pokeemmo/src/data/script_menu.h
2025-04-12 11:37:07 +08:00

1015 lines
31 KiB
C

// multichoice lists
static const struct MenuAction MultichoiceList_BrineyOnDewford[] =
{
{COMPOUND_STRING("橙华市")},
{COMPOUND_STRING("凯那市")},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_EnterInfo[] =
{
{COMPOUND_STRING("报名")},
{gText_Info2},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_ContestInfo[] =
{
{COMPOUND_STRING("华丽大赛是什么?")},
{COMPOUND_STRING("华丽大赛的类型")},
{COMPOUND_STRING("级别")},
{gText_Cancel2},
};
static const struct MenuAction MultichoiceList_ContestType[] =
{
{gText_CoolnessContest},
{gText_BeautyContest},
{gText_CutenessContest},
{gText_SmartnessContest},
{gText_ToughnessContest},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_BasePCWithRegistry[] =
{
{gText_Decoration2},
{gText_PackUp},
{gText_Registry},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_BasePCNoRegistry[] =
{
{gText_Decoration2},
{gText_PackUp},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_RegisterMenu[] =
{
{gMenuText_Register},
{gText_Registry},
{gText_Information},
{gText_Cancel2},
};
static const struct MenuAction MultichoiceList_Bike[] =
{
{COMPOUND_STRING("音速")},
{COMPOUND_STRING("越野")},
};
static const struct MenuAction MultichoiceList_StatusInfo[] =
{
{COMPOUND_STRING("中毒")},
{COMPOUND_STRING("麻痹")},
{COMPOUND_STRING("睡眠")},
{COMPOUND_STRING("灼伤")},
{COMPOUND_STRING("冰冻")},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_BrineyOffDewford[] =
{
{COMPOUND_STRING("武斗镇")},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_ViewedPaintings[] =
{
{COMPOUND_STRING("看到了")},
{COMPOUND_STRING("还没有")},
};
static const struct MenuAction MultichoiceList_YesNoInfo2[] =
{
{gText_Yes},
{gText_No},
{gText_Info2},
};
static const struct MenuAction MultichoiceList_ChallengeInfo[] =
{
{COMPOUND_STRING("挑战")},
{COMPOUND_STRING("说明")},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_LevelMode[] =
{
{gText_Lv50},
{gText_OpenLevel},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_Mechadoll1_Q1[] =
{
{COMPOUND_STRING("走路草")},
{COMPOUND_STRING("土狼犬")},
{COMPOUND_STRING("傲骨燕")},
};
static const struct MenuAction MultichoiceList_Mechadoll1_Q2[] =
{
{COMPOUND_STRING("露力丽")},
{COMPOUND_STRING("莲叶童子")},
{COMPOUND_STRING("长翅鸥")},
};
static const struct MenuAction MultichoiceList_Mechadoll1_Q3[] =
{
{COMPOUND_STRING("毒粉蛾")},
{COMPOUND_STRING("超音蝠")},
{COMPOUND_STRING("土居忍士")},
};
static const struct MenuAction MultichoiceList_Mechadoll2_Q1[] =
{
{COMPOUND_STRING("拉鲁拉丝")},
{COMPOUND_STRING("蛇纹熊")},
{COMPOUND_STRING("懒人獭")},
};
static const struct MenuAction MultichoiceList_Mechadoll2_Q2[] =
{
{COMPOUND_STRING("土狼犬")},
{COMPOUND_STRING("蘑蘑菇")},
{COMPOUND_STRING("蛇纹熊")},
};
static const struct MenuAction MultichoiceList_Mechadoll2_Q3[] =
{
{COMPOUND_STRING("土狼犬")},
{COMPOUND_STRING("超音蝠")},
{COMPOUND_STRING("利牙鱼")},
};
static const struct MenuAction MultichoiceList_Mechadoll3_Q1[] =
{
{COMPOUND_STRING("灼伤药")},
{COMPOUND_STRING("港口邮件")},
{COMPOUND_STRING("价格相等")},
};
static const struct MenuAction MultichoiceList_Mechadoll3_Q2[] =
{
{COMPOUND_STRING("¥60")},
{COMPOUND_STRING("¥55")},
{COMPOUND_STRING("不会剩下")},
};
static const struct MenuAction MultichoiceList_Mechadoll3_Q3[] =
{
{COMPOUND_STRING("花得更多")},
{COMPOUND_STRING("花得更少")},
{COMPOUND_STRING("价格相同")},
};
static const struct MenuAction MultichoiceList_Mechadoll4_Q1[] =
{
{COMPOUND_STRING("男人")},
{COMPOUND_STRING("女人")},
{COMPOUND_STRING("都不是")},
};
static const struct MenuAction MultichoiceList_Mechadoll4_Q2[] =
{
{COMPOUND_STRING("老爷爷")},
{COMPOUND_STRING("老奶奶")},
{COMPOUND_STRING("相等")},
};
static const struct MenuAction MultichoiceList_Mechadoll4_Q3[] =
{
{COMPOUND_STRING("没有")},
{COMPOUND_STRING("1")},
{COMPOUND_STRING("2")},
};
static const struct MenuAction MultichoiceList_Mechadoll5_Q1[] =
{
{COMPOUND_STRING("2")},
{COMPOUND_STRING("3")},
{COMPOUND_STRING("4")},
};
static const struct MenuAction MultichoiceList_Mechadoll5_Q2[] =
{
{COMPOUND_STRING("6")},
{COMPOUND_STRING("7")},
{COMPOUND_STRING("8")},
};
static const struct MenuAction MultichoiceList_Mechadoll5_Q3[] =
{
{COMPOUND_STRING("6")},
{COMPOUND_STRING("7")},
{COMPOUND_STRING("8")},
};
static const struct MenuAction MultichoiceList_VendingMachine[] =
{
{COMPOUND_STRING("美味之水{CLEAR_TO 0x48}¥200")},
{COMPOUND_STRING("劲爽汽水{CLEAR_TO 0x48}¥300")},
{COMPOUND_STRING("果汁牛奶{CLEAR_TO 0x48}¥350")},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_MachBikeInfo[] =
{
{COMPOUND_STRING("如何骑行")},
{COMPOUND_STRING("如何转弯")},
{COMPOUND_STRING("流沙坡")},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_AcroBikeInfo[] =
{
{COMPOUND_STRING("单轮特技")},
{COMPOUND_STRING("小跳")},
{COMPOUND_STRING("")},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_Satisfaction[] =
{
{COMPOUND_STRING("满意")},
{COMPOUND_STRING("不满意")},
};
static const struct MenuAction MultichoiceList_SternDeepSea[] =
{
{COMPOUND_STRING("深海之牙")},
{COMPOUND_STRING("深海之鳞")},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_UnusedAshVendor[] =
{
{COMPOUND_STRING("蓝色玻璃哨")},
{COMPOUND_STRING("黄色玻璃哨")},
{COMPOUND_STRING("红色玻璃哨")},
{COMPOUND_STRING("白色玻璃哨")},
{COMPOUND_STRING("黑色玻璃哨")},
{COMPOUND_STRING("玻璃凳子")},
{COMPOUND_STRING("玻璃桌子")},
{gText_Cancel2},
};
static const struct MenuAction MultichoiceList_GameCornerDolls[] =
{
{COMPOUND_STRING("木守宫玩偶 1000代币")},
{COMPOUND_STRING("火稚鸡玩偶 1000代币")},
{COMPOUND_STRING("水跃鱼玩偶 1000代币")},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_GameCornerTMs[] =
{
{COMPOUND_STRING("TM32{CLEAR_TO 0x48}1,500代币")},
{COMPOUND_STRING("TM29{CLEAR_TO 0x48}3,500代币")},
{COMPOUND_STRING("TM35{CLEAR_TO 0x48}4,000代币")},
{COMPOUND_STRING("TM24{CLEAR_TO 0x48}4,000代币")},
{COMPOUND_STRING("TM13{CLEAR_TO 0x48}4,000代币")},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_GameCornerCoins[] =
{
{COMPOUND_STRING(" 50 COINS ¥1,000")},
{COMPOUND_STRING("500 COINS ¥10,000")},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_HowsFishing[] =
{
{COMPOUND_STRING("优秀")},
{COMPOUND_STRING("不好")},
};
static const struct MenuAction MultichoiceList_SSTidalSlateportWithBF[] =
{
{gText_LilycoveCity},
{gText_BattleFrontier},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_SSTidalBattleFrontier[] =
{
{gText_SlateportCity},
{gText_LilycoveCity},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_RightLeft[] =
{
{COMPOUND_STRING("")},
{COMPOUND_STRING("")},
};
static const struct MenuAction MultichoiceList_SSTidalSlateportNoBF[] =
{
{gText_LilycoveCity},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_Floors[] =
{
{gText_5F},
{gText_4F},
{gText_3F},
{gText_2F},
{gText_1F},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_ShardsR[] =
{
{gText_RedShard},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_ShardsY[] =
{
{gText_YellowShard},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_ShardsRY[] =
{
{gText_RedShard},
{gText_YellowShard},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_ShardsB[] =
{
{gText_BlueShard},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_ShardsRB[] =
{
{gText_RedShard},
{gText_BlueShard},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_ShardsYB[] =
{
{gText_YellowShard},
{gText_BlueShard},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_ShardsRYB[] =
{
{gText_RedShard},
{gText_YellowShard},
{gText_BlueShard},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_ShardsG[] =
{
{gText_GreenShard},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_ShardsRG[] =
{
{gText_RedShard},
{gText_GreenShard},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_ShardsYG[] =
{
{gText_YellowShard},
{gText_GreenShard},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_ShardsRYG[] =
{
{gText_RedShard},
{gText_YellowShard},
{gText_GreenShard},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_ShardsBG[] =
{
{gText_BlueShard},
{gText_GreenShard},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_ShardsRBG[] =
{
{gText_RedShard},
{gText_BlueShard},
{gText_GreenShard},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_ShardsYBG[] =
{
{gText_YellowShard},
{gText_BlueShard},
{gText_GreenShard},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_ShardsRYBG[] =
{
{gText_RedShard},
{gText_YellowShard},
{gText_BlueShard},
{gText_GreenShard},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_TourneyWithRecord[] =
{
{gText_Opponent},
{gText_Tourney_Tree},
{gText_ReadyToStart},
{gText_Record2},
{gText_Rest},
{gText_Retire},
};
static const struct MenuAction MultichoiceList_TourneyNoRecord[] =
{
{gText_Opponent},
{gText_Tourney_Tree},
{gText_ReadyToStart},
{gText_Rest},
{gText_Retire},
};
static const struct MenuAction MultichoiceList_Tent[] =
{
{COMPOUND_STRING("红帐篷")},
{COMPOUND_STRING("蓝帐篷")},
};
static const struct MenuAction MultichoiceList_LinkServicesNoBerry[] =
{
{gText_TradeCenter},
{gText_Colosseum},
{gText_RecordCorner},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_YesNoInfo[] =
{
{gText_Yes},
{gText_No},
{gText_Info2},
};
static const struct MenuAction MultichoiceList_BattleMode[] =
{
{COMPOUND_STRING("单打对战")},
{COMPOUND_STRING("双打对战")},
{COMPOUND_STRING("多人对战")},
{gText_Info2},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_LinkServicesNoRecord[] =
{
{gText_TradeCenter},
{gText_Colosseum},
{gText_BerryCrush3},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_LinkServicesAll[] =
{
{gText_TradeCenter},
{gText_Colosseum},
{gText_RecordCorner},
{gText_BerryCrush3},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_LinkServicesNoRecordBerry[] =
{
{gText_TradeCenter},
{gText_Colosseum},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_WirelessMinigame[] =
{
{COMPOUND_STRING("宝可梦跳绳")},
{COMPOUND_STRING("嘟嘟利摘树果")},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_LinkLeader[] =
{
{COMPOUND_STRING("加入队伍")},
{COMPOUND_STRING("成为队长")},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_ContestRank[] =
{
{COMPOUND_STRING("普通级")},
{COMPOUND_STRING("高手级")},
{COMPOUND_STRING("究极级")},
{COMPOUND_STRING("大师级")},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_FrontierItemChoose[] =
{
{COMPOUND_STRING("对战包包")},
{COMPOUND_STRING("持有物")},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_LinkContestInfo[] =
{
{COMPOUND_STRING("联机华丽大赛")},
{COMPOUND_STRING("关于E-模式")},
{COMPOUND_STRING("关于G-模式")},
{gText_Cancel2},
};
static const struct MenuAction MultichoiceList_LinkContestMode[] =
{
{COMPOUND_STRING("E-模式")},
{COMPOUND_STRING("G-模式")},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_ForcedStartMenu[] =
{
{gText_MenuOptionPokedex},
{gText_MenuOptionPokemon},
{gText_MenuOptionBag},
{gText_MenuOptionPokenav},
{gText_Blank}, // blank because it's filled by the player's name
{gText_MenuOptionSave},
{gText_MenuOptionOption},
{gText_MenuOptionExit},
};
static const struct MenuAction MultichoiceList_FrontierGamblerBet[] =
{
{COMPOUND_STRING(" 5BP")},
{COMPOUND_STRING("10BP")},
{COMPOUND_STRING("15BP")},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_UnusedSSTidal1[] =
{
{gText_SouthernIsland},
{gText_BirthIsland},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_UnusedSSTidal2[] =
{
{gText_SouthernIsland},
{gText_FarawayIsland},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_UnusedSSTidal3[] =
{
{gText_BirthIsland},
{gText_FarawayIsland},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_UnusedSSTidal4[] =
{
{gText_SouthernIsland},
{gText_BirthIsland},
{gText_FarawayIsland},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_Fossil[] =
{
{COMPOUND_STRING("爪子化石")},
{COMPOUND_STRING("根状化石")},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_YesNo[] =
{
{gText_Yes},
{COMPOUND_STRING("")},
};
static const struct MenuAction MultichoiceList_FrontierRules[] =
{
{COMPOUND_STRING("两种模式")},
{COMPOUND_STRING("50级")},
{COMPOUND_STRING("自由级")},
{COMPOUND_STRING("宝可梦属性&编号")},
{COMPOUND_STRING("持有物")},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_FrontierPassInfo[] =
{
{COMPOUND_STRING("象征")},
{COMPOUND_STRING("记录")},
{COMPOUND_STRING("战斗点数")},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_BattleArenaRules[] =
{
{gText_BattleRules},
{gText_JudgeMind},
{gText_JudgeSkill},
{gText_JudgeBody},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_BattleTowerRules[] =
{
{COMPOUND_STRING("对战塔信息")},
{COMPOUND_STRING("对战宝可梦")},
{COMPOUND_STRING("对战沙龙")},
{COMPOUND_STRING("多人联机")},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_BattleDomeRules[] =
{
{COMPOUND_STRING("对手")},
{COMPOUND_STRING("对阵树")},
{COMPOUND_STRING("双双击倒")},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_BattleFactoryRules[] =
{
{gText_BasicRules},
{gText_SwapPartners},
{gText_SwapNumber},
{gText_SwapNotes},
{COMPOUND_STRING("自由级")},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_BattlePalaceRules[] =
{
{gText_BattleBasics},
{gText_PokemonNature},
{gText_PokemonMoves},
{gText_Underpowered},
{gText_WhenInDanger},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_BattlePyramidRules[] =
{
{COMPOUND_STRING("金字塔:宝可梦")},
{COMPOUND_STRING("金字塔:训练家")},
{COMPOUND_STRING("金字塔:迷宫")},
{COMPOUND_STRING("对战包包")},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_BattlePikeRules[] =
{
{COMPOUND_STRING("导航器和包包")},
{COMPOUND_STRING("持有物")},
{COMPOUND_STRING("宝可梦顺序")},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_GoOnRecordRestRetire[] =
{
{gText_GoOn},
{gText_Record2},
{gText_Rest},
{gText_Retire},
};
static const struct MenuAction MultichoiceList_GoOnRestRetire[] =
{
{gText_GoOn},
{gText_Rest},
{gText_Retire},
};
static const struct MenuAction MultichoiceList_GoOnRecordRetire[] =
{
{gText_GoOn},
{gText_Record2},
{gText_Retire},
};
static const struct MenuAction MultichoiceList_GoOnRetire[] =
{
{gText_GoOn},
{gText_Retire},
};
static const struct MenuAction MultichoiceList_TVLati[] =
{
{COMPOUND_STRING("红色")},
{COMPOUND_STRING("蓝色")},
};
static const struct MenuAction MultichoiceList_BattleTowerFeelings[] =
{
{COMPOUND_STRING("我现在要对战了!")},
{COMPOUND_STRING("赢了!")},
{COMPOUND_STRING("输了!")},
{COMPOUND_STRING("我不想说。")},
};
static const struct MenuAction MultichoiceList_WheresRayquaza[] =
{
{COMPOUND_STRING("觉醒神殿")},
{COMPOUND_STRING("送神山")},
{COMPOUND_STRING("天空之柱")},
{COMPOUND_STRING("不记得了")},
};
static const struct MenuAction MultichoiceList_SlateportTentRules[] =
{
{gText_BasicRules},
{gText_SwapPartners},
{gText_SwapNumber},
{gText_SwapNotes},
{gText_BattlePokemon},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_FallarborTentRules[] =
{
{gText_BattleTrainers},
{gText_BattleRules},
{gText_JudgeMind},
{gText_JudgeSkill},
{gText_JudgeBody},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_TagMatchType[] =
{
{gText_NormalTagMatch},
{gText_VarietyTagMatch},
{gText_UniqueTagMatch},
{gText_ExpertTagMatch},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_BerryPlot[] =
{
{COMPOUND_STRING("加肥料")},
{COMPOUND_STRING("种树果")},
{gText_Exit},
};
static const struct MenuAction MultichoiceList_Exit[] =
{
{gText_Exit},
};
struct MultichoiceListStruct
{
const struct MenuAction *list;
u8 count;
};
static const struct MultichoiceListStruct sMultichoiceLists[] =
{
[MULTI_BRINEY_ON_DEWFORD] = MULTICHOICE(MultichoiceList_BrineyOnDewford),
[MULTI_PC] = MULTICHOICE(MultichoiceList_Exit),
[MULTI_ENTERINFO] = MULTICHOICE(MultichoiceList_EnterInfo),
[MULTI_CONTEST_INFO] = MULTICHOICE(MultichoiceList_ContestInfo),
[MULTI_CONTEST_TYPE] = MULTICHOICE(MultichoiceList_ContestType),
[MULTI_BASE_PC_NO_REGISTRY] = MULTICHOICE(MultichoiceList_BasePCNoRegistry),
[MULTI_BASE_PC_WITH_REGISTRY] = MULTICHOICE(MultichoiceList_BasePCWithRegistry),
[MULTI_REGISTER_MENU] = MULTICHOICE(MultichoiceList_RegisterMenu),
[MULTI_SSTIDAL_LILYCOVE] = MULTICHOICE(MultichoiceList_Exit),
[MULTI_UNUSED_9] = MULTICHOICE(MultichoiceList_Exit),
[MULTI_UNUSED_10] = MULTICHOICE(MultichoiceList_Exit),
[MULTI_FRONTIER_PASS_INFO] = MULTICHOICE(MultichoiceList_FrontierPassInfo),
[MULTI_BIKE] = MULTICHOICE(MultichoiceList_Bike),
[MULTI_STATUS_INFO] = MULTICHOICE(MultichoiceList_StatusInfo),
[MULTI_BRINEY_OFF_DEWFORD] = MULTICHOICE(MultichoiceList_BrineyOffDewford),
[MULTI_UNUSED_15] = MULTICHOICE(MultichoiceList_Exit),
[MULTI_VIEWED_PAINTINGS] = MULTICHOICE(MultichoiceList_ViewedPaintings),
[MULTI_YESNOINFO] = MULTICHOICE(MultichoiceList_YesNoInfo),
[MULTI_BATTLE_MODE] = MULTICHOICE(MultichoiceList_BattleMode),
[MULTI_UNUSED_19] = MULTICHOICE(MultichoiceList_Exit),
[MULTI_YESNOINFO_2] = MULTICHOICE(MultichoiceList_YesNoInfo2),
[MULTI_UNUSED_21] = MULTICHOICE(MultichoiceList_Exit),
[MULTI_UNUSED_22] = MULTICHOICE(MultichoiceList_Exit),
[MULTI_CHALLENGEINFO] = MULTICHOICE(MultichoiceList_ChallengeInfo),
[MULTI_LEVEL_MODE] = MULTICHOICE(MultichoiceList_LevelMode),
[MULTI_MECHADOLL1_Q1] = MULTICHOICE(MultichoiceList_Mechadoll1_Q1),
[MULTI_MECHADOLL1_Q2] = MULTICHOICE(MultichoiceList_Mechadoll1_Q2),
[MULTI_MECHADOLL1_Q3] = MULTICHOICE(MultichoiceList_Mechadoll1_Q3),
[MULTI_MECHADOLL2_Q1] = MULTICHOICE(MultichoiceList_Mechadoll2_Q1),
[MULTI_MECHADOLL2_Q2] = MULTICHOICE(MultichoiceList_Mechadoll2_Q2),
[MULTI_MECHADOLL2_Q3] = MULTICHOICE(MultichoiceList_Mechadoll2_Q3),
[MULTI_MECHADOLL3_Q1] = MULTICHOICE(MultichoiceList_Mechadoll3_Q1),
[MULTI_MECHADOLL3_Q2] = MULTICHOICE(MultichoiceList_Mechadoll3_Q2),
[MULTI_MECHADOLL3_Q3] = MULTICHOICE(MultichoiceList_Mechadoll3_Q3),
[MULTI_MECHADOLL4_Q1] = MULTICHOICE(MultichoiceList_Mechadoll4_Q1),
[MULTI_MECHADOLL4_Q2] = MULTICHOICE(MultichoiceList_Mechadoll4_Q2),
[MULTI_MECHADOLL4_Q3] = MULTICHOICE(MultichoiceList_Mechadoll4_Q3),
[MULTI_MECHADOLL5_Q1] = MULTICHOICE(MultichoiceList_Mechadoll5_Q1),
[MULTI_MECHADOLL5_Q2] = MULTICHOICE(MultichoiceList_Mechadoll5_Q2),
[MULTI_MECHADOLL5_Q3] = MULTICHOICE(MultichoiceList_Mechadoll5_Q3),
[MULTI_UNUSED_40] = MULTICHOICE(MultichoiceList_Exit),
[MULTI_UNUSED_41] = MULTICHOICE(MultichoiceList_Exit),
[MULTI_VENDING_MACHINE] = MULTICHOICE(MultichoiceList_VendingMachine),
[MULTI_MACH_BIKE_INFO] = MULTICHOICE(MultichoiceList_MachBikeInfo),
[MULTI_ACRO_BIKE_INFO] = MULTICHOICE(MultichoiceList_AcroBikeInfo),
[MULTI_SATISFACTION] = MULTICHOICE(MultichoiceList_Satisfaction),
[MULTI_STERN_DEEPSEA] = MULTICHOICE(MultichoiceList_SternDeepSea),
[MULTI_UNUSED_ASH_VENDOR] = MULTICHOICE(MultichoiceList_UnusedAshVendor),
[MULTI_GAME_CORNER_DOLLS] = MULTICHOICE(MultichoiceList_GameCornerDolls),
[MULTI_GAME_CORNER_COINS] = MULTICHOICE(MultichoiceList_GameCornerCoins),
[MULTI_HOWS_FISHING] = MULTICHOICE(MultichoiceList_HowsFishing),
[MULTI_UNUSED_51] = MULTICHOICE(MultichoiceList_Exit),
[MULTI_SSTIDAL_SLATEPORT_WITH_BF] = MULTICHOICE(MultichoiceList_SSTidalSlateportWithBF),
[MULTI_SSTIDAL_BATTLE_FRONTIER] = MULTICHOICE(MultichoiceList_SSTidalBattleFrontier),
[MULTI_RIGHTLEFT] = MULTICHOICE(MultichoiceList_RightLeft),
[MULTI_GAME_CORNER_TMS] = MULTICHOICE(MultichoiceList_GameCornerTMs),
[MULTI_SSTIDAL_SLATEPORT_NO_BF] = MULTICHOICE(MultichoiceList_SSTidalSlateportNoBF),
[MULTI_FLOORS] = MULTICHOICE(MultichoiceList_Floors),
[MULTI_SHARDS_R] = MULTICHOICE(MultichoiceList_ShardsR),
[MULTI_SHARDS_Y] = MULTICHOICE(MultichoiceList_ShardsY),
[MULTI_SHARDS_RY] = MULTICHOICE(MultichoiceList_ShardsRY),
[MULTI_SHARDS_B] = MULTICHOICE(MultichoiceList_ShardsB),
[MULTI_SHARDS_RB] = MULTICHOICE(MultichoiceList_ShardsRB),
[MULTI_SHARDS_YB] = MULTICHOICE(MultichoiceList_ShardsYB),
[MULTI_SHARDS_RYB] = MULTICHOICE(MultichoiceList_ShardsRYB),
[MULTI_SHARDS_G] = MULTICHOICE(MultichoiceList_ShardsG),
[MULTI_SHARDS_RG] = MULTICHOICE(MultichoiceList_ShardsRG),
[MULTI_SHARDS_YG] = MULTICHOICE(MultichoiceList_ShardsYG),
[MULTI_SHARDS_RYG] = MULTICHOICE(MultichoiceList_ShardsRYG),
[MULTI_SHARDS_BG] = MULTICHOICE(MultichoiceList_ShardsBG),
[MULTI_SHARDS_RBG] = MULTICHOICE(MultichoiceList_ShardsRBG),
[MULTI_SHARDS_YBG] = MULTICHOICE(MultichoiceList_ShardsYBG),
[MULTI_SHARDS_RYBG] = MULTICHOICE(MultichoiceList_ShardsRYBG),
[MULTI_TOURNEY_WITH_RECORD] = MULTICHOICE(MultichoiceList_TourneyWithRecord),
[MULTI_CABLE_CLUB_NO_RECORD_MIX] = MULTICHOICE(MultichoiceList_LinkServicesNoRecordBerry),
[MULTI_WIRELESS_NO_RECORD_BERRY] = MULTICHOICE(MultichoiceList_LinkServicesNoRecordBerry),
[MULTI_CABLE_CLUB_WITH_RECORD_MIX] = MULTICHOICE(MultichoiceList_LinkServicesNoBerry),
[MULTI_WIRELESS_NO_BERRY] = MULTICHOICE(MultichoiceList_LinkServicesNoBerry),
[MULTI_WIRELESS_NO_RECORD] = MULTICHOICE(MultichoiceList_LinkServicesNoRecord),
[MULTI_WIRELESS_ALL_SERVICES] = MULTICHOICE(MultichoiceList_LinkServicesAll),
[MULTI_WIRELESS_MINIGAME] = MULTICHOICE(MultichoiceList_WirelessMinigame),
[MULTI_LINK_LEADER] = MULTICHOICE(MultichoiceList_LinkLeader),
[MULTI_CONTEST_RANK] = MULTICHOICE(MultichoiceList_ContestRank),
[MULTI_FRONTIER_ITEM_CHOOSE] = MULTICHOICE(MultichoiceList_FrontierItemChoose),
[MULTI_LINK_CONTEST_INFO] = MULTICHOICE(MultichoiceList_LinkContestInfo),
[MULTI_LINK_CONTEST_MODE] = MULTICHOICE(MultichoiceList_LinkContestMode),
[MULTI_FORCED_START_MENU] = MULTICHOICE(MultichoiceList_ForcedStartMenu),
[MULTI_FRONTIER_GAMBLER_BET] = MULTICHOICE(MultichoiceList_FrontierGamblerBet),
[MULTI_TENT] = MULTICHOICE(MultichoiceList_Tent),
[MULTI_UNUSED_SSTIDAL_1] = MULTICHOICE(MultichoiceList_UnusedSSTidal1),
[MULTI_UNUSED_SSTIDAL_2] = MULTICHOICE(MultichoiceList_UnusedSSTidal2),
[MULTI_UNUSED_SSTIDAL_3] = MULTICHOICE(MultichoiceList_UnusedSSTidal3),
[MULTI_UNUSED_SSTIDAL_4] = MULTICHOICE(MultichoiceList_UnusedSSTidal4),
[MULTI_FOSSIL] = MULTICHOICE(MultichoiceList_Fossil),
[MULTI_YESNO] = MULTICHOICE(MultichoiceList_YesNo),
[MULTI_FRONTIER_RULES] = MULTICHOICE(MultichoiceList_FrontierRules),
[MULTI_BATTLE_ARENA_RULES] = MULTICHOICE(MultichoiceList_BattleArenaRules),
[MULTI_BATTLE_TOWER_RULES] = MULTICHOICE(MultichoiceList_BattleTowerRules),
[MULTI_BATTLE_DOME_RULES] = MULTICHOICE(MultichoiceList_BattleDomeRules),
[MULTI_BATTLE_FACTORY_RULES] = MULTICHOICE(MultichoiceList_BattleFactoryRules),
[MULTI_BATTLE_PALACE_RULES] = MULTICHOICE(MultichoiceList_BattlePalaceRules),
[MULTI_BATTLE_PYRAMID_RULES] = MULTICHOICE(MultichoiceList_BattlePyramidRules),
[MULTI_BATTLE_PIKE_RULES] = MULTICHOICE(MultichoiceList_BattlePikeRules),
[MULTI_GO_ON_RECORD_REST_RETIRE] = MULTICHOICE(MultichoiceList_GoOnRecordRestRetire),
[MULTI_GO_ON_REST_RETIRE] = MULTICHOICE(MultichoiceList_GoOnRestRetire),
[MULTI_GO_ON_RECORD_RETIRE] = MULTICHOICE(MultichoiceList_GoOnRecordRetire),
[MULTI_GO_ON_RETIRE] = MULTICHOICE(MultichoiceList_GoOnRetire),
[MULTI_TOURNEY_NO_RECORD] = MULTICHOICE(MultichoiceList_TourneyNoRecord),
[MULTI_TV_LATI] = MULTICHOICE(MultichoiceList_TVLati),
[MULTI_BATTLE_TOWER_FEELINGS] = MULTICHOICE(MultichoiceList_BattleTowerFeelings),
[MULTI_WHERES_RAYQUAZA] = MULTICHOICE(MultichoiceList_WheresRayquaza),
[MULTI_SLATEPORT_TENT_RULES] = MULTICHOICE(MultichoiceList_SlateportTentRules),
[MULTI_FALLARBOR_TENT_RULES] = MULTICHOICE(MultichoiceList_FallarborTentRules),
[MULTI_TAG_MATCH_TYPE] = MULTICHOICE(MultichoiceList_TagMatchType),
[MULTI_BERRY_PLOT] = MULTICHOICE(MultichoiceList_BerryPlot),
};
const u8 *const gStdStrings[] =
{
[STDSTRING_COOL] = gText_Cool,
[STDSTRING_BEAUTY] = gText_Beauty,
[STDSTRING_CUTE] = gText_Cute,
[STDSTRING_SMART] = gText_Smart,
[STDSTRING_TOUGH] = gText_Tough,
[STDSTRING_NORMAL] = gText_Normal,
[STDSTRING_SUPER] = gText_Super,
[STDSTRING_HYPER] = gText_Hyper,
[STDSTRING_MASTER] = gText_Master,
[STDSTRING_COOL2] = gText_Cool2,
[STDSTRING_BEAUTY2] = gText_Beauty2,
[STDSTRING_CUTE2] = gText_Cute2,
[STDSTRING_SMART2] = gText_Smart2,
[STDSTRING_TOUGH2] = gText_Tough2,
[STDSTRING_ITEMS] = gText_Items,
[STDSTRING_KEYITEMS] = gText_Key_Items,
[STDSTRING_POKEBALLS] = gText_Poke_Balls,
[STDSTRING_TMHMS] = gText_TMs_Hms,
[STDSTRING_BERRIES] = gText_Berries2,
[STDSTRING_SINGLE] = gText_Single2,
[STDSTRING_DOUBLE] = gText_Double2,
[STDSTRING_MULTI] = gText_Multi,
[STDSTRING_MULTI_LINK] = gText_MultiLink,
[STDSTRING_BATTLE_TOWER] = gText_BattleTower2,
[STDSTRING_BATTLE_DOME] = gText_BattleDome,
[STDSTRING_BATTLE_FACTORY] = gText_BattleFactory,
[STDSTRING_BATTLE_PALACE] = gText_BattlePalace,
[STDSTRING_BATTLE_ARENA] = gText_BattleArena,
[STDSTRING_BATTLE_PIKE] = gText_BattlePike,
[STDSTRING_BATTLE_PYRAMID] = gText_BattlePyramid,
};
static const u8 sLinkServicesMultichoiceIds[] =
{
MULTI_CABLE_CLUB_NO_RECORD_MIX,
MULTI_WIRELESS_NO_RECORD_BERRY,
MULTI_CABLE_CLUB_WITH_RECORD_MIX,
MULTI_WIRELESS_NO_BERRY,
MULTI_WIRELESS_NO_RECORD,
MULTI_WIRELESS_ALL_SERVICES
};
static const u8 *const sPCNameStrings[] =
{
gText_SomeonesPC,
gText_LanettesPC,
gText_PlayersPC,
gText_LogOff,
};
static const u8 *const sLilycoveSSTidalDestinations[SSTIDAL_SELECTION_COUNT] =
{
[SSTIDAL_SELECTION_SLATEPORT] = gText_SlateportCity,
[SSTIDAL_SELECTION_BATTLE_FRONTIER] = gText_BattleFrontier,
[SSTIDAL_SELECTION_SOUTHERN_ISLAND] = gText_SouthernIsland,
[SSTIDAL_SELECTION_NAVEL_ROCK] = gText_NavelRock,
[SSTIDAL_SELECTION_BIRTH_ISLAND] = gText_BirthIsland,
[SSTIDAL_SELECTION_FARAWAY_ISLAND] = gText_FarawayIsland,
[SSTIDAL_SELECTION_EXIT] = gText_Exit,
};
static const u8 *const sCableClubOptions_WithRecordMix[] =
{
CableClub_Text_TradeUsingLinkCable,
CableClub_Text_BattleUsingLinkCable,
CableClub_Text_RecordCornerUsingLinkCable,
CableClub_Text_CancelSelectedItem,
};
static const u8 *const sWirelessOptionsNoBerryCrush[] =
{
CableClub_Text_YouMayTradeHere,
CableClub_Text_YouMayBattleHere,
CableClub_Text_CanMixRecords,
CableClub_Text_CancelSelectedItem,
};
static const u8 *const sWirelessOptions_NoRecordMix[] =
{
CableClub_Text_YouMayTradeHere,
CableClub_Text_YouMayBattleHere,
CableClub_Text_CanMakeBerryPowder,
CableClub_Text_CancelSelectedItem,
};
static const u8 *const sWirelessOptions_AllServices[] =
{
CableClub_Text_YouMayTradeHere,
CableClub_Text_YouMayBattleHere,
CableClub_Text_CanMixRecords,
CableClub_Text_CanMakeBerryPowder,
CableClub_Text_CancelSelectedItem,
};
static const u8 *const sCableClubOptions_NoRecordMix[] =
{
CableClub_Text_TradeUsingLinkCable,
CableClub_Text_BattleUsingLinkCable,
CableClub_Text_CancelSelectedItem,
};
static const u8 *const sWirelessOptions_NoRecordMixBerryCrush[] =
{
CableClub_Text_YouMayTradeHere,
CableClub_Text_YouMayBattleHere,
CableClub_Text_CancelSelectedItem,
};