* First proof of concept works * Added B_THROW_BALLS_SOUND * Made generic MonSendOut * Changed magic number to constant * added acute e and changed to GEN_LATEST * Removed tabs * Undef'd HIBYTE and removed extra bool32 * Made functions inline per https://github.com/rh-hideout/pokeemerald-expansion/pull/4953/files\#r1675397114 Split into B_THROW_BALLS_SOUND B_PLAYER_THROW_BALLS_SOUND and B_ENEMY_THROW_BALLS_SOUND per https://github.com/rh-hideout/pokeemerald-expansion/pull/4953/files\#r1676143761 * Reset debug script * Removed static assert per Discord conversation with Alex