khbsd e385c7f59f
feat: change defines in constants/abilities.h to an enum (#7006)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2025-09-29 21:35:09 +02:00

102 lines
3.3 KiB
C

#include "global.h"
#include "test/battle.h"
// Remember to add a PARAMETRIZE for As One in the following tests:
SINGLE_BATTLE_TEST("Unnerve prevents opposing Pokémon from eating their own berries")
{
u16 mon;
enum Ability ability;
PARAMETRIZE { mon = SPECIES_JOLTIK, ability = ABILITY_UNNERVE; }
PARAMETRIZE { mon = SPECIES_CALYREX_ICE, ability = ABILITY_AS_ONE_ICE_RIDER; }
GIVEN {
ASSUME(gItemsInfo[ITEM_RAWST_BERRY].holdEffect == HOLD_EFFECT_CURE_BRN);
PLAYER(mon) { Ability(ability); }
OPPONENT(SPECIES_WOBBUFFET) { Item(ITEM_RAWST_BERRY); Status1(STATUS1_BURN); }
} WHEN {
TURN { }
} SCENE {
ABILITY_POPUP(player, ability);
NOT ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, opponent);
HP_BAR(opponent);
}
}
SINGLE_BATTLE_TEST("Unnerve doesn't prevent opposing Pokémon from using Natural Gift")
{
u16 mon;
enum Ability ability;
PARAMETRIZE { mon = SPECIES_JOLTIK, ability = ABILITY_UNNERVE; }
PARAMETRIZE { mon = SPECIES_CALYREX_ICE, ability = ABILITY_AS_ONE_ICE_RIDER; }
GIVEN {
ASSUME(GetMoveEffect(MOVE_NATURAL_GIFT) == EFFECT_NATURAL_GIFT);
PLAYER(mon) { Ability(ability); }
OPPONENT(SPECIES_WOBBUFFET) { Item(ITEM_ORAN_BERRY); }
} WHEN {
TURN { MOVE(opponent, MOVE_NATURAL_GIFT); }
} SCENE {
ABILITY_POPUP(player, ability);
HP_BAR(player);
}
}
SINGLE_BATTLE_TEST("Unnerve prints the correct string (player)")
{
u16 mon;
enum Ability ability;
PARAMETRIZE { mon = SPECIES_JOLTIK, ability = ABILITY_UNNERVE; }
PARAMETRIZE { mon = SPECIES_CALYREX_ICE, ability = ABILITY_AS_ONE_ICE_RIDER; }
GIVEN {
PLAYER(mon) { Ability(ability); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN {}
} SCENE {
ABILITY_POPUP(player, ability);
MESSAGE("The opposing team is too nervous to eat Berries!");
}
}
SINGLE_BATTLE_TEST("Unnerve prints the correct string (opponent)")
{
u16 mon;
enum Ability ability;
PARAMETRIZE { mon = SPECIES_JOLTIK, ability = ABILITY_UNNERVE; }
PARAMETRIZE { mon = SPECIES_CALYREX_ICE, ability = ABILITY_AS_ONE_ICE_RIDER; }
GIVEN {
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(mon) { Ability(ability); }
} WHEN {
TURN {}
} SCENE {
ABILITY_POPUP(opponent, ability);
MESSAGE("Your team is too nervous to eat Berries!");
}
}
SINGLE_BATTLE_TEST("Unnerve activates only once per switch-in")
{
u16 mon;
enum Ability ability;
PARAMETRIZE { mon = SPECIES_JOLTIK, ability = ABILITY_UNNERVE; }
PARAMETRIZE { mon = SPECIES_CALYREX_ICE, ability = ABILITY_AS_ONE_ICE_RIDER; }
GIVEN {
PLAYER(SPECIES_WOBBUFFET);
PLAYER(SPECIES_WEEZING) { Ability(ABILITY_NEUTRALIZING_GAS); }
OPPONENT(mon) { Ability(ability); }
OPPONENT(mon) { Ability(ability); }
} WHEN {
TURN { SWITCH(player, 1); }
TURN { SWITCH(player, 0); }
TURN { SWITCH(player, 1); }
TURN { SWITCH(player, 0); }
TURN { SWITCH(opponent, 1); }
} SCENE {
ABILITY_POPUP(opponent, ability);
ABILITY_POPUP(player, ABILITY_NEUTRALIZING_GAS);
NOT ABILITY_POPUP(opponent, ability);
ABILITY_POPUP(player, ABILITY_NEUTRALIZING_GAS);
ABILITY_POPUP(opponent, ability);
}
}