s8 GetFlavorRelationByPersonality(u32 personality, u8 flavor);
|
|
bool8 IsTradedMon(struct Pokemon *mon);
|
|
bool8 IsOtherTrainer(u32 otId, u8 *otName);
|
|
void MonRestorePP(struct Pokemon *mon);
|
|
void BoxMonRestorePP(struct BoxPokemon *boxMon);
|
|
void SetMonPreventsSwitchingString(void);
|
|
void SetWildMonHeldItem(void);
|
|
bool8 IsMonShiny(struct Pokemon *mon);
|
|
bool8 IsShinyOtIdPersonality(u32 otId, u32 personality);
|
|
const u8 *GetTrainerPartnerName(void);
|
|
void BattleAnimateFrontSprite(struct Sprite *sprite, u16 species, bool8 noCry, u8 panMode);
|
|
void DoMonFrontSpriteAnimation(struct Sprite *sprite, u16 species, bool8 noCry, u8 panModeAnimFlag);
|
|
void PokemonSummaryDoMonAnimation(struct Sprite *sprite, u16 species, bool8 oneFrame);
|
|
void StopPokemonAnimationDelayTask(void);
|
|
void BattleAnimateBackSprite(struct Sprite *sprite, u16 species);
|
|
u8 GetOpposingLinkMultiBattlerId(bool8 rightSide, u8 multiplayerId);
|
|
u16 FacilityClassToPicIndex(u16 facilityClass);
|
|
u16 PlayerGenderToFrontTrainerPicId(u8 playerGender);
|
|
void HandleSetPokedexFlag(u16 nationalNum, u8 caseId, u32 personality);
|
|
const u8 *GetTrainerClassNameFromId(u16 trainerId);
|
|
const u8 *GetTrainerNameFromId(u16 trainerId);
|
|
bool8 HasTwoFramesAnimation(u16 species);
|
|
struct MonSpritesGfxManager *CreateMonSpritesGfxManager(u8 managerId, u8 mode);
|
|
void DestroyMonSpritesGfxManager(u8 managerId);
|
|
u8 *MonSpritesGfxManager_GetSpritePtr(u8 managerId, u8 spriteNum);
|
|
u16 GetFormSpeciesId(u16 speciesId, u8 formId);
|
|
u8 GetFormIdFromFormSpeciesId(u16 formSpeciesId);
|
|
u16 GetFormChangeTargetSpecies(struct Pokemon *mon, u16 method, u32 arg);
|
|
u16 GetFormChangeTargetSpeciesBoxMon(struct BoxPokemon *boxMon, u16 method, u32 arg);
|
|
bool32 DoesSpeciesHaveFormChangeMethod(u16 species, u16 method);
|
|
u16 MonTryLearningNewMoveEvolution(struct Pokemon *mon, bool8 firstMove);
|
|
bool32 SpeciesHasGenderDifferences(u16 species);
|
|
bool32 TryFormChange(u32 monId, u32 side, u16 method);
|
|
void TryToSetBattleFormChangeMoves(struct Pokemon *mon, u16 method);
|
|
u32 GetMonFriendshipScore(struct Pokemon *pokemon);
|
|
u32 GetMonAffectionHearts(struct Pokemon *pokemon);
|
|
void UpdateMonPersonality(struct BoxPokemon *boxMon, u32 personality);
|
|
u8 CalculatePartyCount(struct Pokemon *party);
|
|
u16 SanitizeSpeciesId(u16 species);
|
|
bool32 IsSpeciesEnabled(u16 species);
|
|
u16 GetCryIdBySpecies(u16 species);
|
|
|
|
#endif // GUARD_POKEMON_H
|