24 lines
864 B
C
24 lines
864 B
C
#include "global.h"
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#include "test/battle.h"
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SINGLE_BATTLE_TEST("Soul Heart boosts Sp. Atk after opponent uses Memento")
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{
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GIVEN {
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ASSUME(GetMoveEffect(MOVE_MEMENTO) == EFFECT_MEMENTO);
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PLAYER(SPECIES_WOBBUFFET);
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PLAYER(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_MAGEARNA) { Ability(ABILITY_SOUL_HEART); }
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} WHEN {
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TURN { MOVE(player, MOVE_MEMENTO); SEND_OUT(player, 1); }
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} SCENE {
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent);
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MESSAGE("Wobbuffet fainted!");
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ABILITY_POPUP(opponent, ABILITY_SOUL_HEART);
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent);
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} THEN {
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EXPECT_EQ(opponent->statStages[STAT_SPATK], DEFAULT_STAT_STAGE - 1); // -2 from Memento, +1 from Soul Heart
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}
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}
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TO_DO_BATTLE_TEST("TODO: Write Soul Heart (Ability) test titles")
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