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YamaArashi 54c7ef9fc6 naming/renaming some field object functions
2015-12-29 18:41:57 -08:00
asm
naming/renaming some field object functions
2015-12-29 18:41:57 -08:00
constants
leading zeroes for numbered maps
2015-11-29 11:01:24 -08:00
data
naming/renaming some field object functions
2015-12-29 18:41:57 -08:00
tools
title screen background tiles and palettes
2015-11-24 01:41:14 -08:00
.gitattributes
pokemon PNGs and palettes
2015-11-13 21:57:22 -08:00
.gitignore
dumped fonts
2015-11-23 17:44:06 -08:00
build.bat
field effect graphics and scripts
2015-11-25 16:43:06 -08:00
graphics_file_rules.mk
title screen background tiles and palettes
2015-11-24 01:41:14 -08:00
ld_script.txt
split out files and add build batch file
2015-10-05 06:03:59 -07:00
Makefile
clean fonts
2015-11-23 18:31:37 -08:00
README.md
Initial commit
2015-10-05 03:09:22 -07:00
rom.sha1
pokemon PNGs and palettes
2015-11-13 21:57:22 -08:00
wram_syms.txt
add WRAM symbols for DMA3 manager
2015-10-10 10:22:31 -07:00

README.md

pokeemerald

Description
基于https://github.com/rh-hideout-chinese/pokeemerald-expansion
Readme 437 MiB
Languages
C 84.7%
Assembly 12%
C++ 2.5%
Makefile 0.4%
Python 0.4%
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