pokeemmo/test/battle/ability/ice_scales.c
khbsd e385c7f59f
feat: change defines in constants/abilities.h to an enum (#7006)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2025-09-29 21:35:09 +02:00

31 lines
1.5 KiB
C

#include "global.h"
#include "test/battle.h"
SINGLE_BATTLE_TEST("Ice Scales halves the damage from special moves", s16 damage)
{
u32 move;
enum Ability ability;
PARAMETRIZE { ability = ABILITY_SHIELD_DUST; move = MOVE_PSYCHIC; }
PARAMETRIZE { ability = ABILITY_ICE_SCALES; move = MOVE_PSYCHIC; }
PARAMETRIZE { ability = ABILITY_SHIELD_DUST; move = MOVE_PSYSHOCK; }
PARAMETRIZE { ability = ABILITY_ICE_SCALES; move = MOVE_PSYSHOCK; }
PARAMETRIZE { ability = ABILITY_SHIELD_DUST; move = MOVE_SCRATCH; }
PARAMETRIZE { ability = ABILITY_ICE_SCALES; move = MOVE_SCRATCH; }
GIVEN {
ASSUME(GetMoveCategory(MOVE_PSYCHIC) == DAMAGE_CATEGORY_SPECIAL);
ASSUME(GetMoveCategory(MOVE_PSYSHOCK) == DAMAGE_CATEGORY_SPECIAL);
ASSUME(GetMoveEffect(MOVE_PSYSHOCK) == EFFECT_PSYSHOCK);
ASSUME(GetMoveCategory(MOVE_SCRATCH) == DAMAGE_CATEGORY_PHYSICAL);
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_FROSMOTH) { Ability(ability); }
} WHEN {
TURN { MOVE(player, move); }
} SCENE {
HP_BAR(opponent, captureDamage: &results[i].damage);
} FINALLY {
EXPECT_MUL_EQ(results[0].damage, UQ_4_12(0.5), results[1].damage); // Ice Scales halves the damage of Psychic
EXPECT_MUL_EQ(results[2].damage, UQ_4_12(0.5), results[3].damage); // Ice Scales halves the damage of Psyshock, even if it targets Defense
EXPECT_EQ(results[4].damage, results[5].damage); // Ice Scales doesn't affect the damage of physical moves
}
}