2025-04-30 17:18:52 -04:00

28 lines
963 B
C

#include "global.h"
#include "test/battle.h"
SINGLE_BATTLE_TEST("Magician gets self-damage recoil after stealing Life Orb")
{
GIVEN {
ASSUME(gItemsInfo[ITEM_LIFE_ORB].holdEffect == HOLD_EFFECT_LIFE_ORB);
ASSUME(!IsBattleMoveStatus(MOVE_SCRATCH));
PLAYER(SPECIES_DELPHOX) { Ability(ABILITY_MAGICIAN); Item(ITEM_NONE); }
OPPONENT(SPECIES_WOBBUFFET) { Item(ITEM_LIFE_ORB); }
} WHEN {
TURN { MOVE(player, MOVE_SCRATCH); }
TURN { MOVE(player, MOVE_SCRATCH); }
} SCENE {
// 1st turn
MESSAGE("Delphox used Scratch!");
ABILITY_POPUP(player, ABILITY_MAGICIAN);
MESSAGE("Delphox stole the opposing Wobbuffet's Life Orb!");
HP_BAR(player);
MESSAGE("Delphox was hurt by the Life Orb!");
// 2nd turn - Life Orb recoil happens now
MESSAGE("Delphox used Scratch!");
HP_BAR(player);
MESSAGE("Delphox was hurt by the Life Orb!");
}
}