pokeemmo/test/status3.c
Philipp AUER 59da940283
Refactor damage formula to match Gen5+ (#3196)
* [battle, damage] refactor damage formula to match gen5+

* [test] use exact values for dry skin, swarm tests

* fixup: assume stats for dry-skin, swarm tests

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Co-authored-by: sbird <sbird@no.tld>
2023-08-11 16:28:38 -04:00

91 lines
3.0 KiB
C

#include "global.h"
#include "test_battle.h"
ASSUMPTIONS {
ASSUME(gBattleMoves[MOVE_MINIMIZE].effect == EFFECT_MINIMIZE);
ASSUME(gBattleMoves[MOVE_STEAMROLLER].minimizeDoubleDamage);
ASSUME(gBattleMoves[MOVE_EARTHQUAKE].damagesUnderground);
ASSUME(gBattleMoves[MOVE_SURF].damagesUnderwater);
ASSUME(gBattleMoves[MOVE_TWISTER].damagesAirborneDoubleDamage);
}
SINGLE_BATTLE_TEST("Minimize causes the target to take double damage from certain moves", s16 damage)
{
bool32 useMinimize;
PARAMETRIZE { useMinimize = FALSE; }
PARAMETRIZE { useMinimize = TRUE; }
GIVEN {
PLAYER(SPECIES_WOBBUFFET) { Speed(1); }
OPPONENT(SPECIES_WOBBUFFET) { Speed(2); }
} WHEN {
if (useMinimize)
TURN { MOVE(opponent, MOVE_MINIMIZE); MOVE(player, MOVE_STEAMROLLER); }
else
TURN { MOVE(player, MOVE_STEAMROLLER); }
} SCENE {
HP_BAR(opponent, captureDamage: &results[i].damage);
} FINALLY {
EXPECT_MUL_EQ(results[0].damage, UQ_4_12(2.0), results[1].damage);
}
}
SINGLE_BATTLE_TEST("Being underground causes the target to take double damage from certain moves", s16 damage)
{
bool32 useDig;
PARAMETRIZE { useDig = FALSE; }
PARAMETRIZE { useDig = TRUE; }
GIVEN {
PLAYER(SPECIES_WOBBUFFET) { Speed(1); }
OPPONENT(SPECIES_WOBBUFFET) { Speed(2); }
} WHEN {
if (useDig)
TURN { MOVE(opponent, MOVE_DIG); MOVE(player, MOVE_EARTHQUAKE); }
else
TURN { MOVE(player, MOVE_EARTHQUAKE); }
} SCENE {
HP_BAR(opponent, captureDamage: &results[i].damage);
} FINALLY {
EXPECT_MUL_EQ(results[0].damage, UQ_4_12(2.0), results[1].damage);
}
}
SINGLE_BATTLE_TEST("Being underwater causes the target to take double damage from certain moves", s16 damage)
{
bool32 useDive;
PARAMETRIZE { useDive = FALSE; }
PARAMETRIZE { useDive = TRUE; }
GIVEN {
PLAYER(SPECIES_WOBBUFFET) { Speed(1); }
OPPONENT(SPECIES_WOBBUFFET) { Speed(2); }
} WHEN {
if (useDive)
TURN { MOVE(opponent, MOVE_DIVE); MOVE(player, MOVE_SURF); }
else
TURN { MOVE(player, MOVE_SURF); }
} SCENE {
HP_BAR(opponent, captureDamage: &results[i].damage);
} FINALLY {
EXPECT_MUL_EQ(results[0].damage, UQ_4_12(2.0), results[1].damage);
}
}
SINGLE_BATTLE_TEST("Being airborne causes the target to take double damage from certain moves", s16 damage)
{
bool32 useDive;
PARAMETRIZE { useDive = FALSE; }
PARAMETRIZE { useDive = TRUE; }
GIVEN {
PLAYER(SPECIES_WOBBUFFET) { Speed(1); }
OPPONENT(SPECIES_WOBBUFFET) { Speed(2); }
} WHEN {
if (useDive)
TURN { MOVE(opponent, MOVE_FLY); MOVE(player, MOVE_TWISTER); }
else
TURN { MOVE(player, MOVE_TWISTER); }
} SCENE {
HP_BAR(opponent, captureDamage: &results[i].damage);
} FINALLY {
EXPECT_MUL_EQ(results[0].damage, UQ_4_12(2.0), results[1].damage);
}
}