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pokeemmo/src/data/graphics
History
Eduardo Quezada 5130ea9da3 Merge branch '_RHH/master' into _RHH/upcoming
2024-09-28 11:45:49 -03:00
..
battle_terrain.h
Fix LZ compressed data alignment
2018-10-21 12:05:34 -05:00
berries.h
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into HEAD
2022-04-02 18:45:18 -03:00
berry_fix.h
Correct berry fix graphics colors, more PLTT constant use (#1892)
2023-08-09 12:49:21 -04:00
decorations.h
Drop unnecessary decor prefix
2020-04-13 13:04:22 -04:00
gimmicks.h
Fix Tera indicators (#4960)
2024-07-13 23:08:43 +02:00
intro_scene.h
Standardize intro gfx names
2021-03-29 20:48:48 -04:00
items.h
Add Stellar Tera Shard sprite (#4595)
2024-05-18 22:20:47 +02:00
mail.h
Fix LZ compressed data alignment
2018-10-21 12:05:34 -05:00
pokeballs.h
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into HEAD
2022-04-02 18:45:18 -03:00
pokemon.h
Pokemon follower changes for issue #5135 (#5336)
2024-09-12 18:55:30 +02:00
rayquaza_scene.h
Removed trailing spaces in the most relevant files
2021-08-24 19:59:32 -03:00
slot_machine.h
More slot machine data documentation
2020-07-28 14:29:44 -04:00
trainers.h
Removed FRONTIER_BRAIN_SPRITES and updated TRAINER_SPRITE, TRAINER_BACK_SPRITE, and TRAINER_CLASS (#5166)
2024-09-22 09:54:01 +02:00
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