pokeemmo/test/battle/move_effect/super_effective_on_arg.c
2025-01-01 20:34:33 +01:00

22 lines
503 B
C

#include "global.h"
#include "test/battle.h"
ASSUMPTIONS
{
ASSUME(GetMoveEffect(MOVE_FREEZE_DRY) == EFFECT_SUPER_EFFECTIVE_ON_ARG);
}
SINGLE_BATTLE_TEST("Freeze Dry is super effective on water types")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_SHELLDER);
} WHEN {
TURN { MOVE(player, MOVE_FREEZE_DRY); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_FREEZE_DRY, player);
HP_BAR(opponent);
MESSAGE("It's super effective!");
}
}