pokeemmo/test/battle/hold_effect/ability_shield.c
2025-06-26 14:42:32 +02:00

139 lines
4.2 KiB
C

#include "global.h"
#include "test/battle.h"
ASSUMPTIONS
{
ASSUME(gItemsInfo[ITEM_ABILITY_SHIELD].holdEffect == HOLD_EFFECT_ABILITY_SHIELD);
}
SINGLE_BATTLE_TEST("Ability Shield protects against Neutralizing Gas")
{
u32 item;
PARAMETRIZE { item = ITEM_ABILITY_SHIELD; }
PARAMETRIZE { item = ITEM_NONE; }
GIVEN {
PLAYER(SPECIES_TORKOAL) { Ability(ABILITY_DROUGHT); Item(item); }
OPPONENT(SPECIES_KOFFING) { Ability(ABILITY_NEUTRALIZING_GAS); }
} WHEN {
TURN { }
} SCENE {
ABILITY_POPUP(opponent, ABILITY_NEUTRALIZING_GAS);
MESSAGE("Neutralizing gas filled the area!");
if (item == ITEM_ABILITY_SHIELD) {
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player);
MESSAGE("Torkoal's Ability is protected by the effects of its Ability Shield!");
ABILITY_POPUP(player, ABILITY_DROUGHT);
} else {
NONE_OF {
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player);
MESSAGE("Torkoal's Ability is protected by the effects of its Ability Shield!");
ABILITY_POPUP(player, ABILITY_DROUGHT);
}
}
}
}
SINGLE_BATTLE_TEST("Ability Shield protects against Mold Breaker")
{
u32 item;
PARAMETRIZE { item = ITEM_ABILITY_SHIELD; }
PARAMETRIZE { item = ITEM_NONE; }
GIVEN {
ASSUME(GetMoveType(MOVE_EARTHQUAKE) == TYPE_GROUND);
PLAYER(SPECIES_FLYGON) { Ability(ABILITY_LEVITATE); Item(item); }
OPPONENT(SPECIES_EXCADRILL) { Ability(ABILITY_MOLD_BREAKER); }
} WHEN {
TURN { MOVE(opponent, MOVE_EARTHQUAKE); }
} SCENE {
if (item == ITEM_ABILITY_SHIELD) {
ABILITY_POPUP(player, ABILITY_LEVITATE);
NOT HP_BAR(player);
} else {
NOT ABILITY_POPUP(player, ABILITY_LEVITATE);
HP_BAR(player);
}
}
}
SINGLE_BATTLE_TEST("Ability Shield protects against Mycelium Might")
{
u32 item;
PARAMETRIZE { item = ITEM_ABILITY_SHIELD; }
PARAMETRIZE { item = ITEM_NONE; }
GIVEN {
ASSUME(GetMoveEffect(MOVE_SPORE) == EFFECT_NON_VOLATILE_STATUS);
ASSUME(GetMoveNonVolatileStatus(MOVE_SPORE) == MOVE_EFFECT_SLEEP);
PLAYER(SPECIES_VIGOROTH) { Ability(ABILITY_VITAL_SPIRIT); Item(item); }
OPPONENT(SPECIES_TOEDSCOOL) { Ability(ABILITY_MYCELIUM_MIGHT); }
} WHEN {
TURN { MOVE(opponent, MOVE_SPORE); }
} SCENE {
if (item == ITEM_ABILITY_SHIELD) {
NONE_OF {
ANIMATION(ANIM_TYPE_MOVE, MOVE_SPORE, opponent);
STATUS_ICON(player, sleep: TRUE);
}
} else {
ANIMATION(ANIM_TYPE_MOVE, MOVE_SPORE, opponent);
STATUS_ICON(player, sleep: TRUE);
}
}
}
SINGLE_BATTLE_TEST("Ability Shield protects against Sunsteel Strike")
{
u32 item;
PARAMETRIZE { item = ITEM_ABILITY_SHIELD; }
PARAMETRIZE { item = ITEM_NONE; }
GIVEN {
ASSUME(MoveIgnoresTargetAbility(MOVE_SUNSTEEL_STRIKE));
PLAYER(SPECIES_SHEDINJA) { Ability(ABILITY_WONDER_GUARD); Item(item); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(opponent, MOVE_SUNSTEEL_STRIKE); }
} SCENE {
if (item == ITEM_ABILITY_SHIELD) {
NONE_OF {
MESSAGE("Shedinja fainted!");
}
} else {
MESSAGE("Shedinja fainted!");
}
}
}
SINGLE_BATTLE_TEST("Ability Shield protects against Skill Swap")
{
u32 item;
PARAMETRIZE { item = ITEM_ABILITY_SHIELD; }
PARAMETRIZE { item = ITEM_NONE; }
GIVEN {
ASSUME(GetMoveEffect(MOVE_SKILL_SWAP) == EFFECT_SKILL_SWAP);
PLAYER(SPECIES_GYARADOS) { Ability(ABILITY_INTIMIDATE); Item(item); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(opponent, MOVE_SKILL_SWAP); }
} SCENE {
if (item == ITEM_ABILITY_SHIELD) {
NONE_OF {
ANIMATION(ANIM_TYPE_MOVE, MOVE_SKILL_SWAP, opponent);
ABILITY_POPUP(opponent, ABILITY_INTIMIDATE);
}
} else {
ANIMATION(ANIM_TYPE_MOVE, MOVE_SKILL_SWAP, opponent);
ABILITY_POPUP(opponent, ABILITY_INTIMIDATE);
}
}
}