pokeemmo/test/battle/ability/effect_spore.c

109 lines
3.8 KiB
C

#include "global.h"
#include "test/battle.h"
SINGLE_BATTLE_TEST("Effect Spore only inflicts status on contact")
{
u32 move;
PARAMETRIZE { move = MOVE_SCRATCH; }
PARAMETRIZE { move = MOVE_SWIFT; }
GIVEN {
ASSUME(MoveMakesContact(MOVE_SCRATCH));
ASSUME(!MoveMakesContact(MOVE_SWIFT));
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_BRELOOM) { Ability(ABILITY_EFFECT_SPORE); }
} WHEN {
TURN { MOVE(player, move, WITH_RNG(RNG_EFFECT_SPORE, 1)); }
TURN {}
} SCENE {
if (MoveMakesContact(move)) {
ABILITY_POPUP(opponent, ABILITY_EFFECT_SPORE);
ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_PSN, player);
MESSAGE("Wobbuffet was poisoned by the opposing Breloom's Effect Spore!");
STATUS_ICON(player, poison: TRUE);
} else {
NONE_OF {
ABILITY_POPUP(opponent, ABILITY_EFFECT_SPORE);
ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_PSN, player);
MESSAGE("Wobbuffet was poisoned by the opposing Breloom's Effect Spore!");
STATUS_ICON(player, poison: TRUE);
}
}
}
}
SINGLE_BATTLE_TEST("Effect Spore causes poison 9% of the time")
{
PASSES_RANDOMLY(9, 100, RNG_EFFECT_SPORE);
GIVEN {
ASSUME(B_ABILITY_TRIGGER_CHANCE >= GEN_5);
ASSUME(MoveMakesContact(MOVE_SCRATCH));
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_BRELOOM) { Ability(ABILITY_EFFECT_SPORE); }
} WHEN {
TURN { MOVE(player, MOVE_SCRATCH); }
TURN {}
} SCENE {
ABILITY_POPUP(opponent, ABILITY_EFFECT_SPORE);
ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_PSN, player);
MESSAGE("Wobbuffet was poisoned by the opposing Breloom's Effect Spore!");
STATUS_ICON(player, poison: TRUE);
}
}
SINGLE_BATTLE_TEST("Effect Spore causes paralysis 10% of the time")
{
PASSES_RANDOMLY(10, 100, RNG_EFFECT_SPORE);
GIVEN {
ASSUME(B_ABILITY_TRIGGER_CHANCE >= GEN_5);
ASSUME(MoveMakesContact(MOVE_SCRATCH));
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_BRELOOM) { Ability(ABILITY_EFFECT_SPORE); }
} WHEN {
TURN { MOVE(player, MOVE_SCRATCH); }
TURN {}
} SCENE {
ABILITY_POPUP(opponent, ABILITY_EFFECT_SPORE);
ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_PRZ, player);
MESSAGE("The opposing Breloom's Effect Spore paralyzed Wobbuffet, so it may be unable to move!");
STATUS_ICON(player, paralysis: TRUE);
}
}
SINGLE_BATTLE_TEST("Effect Spore causes sleep 11% of the time")
{
PASSES_RANDOMLY(11, 100, RNG_EFFECT_SPORE);
GIVEN {
ASSUME(B_ABILITY_TRIGGER_CHANCE >= GEN_5);
ASSUME(MoveMakesContact(MOVE_SCRATCH));
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_BRELOOM) { Ability(ABILITY_EFFECT_SPORE); }
} WHEN {
TURN { MOVE(player, MOVE_SCRATCH); }
TURN {}
} SCENE {
ABILITY_POPUP(opponent, ABILITY_EFFECT_SPORE);
ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_SLP, player);
MESSAGE("The opposing Breloom's Effect Spore made Wobbuffet sleep!");
STATUS_ICON(player, sleep: TRUE);
}
}
SINGLE_BATTLE_TEST("Effect Spore will check if it can inflict status onto attacker, not itself")
{
PASSES_RANDOMLY(11, 100, RNG_EFFECT_SPORE);
GIVEN {
ASSUME(B_ABILITY_TRIGGER_CHANCE >= GEN_5);
ASSUME(MoveMakesContact(MOVE_SCRATCH));
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_BRELOOM) { Status1(STATUS1_BURN); Ability(ABILITY_EFFECT_SPORE); }
} WHEN {
TURN { MOVE(player, MOVE_SCRATCH); }
} SCENE {
ABILITY_POPUP(opponent, ABILITY_EFFECT_SPORE);
ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_SLP, player);
MESSAGE("The opposing Breloom's Effect Spore made Wobbuffet sleep!");
STATUS_ICON(player, sleep: TRUE);
}
}