Pokenav统一为宝可导航,全流程中仅兹伏奇初次介绍时使用 送神山码头文本错误翻译修复 城市名称统一补全为XX市/镇 哈奇老人相关的文本调整 海员统一修正为水手 标点符号重复使用修复 小遥错字修复 汉化优化
82 lines
3.5 KiB
C++
82 lines
3.5 KiB
C++
.set LOCALID_WALLACE, 1
|
||
|
||
CaveOfOrigin_B1F_MapScripts::
|
||
.byte 0
|
||
|
||
CaveOfOrigin_B1F_EventScript_Wallace::
|
||
lock
|
||
faceplayer
|
||
msgbox CaveOfOrigin_B1F_Text_WallaceStory, MSGBOX_DEFAULT
|
||
closemessage
|
||
applymovement LOCALID_WALLACE, Common_Movement_WalkInPlaceFasterUp
|
||
waitmovement 0
|
||
delay 60
|
||
playse SE_PIN
|
||
applymovement LOCALID_WALLACE, Common_Movement_ExclamationMark
|
||
waitmovement 0
|
||
applymovement LOCALID_WALLACE, Common_Movement_Delay48
|
||
waitmovement 0
|
||
delay 30
|
||
applymovement LOCALID_WALLACE, Common_Movement_FacePlayer
|
||
waitmovement 0
|
||
message CaveOfOrigin_B1F_Text_WhereIsRayquaza
|
||
waitmessage
|
||
goto CaveOfOrigin_B1F_EventScript_WheresRayquaza
|
||
|
||
CaveOfOrigin_B1F_EventScript_WheresRayquaza::
|
||
multichoice 0, 0, MULTI_WHERES_RAYQUAZA, FALSE
|
||
switch VAR_RESULT
|
||
case 0, CaveOfOrigin_B1F_EventScript_AtCaveOfOrigin
|
||
case 1, CaveOfOrigin_B1F_EventScript_AtMtPyre
|
||
case 2, CaveOfOrigin_B1F_EventScript_AtSkyPillar
|
||
case 3, CaveOfOrigin_B1F_EventScript_DontRemember
|
||
goto CaveOfOrigin_B1F_EventScript_DontRemember
|
||
end
|
||
|
||
CaveOfOrigin_B1F_EventScript_AtCaveOfOrigin::
|
||
message CaveOfOrigin_B1F_Text_ButWereInCaveOfOrigin
|
||
waitmessage
|
||
goto CaveOfOrigin_B1F_EventScript_WheresRayquaza
|
||
|
||
CaveOfOrigin_B1F_EventScript_AtMtPyre::
|
||
message CaveOfOrigin_B1F_Text_OldLadyDidntMentionThat
|
||
waitmessage
|
||
goto CaveOfOrigin_B1F_EventScript_WheresRayquaza
|
||
|
||
CaveOfOrigin_B1F_EventScript_DontRemember::
|
||
message CaveOfOrigin_B1F_Text_CantYouRememberSomehow
|
||
waitmessage
|
||
goto CaveOfOrigin_B1F_EventScript_WheresRayquaza
|
||
|
||
CaveOfOrigin_B1F_EventScript_AtSkyPillar::
|
||
msgbox CaveOfOrigin_B1F_Text_WellHeadToSkyPillar, MSGBOX_DEFAULT
|
||
closemessage
|
||
playse SE_EXIT
|
||
fadescreenspeed FADE_TO_BLACK, 4
|
||
setflag FLAG_WALLACE_GOES_TO_SKY_PILLAR
|
||
setvar VAR_SOOTOPOLIS_CITY_STATE, 3
|
||
removeobject LOCALID_WALLACE
|
||
clearflag FLAG_HIDE_SKY_PILLAR_WALLACE
|
||
fadescreen FADE_FROM_BLACK
|
||
release
|
||
end
|
||
|
||
CaveOfOrigin_B1F_Text_WallaceStory:
|
||
.string "啊,那么你就是{PLAYER}{KUN}?\n我听说过你的事。\p我是米可利,\p曾经是琉璃市的道馆馆主,\n不过因为某些原因,\p现在我把管理道馆的事情\n委托给我的老师亚当了。\p…… …… ……\n…… …… ……\p那两只正在制造浩劫的宝可梦,\n固拉多和盖欧卡,被称作\l超古代宝可梦,\p但是,超古代宝可梦\n并不仅此两只,\p还有另一只的存在。\p在世界某处生存着的\n超古代宝可梦,烈空坐。\p据说在远古时期,\n就是烈空坐平息了\l交战的两只宝可梦的怒火。\p但是就连我也没有\n关于烈空坐生存之处的线索……$"
|
||
|
||
CaveOfOrigin_B1F_Text_WhereIsRayquaza:
|
||
.string "米可利:{PLAYER}{KUN},你有\n关于烈空坐的所在的消息么?\p如果你知道,请务必告诉我。$"
|
||
|
||
CaveOfOrigin_B1F_Text_ButWereInCaveOfOrigin:
|
||
.string "米可利:觉醒神殿?\p那不就是这里么!\n我希望你能更准确一点!\p拜托,请你帮我想一想\n烈空坐现在到底在哪里。$"
|
||
|
||
CaveOfOrigin_B1F_Text_OldLadyDidntMentionThat:
|
||
.string "米可利:送神山?\p但在我之前去见那里的老夫人时,\n她并没有提及这种事啊。\p我可不认为老夫人\n会隐瞒什么……\p{PLAYER}{KUN},能不能\n再好好想想?$"
|
||
|
||
CaveOfOrigin_B1F_Text_CantYouRememberSomehow:
|
||
.string "米可利:哈?你想不起来了?\n唔……这是个问题……\p你什么也记不起来了?$"
|
||
|
||
CaveOfOrigin_B1F_Text_WellHeadToSkyPillar:
|
||
.string "米可利:天空之柱?\p就是它!\n肯定是天空之柱!\p{PLAYER}{KUN},没时间浪费了!\n我要马上赶到天空之柱去!$"
|
||
|