pokeemmo/test/battle/ability/sand_veil.c
hedara90 b6b6e91959
A lot of tests (#6734)
Co-authored-by: Hedara <hedara90@gmail.com>
2025-05-07 16:50:12 +02:00

46 lines
1.3 KiB
C

#include "global.h"
#include "test/battle.h"
SINGLE_BATTLE_TEST("Sand Veil prevents damage from sandstorm")
{
GIVEN {
PLAYER(SPECIES_CACNEA) { Ability(ABILITY_SAND_VEIL); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(opponent, MOVE_SANDSTORM); }
TURN {}
} SCENE {
NONE_OF { HP_BAR(player); }
}
}
SINGLE_BATTLE_TEST("Sand Veil increases evasion during sandstorm")
{
PASSES_RANDOMLY(4, 5, RNG_ACCURACY);
GIVEN {
ASSUME(GetMoveAccuracy(MOVE_POUND) == 100);
PLAYER(SPECIES_SANDSHREW) { Ability(ABILITY_SAND_VEIL); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(opponent, MOVE_SANDSTORM); }
TURN { MOVE(opponent, MOVE_POUND); }
} SCENE {
HP_BAR(player);
}
}
SINGLE_BATTLE_TEST("Sand Veil doesn't increase evasion if Cloud Nine/Air Lock is on the field")
{
PASSES_RANDOMLY(5, 5, RNG_ACCURACY);
GIVEN {
ASSUME(GetMoveAccuracy(MOVE_POUND) == 100);
PLAYER(SPECIES_SANDSHREW) { Ability(ABILITY_SAND_VEIL); }
OPPONENT(SPECIES_GOLDUCK) { Ability(ABILITY_CLOUD_NINE); }
} WHEN {
TURN { MOVE(opponent, MOVE_SANDSTORM); }
TURN { MOVE(opponent, MOVE_POUND); }
} SCENE {
HP_BAR(player);
}
}