2025-05-09 22:23:44 +02:00

23 lines
647 B
C

#include "global.h"
#include "test/battle.h"
ASSUMPTIONS{
ASSUME(gItemsInfo[ITEM_IRON_BALL].holdEffect == HOLD_EFFECT_IRON_BALL);
}
SINGLE_BATTLE_TEST("Ground-type moves do neutral damage to non-grounded Flying types holding Iron Ball regardless of other typings") //gen5+ only
{
ASSUME(B_IRON_BALL >= GEN_5);
GIVEN {
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_SKARMORY) { Item(ITEM_IRON_BALL); };
} WHEN {
TURN { MOVE(player, MOVE_EARTHQUAKE); };
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_EARTHQUAKE, player);
NONE_OF {
MESSAGE("It's super effective!");
}
}
}