pokeemmo/src/debug.c
2025-07-12 12:38:06 -04:00

4068 lines
143 KiB
C

//CREDITS
//TheXaman: https://github.com/TheXaman/pokeemerald/tree/tx_debug_system
//CODE USED FROM:
//ketsuban: https://github.com/pret/pokeemerald/wiki/Add-a-debug-menu
//Pyredrid: https://github.com/Pyredrid/pokeemerald/tree/debugmenu
//AsparagusEduardo: https://github.com/AsparagusEduardo/pokeemerald/tree/InfusedEmerald_v2
//Ghoulslash: https://github.com/ghoulslash/pokeemerald
//Jaizu: https://jaizu.moe/
//AND OTHER RHH POKEEMERALD-EXPANSION CONTRIBUTORS
#include "global.h"
#include "battle.h"
#include "battle_setup.h"
#include "berry.h"
#include "clock.h"
#include "coins.h"
#include "credits.h"
#include "data.h"
#include "daycare.h"
#include "debug.h"
#include "decoration.h"
#include "decoration_inventory.h"
#include "event_data.h"
#include "event_object_movement.h"
#include "event_scripts.h"
#include "field_message_box.h"
#include "field_screen_effect.h"
#include "field_weather.h"
#include "follower_npc.h"
#include "international_string_util.h"
#include "item.h"
#include "item_icon.h"
#include "list_menu.h"
#include "m4a.h"
#include "main.h"
#include "main_menu.h"
#include "malloc.h"
#include "map_name_popup.h"
#include "menu.h"
#include "money.h"
#include "naming_screen.h"
#include "new_game.h"
#include "overworld.h"
#include "palette.h"
#include "party_menu.h"
#include "pokedex.h"
#include "pokemon.h"
#include "pokemon_icon.h"
#include "pokemon_storage_system.h"
#include "random.h"
#include "region_map.h"
#include "rtc.h"
#include "script.h"
#include "script_pokemon_util.h"
#include "sound.h"
#include "strings.h"
#include "string_util.h"
#include "task.h"
#include "pokemon_summary_screen.h"
#include "wild_encounter.h"
#include "constants/abilities.h"
#include "constants/battle_ai.h"
#include "constants/battle_frontier.h"
#include "constants/coins.h"
#include "constants/decorations.h"
#include "constants/event_objects.h"
#include "constants/expansion.h"
#include "constants/flags.h"
#include "constants/items.h"
#include "constants/map_groups.h"
#include "constants/rgb.h"
#include "constants/songs.h"
#include "constants/species.h"
#include "constants/weather.h"
#include "siirtc.h"
#include "rtc.h"
#include "fake_rtc.h"
#include "save.h"
enum FollowerNPCCreateDebugMenu
{
DEBUG_FNPC_BRENDAN,
DEBUG_FNPC_MAY,
DEBUG_FNPC_STEVEN,
DEBUG_FNPC_WALLY,
DEBUG_FNPC_RED,
DEBUG_FNPC_LEAF,
DEBUG_FNPC_COUNT,
};
enum FlagsVarsDebugMenu
{
DEBUG_FLAGVAR_MENU_ITEM_FLAGS,
DEBUG_FLAGVAR_MENU_ITEM_VARS,
DEBUG_FLAGVAR_MENU_ITEM_DEXFLAGS_ALL,
DEBUG_FLAGVAR_MENU_ITEM_DEXFLAGS_RESET,
DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_POKEDEX,
DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_NATDEX,
DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_POKENAV,
DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_MATCH_CALL,
DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_RUN_SHOES,
DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_LOCATIONS,
DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_BADGES_ALL,
DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_GAME_CLEAR,
DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_FRONTIER_PASS,
DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_COLLISION,
DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_ENCOUNTER,
DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_TRAINER_SEE,
DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_BAG_USE,
DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_CATCHING,
};
enum DebugBattleType
{
DEBUG_BATTLE_0_MENU_ITEM_WILD,
DEBUG_BATTLE_0_MENU_ITEM_WILD_DOUBLE,
DEBUG_BATTLE_0_MENU_ITEM_SINGLE,
DEBUG_BATTLE_0_MENU_ITEM_DOUBLE,
DEBUG_BATTLE_0_MENU_ITEM_MULTI,
};
enum DebugBattleAIFlags
{
DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_00,
DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_01,
DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_02,
DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_03,
DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_04,
DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_05,
DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_06,
DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_07,
DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_08,
DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_09,
DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_10,
DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_11,
DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_12,
DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_13,
DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_14,
DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_15,
DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_16,
DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_17,
DEBUG_BATTLE_1_MENU_ITEM_CONTINUE,
};
enum DebugBattleEnvironment
{
DEBUG_BATTLE_2_MENU_ITEM_ENVIRONMENT_0,
DEBUG_BATTLE_2_MENU_ITEM_ENVIRONMENT_1,
DEBUG_BATTLE_2_MENU_ITEM_ENVIRONMENT_2,
DEBUG_BATTLE_2_MENU_ITEM_ENVIRONMENT_3,
DEBUG_BATTLE_2_MENU_ITEM_ENVIRONMENT_4,
DEBUG_BATTLE_2_MENU_ITEM_ENVIRONMENT_5,
DEBUG_BATTLE_2_MENU_ITEM_ENVIRONMENT_6,
DEBUG_BATTLE_2_MENU_ITEM_ENVIRONMENT_7,
DEBUG_BATTLE_2_MENU_ITEM_ENVIRONMENT_8,
DEBUG_BATTLE_2_MENU_ITEM_ENVIRONMENT_9,
};
// *******************************
// Constants
#define DEBUG_MENU_FONT FONT_NORMAL
#define DEBUG_MENU_WIDTH_MAIN 17
#define DEBUG_MENU_HEIGHT_MAIN 9
#define DEBUG_MENU_WIDTH_EXTRA 10
#define DEBUG_MENU_HEIGHT_EXTRA 4
#define DEBUG_MENU_WIDTH_WEATHER 15
#define DEBUG_MENU_HEIGHT_WEATHER 3
#define DEBUG_MENU_WIDTH_SOUND 20
#define DEBUG_MENU_HEIGHT_SOUND 6
#define DEBUG_MENU_WIDTH_FLAGVAR 4
#define DEBUG_MENU_HEIGHT_FLAGVAR 2
#define DEBUG_NUMBER_DIGITS_FLAGS 4
#define DEBUG_NUMBER_DIGITS_VARIABLES 5
#define DEBUG_NUMBER_DIGITS_VARIABLE_VALUE 5
#define DEBUG_NUMBER_DIGITS_ITEMS 4
#define DEBUG_NUMBER_DIGITS_ITEM_QUANTITY 3
#define DEBUG_NUMBER_ICON_X 210
#define DEBUG_NUMBER_ICON_Y 50
#define DEBUG_MAX_MENU_ITEMS 20
#define DEBUG_MAX_SUB_MENU_LEVELS 4
// *******************************
struct DebugMenuOption;
typedef void (*DebugFunc)(u8 taskId);
typedef void (*DebugSubmenuFunc)(u8 taskId, const struct DebugMenuOption *items);
struct DebugMenuOption
{
const u8 *text;
const void *action;
const void *actionParams;
};
struct DebugMonData
{
u16 species;
u8 level;
bool8 isShiny:1;
u8 nature:5;
u8 abilityNum:2;
u8 monIVs[NUM_STATS];
u16 monMoves[MAX_MON_MOVES];
u8 monEVs[NUM_STATS];
u8 teraType;
u8 dynamaxLevel:7;
u8 gmaxFactor:1;
};
struct DebugMenuListData
{
const struct DebugMenuOption *subMenuItems[DEBUG_MAX_SUB_MENU_LEVELS];
struct ListMenuItem listItems[DEBUG_MAX_MENU_ITEMS + 1];
u8 itemNames[DEBUG_MAX_MENU_ITEMS + 1][26];
u8 listId;
};
// EWRAM
static EWRAM_DATA struct DebugMonData *sDebugMonData = NULL;
static EWRAM_DATA struct DebugMenuListData *sDebugMenuListData = NULL;
EWRAM_DATA bool8 gIsDebugBattle = FALSE;
EWRAM_DATA u64 gDebugAIFlags = 0;
// *******************************
// Define functions
static void Debug_ShowMenu(DebugFunc HandleInput, const struct DebugMenuOption *items);
static u8 Debug_GenerateListMenuNames(void);
static void Debug_DestroyMenu(u8 taskId);
static void DebugAction_Cancel(u8 taskId);
static void DebugAction_DestroyExtraWindow(u8 taskId);
static void Debug_RefreshListMenu(u8 taskId);
static void DebugAction_OpenSubMenu(u8 taskId, const struct DebugMenuOption *items);
static void DebugAction_OpenSubMenuFlagsVars(u8 taskId, const struct DebugMenuOption *items);
static void DebugAction_OpenSubMenuFakeRTC(u8 taskId, const struct DebugMenuOption *items);
static void DebugAction_OpenSubMenuCreateFollowerNPC(u8 taskId, const struct DebugMenuOption *items);
static void DebugAction_ExecuteScript(u8 taskId, const u8 *script);
static void DebugAction_ToggleFlag(u8 taskId);
static void DebugTask_HandleMenuInput_General(u8 taskId);
static void DebugAction_Util_Fly(u8 taskId);
static void DebugAction_Util_Warp_Warp(u8 taskId);
static void DebugAction_Util_Warp_SelectMapGroup(u8 taskId);
static void DebugAction_Util_Warp_SelectMap(u8 taskId);
static void DebugAction_Util_Warp_SelectWarp(u8 taskId);
static void DebugAction_Util_Weather(u8 taskId);
static void DebugAction_Util_Weather_SelectId(u8 taskId);
static void DebugAction_Util_WatchCredits(u8 taskId);
static void DebugAction_Util_CheatStart(u8 taskId);
static void DebugAction_TimeMenu_ChangeTimeOfDay(u8 taskId);
static void DebugAction_TimeMenu_ChangeWeekdays(u8 taskId);
static void DebugAction_CreateFollowerNPC(u8 taskId);
static void DebugAction_DestroyFollowerNPC(u8 taskId);
static void DebugAction_PCBag_Fill_PCBoxes_Fast(u8 taskId);
static void DebugAction_PCBag_Fill_PCBoxes_Slow(u8 taskId);
static void DebugAction_PCBag_Fill_PCItemStorage(u8 taskId);
static void DebugAction_PCBag_Fill_PocketItems(u8 taskId);
static void DebugAction_PCBag_Fill_PocketPokeBalls(u8 taskId);
static void DebugAction_PCBag_Fill_PocketTMHM(u8 taskId);
static void DebugAction_PCBag_Fill_PocketBerries(u8 taskId);
static void DebugAction_PCBag_Fill_PocketKeyItems(u8 taskId);
static void DebugAction_PCBag_ClearBag(u8 taskId);
static void DebugAction_PCBag_ClearBoxes(u8 taskId);
static void DebugAction_Party_HealParty(u8 taskId);
static void DebugAction_Party_ClearParty(u8 taskId);
static void DebugAction_Party_SetParty(u8 taskId);
static void DebugAction_Party_BattleSingle(u8 taskId);
static void DebugAction_FlagsVars_Flags(u8 taskId);
static void DebugAction_FlagsVars_FlagsSelect(u8 taskId);
static void DebugAction_FlagsVars_Vars(u8 taskId);
static void DebugAction_FlagsVars_Select(u8 taskId);
static void DebugAction_FlagsVars_SetValue(u8 taskId);
static void DebugAction_FlagsVars_PokedexFlags_All(u8 taskId);
static void DebugAction_FlagsVars_PokedexFlags_Reset(u8 taskId);
static void DebugAction_FlagsVars_SwitchDex(u8 taskId);
static void DebugAction_FlagsVars_SwitchNatDex(u8 taskId);
static void DebugAction_FlagsVars_SwitchPokeNav(u8 taskId);
static void DebugAction_FlagsVars_SwitchMatchCall(u8 taskId);
static void DebugAction_FlagsVars_ToggleFlyFlags(u8 taskId);
static void DebugAction_FlagsVars_ToggleBadgeFlags(u8 taskId);
static void DebugAction_FlagsVars_ToggleGameClear(u8 taskId);
static void DebugAction_FlagsVars_ToggleFrontierPass(u8 taskId);
static void DebugAction_FlagsVars_CollisionOnOff(u8 taskId);
static void DebugAction_FlagsVars_EncounterOnOff(u8 taskId);
static void DebugAction_FlagsVars_TrainerSeeOnOff(u8 taskId);
static void DebugAction_FlagsVars_BagUseOnOff(u8 taskId);
static void DebugAction_FlagsVars_CatchingOnOff(u8 taskId);
static void DebugAction_FlagsVars_RunningShoes(u8 taskId);
static void DebugAction_Give_Item(u8 taskId);
static void DebugAction_Give_Item_SelectId(u8 taskId);
static void DebugAction_Give_Item_SelectQuantity(u8 taskId);
static void DebugAction_Give_PokemonSimple(u8 taskId);
static void DebugAction_Give_PokemonComplex(u8 taskId);
static void DebugAction_Give_Pokemon_SelectId(u8 taskId);
static void DebugAction_Give_Pokemon_SelectLevel(u8 taskId);
static void DebugAction_Give_Pokemon_SelectShiny(u8 taskId);
static void DebugAction_Give_Pokemon_SelectNature(u8 taskId);
static void DebugAction_Give_Pokemon_SelectAbility(u8 taskId);
static void DebugAction_Give_Pokemon_SelectTeraType(u8 taskId);
static void DebugAction_Give_Pokemon_SelectDynamaxLevel(u8 taskId);
static void DebugAction_Give_Pokemon_SelectGigantamaxFactor(u8 taskId);
static void DebugAction_Give_Pokemon_SelectIVs(u8 taskId);
static void DebugAction_Give_Pokemon_SelectEVs(u8 taskId);
static void DebugAction_Give_Pokemon_ComplexCreateMon(u8 taskId);
static void DebugAction_Give_Pokemon_Move(u8 taskId);
static void DebugAction_Give_Decoration(u8 taskId);
static void DebugAction_Give_Decoration_SelectId(u8 taskId);
static void DebugAction_Give_MaxMoney(u8 taskId);
static void DebugAction_Give_MaxCoins(u8 taskId);
static void DebugAction_Give_MaxBattlePoints(u8 taskId);
static void DebugAction_Give_DayCareEgg(u8 taskId);
static void DebugAction_Sound_SE(u8 taskId);
static void DebugAction_Sound_SE_SelectId(u8 taskId);
static void DebugAction_Sound_MUS(u8 taskId);
static void DebugAction_Sound_MUS_SelectId(u8 taskId);
static void DebugAction_BerryFunctions_ClearAll(u8 taskId);
static void DebugAction_BerryFunctions_Ready(u8 taskId);
static void DebugAction_BerryFunctions_NextStage(u8 taskId);
static void DebugAction_BerryFunctions_Pests(u8 taskId);
static void DebugAction_BerryFunctions_Weeds(u8 taskId);
static void DebugAction_Player_Name(u8 taskId);
static void DebugAction_Player_Gender(u8 taskId);
static void DebugAction_Player_Id(u8 taskId);
extern const u8 Debug_FlagsNotSetOverworldConfigMessage[];
extern const u8 Debug_FlagsNotSetBattleConfigMessage[];
extern const u8 Debug_FlagsAndVarNotSetBattleConfigMessage[];
extern const u8 Debug_EventScript_FontTest[];
extern const u8 Debug_EventScript_CheckEVs[];
extern const u8 Debug_EventScript_CheckIVs[];
extern const u8 Debug_EventScript_InflictStatus1[];
extern const u8 Debug_EventScript_SetHiddenNature[];
extern const u8 Debug_EventScript_Script_1[];
extern const u8 Debug_EventScript_Script_2[];
extern const u8 Debug_EventScript_Script_3[];
extern const u8 Debug_EventScript_Script_4[];
extern const u8 Debug_EventScript_Script_5[];
extern const u8 Debug_EventScript_Script_6[];
extern const u8 Debug_EventScript_Script_7[];
extern const u8 Debug_EventScript_Script_8[];
extern const u8 DebugScript_DaycareMonsNotCompatible[];
extern const u8 DebugScript_OneDaycareMons[];
extern const u8 DebugScript_ZeroDaycareMons[];
extern const u8 Debug_ShowFieldMessageStringVar4[];
extern const u8 Debug_CheatStart[];
extern const u8 Debug_HatchAnEgg[];
extern const u8 PlayersHouse_2F_EventScript_SetWallClock[];
extern const u8 PlayersHouse_2F_EventScript_CheckWallClock[];
extern const u8 Debug_CheckSaveBlock[];
extern const u8 Debug_CheckROMSpace[];
extern const u8 Debug_BoxFilledMessage[];
extern const u8 Debug_ShowExpansionVersion[];
extern const u8 Debug_EventScript_EWRAMCounters[];
extern const u8 Debug_Follower_NPC_Event_Script[];
extern const u8 Debug_Follower_NPC_Not_Enabled[];
extern const u8 Debug_EventScript_Steven_Multi[];
extern const u8 Debug_EventScript_PrintTimeOfDay[];
extern const u8 Debug_EventScript_TellTheTime[];
extern const u8 Debug_EventScript_FakeRTCNotEnabled[];
extern const u8 Debug_BerryPestsDisabled[];
extern const u8 Debug_BerryWeedsDisabled[];
extern const u8 FallarborTown_MoveRelearnersHouse_EventScript_ChooseMon[];
#include "data/map_group_count.h"
// Text
// General
static const u8 sDebugText_Arrow[] = _("{CLEAR_TO 110}{RIGHT_ARROW}");
static const u8 sDebugText_True[] = _("TRUE");
static const u8 sDebugText_False[] = _("FALSE");
static const u8 sDebugText_Colored_True[] = _("{COLOR GREEN}TRUE");
static const u8 sDebugText_Colored_False[] = _("{COLOR RED}FALSE");
static const u8 sDebugText_Dashes[] = _("---");
static const u8 sDebugText_Empty[] = _("");
static const u8 sDebugText_Continue[] = _("Continue…");
// Util Menu
static const u8 sDebugText_Util_WarpToMap_SelectMapGroup[] = _("Group: {STR_VAR_1}{CLEAR_TO 90}\n{CLEAR_TO 90}\n\n{STR_VAR_3}{CLEAR_TO 90}");
static const u8 sDebugText_Util_WarpToMap_SelectMap[] = _("Map: {STR_VAR_1}{CLEAR_TO 90}\nMapSec:{CLEAR_TO 90}\n{STR_VAR_2}{CLEAR_TO 90}\n{STR_VAR_3}{CLEAR_TO 90}");
static const u8 sDebugText_Util_WarpToMap_SelectWarp[] = _("Warp:{CLEAR_TO 90}\n{STR_VAR_1}{CLEAR_TO 90}\n{CLEAR_TO 90}\n{STR_VAR_3}{CLEAR_TO 90}");
static const u8 sDebugText_Util_WarpToMap_SelMax[] = _("{STR_VAR_1} / {STR_VAR_2}");
static const u8 sDebugText_Util_Weather_ID[] = _("Weather ID: {STR_VAR_3}\n{STR_VAR_1}\n{STR_VAR_2}");
//Time Menu
static const u8 *const gDayNameStringsTable[WEEKDAY_COUNT] = {
COMPOUND_STRING("Sunday"),
COMPOUND_STRING("Monday"),
COMPOUND_STRING("Tuesday"),
COMPOUND_STRING("Wednesday"),
COMPOUND_STRING("Thursday"),
COMPOUND_STRING("Friday"),
COMPOUND_STRING("Saturday"),
};
static const u8 *const gTimeOfDayStringsTable[TIMES_OF_DAY_COUNT] = {
COMPOUND_STRING("Morning"),
COMPOUND_STRING("Day"),
COMPOUND_STRING("Evening"),
COMPOUND_STRING("Night"),
};
// Follower NPC
static const u8 *const gFollowerNPCStringsTable[DEBUG_FNPC_COUNT] = {
COMPOUND_STRING("Brendan"),
COMPOUND_STRING("May"),
COMPOUND_STRING("Steven"),
COMPOUND_STRING("Wally"),
COMPOUND_STRING("Red"),
COMPOUND_STRING("Leaf"),
};
// Flags/Vars Menu
static const u8 sDebugText_FlagsVars_VariableHex[] = _("{STR_VAR_1}{CLEAR_TO 90}\n0x{STR_VAR_2}{CLEAR_TO 90}");
static const u8 sDebugText_FlagsVars_Variable[] = _("Var: {STR_VAR_1}{CLEAR_TO 90}\nVal: {STR_VAR_3}{CLEAR_TO 90}\n{STR_VAR_2}");
static const u8 sDebugText_FlagsVars_VariableValueSet[] = _("Var: {STR_VAR_1}{CLEAR_TO 90}\nVal: {STR_VAR_3}{CLEAR_TO 90}\n{STR_VAR_2}");
// Give Menu
static const u8 sDebugText_PokemonShiny[] = _("Shiny:{CLEAR_TO 90}\n {STR_VAR_2}{CLEAR_TO 90}\n{CLEAR_TO 90}\n{CLEAR_TO 90}");
static const u8 sDebugText_IVs[] = _("IV {STR_VAR_1}:{CLEAR_TO 90}\n {STR_VAR_3}{CLEAR_TO 90}\n{CLEAR_TO 90}\n{STR_VAR_2}{CLEAR_TO 90}");
static const u8 sDebugText_EVs[] = _("EV {STR_VAR_1}:{CLEAR_TO 90}\n {STR_VAR_3}{CLEAR_TO 90}\n{CLEAR_TO 90}\n{STR_VAR_2}{CLEAR_TO 90}");
// Sound Menu
static const u8 sDebugText_Sound_SFX_ID[] = _("SFX ID: {STR_VAR_3} {START_BUTTON} Stop\n{STR_VAR_1} \n{STR_VAR_2}");
static const u8 sDebugText_Sound_Music_ID[] = _("Music ID: {STR_VAR_3} {START_BUTTON} Stop\n{STR_VAR_1} \n{STR_VAR_2}");
const u8 *const gText_DigitIndicator[] =
{
COMPOUND_STRING("{LEFT_ARROW}+1{RIGHT_ARROW} "),
COMPOUND_STRING("{LEFT_ARROW}+10{RIGHT_ARROW} "),
COMPOUND_STRING("{LEFT_ARROW}+100{RIGHT_ARROW} "),
COMPOUND_STRING("{LEFT_ARROW}+1000{RIGHT_ARROW} "),
COMPOUND_STRING("{LEFT_ARROW}+10000{RIGHT_ARROW} "),
COMPOUND_STRING("{LEFT_ARROW}+100000{RIGHT_ARROW} "),
COMPOUND_STRING("{LEFT_ARROW}+1000000{RIGHT_ARROW} "),
COMPOUND_STRING("{LEFT_ARROW}+10000000{RIGHT_ARROW} "),
};
static const s32 sPowersOfTen[] =
{
1,
10,
100,
1000,
10000,
100000,
1000000,
10000000,
100000000,
1000000000,
};
// *******************************
// Menu Actions. Make sure that submenus are defined before the menus that call them.
static const struct DebugMenuOption sDebugMenu_Actions_TimeMenu_TimesOfDay[] =
{
[TIME_MORNING] = { gTimeOfDayStringsTable[TIME_MORNING], DebugAction_TimeMenu_ChangeTimeOfDay },
[TIME_DAY] = { gTimeOfDayStringsTable[TIME_DAY], DebugAction_TimeMenu_ChangeTimeOfDay },
[TIME_EVENING] = { gTimeOfDayStringsTable[TIME_EVENING], DebugAction_TimeMenu_ChangeTimeOfDay },
[TIME_NIGHT] = { gTimeOfDayStringsTable[TIME_NIGHT], DebugAction_TimeMenu_ChangeTimeOfDay },
{ NULL }
};
static const struct DebugMenuOption sDebugMenu_Actions_TimeMenu_Weekdays[] =
{
[WEEKDAY_SUN] = { gDayNameStringsTable[WEEKDAY_SUN], DebugAction_TimeMenu_ChangeWeekdays },
[WEEKDAY_MON] = { gDayNameStringsTable[WEEKDAY_MON], DebugAction_TimeMenu_ChangeWeekdays },
[WEEKDAY_TUE] = { gDayNameStringsTable[WEEKDAY_TUE], DebugAction_TimeMenu_ChangeWeekdays },
[WEEKDAY_WED] = { gDayNameStringsTable[WEEKDAY_WED], DebugAction_TimeMenu_ChangeWeekdays },
[WEEKDAY_THU] = { gDayNameStringsTable[WEEKDAY_THU], DebugAction_TimeMenu_ChangeWeekdays },
[WEEKDAY_FRI] = { gDayNameStringsTable[WEEKDAY_FRI], DebugAction_TimeMenu_ChangeWeekdays },
[WEEKDAY_SAT] = { gDayNameStringsTable[WEEKDAY_SAT], DebugAction_TimeMenu_ChangeWeekdays },
{ NULL }
};
static const struct DebugMenuOption sDebugMenu_Actions_FollowerNPCMenu_Create[] =
{
[DEBUG_FNPC_BRENDAN] = { gFollowerNPCStringsTable[DEBUG_FNPC_BRENDAN], DebugAction_CreateFollowerNPC },
[DEBUG_FNPC_MAY] = { gFollowerNPCStringsTable[DEBUG_FNPC_MAY], DebugAction_CreateFollowerNPC },
[DEBUG_FNPC_STEVEN] = { gFollowerNPCStringsTable[DEBUG_FNPC_STEVEN], DebugAction_CreateFollowerNPC },
[DEBUG_FNPC_WALLY] = { gFollowerNPCStringsTable[DEBUG_FNPC_WALLY], DebugAction_CreateFollowerNPC },
[DEBUG_FNPC_RED] = { gFollowerNPCStringsTable[DEBUG_FNPC_RED], DebugAction_CreateFollowerNPC },
[DEBUG_FNPC_LEAF] = { gFollowerNPCStringsTable[DEBUG_FNPC_LEAF], DebugAction_CreateFollowerNPC },
{ NULL }
};
static const struct DebugMenuOption sDebugMenu_Actions_TimeMenu[] =
{
{ COMPOUND_STRING("Get time…"), DebugAction_ExecuteScript, Debug_EventScript_TellTheTime },
{ COMPOUND_STRING("Get time of day…"), DebugAction_ExecuteScript, Debug_EventScript_PrintTimeOfDay },
{ COMPOUND_STRING("Set time of day…"), DebugAction_OpenSubMenuFakeRTC, sDebugMenu_Actions_TimeMenu_TimesOfDay },
{ COMPOUND_STRING("Set weekday…"), DebugAction_OpenSubMenuFakeRTC, sDebugMenu_Actions_TimeMenu_Weekdays },
{ COMPOUND_STRING("Check wall clock…"), DebugAction_ExecuteScript, PlayersHouse_2F_EventScript_CheckWallClock },
{ COMPOUND_STRING("Set wall clock…"), DebugAction_ExecuteScript, PlayersHouse_2F_EventScript_SetWallClock },
{ NULL }
};
static const struct DebugMenuOption sDebugMenu_Actions_BerryFunctions[] =
{
{ COMPOUND_STRING("Clear map trees"), DebugAction_BerryFunctions_ClearAll },
{ COMPOUND_STRING("Ready map trees"), DebugAction_BerryFunctions_Ready },
{ COMPOUND_STRING("Grow map trees"), DebugAction_BerryFunctions_NextStage },
{ COMPOUND_STRING("Give map trees pests"), DebugAction_BerryFunctions_Pests },
{ COMPOUND_STRING("Give map trees weeds"), DebugAction_BerryFunctions_Weeds },
{ NULL }
};
static const struct DebugMenuOption sDebugMenu_Actions_FollowerNPCMenu[] =
{
{ COMPOUND_STRING("Create Follower"), DebugAction_OpenSubMenuCreateFollowerNPC, sDebugMenu_Actions_FollowerNPCMenu_Create },
{ COMPOUND_STRING("Destroy Follower"), DebugAction_DestroyFollowerNPC },
{ NULL }
};
static const struct DebugMenuOption sDebugMenu_Actions_Utilities[] =
{
{ COMPOUND_STRING("Fly to map…"), DebugAction_Util_Fly },
{ COMPOUND_STRING("Warp to map warp…"), DebugAction_Util_Warp_Warp },
{ COMPOUND_STRING("Set weather…"), DebugAction_Util_Weather },
{ COMPOUND_STRING("Font Test…"), DebugAction_ExecuteScript, Debug_EventScript_FontTest },
{ COMPOUND_STRING("Time Functions…"), DebugAction_OpenSubMenu, sDebugMenu_Actions_TimeMenu, },
{ COMPOUND_STRING("Watch credits…"), DebugAction_Util_WatchCredits },
{ COMPOUND_STRING("Cheat start"), DebugAction_Util_CheatStart },
{ COMPOUND_STRING("Berry Functions…"), DebugAction_OpenSubMenu, sDebugMenu_Actions_BerryFunctions },
{ COMPOUND_STRING("EWRAM Counters…"), DebugAction_ExecuteScript, Debug_EventScript_EWRAMCounters },
{ COMPOUND_STRING("Follower NPC…"), DebugAction_OpenSubMenu, sDebugMenu_Actions_FollowerNPCMenu },
{ COMPOUND_STRING("Steven Multi"), DebugAction_ExecuteScript, Debug_EventScript_Steven_Multi },
{ NULL }
};
static const struct DebugMenuOption sDebugMenu_Actions_PCBag_Fill[] =
{
{ COMPOUND_STRING("Fill PC Boxes Fast"), DebugAction_PCBag_Fill_PCBoxes_Fast },
{ COMPOUND_STRING("Fill PC Boxes Slow (LAG!)"), DebugAction_PCBag_Fill_PCBoxes_Slow },
{ COMPOUND_STRING("Fill PC Items") , DebugAction_PCBag_Fill_PCItemStorage },
{ COMPOUND_STRING("Fill Pocket Items"), DebugAction_PCBag_Fill_PocketItems },
{ COMPOUND_STRING("Fill Pocket Poké Balls"), DebugAction_PCBag_Fill_PocketPokeBalls },
{ COMPOUND_STRING("Fill Pocket TMHM"), DebugAction_PCBag_Fill_PocketTMHM },
{ COMPOUND_STRING("Fill Pocket Berries"), DebugAction_PCBag_Fill_PocketBerries },
{ COMPOUND_STRING("Fill Pocket Key Items"), DebugAction_PCBag_Fill_PocketKeyItems },
{ NULL }
};
static const struct DebugMenuOption sDebugMenu_Actions_PCBag[] =
{
{ COMPOUND_STRING("Access PC"), DebugAction_ExecuteScript, EventScript_PC },
{ COMPOUND_STRING("Fill…"), DebugAction_OpenSubMenu, sDebugMenu_Actions_PCBag_Fill },
{ COMPOUND_STRING("Clear Bag"), DebugAction_PCBag_ClearBag },
{ COMPOUND_STRING("Clear Storage Boxes"), DebugAction_PCBag_ClearBoxes },
{ NULL }
};
static const struct DebugMenuOption sDebugMenu_Actions_Party[] =
{
{ COMPOUND_STRING("Move Reminder"), DebugAction_ExecuteScript, FallarborTown_MoveRelearnersHouse_EventScript_ChooseMon },
{ COMPOUND_STRING("Hatch an Egg"), DebugAction_ExecuteScript, Debug_HatchAnEgg },
{ COMPOUND_STRING("Heal party"), DebugAction_Party_HealParty },
{ COMPOUND_STRING("Inflict Status1"), DebugAction_ExecuteScript, Debug_EventScript_InflictStatus1 },
{ COMPOUND_STRING("Set Hidden Nature"), DebugAction_ExecuteScript, Debug_EventScript_SetHiddenNature },
{ COMPOUND_STRING("Check EVs"), DebugAction_ExecuteScript, Debug_EventScript_CheckEVs },
{ COMPOUND_STRING("Check IVs"), DebugAction_ExecuteScript, Debug_EventScript_CheckIVs },
{ COMPOUND_STRING("Clear Party"), DebugAction_Party_ClearParty },
{ COMPOUND_STRING("Set Party"), DebugAction_Party_SetParty },
{ COMPOUND_STRING("Start Debug Battle"), DebugAction_Party_BattleSingle },
{ NULL }
};
static const struct DebugMenuOption sDebugMenu_Actions_Give[] =
{
{ COMPOUND_STRING("Give item XYZ…"), DebugAction_Give_Item },
{ COMPOUND_STRING("Pokémon (Basic)"), DebugAction_Give_PokemonSimple },
{ COMPOUND_STRING("Pokémon (Complex)"), DebugAction_Give_PokemonComplex },
{ COMPOUND_STRING("Give Decoration…"), DebugAction_Give_Decoration },
{ COMPOUND_STRING("Max Money"), DebugAction_Give_MaxMoney },
{ COMPOUND_STRING("Max Coins"), DebugAction_Give_MaxCoins },
{ COMPOUND_STRING("Max Battle Points"), DebugAction_Give_MaxBattlePoints },
{ COMPOUND_STRING("Daycare Egg"), DebugAction_Give_DayCareEgg },
{ NULL }
};
static const struct DebugMenuOption sDebugMenu_Actions_Player[] =
{
{ COMPOUND_STRING("Player name"), DebugAction_Player_Name },
{ COMPOUND_STRING("Toggle gender"), DebugAction_Player_Gender },
{ COMPOUND_STRING("New Trainer ID"), DebugAction_Player_Id },
{ NULL }
};
static const struct DebugMenuOption sDebugMenu_Actions_Scripts[] =
{
{ COMPOUND_STRING("Script 1"), DebugAction_ExecuteScript, Debug_EventScript_Script_1 },
{ COMPOUND_STRING("Script 2"), DebugAction_ExecuteScript, Debug_EventScript_Script_2 },
{ COMPOUND_STRING("Script 3"), DebugAction_ExecuteScript, Debug_EventScript_Script_3 },
{ COMPOUND_STRING("Script 4"), DebugAction_ExecuteScript, Debug_EventScript_Script_4 },
{ COMPOUND_STRING("Script 5"), DebugAction_ExecuteScript, Debug_EventScript_Script_5 },
{ COMPOUND_STRING("Script 6"), DebugAction_ExecuteScript, Debug_EventScript_Script_6 },
{ COMPOUND_STRING("Script 7"), DebugAction_ExecuteScript, Debug_EventScript_Script_7 },
{ COMPOUND_STRING("Script 8"), DebugAction_ExecuteScript, Debug_EventScript_Script_8 },
{ NULL }
};
static const struct DebugMenuOption sDebugMenu_Actions_Sound[] =
{
{ COMPOUND_STRING("SFX…"), DebugAction_Sound_SE },
{ COMPOUND_STRING("Music…"), DebugAction_Sound_MUS },
{ NULL }
};
static const struct DebugMenuOption sDebugMenu_Actions_ROMInfo2[] =
{
{ COMPOUND_STRING("Save Block space"), DebugAction_ExecuteScript, Debug_CheckSaveBlock },
{ COMPOUND_STRING("ROM space"), DebugAction_ExecuteScript, Debug_CheckROMSpace },
{ COMPOUND_STRING("Expansion Version"), DebugAction_ExecuteScript, Debug_ShowExpansionVersion },
{ NULL }
};
static const struct DebugMenuOption sDebugMenu_Actions_Flags[] =
{
[DEBUG_FLAGVAR_MENU_ITEM_FLAGS] = { COMPOUND_STRING("Set Flag XYZ…"), DebugAction_FlagsVars_Flags },
[DEBUG_FLAGVAR_MENU_ITEM_VARS] = { COMPOUND_STRING("Set Var XYZ…"), DebugAction_FlagsVars_Vars },
[DEBUG_FLAGVAR_MENU_ITEM_DEXFLAGS_ALL] = { COMPOUND_STRING("Pokédex Flags All"), DebugAction_FlagsVars_PokedexFlags_All },
[DEBUG_FLAGVAR_MENU_ITEM_DEXFLAGS_RESET] = { COMPOUND_STRING("Pokédex Flags Reset"), DebugAction_FlagsVars_PokedexFlags_Reset },
[DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_POKEDEX] = { COMPOUND_STRING("Toggle {STR_VAR_1}Pokédex"), DebugAction_ToggleFlag, DebugAction_FlagsVars_SwitchDex },
[DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_NATDEX] = { COMPOUND_STRING("Toggle {STR_VAR_1}National Dex"), DebugAction_ToggleFlag, DebugAction_FlagsVars_SwitchNatDex },
[DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_POKENAV] = { COMPOUND_STRING("Toggle {STR_VAR_1}PokéNav"), DebugAction_ToggleFlag, DebugAction_FlagsVars_SwitchPokeNav },
[DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_MATCH_CALL] = { COMPOUND_STRING("Toggle {STR_VAR_1}Match Call"), DebugAction_ToggleFlag, DebugAction_FlagsVars_SwitchMatchCall },
[DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_RUN_SHOES] = { COMPOUND_STRING("Toggle {STR_VAR_1}Running Shoes"), DebugAction_ToggleFlag, DebugAction_FlagsVars_RunningShoes },
[DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_LOCATIONS] = { COMPOUND_STRING("Toggle {STR_VAR_1}Fly Flags"), DebugAction_ToggleFlag, DebugAction_FlagsVars_ToggleFlyFlags },
[DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_BADGES_ALL] = { COMPOUND_STRING("Toggle {STR_VAR_1}All badges"), DebugAction_ToggleFlag, DebugAction_FlagsVars_ToggleBadgeFlags },
[DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_GAME_CLEAR] = { COMPOUND_STRING("Toggle {STR_VAR_1}Game clear"), DebugAction_ToggleFlag, DebugAction_FlagsVars_ToggleGameClear },
[DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_FRONTIER_PASS] = { COMPOUND_STRING("Toggle {STR_VAR_1}Frontier Pass"), DebugAction_ToggleFlag, DebugAction_FlagsVars_ToggleFrontierPass },
[DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_COLLISION] = { COMPOUND_STRING("Toggle {STR_VAR_1}Collision OFF"), DebugAction_ToggleFlag, DebugAction_FlagsVars_CollisionOnOff },
[DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_ENCOUNTER] = { COMPOUND_STRING("Toggle {STR_VAR_1}Encounter OFF"), DebugAction_ToggleFlag, DebugAction_FlagsVars_EncounterOnOff },
[DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_TRAINER_SEE] = { COMPOUND_STRING("Toggle {STR_VAR_1}Trainer See OFF"), DebugAction_ToggleFlag, DebugAction_FlagsVars_TrainerSeeOnOff },
[DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_BAG_USE] = { COMPOUND_STRING("Toggle {STR_VAR_1}Bag Use OFF"), DebugAction_ToggleFlag, DebugAction_FlagsVars_BagUseOnOff },
[DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_CATCHING] = { COMPOUND_STRING("Toggle {STR_VAR_1}Catching OFF"), DebugAction_ToggleFlag, DebugAction_FlagsVars_CatchingOnOff },
{ NULL }
};
static const struct DebugMenuOption sDebugMenu_Actions_Main[] =
{
{ COMPOUND_STRING("Utilities…"), DebugAction_OpenSubMenu, sDebugMenu_Actions_Utilities, },
{ COMPOUND_STRING("PC/Bag…"), DebugAction_OpenSubMenu, sDebugMenu_Actions_PCBag, },
{ COMPOUND_STRING("Party…"), DebugAction_OpenSubMenu, sDebugMenu_Actions_Party, },
{ COMPOUND_STRING("Give X…"), DebugAction_OpenSubMenu, sDebugMenu_Actions_Give, },
{ COMPOUND_STRING("Player…"), DebugAction_OpenSubMenu, sDebugMenu_Actions_Player, },
{ COMPOUND_STRING("Scripts…"), DebugAction_OpenSubMenu, sDebugMenu_Actions_Scripts, },
{ COMPOUND_STRING("Flags & Vars…"), DebugAction_OpenSubMenuFlagsVars, sDebugMenu_Actions_Flags, },
{ COMPOUND_STRING("Sound…"), DebugAction_OpenSubMenu, sDebugMenu_Actions_Sound, },
{ COMPOUND_STRING("ROM Info…"), DebugAction_OpenSubMenu, sDebugMenu_Actions_ROMInfo2, },
{ COMPOUND_STRING("Cancel"), DebugAction_Cancel, },
{ NULL }
};
// *******************************
// Windows
static const struct WindowTemplate sDebugMenuWindowTemplateMain =
{
.bg = 0,
.tilemapLeft = 1,
.tilemapTop = 1,
.width = DEBUG_MENU_WIDTH_MAIN,
.height = 2 * DEBUG_MENU_HEIGHT_MAIN,
.paletteNum = 15,
.baseBlock = 1,
};
static const struct WindowTemplate sDebugMenuWindowTemplateExtra =
{
.bg = 0,
.tilemapLeft = 30 - DEBUG_MENU_WIDTH_EXTRA - 1,
.tilemapTop = 1,
.width = DEBUG_MENU_WIDTH_EXTRA,
.height = 2 * DEBUG_MENU_HEIGHT_EXTRA,
.paletteNum = 15,
.baseBlock = 1,
};
static const struct WindowTemplate sDebugMenuWindowTemplateWeather =
{
.bg = 0,
.tilemapLeft = 30 - DEBUG_MENU_WIDTH_WEATHER - 1,
.tilemapTop = 1,
.width = DEBUG_MENU_WIDTH_WEATHER,
.height = 2 * DEBUG_MENU_HEIGHT_WEATHER,
.paletteNum = 15,
.baseBlock = 1,
};
static const struct WindowTemplate sDebugMenuWindowTemplateSound =
{
.bg = 0,
.tilemapLeft = 30 - DEBUG_MENU_WIDTH_SOUND - 1,
.tilemapTop = 1,
.width = DEBUG_MENU_WIDTH_SOUND,
.height = DEBUG_MENU_HEIGHT_SOUND,
.paletteNum = 15,
.baseBlock = 1,
};
static bool32 Debug_SaveCallbackMenu(struct DebugMenuOption *callbackItems);
// *******************************
// Functions universal
void Debug_ShowMainMenu(void)
{
sDebugMenuListData = AllocZeroed(sizeof(*sDebugMenuListData));
sDebugMenuListData->listId = 0;
Debug_ShowMenu(DebugTask_HandleMenuInput_General, sDebugMenu_Actions_Main);
}
#define tMenuTaskId data[0]
#define tWindowId data[1]
#define tSubWindowId data[2]
#define tInput data[3]
#define tDigit data[4]
static bool32 Debug_SaveCallbackMenu(struct DebugMenuOption *callbackItems)
{
bool32 success = FALSE;
for (u32 i = 0; i < DEBUG_MAX_SUB_MENU_LEVELS; i++)
{
if (sDebugMenuListData->subMenuItems[i] == NULL)
{
sDebugMenuListData->subMenuItems[i] = callbackItems;
success = TRUE;
break;
}
}
return success;
}
static u32 Debug_RemoveCallbackMenu(void)
{
u32 freeCallbackLevel = 0;
for (u32 i = DEBUG_MAX_SUB_MENU_LEVELS; i > 0; i--)
{
if (sDebugMenuListData->subMenuItems[i - 1] != NULL)
{
sDebugMenuListData->subMenuItems[i - 1] = NULL;
freeCallbackLevel = i - 1;
break;
}
}
return freeCallbackLevel;
}
static const struct DebugMenuOption *Debug_GetCurrentCallbackMenu(void)
{
const struct DebugMenuOption *callbackItems = NULL;
for (u32 i = DEBUG_MAX_SUB_MENU_LEVELS; i > 0; i--)
{
if (sDebugMenuListData->subMenuItems[i - 1] != NULL)
{
callbackItems = sDebugMenuListData->subMenuItems[i - 1];
break;
}
}
return callbackItems;
}
static bool32 IsSubMenuAction(const void *action)
{
return action == DebugAction_OpenSubMenu
|| action == DebugAction_OpenSubMenuFlagsVars
|| action == DebugAction_OpenSubMenuFakeRTC
|| action == DebugAction_OpenSubMenuCreateFollowerNPC;
}
static void Debug_ShowMenu(DebugFunc HandleInput, const struct DebugMenuOption *items)
{
struct ListMenuTemplate menuTemplate = {0};
u8 windowId;
u8 menuTaskId;
u8 inputTaskId;
if (items != NULL)
Debug_SaveCallbackMenu((struct DebugMenuOption *)items);
else
items = Debug_GetCurrentCallbackMenu();
// create window
HideMapNamePopUpWindow();
LoadMessageBoxAndBorderGfx();
windowId = AddWindow(&sDebugMenuWindowTemplateMain);
DrawStdWindowFrame(windowId, FALSE);
u32 totalItems = 0;
if (sDebugMenuListData->listId == 1)
{
totalItems = Debug_GenerateListMenuNames();
}
else
{
for (u32 i = 0; items[i].text != NULL; i++)
{
sDebugMenuListData->listItems[i].id = i;
StringExpandPlaceholders(gStringVar4, items[i].text);
if (IsSubMenuAction(items[i].action))
StringAppend(gStringVar4, sDebugText_Arrow);
StringCopy(&sDebugMenuListData->itemNames[i][0], gStringVar4);
sDebugMenuListData->listItems[i].name = &sDebugMenuListData->itemNames[i][0];
totalItems++;
}
}
// create list menu
menuTemplate.items = sDebugMenuListData->listItems;
menuTemplate.moveCursorFunc = ListMenuDefaultCursorMoveFunc;
menuTemplate.totalItems = totalItems;
menuTemplate.maxShowed = DEBUG_MENU_HEIGHT_MAIN;
menuTemplate.windowId = windowId;
menuTemplate.header_X = 0;
menuTemplate.item_X = 8;
menuTemplate.cursor_X = 0;
menuTemplate.upText_Y = 1;
menuTemplate.cursorPal = 2;
menuTemplate.fillValue = 1;
menuTemplate.cursorShadowPal = 3;
menuTemplate.lettersSpacing = 1;
menuTemplate.itemVerticalPadding = 0;
menuTemplate.scrollMultiple = LIST_NO_MULTIPLE_SCROLL;
menuTemplate.fontId = DEBUG_MENU_FONT;
menuTemplate.cursorKind = 0;
menuTaskId = ListMenuInit(&menuTemplate, 0, 0);
// create input handler task
inputTaskId = CreateTask(HandleInput, 3);
gTasks[inputTaskId].tMenuTaskId = menuTaskId;
gTasks[inputTaskId].tWindowId = windowId;
gTasks[inputTaskId].tSubWindowId = 0;
Debug_RefreshListMenu(inputTaskId);
// draw everything
CopyWindowToVram(windowId, COPYWIN_FULL);
}
static void Debug_DestroyMenu(u8 taskId)
{
DestroyListMenuTask(gTasks[taskId].tMenuTaskId, NULL, NULL);
RemoveWindow(gTasks[taskId].tWindowId);
DestroyTask(taskId);
}
static void Debug_DestroyMenu_Full(u8 taskId)
{
if (gTasks[taskId].tSubWindowId != 0)
{
ClearStdWindowAndFrame(gTasks[taskId].tSubWindowId, FALSE);
DebugAction_DestroyExtraWindow(taskId);
}
DestroyListMenuTask(gTasks[taskId].tMenuTaskId, NULL, NULL);
ClearStdWindowAndFrame(gTasks[taskId].tWindowId, TRUE);
RemoveWindow(gTasks[taskId].tWindowId);
DestroyTask(taskId);
UnfreezeObjectEvents();
Free(sDebugMenuListData);
}
static void Debug_DestroyMenu_Full_Script(u8 taskId, const u8 *script)
{
Debug_DestroyMenu_Full(taskId);
LockPlayerFieldControls();
FreezeObjectEvents();
ScriptContext_SetupScript(script);
}
static void Debug_HandleInput_Numeric(u8 taskId, s32 min, s32 max, u32 digits)
{
if (JOY_NEW(DPAD_UP))
{
gTasks[taskId].tInput += sPowersOfTen[gTasks[taskId].tDigit];
if (gTasks[taskId].tInput > max)
gTasks[taskId].tInput = max;
}
if (JOY_NEW(DPAD_DOWN))
{
gTasks[taskId].tInput -= sPowersOfTen[gTasks[taskId].tDigit];
if (gTasks[taskId].tInput < min)
gTasks[taskId].tInput = min;
}
if (JOY_NEW(DPAD_LEFT))
{
if (gTasks[taskId].tDigit > 0)
gTasks[taskId].tDigit -= 1;
}
if (JOY_NEW(DPAD_RIGHT))
{
if (gTasks[taskId].tDigit < digits - 1)
gTasks[taskId].tDigit += 1;
}
}
static void DebugAction_Cancel(u8 taskId)
{
Debug_DestroyMenu_Full(taskId);
ScriptContext_Enable();
}
static void DebugAction_DestroyExtraWindow(u8 taskId)
{
ClearStdWindowAndFrame(gTasks[taskId].tWindowId, TRUE);
RemoveWindow(gTasks[taskId].tWindowId);
ClearStdWindowAndFrame(gTasks[taskId].tSubWindowId, TRUE);
RemoveWindow(gTasks[taskId].tSubWindowId);
DestroyListMenuTask(gTasks[taskId].tMenuTaskId, NULL, NULL);
DestroyTask(taskId);
ScriptContext_Enable();
UnfreezeObjectEvents();
}
static const u16 sLocationFlags[] =
{
FLAG_VISITED_LITTLEROOT_TOWN,
FLAG_VISITED_OLDALE_TOWN,
FLAG_VISITED_DEWFORD_TOWN,
FLAG_VISITED_LAVARIDGE_TOWN,
FLAG_VISITED_FALLARBOR_TOWN,
FLAG_VISITED_VERDANTURF_TOWN,
FLAG_VISITED_PACIFIDLOG_TOWN,
FLAG_VISITED_PETALBURG_CITY,
FLAG_VISITED_SLATEPORT_CITY,
FLAG_VISITED_MAUVILLE_CITY,
FLAG_VISITED_RUSTBORO_CITY,
FLAG_VISITED_FORTREE_CITY,
FLAG_VISITED_LILYCOVE_CITY,
FLAG_VISITED_MOSSDEEP_CITY,
FLAG_VISITED_SOOTOPOLIS_CITY,
FLAG_VISITED_EVER_GRANDE_CITY,
FLAG_LANDMARK_POKEMON_LEAGUE,
FLAG_LANDMARK_BATTLE_FRONTIER,
};
static u8 Debug_CheckToggleFlags(u8 id)
{
u8 result = FALSE;
switch (id)
{
case DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_POKEDEX:
result = FlagGet(FLAG_SYS_POKEDEX_GET);
break;
case DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_NATDEX:
result = IsNationalPokedexEnabled();
break;
case DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_POKENAV:
result = FlagGet(FLAG_SYS_POKENAV_GET);
break;
case DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_MATCH_CALL:
result = FlagGet(FLAG_ADDED_MATCH_CALL_TO_POKENAV) && FlagGet(FLAG_HAS_MATCH_CALL);
break;
case DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_RUN_SHOES:
result = FlagGet(FLAG_SYS_B_DASH);
break;
case DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_LOCATIONS:
result = TRUE;
for (u32 i = 0; i < ARRAY_COUNT(sLocationFlags); i++)
{
if (!FlagGet(sLocationFlags[i]))
{
result = FALSE;
break;
}
}
break;
case DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_BADGES_ALL:
result = TRUE;
for (u32 i = 0; i < ARRAY_COUNT(gBadgeFlags); i++)
{
if (!FlagGet(gBadgeFlags[i]))
{
result = FALSE;
break;
}
}
break;
case DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_GAME_CLEAR:
result = FlagGet(FLAG_SYS_GAME_CLEAR);
break;
case DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_FRONTIER_PASS:
result = FlagGet(FLAG_SYS_FRONTIER_PASS);
break;
#if OW_FLAG_NO_COLLISION != 0
case DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_COLLISION:
result = FlagGet(OW_FLAG_NO_COLLISION);
break;
#endif
#if OW_FLAG_NO_ENCOUNTER != 0
case DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_ENCOUNTER:
result = FlagGet(OW_FLAG_NO_ENCOUNTER);
break;
#endif
#if OW_FLAG_NO_TRAINER_SEE != 0
case DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_TRAINER_SEE:
result = FlagGet(OW_FLAG_NO_TRAINER_SEE);
break;
#endif
#if B_FLAG_NO_BAG_USE != 0
case DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_BAG_USE:
result = FlagGet(B_FLAG_NO_BAG_USE);
break;
#endif
#if B_FLAG_NO_CATCHING != 0
case DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_CATCHING:
result = FlagGet(B_FLAG_NO_CATCHING);
break;
#endif
default:
result = 0xFF;
break;
}
return result;
}
static u8 Debug_GenerateListMenuNames(void)
{
const u8 sColor_Red[] = _("{COLOR RED}");
const u8 sColor_Green[] = _("{COLOR GREEN}");
u32 i, flagResult = 0;
u8 const *name = NULL;
u8 totalItems = 0;
if (sDebugMenuListData->listId == 1)
// Failsafe to prevent memory corruption
totalItems = min(ARRAY_COUNT(sDebugMenu_Actions_Flags) - 1, DEBUG_MAX_MENU_ITEMS);
// Copy item names for all entries but the last (which is Cancel)
for (i = 0; i < totalItems; i++)
{
if (sDebugMenuListData->listId == 1)
{
flagResult = Debug_CheckToggleFlags(i);
name = sDebugMenu_Actions_Flags[i].text;
}
if (flagResult == 0xFF)
{
StringCopy(&sDebugMenuListData->itemNames[i][0], name);
}
else if (flagResult)
{
StringCopy(gStringVar1, sColor_Green);
StringExpandPlaceholders(gStringVar4, name);
StringCopy(&sDebugMenuListData->itemNames[i][0], gStringVar4);
}
else
{
StringCopy(gStringVar1, sColor_Red);
StringExpandPlaceholders(gStringVar4, name);
StringCopy(&sDebugMenuListData->itemNames[i][0], gStringVar4);
}
sDebugMenuListData->listItems[i].name = &sDebugMenuListData->itemNames[i][0];
sDebugMenuListData->listItems[i].id = i;
}
return totalItems;
}
static void Debug_RefreshListMenu(u8 taskId)
{
u8 totalItems = Debug_GenerateListMenuNames();
// Set list menu data
gMultiuseListMenuTemplate.items = sDebugMenuListData->listItems;
gMultiuseListMenuTemplate.totalItems = totalItems;
gMultiuseListMenuTemplate.maxShowed = DEBUG_MENU_HEIGHT_MAIN;
gMultiuseListMenuTemplate.windowId = gTasks[taskId].tWindowId;
gMultiuseListMenuTemplate.header_X = 0;
gMultiuseListMenuTemplate.item_X = 8;
gMultiuseListMenuTemplate.cursor_X = 0;
gMultiuseListMenuTemplate.upText_Y = 1;
gMultiuseListMenuTemplate.cursorPal = 2;
gMultiuseListMenuTemplate.fillValue = 1;
gMultiuseListMenuTemplate.cursorShadowPal = 3;
gMultiuseListMenuTemplate.lettersSpacing = 1;
gMultiuseListMenuTemplate.itemVerticalPadding = 0;
gMultiuseListMenuTemplate.scrollMultiple = LIST_NO_MULTIPLE_SCROLL;
gMultiuseListMenuTemplate.fontId = 1;
gMultiuseListMenuTemplate.cursorKind = 0;
}
static void DebugTask_HandleMenuInput_General(u8 taskId)
{
const struct DebugMenuOption *options = Debug_GetCurrentCallbackMenu();
u32 input = ListMenu_ProcessInput(gTasks[taskId].tMenuTaskId);
struct DebugMenuOption option = options[input];
if (JOY_NEW(A_BUTTON))
{
PlaySE(SE_SELECT);
if (option.action != NULL)
{
if (IsSubMenuAction(option.action))
{
((DebugSubmenuFunc)option.action)(taskId, option.actionParams);
}
else if (option.action == DebugAction_ExecuteScript)
{
Debug_DestroyMenu_Full_Script(taskId, (const u8 *)option.actionParams);
}
else if (option.action == DebugAction_ToggleFlag)
{
((DebugFunc)option.actionParams)(taskId);
DebugAction_ToggleFlag(taskId);
}
else
{
((DebugFunc)option.action)(taskId);
}
}
}
else if (JOY_NEW(B_BUTTON))
{
PlaySE(SE_SELECT);
if (Debug_GetCurrentCallbackMenu() != NULL && Debug_RemoveCallbackMenu() != 0)
{
Debug_DestroyMenu(taskId);
if (sDebugMenuListData->listId != 0)
sDebugMenuListData->listId = 0;
Debug_ShowMenu(DebugTask_HandleMenuInput_General, NULL);
}
else
{
Debug_DestroyMenu_Full(taskId);
ScriptContext_Enable();
}
}
}
static void DebugAction_OpenSubMenuFlagsVars(u8 taskId, const struct DebugMenuOption *items)
{
Debug_DestroyMenu(taskId);
sDebugMenuListData->listId = 1;
Debug_ShowMenu(DebugTask_HandleMenuInput_General, items);
}
static void DebugAction_OpenSubMenu(u8 taskId, const struct DebugMenuOption *items)
{
Debug_DestroyMenu(taskId);
sDebugMenuListData->listId = 0;
Debug_ShowMenu(DebugTask_HandleMenuInput_General, items);
}
static void DebugAction_OpenSubMenuFakeRTC(u8 taskId, const struct DebugMenuOption *items)
{
if (!OW_USE_FAKE_RTC)
{
Debug_DestroyMenu_Full_Script(taskId, Debug_EventScript_FakeRTCNotEnabled);
}
else
{
Debug_DestroyMenu(taskId);
Debug_ShowMenu(DebugTask_HandleMenuInput_General, items);
}
}
static void DebugAction_ExecuteScript(u8 taskId, const u8 *script)
{
Debug_DestroyMenu_Full_Script(taskId, script);
}
static void DebugAction_ToggleFlag(u8 taskId)
{
Debug_GenerateListMenuNames();
RedrawListMenu(gTasks[taskId].tMenuTaskId);
}
static void DebugAction_OpenSubMenuCreateFollowerNPC(u8 taskId, const struct DebugMenuOption *items)
{
if (FNPC_ENABLE_NPC_FOLLOWERS)
{
Debug_DestroyMenu(taskId);
Debug_ShowMenu(DebugTask_HandleMenuInput_General, items);
}
else
{
Debug_DestroyMenu_Full_Script(taskId, Debug_Follower_NPC_Not_Enabled);
}
}
// *******************************
// Actions Utilities
static void DebugAction_Util_Fly(u8 taskId)
{
Debug_DestroyMenu_Full(taskId);
SetMainCallback2(CB2_OpenFlyMap);
}
#define tMapGroup data[5]
#define tMapNum data[6]
#define tWarp data[7]
#define LAST_MAP_GROUP (MAP_GROUPS_COUNT - 1)
static void DebugAction_Util_Warp_Warp(u8 taskId)
{
u8 windowId;
ClearStdWindowAndFrame(gTasks[taskId].tWindowId, TRUE);
RemoveWindow(gTasks[taskId].tWindowId);
HideMapNamePopUpWindow();
LoadMessageBoxAndBorderGfx();
windowId = AddWindow(&sDebugMenuWindowTemplateExtra);
DrawStdWindowFrame(windowId, FALSE);
CopyWindowToVram(windowId, COPYWIN_FULL);
ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].tInput, STR_CONV_MODE_LEADING_ZEROS, 3);
ConvertIntToDecimalStringN(gStringVar2, LAST_MAP_GROUP, STR_CONV_MODE_LEADING_ZEROS, 3);
StringExpandPlaceholders(gStringVar1, sDebugText_Util_WarpToMap_SelMax);
StringCopy(gStringVar3, gText_DigitIndicator[0]);
StringExpandPlaceholders(gStringVar4, sDebugText_Util_WarpToMap_SelectMapGroup);
AddTextPrinterParameterized(windowId, DEBUG_MENU_FONT, gStringVar4, 0, 0, 0, NULL);
gTasks[taskId].func = DebugAction_Util_Warp_SelectMapGroup;
gTasks[taskId].tSubWindowId = windowId;
gTasks[taskId].tInput = 0;
gTasks[taskId].tDigit = 0;
gTasks[taskId].tMapGroup = 0;
gTasks[taskId].tMapNum = 0;
gTasks[taskId].tWarp = 0;
}
static void DebugAction_Util_Warp_SelectMapGroup(u8 taskId)
{
if (JOY_NEW(DPAD_ANY))
{
PlaySE(SE_SELECT);
Debug_HandleInput_Numeric(taskId, 0, LAST_MAP_GROUP, 3);
ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].tInput, STR_CONV_MODE_LEADING_ZEROS, 3);
ConvertIntToDecimalStringN(gStringVar2, LAST_MAP_GROUP, STR_CONV_MODE_LEADING_ZEROS, 3);
StringExpandPlaceholders(gStringVar1, sDebugText_Util_WarpToMap_SelMax);
StringCopy(gStringVar3, gText_DigitIndicator[gTasks[taskId].tDigit]);
StringExpandPlaceholders(gStringVar4, sDebugText_Util_WarpToMap_SelectMapGroup);
AddTextPrinterParameterized(gTasks[taskId].tSubWindowId, DEBUG_MENU_FONT, gStringVar4, 0, 0, 0, NULL);
}
if (JOY_NEW(A_BUTTON))
{
gTasks[taskId].tMapGroup = gTasks[taskId].tInput;
gTasks[taskId].tInput = 0;
gTasks[taskId].tDigit = 0;
ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].tInput, STR_CONV_MODE_LEADING_ZEROS, (MAP_GROUP_COUNT[gTasks[taskId].tMapGroup] - 1 >= 100) ? 3 : 2);
ConvertIntToDecimalStringN(gStringVar2, MAP_GROUP_COUNT[gTasks[taskId].tMapGroup] - 1, STR_CONV_MODE_LEADING_ZEROS, (MAP_GROUP_COUNT[gTasks[taskId].tMapGroup] - 1 >= 100) ? 3 : 2);
StringExpandPlaceholders(gStringVar1, sDebugText_Util_WarpToMap_SelMax);
GetMapName(gStringVar2, Overworld_GetMapHeaderByGroupAndId(gTasks[taskId].tMapGroup, gTasks[taskId].tInput)->regionMapSectionId, 0);
StringCopy(gStringVar3, gText_DigitIndicator[gTasks[taskId].tDigit]);
StringExpandPlaceholders(gStringVar4, sDebugText_Util_WarpToMap_SelectMap);
AddTextPrinterParameterized(gTasks[taskId].tSubWindowId, DEBUG_MENU_FONT, gStringVar4, 0, 0, 0, NULL);
gTasks[taskId].func = DebugAction_Util_Warp_SelectMap;
}
else if (JOY_NEW(B_BUTTON))
{
PlaySE(SE_SELECT);
DebugAction_DestroyExtraWindow(taskId);
}
}
static void DebugAction_Util_Warp_SelectMap(u8 taskId)
{
u8 max_value = MAP_GROUP_COUNT[gTasks[taskId].tMapGroup]; //maps in the selected map group
if (JOY_NEW(DPAD_ANY))
{
PlaySE(SE_SELECT);
Debug_HandleInput_Numeric(taskId, 0, max_value - 1, 3);
ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].tInput, STR_CONV_MODE_LEADING_ZEROS, (max_value >= 100) ? 3 : 2);
ConvertIntToDecimalStringN(gStringVar2, MAP_GROUP_COUNT[gTasks[taskId].tMapGroup] - 1, STR_CONV_MODE_LEADING_ZEROS, (max_value >= 100) ? 3 : 2);
StringExpandPlaceholders(gStringVar1, sDebugText_Util_WarpToMap_SelMax);
GetMapName(gStringVar2, Overworld_GetMapHeaderByGroupAndId(gTasks[taskId].tMapGroup, gTasks[taskId].tInput)->regionMapSectionId, 0);
StringCopy(gStringVar3, gText_DigitIndicator[gTasks[taskId].tDigit]);
StringExpandPlaceholders(gStringVar4, sDebugText_Util_WarpToMap_SelectMap);
AddTextPrinterParameterized(gTasks[taskId].tSubWindowId, DEBUG_MENU_FONT, gStringVar4, 0, 0, 0, NULL);
}
if (JOY_NEW(A_BUTTON))
{
gTasks[taskId].tMapNum = gTasks[taskId].tInput;
gTasks[taskId].tInput = 0;
gTasks[taskId].tDigit = 0;
StringCopy(gStringVar3, gText_DigitIndicator[gTasks[taskId].tDigit]);
ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].tInput, STR_CONV_MODE_LEADING_ZEROS, 3);
StringExpandPlaceholders(gStringVar4, sDebugText_Util_WarpToMap_SelectWarp);
AddTextPrinterParameterized(gTasks[taskId].tSubWindowId, DEBUG_MENU_FONT, gStringVar4, 0, 0, 0, NULL);
gTasks[taskId].func = DebugAction_Util_Warp_SelectWarp;
}
else if (JOY_NEW(B_BUTTON))
{
PlaySE(SE_SELECT);
DebugAction_DestroyExtraWindow(taskId);
}
}
static void DebugAction_Util_Warp_SelectWarp(u8 taskId)
{
if (JOY_NEW(DPAD_ANY))
{
PlaySE(SE_SELECT);
if (JOY_NEW(DPAD_UP))
{
gTasks[taskId].tInput += sPowersOfTen[gTasks[taskId].tDigit];
if (gTasks[taskId].tInput > 10)
gTasks[taskId].tInput = 10;
}
if (JOY_NEW(DPAD_DOWN))
{
gTasks[taskId].tInput -= sPowersOfTen[gTasks[taskId].tDigit];
if (gTasks[taskId].tInput < 0)
gTasks[taskId].tInput = 0;
}
StringCopy(gStringVar3, gText_DigitIndicator[gTasks[taskId].tDigit]);
ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].tInput, STR_CONV_MODE_LEADING_ZEROS, 3);
StringExpandPlaceholders(gStringVar4, sDebugText_Util_WarpToMap_SelectWarp);
AddTextPrinterParameterized(gTasks[taskId].tSubWindowId, DEBUG_MENU_FONT, gStringVar4, 0, 0, 0, NULL);
}
if (JOY_NEW(A_BUTTON))
{
gTasks[taskId].tWarp = gTasks[taskId].tInput;
//If there's no warp with the number available, warp to the center of the map.
SetWarpDestinationToMapWarp(gTasks[taskId].tMapGroup, gTasks[taskId].tMapNum, gTasks[taskId].tWarp);
DoWarp();
ResetInitialPlayerAvatarState();
DebugAction_DestroyExtraWindow(taskId);
}
else if (JOY_NEW(B_BUTTON))
{
PlaySE(SE_SELECT);
DebugAction_DestroyExtraWindow(taskId);
}
}
#undef tMapGroup
#undef tMapNum
#undef tWarp
void CheckSaveBlock1Size(struct ScriptContext *ctx)
{
u32 currSb1Size = sizeof(struct SaveBlock1);
u32 maxSb1Size = SECTOR_DATA_SIZE * (SECTOR_ID_SAVEBLOCK1_END - SECTOR_ID_SAVEBLOCK1_START + 1);
ConvertIntToDecimalStringN(gStringVar1, currSb1Size, STR_CONV_MODE_LEFT_ALIGN, 6);
ConvertIntToDecimalStringN(gStringVar2, maxSb1Size, STR_CONV_MODE_LEFT_ALIGN, 6);
ConvertIntToDecimalStringN(gStringVar3, maxSb1Size - currSb1Size, STR_CONV_MODE_LEFT_ALIGN, 6);
ConvertIntToDecimalStringN(gStringVar4, 1, STR_CONV_MODE_LEFT_ALIGN, 6);
}
void CheckSaveBlock2Size(struct ScriptContext *ctx)
{
u32 currSb2Size = (sizeof(struct SaveBlock2));
u32 maxSb2Size = SECTOR_DATA_SIZE;
ConvertIntToDecimalStringN(gStringVar1, currSb2Size, STR_CONV_MODE_LEFT_ALIGN, 6);
ConvertIntToDecimalStringN(gStringVar2, maxSb2Size, STR_CONV_MODE_LEFT_ALIGN, 6);
ConvertIntToDecimalStringN(gStringVar3, maxSb2Size - currSb2Size, STR_CONV_MODE_LEFT_ALIGN, 6);
}
void CheckSaveBlock3Size(struct ScriptContext *ctx)
{
u32 currSb3Size = (sizeof(struct SaveBlock3));
u32 maxSb3Size = SAVE_BLOCK_3_CHUNK_SIZE * NUM_SECTORS_PER_SLOT;
ConvertIntToDecimalStringN(gStringVar1, currSb3Size, STR_CONV_MODE_LEFT_ALIGN, 6);
ConvertIntToDecimalStringN(gStringVar2, maxSb3Size, STR_CONV_MODE_LEFT_ALIGN, 6);
ConvertIntToDecimalStringN(gStringVar3, maxSb3Size - currSb3Size, STR_CONV_MODE_LEFT_ALIGN, 6);
}
void CheckPokemonStorageSize(struct ScriptContext *ctx)
{
u32 currPkmnStorageSize = sizeof(struct PokemonStorage);
u32 maxPkmnStorageSize = SECTOR_DATA_SIZE * (SECTOR_ID_PKMN_STORAGE_END - SECTOR_ID_PKMN_STORAGE_START + 1);
ConvertIntToDecimalStringN(gStringVar1, currPkmnStorageSize, STR_CONV_MODE_LEFT_ALIGN, 6);
ConvertIntToDecimalStringN(gStringVar2, maxPkmnStorageSize, STR_CONV_MODE_LEFT_ALIGN, 6);
ConvertIntToDecimalStringN(gStringVar3, maxPkmnStorageSize - currPkmnStorageSize, STR_CONV_MODE_LEFT_ALIGN, 6);
}
enum RoundMode
{
ROUND_CEILING,
ROUND_NEAREST,
ROUND_FLOOR,
};
static u8 *ConvertQ22_10ToDecimalString(u8 *string, u32 q22_10, u32 decimalDigits, enum RoundMode roundMode)
{
string = ConvertIntToDecimalStringN(string, q22_10 >> 10, STR_CONV_MODE_LEFT_ALIGN, 10);
if (decimalDigits == 0)
return string;
*string++ = CHAR_PERIOD;
q22_10 &= (1 << 10) - 1;
while (decimalDigits-- > 1)
{
q22_10 *= 10;
*string++ = CHAR_0 + (q22_10 >> 10);
q22_10 &= (1 << 10) - 1;
}
q22_10 *= 10;
switch (roundMode)
{
case ROUND_CEILING: q22_10 += (1 << 10) - 1; break;
case ROUND_NEAREST: q22_10 += 1 << (10 - 1); break;
case ROUND_FLOOR: break;
}
*string++ = CHAR_0 + (q22_10 >> 10);
*string++ = EOS;
return string;
}
void CheckROMSize(struct ScriptContext *ctx)
{
extern u8 __rom_end[];
u32 currROMSizeB = __rom_end - (const u8 *)ROM_START;
u32 currROMSizeKB = (currROMSizeB + 1023) / 1024;
u32 currROMFreeKB = ((const u8 *)ROM_END - __rom_end) / 1024;
ConvertQ22_10ToDecimalString(gStringVar1, currROMSizeKB, 2, ROUND_CEILING);
ConvertQ22_10ToDecimalString(gStringVar2, currROMFreeKB, 2, ROUND_FLOOR);
}
static void DebugAction_Util_Weather(u8 taskId)
{
u8 windowId;
ClearStdWindowAndFrame(gTasks[taskId].tWindowId, TRUE);
RemoveWindow(gTasks[taskId].tWindowId);
HideMapNamePopUpWindow();
LoadMessageBoxAndBorderGfx();
windowId = AddWindow(&sDebugMenuWindowTemplateWeather);
DrawStdWindowFrame(windowId, FALSE);
CopyWindowToVram(windowId, COPYWIN_FULL);
//Display initial ID
StringCopy(gStringVar2, gText_DigitIndicator[0]);
ConvertIntToDecimalStringN(gStringVar3, 1, STR_CONV_MODE_LEADING_ZEROS, 2);
StringCopyPadded(gStringVar1, GetWeatherName(0), CHAR_SPACE, 30);
StringExpandPlaceholders(gStringVar4, sDebugText_Util_Weather_ID);
AddTextPrinterParameterized(windowId, DEBUG_MENU_FONT, gStringVar4, 0, 0, 0, NULL);
gTasks[taskId].func = DebugAction_Util_Weather_SelectId;
gTasks[taskId].tSubWindowId = windowId;
gTasks[taskId].tInput = 0;
gTasks[taskId].tDigit = 0;
}
static void DebugAction_Util_Weather_SelectId(u8 taskId)
{
if (JOY_NEW(DPAD_ANY))
{
PlaySE(SE_SELECT);
Debug_HandleInput_Numeric(taskId, WEATHER_NONE, WEATHER_COUNT - 1, 3);
StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].tDigit]);
ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].tInput, STR_CONV_MODE_LEADING_ZEROS, 2);
StringCopyPadded(gStringVar1, GetWeatherName(gTasks[taskId].tInput), CHAR_SPACE, 30);
StringExpandPlaceholders(gStringVar4, sDebugText_Util_Weather_ID);
AddTextPrinterParameterized(gTasks[taskId].tSubWindowId, DEBUG_MENU_FONT, gStringVar4, 0, 0, 0, NULL);
}
if (JOY_NEW(A_BUTTON))
{
if (gTasks[taskId].tInput <= 14 || gTasks[taskId].tInput >= 20)
{
gTasks[taskId].data[5] = gTasks[taskId].tInput;
SetWeather(gTasks[taskId].data[5]);
}
}
else if (JOY_NEW(B_BUTTON))
{
PlaySE(SE_SELECT);
DebugAction_DestroyExtraWindow(taskId);
}
}
static void DebugAction_Util_WatchCredits(u8 taskId)
{
Debug_DestroyMenu_Full(taskId);
SetMainCallback2(CB2_StartCreditsSequence);
}
static void DebugAction_Player_Name(u8 taskId)
{
DoNamingScreen(NAMING_SCREEN_PLAYER, gSaveBlock2Ptr->playerName, gSaveBlock2Ptr->playerGender, 0, 0, CB2_ReturnToFieldContinueScript);
}
static void DebugAction_Player_Gender(u8 taskId)
{
if (gSaveBlock2Ptr->playerGender == MALE)
gSaveBlock2Ptr->playerGender = FEMALE;
else
gSaveBlock2Ptr->playerGender = MALE;
Debug_DestroyMenu_Full(taskId);
ScriptContext_Enable();
}
static void DebugAction_Player_Id(u8 taskId)
{
u32 trainerId = Random32();
SetTrainerId(trainerId, gSaveBlock2Ptr->playerTrainerId);
Debug_DestroyMenu_Full(taskId);
ScriptContext_Enable();
}
static void DebugAction_Util_CheatStart(u8 taskId)
{
if (!FlagGet(FLAG_SYS_CLOCK_SET))
RtcInitLocalTimeOffset(0, 0);
InitTimeBasedEvents();
Debug_DestroyMenu_Full_Script(taskId, Debug_CheatStart);
}
void BufferExpansionVersion(struct ScriptContext *ctx)
{
static const u8 sText_Released[] = _("\nRelease Build");
static const u8 sText_Unreleased[] = _("\nDevelopment Build");
u8 *string = gStringVar1;
*string++ = CHAR_v;
string = ConvertIntToDecimalStringN(string, EXPANSION_VERSION_MAJOR, STR_CONV_MODE_LEFT_ALIGN, 3);
*string++ = CHAR_PERIOD;
string = ConvertIntToDecimalStringN(string, EXPANSION_VERSION_MINOR, STR_CONV_MODE_LEFT_ALIGN, 3);
*string++ = CHAR_PERIOD;
string = ConvertIntToDecimalStringN(string, EXPANSION_VERSION_PATCH, STR_CONV_MODE_LEFT_ALIGN, 3);
if (EXPANSION_TAGGED_RELEASE)
string = StringCopy(string, sText_Released);
else
string = StringCopy(string, sText_Unreleased);
}
void DebugMenu_CalculateTime(struct ScriptContext *ctx)
{
if (OW_USE_FAKE_RTC)
{
struct SiiRtcInfo *rtc = FakeRtc_GetCurrentTime();
StringExpandPlaceholders(gStringVar1, gDayNameStringsTable[rtc->dayOfWeek]);
ConvertIntToDecimalStringN(gStringVar2, rtc->hour, STR_CONV_MODE_LEFT_ALIGN, 3);
ConvertIntToDecimalStringN(gStringVar3, rtc->minute, STR_CONV_MODE_LEADING_ZEROS, 2);
}
else
{
u32 day = ((gLocalTime.days - 1) + 6) % 7 ;
RtcCalcLocalTime();
StringExpandPlaceholders(gStringVar1, gDayNameStringsTable[day]);
ConvertIntToDecimalStringN(gStringVar2, gLocalTime.hours, STR_CONV_MODE_LEFT_ALIGN, 3);
ConvertIntToDecimalStringN(gStringVar3, gLocalTime.minutes, STR_CONV_MODE_LEADING_ZEROS, 2);
}
}
void DebugMenu_CalculateTimeOfDay(struct ScriptContext *ctx)
{
enum TimeOfDay timeOfDay = GetTimeOfDay();
switch (timeOfDay)
{
case TIME_MORNING:
case TIME_DAY:
case TIME_EVENING:
case TIME_NIGHT:
StringExpandPlaceholders(gStringVar1, gTimeOfDayStringsTable[timeOfDay]);
break;
case TIMES_OF_DAY_COUNT:
break;
}
}
// *******************************
// Actions Flags and Vars
static void Debug_Display_FlagInfo(u32 flag, u32 digit, u8 windowId)
{
ConvertIntToDecimalStringN(gStringVar1, flag, STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_FLAGS);
ConvertIntToHexStringN(gStringVar2, flag, STR_CONV_MODE_LEFT_ALIGN, 3);
StringExpandPlaceholders(gStringVar1, COMPOUND_STRING("{STR_VAR_1}{CLEAR_TO 90}\n0x{STR_VAR_2}{CLEAR_TO 90}"));
if (FlagGet(flag))
StringCopyPadded(gStringVar2, sDebugText_True, CHAR_SPACE, 15);
else
StringCopyPadded(gStringVar2, sDebugText_False, CHAR_SPACE, 15);
StringCopy(gStringVar3, gText_DigitIndicator[digit]);
StringExpandPlaceholders(gStringVar4, COMPOUND_STRING("Flag: {STR_VAR_1}{CLEAR_TO 90}\n{STR_VAR_2}{CLEAR_TO 90}\n{STR_VAR_3}"));
AddTextPrinterParameterized(windowId, DEBUG_MENU_FONT, gStringVar4, 0, 0, 0, NULL);
}
static void DebugAction_FlagsVars_Flags(u8 taskId)
{
u8 windowId;
ClearStdWindowAndFrame(gTasks[taskId].tWindowId, TRUE);
RemoveWindow(gTasks[taskId].tWindowId);
HideMapNamePopUpWindow();
LoadMessageBoxAndBorderGfx();
windowId = AddWindow(&sDebugMenuWindowTemplateExtra);
DrawStdWindowFrame(windowId, FALSE);
CopyWindowToVram(windowId, COPYWIN_FULL);
// Display initial flag
Debug_Display_FlagInfo(FLAG_TEMP_1, 0, windowId);
gTasks[taskId].func = DebugAction_FlagsVars_FlagsSelect;
gTasks[taskId].tSubWindowId = windowId;
gTasks[taskId].tInput = FLAG_TEMP_1;
gTasks[taskId].tDigit = 0;
}
static void DebugAction_FlagsVars_FlagsSelect(u8 taskId)
{
if (JOY_NEW(A_BUTTON))
{
PlaySE(SE_SELECT);
FlagToggle(gTasks[taskId].tInput);
}
else if (JOY_NEW(B_BUTTON))
{
PlaySE(SE_SELECT);
DebugAction_DestroyExtraWindow(taskId);
return;
}
Debug_HandleInput_Numeric(taskId, 1, FLAGS_COUNT - 1, DEBUG_NUMBER_DIGITS_FLAGS);
if (JOY_NEW(DPAD_ANY) || JOY_NEW(A_BUTTON))
{
Debug_Display_FlagInfo(gTasks[taskId].tInput, gTasks[taskId].tDigit, gTasks[taskId].tSubWindowId);
}
}
#define tVarValue data[5]
static void DebugAction_FlagsVars_Vars(u8 taskId)
{
u8 windowId;
ClearStdWindowAndFrame(gTasks[taskId].tWindowId, TRUE);
RemoveWindow(gTasks[taskId].tWindowId);
HideMapNamePopUpWindow();
LoadMessageBoxAndBorderGfx();
windowId = AddWindow(&sDebugMenuWindowTemplateExtra);
DrawStdWindowFrame(windowId, FALSE);
CopyWindowToVram(windowId, COPYWIN_FULL);
// Display initial var
ConvertIntToDecimalStringN(gStringVar1, VARS_START, STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_VARIABLES);
ConvertIntToHexStringN(gStringVar2, VARS_START, STR_CONV_MODE_LEFT_ALIGN, 4);
StringExpandPlaceholders(gStringVar1, sDebugText_FlagsVars_VariableHex);
ConvertIntToDecimalStringN(gStringVar3, 0, STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_VARIABLES);
StringCopyPadded(gStringVar3, gStringVar3, CHAR_SPACE, 15);
StringCopy(gStringVar2, gText_DigitIndicator[0]);
StringExpandPlaceholders(gStringVar4, sDebugText_FlagsVars_Variable);
AddTextPrinterParameterized(windowId, DEBUG_MENU_FONT, gStringVar4, 0, 0, 0, NULL);
gTasks[taskId].func = DebugAction_FlagsVars_Select;
gTasks[taskId].tSubWindowId = windowId;
gTasks[taskId].tInput = VARS_START;
gTasks[taskId].tDigit = 0;
gTasks[taskId].tVarValue = 0;
}
static void DebugAction_FlagsVars_Select(u8 taskId)
{
Debug_HandleInput_Numeric(taskId, VARS_START, VARS_END, DEBUG_NUMBER_DIGITS_VARIABLES);
if (JOY_NEW(DPAD_ANY))
{
PlaySE(SE_SELECT);
ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].tInput, STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_VARIABLES);
ConvertIntToHexStringN(gStringVar2, gTasks[taskId].tInput, STR_CONV_MODE_LEFT_ALIGN, 4);
StringExpandPlaceholders(gStringVar1, sDebugText_FlagsVars_VariableHex);
if (VarGetIfExist(gTasks[taskId].tInput) == 0xFFFF)
gTasks[taskId].tVarValue = 0;
else
gTasks[taskId].tVarValue = VarGet(gTasks[taskId].tInput);
ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].tVarValue, STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_VARIABLES);
StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].tDigit]);
//Combine str's to full window string
StringExpandPlaceholders(gStringVar4, sDebugText_FlagsVars_Variable);
AddTextPrinterParameterized(gTasks[taskId].tSubWindowId, DEBUG_MENU_FONT, gStringVar4, 0, 0, 0, NULL);
}
if (JOY_NEW(A_BUTTON))
{
gTasks[taskId].tDigit = 0;
PlaySE(SE_SELECT);
ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].tInput, STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_VARIABLES);
ConvertIntToHexStringN(gStringVar2, gTasks[taskId].tInput, STR_CONV_MODE_LEFT_ALIGN, 4);
StringExpandPlaceholders(gStringVar1, sDebugText_FlagsVars_VariableHex);
if (VarGetIfExist(gTasks[taskId].tInput) == 0xFFFF)
gTasks[taskId].tVarValue = 0;
else
gTasks[taskId].tVarValue = VarGet(gTasks[taskId].tInput);
ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].tVarValue, STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_VARIABLES);
StringCopyPadded(gStringVar3, gStringVar3, CHAR_SPACE, 15);
StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].tDigit]);
StringExpandPlaceholders(gStringVar4, sDebugText_FlagsVars_VariableValueSet);
AddTextPrinterParameterized(gTasks[taskId].tSubWindowId, DEBUG_MENU_FONT, gStringVar4, 0, 0, 0, NULL);
gTasks[taskId].data[6] = gTasks[taskId].data[5]; //New value selector
gTasks[taskId].func = DebugAction_FlagsVars_SetValue;
}
else if (JOY_NEW(B_BUTTON))
{
PlaySE(SE_SELECT);
DebugAction_DestroyExtraWindow(taskId);
return;
}
}
static void DebugAction_FlagsVars_SetValue(u8 taskId)
{
if (JOY_NEW(DPAD_UP))
{
if (gTasks[taskId].data[6] + sPowersOfTen[gTasks[taskId].tDigit] <= 32000)
gTasks[taskId].data[6] += sPowersOfTen[gTasks[taskId].tDigit];
else
gTasks[taskId].data[6] = 32000 - 1;
if (gTasks[taskId].data[6] >= 32000)
gTasks[taskId].data[6] = 32000 - 1;
}
if (JOY_NEW(DPAD_DOWN))
{
gTasks[taskId].data[6] -= sPowersOfTen[gTasks[taskId].tDigit];
if (gTasks[taskId].data[6] < 0)
gTasks[taskId].data[6] = 0;
}
if (JOY_NEW(DPAD_LEFT))
{
gTasks[taskId].tDigit -= 1;
if (gTasks[taskId].tDigit < 0)
gTasks[taskId].tDigit = 0;
}
if (JOY_NEW(DPAD_RIGHT))
{
gTasks[taskId].tDigit += 1;
if (gTasks[taskId].tDigit > 4)
gTasks[taskId].tDigit = 4;
}
if (JOY_NEW(A_BUTTON))
{
PlaySE(SE_SELECT);
VarSet(gTasks[taskId].tInput, gTasks[taskId].data[6]);
}
else if (JOY_NEW(B_BUTTON))
{
PlaySE(SE_SELECT);
DebugAction_DestroyExtraWindow(taskId);
return;
}
if (JOY_NEW(DPAD_ANY) || JOY_NEW(A_BUTTON))
{
PlaySE(SE_SELECT);
ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].tInput, STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_VARIABLES);
ConvertIntToHexStringN(gStringVar2, gTasks[taskId].tInput, STR_CONV_MODE_LEFT_ALIGN, 4);
StringExpandPlaceholders(gStringVar1, sDebugText_FlagsVars_VariableHex);
StringCopyPadded(gStringVar1, gStringVar1, CHAR_SPACE, 15);
ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].data[6], STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_VARIABLES);
StringCopyPadded(gStringVar3, gStringVar3, CHAR_SPACE, 15);
StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].tDigit]);
StringExpandPlaceholders(gStringVar4, sDebugText_FlagsVars_VariableValueSet);
AddTextPrinterParameterized(gTasks[taskId].tSubWindowId, DEBUG_MENU_FONT, gStringVar4, 0, 0, 0, NULL);
}
}
#undef tVarValue
static void DebugAction_FlagsVars_PokedexFlags_All(u8 taskId)
{
u16 i;
for (i = 0; i < NATIONAL_DEX_COUNT; i++)
{
GetSetPokedexFlag(i + 1, FLAG_SET_CAUGHT);
GetSetPokedexFlag(i + 1, FLAG_SET_SEEN);
}
Debug_DestroyMenu_Full(taskId);
ScriptContext_Enable();
}
static void DebugAction_FlagsVars_PokedexFlags_Reset(u8 taskId)
{
int boxId, boxPosition, partyId;
u16 species;
// Reset Pokedex to emtpy
memset(&gSaveBlock1Ptr->dexCaught, 0, sizeof(gSaveBlock1Ptr->dexCaught));
memset(&gSaveBlock1Ptr->dexSeen, 0, sizeof(gSaveBlock1Ptr->dexSeen));
// Add party Pokemon to Pokedex
for (partyId = 0; partyId < PARTY_SIZE; partyId++)
{
if (GetMonData(&gPlayerParty[partyId], MON_DATA_SANITY_HAS_SPECIES))
{
species = GetMonData(&gPlayerParty[partyId], MON_DATA_SPECIES);
GetSetPokedexFlag(SpeciesToNationalPokedexNum(species), FLAG_SET_CAUGHT);
GetSetPokedexFlag(SpeciesToNationalPokedexNum(species), FLAG_SET_SEEN);
}
}
// Add box Pokemon to Pokedex
for (boxId = 0; boxId < TOTAL_BOXES_COUNT; boxId++)
{
for (boxPosition = 0; boxPosition < IN_BOX_COUNT; boxPosition++)
{
if (GetBoxMonData(&gPokemonStoragePtr->boxes[boxId][boxPosition], MON_DATA_SANITY_HAS_SPECIES))
{
species = GetBoxMonData(&gPokemonStoragePtr->boxes[boxId][boxPosition], MON_DATA_SPECIES);
GetSetPokedexFlag(SpeciesToNationalPokedexNum(species), FLAG_SET_CAUGHT);
GetSetPokedexFlag(SpeciesToNationalPokedexNum(species), FLAG_SET_SEEN);
}
}
}
Debug_DestroyMenu_Full(taskId);
ScriptContext_Enable();
}
static void DebugAction_FlagsVars_SwitchDex(u8 taskId)
{
if (FlagGet(FLAG_SYS_POKEDEX_GET))
PlaySE(SE_PC_OFF);
else
PlaySE(SE_PC_LOGIN);
FlagToggle(FLAG_SYS_POKEDEX_GET);
}
static void DebugAction_FlagsVars_SwitchNatDex(u8 taskId)
{
if (IsNationalPokedexEnabled())
{
DisableNationalPokedex();
PlaySE(SE_PC_OFF);
}
else
{
EnableNationalPokedex();
PlaySE(SE_PC_LOGIN);
}
}
static void DebugAction_FlagsVars_SwitchPokeNav(u8 taskId)
{
if (FlagGet(FLAG_SYS_POKENAV_GET))
PlaySE(SE_PC_OFF);
else
PlaySE(SE_PC_LOGIN);
FlagToggle(FLAG_SYS_POKENAV_GET);
}
static void DebugAction_FlagsVars_SwitchMatchCall(u8 taskId)
{
if (FlagGet(FLAG_ADDED_MATCH_CALL_TO_POKENAV))
{
PlaySE(SE_PC_OFF);
FlagClear(FLAG_ADDED_MATCH_CALL_TO_POKENAV);
FlagClear(FLAG_HAS_MATCH_CALL);
}
else
{
PlaySE(SE_PC_LOGIN);
FlagSet(FLAG_ADDED_MATCH_CALL_TO_POKENAV);
FlagSet(FLAG_HAS_MATCH_CALL);
}
}
static void DebugAction_FlagsVars_RunningShoes(u8 taskId)
{
if (FlagGet(FLAG_SYS_B_DASH))
PlaySE(SE_PC_OFF);
else
PlaySE(SE_PC_LOGIN);
FlagToggle(FLAG_SYS_B_DASH);
}
static void DebugAction_FlagsVars_ToggleFlyFlags(u8 taskId)
{
if (FlagGet(sLocationFlags[ARRAY_COUNT(sLocationFlags) - 1]))
{
PlaySE(SE_PC_OFF);
for (u32 i = 0; i < ARRAY_COUNT(sLocationFlags); i++)
FlagClear(sLocationFlags[i]);
}
else
{
PlaySE(SE_PC_LOGIN);
for (u32 i = 0; i < ARRAY_COUNT(sLocationFlags); i++)
FlagSet(sLocationFlags[i]);
}
}
static void DebugAction_FlagsVars_ToggleBadgeFlags(u8 taskId)
{
if (FlagGet(gBadgeFlags[ARRAY_COUNT(gBadgeFlags) - 1]))
{
PlaySE(SE_PC_OFF);
for (u32 i = 0; i < ARRAY_COUNT(gBadgeFlags); i++)
FlagClear(gBadgeFlags[i]);
}
else
{
PlaySE(SE_PC_LOGIN);
for (u32 i = 0; i < ARRAY_COUNT(gBadgeFlags); i++)
FlagSet(gBadgeFlags[i]);
}
}
static void DebugAction_FlagsVars_ToggleGameClear(u8 taskId)
{
// Sound effect
if (FlagGet(FLAG_SYS_GAME_CLEAR))
PlaySE(SE_PC_OFF);
else
PlaySE(SE_PC_LOGIN);
FlagToggle(FLAG_SYS_GAME_CLEAR);
}
static void DebugAction_FlagsVars_ToggleFrontierPass(u8 taskId)
{
// Sound effect
if (FlagGet(FLAG_SYS_FRONTIER_PASS))
PlaySE(SE_PC_OFF);
else
PlaySE(SE_PC_LOGIN);
FlagToggle(FLAG_SYS_FRONTIER_PASS);
}
static void DebugAction_FlagsVars_CollisionOnOff(u8 taskId)
{
#if OW_FLAG_NO_COLLISION == 0
Debug_DestroyMenu_Full_Script(taskId, Debug_FlagsNotSetOverworldConfigMessage);
#else
if (FlagGet(OW_FLAG_NO_COLLISION))
PlaySE(SE_PC_OFF);
else
PlaySE(SE_PC_LOGIN);
FlagToggle(OW_FLAG_NO_COLLISION);
#endif
}
static void DebugAction_FlagsVars_EncounterOnOff(u8 taskId)
{
#if OW_FLAG_NO_ENCOUNTER == 0
Debug_DestroyMenu_Full_Script(taskId, Debug_FlagsNotSetOverworldConfigMessage);
#else
if (FlagGet(OW_FLAG_NO_ENCOUNTER))
PlaySE(SE_PC_OFF);
else
PlaySE(SE_PC_LOGIN);
FlagToggle(OW_FLAG_NO_ENCOUNTER);
#endif
}
static void DebugAction_FlagsVars_TrainerSeeOnOff(u8 taskId)
{
#if OW_FLAG_NO_TRAINER_SEE == 0
Debug_DestroyMenu_Full_Script(taskId, Debug_FlagsNotSetOverworldConfigMessage);
#else
if (FlagGet(OW_FLAG_NO_TRAINER_SEE))
PlaySE(SE_PC_OFF);
else
PlaySE(SE_PC_LOGIN);
FlagToggle(OW_FLAG_NO_TRAINER_SEE);
#endif
}
static void DebugAction_FlagsVars_BagUseOnOff(u8 taskId)
{
#if B_FLAG_NO_BAG_USE == 0
Debug_DestroyMenu_Full_Script(taskId, Debug_FlagsNotSetBattleConfigMessage);
#else
if (FlagGet(B_FLAG_NO_BAG_USE))
PlaySE(SE_PC_OFF);
else
PlaySE(SE_PC_LOGIN);
FlagToggle(B_FLAG_NO_BAG_USE);
#endif
}
static void DebugAction_FlagsVars_CatchingOnOff(u8 taskId)
{
#if B_FLAG_NO_CATCHING == 0
Debug_DestroyMenu_Full_Script(taskId, Debug_FlagsNotSetBattleConfigMessage);
#else
if (FlagGet(B_FLAG_NO_CATCHING))
PlaySE(SE_PC_OFF);
else
PlaySE(SE_PC_LOGIN);
FlagToggle(B_FLAG_NO_CATCHING);
#endif
}
// *******************************
// Actions Give
#define ITEM_TAG 0xFDF3
#define tItemId data[5]
#define tSpriteId data[6]
static void Debug_Display_ItemInfo(u32 itemId, u32 digit, u8 windowId)
{
StringCopy(gStringVar2, gText_DigitIndicator[digit]);
u8* end = CopyItemName(itemId, gStringVar1);
WrapFontIdToFit(gStringVar1, end, DEBUG_MENU_FONT, WindowWidthPx(windowId));
StringCopyPadded(gStringVar1, gStringVar1, CHAR_SPACE, 15);
ConvertIntToDecimalStringN(gStringVar3, itemId, STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_ITEMS);
StringExpandPlaceholders(gStringVar4, COMPOUND_STRING("Item ID: {STR_VAR_3}\n{STR_VAR_1}{CLEAR_TO 90}\n\n{STR_VAR_2}"));
AddTextPrinterParameterized(windowId, DEBUG_MENU_FONT, gStringVar4, 0, 0, 0, NULL);
}
static void DebugAction_Give_Item(u8 taskId)
{
u8 windowId;
ClearStdWindowAndFrame(gTasks[taskId].tWindowId, TRUE);
RemoveWindow(gTasks[taskId].tWindowId);
HideMapNamePopUpWindow();
LoadMessageBoxAndBorderGfx();
windowId = AddWindow(&sDebugMenuWindowTemplateExtra);
DrawStdWindowFrame(windowId, FALSE);
CopyWindowToVram(windowId, COPYWIN_FULL);
// Display initial item
Debug_Display_ItemInfo(1, 0, windowId);
gTasks[taskId].func = DebugAction_Give_Item_SelectId;
gTasks[taskId].tSubWindowId = windowId;
gTasks[taskId].tInput = 1;
gTasks[taskId].tDigit = 0;
gTasks[taskId].tSpriteId = AddItemIconSprite(ITEM_TAG, ITEM_TAG, gTasks[taskId].tInput);
gSprites[gTasks[taskId].tSpriteId].x2 = DEBUG_NUMBER_ICON_X+10;
gSprites[gTasks[taskId].tSpriteId].y2 = DEBUG_NUMBER_ICON_Y+10;
gSprites[gTasks[taskId].tSpriteId].oam.priority = 0;
}
static void DestroyItemIcon(u8 taskId)
{
FreeSpriteTilesByTag(ITEM_TAG);
FreeSpritePaletteByTag(ITEM_TAG);
FreeSpriteOamMatrix(&gSprites[gTasks[taskId].tSpriteId]);
DestroySprite(&gSprites[gTasks[taskId].tSpriteId]);
}
static void Debug_Display_ItemQuantity(u32 quantity, u32 digit, u8 windowId)
{
StringCopy(gStringVar2, gText_DigitIndicator[digit]);
ConvertIntToDecimalStringN(gStringVar1, quantity, STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_ITEM_QUANTITY);
StringCopyPadded(gStringVar1, gStringVar1, CHAR_SPACE, 15);
StringExpandPlaceholders(gStringVar4, COMPOUND_STRING("Quantity:{CLEAR_TO 90}\n{STR_VAR_1}{CLEAR_TO 90}\n\n{STR_VAR_2}"));
AddTextPrinterParameterized(windowId, DEBUG_MENU_FONT, gStringVar4, 0, 0, 0, NULL);
}
static void DebugAction_Give_Item_SelectId(u8 taskId)
{
if (JOY_NEW(DPAD_ANY))
{
PlaySE(SE_SELECT);
Debug_HandleInput_Numeric(taskId, 1, ITEMS_COUNT - 1, DEBUG_NUMBER_DIGITS_ITEMS);
Debug_Display_ItemInfo(gTasks[taskId].tInput, gTasks[taskId].tDigit, gTasks[taskId].tSubWindowId);
DestroyItemIcon(taskId);
gTasks[taskId].tSpriteId = AddItemIconSprite(ITEM_TAG, ITEM_TAG, gTasks[taskId].tInput);
gSprites[gTasks[taskId].tSpriteId].x2 = DEBUG_NUMBER_ICON_X+10;
gSprites[gTasks[taskId].tSpriteId].y2 = DEBUG_NUMBER_ICON_Y+10;
gSprites[gTasks[taskId].tSpriteId].oam.priority = 0;
}
if (JOY_NEW(A_BUTTON))
{
gTasks[taskId].tItemId = gTasks[taskId].tInput;
gTasks[taskId].tInput = 1;
gTasks[taskId].tDigit = 0;
Debug_Display_ItemQuantity(gTasks[taskId].tInput, gTasks[taskId].tDigit, gTasks[taskId].tSubWindowId);
gTasks[taskId].func = DebugAction_Give_Item_SelectQuantity;
}
else if (JOY_NEW(B_BUTTON))
{
DestroyItemIcon(taskId);
PlaySE(SE_SELECT);
DebugAction_DestroyExtraWindow(taskId);
}
}
static void DebugAction_Give_Item_SelectQuantity(u8 taskId)
{
u32 itemId = gTasks[taskId].tItemId;
if (JOY_NEW(DPAD_ANY))
{
PlaySE(SE_SELECT);
Debug_HandleInput_Numeric(taskId, 1, MAX_BAG_ITEM_CAPACITY, MAX_ITEM_DIGITS);
Debug_Display_ItemQuantity(gTasks[taskId].tInput, gTasks[taskId].tDigit, gTasks[taskId].tSubWindowId);
}
if (JOY_NEW(A_BUTTON))
{
DestroyItemIcon(taskId);
PlaySE(MUS_LEVEL_UP);
AddBagItem(itemId, gTasks[taskId].tInput);
DebugAction_DestroyExtraWindow(taskId);
}
else if (JOY_NEW(B_BUTTON))
{
DestroyItemIcon(taskId);
PlaySE(SE_SELECT);
DebugAction_DestroyExtraWindow(taskId);
}
}
#undef tItemId
#undef tSpriteId
//Pokemon
static void ResetMonDataStruct(struct DebugMonData *sDebugMonData)
{
sDebugMonData->species = 1;
sDebugMonData->level = MIN_LEVEL;
sDebugMonData->isShiny = FALSE;
sDebugMonData->nature = 0;
sDebugMonData->abilityNum = 0;
sDebugMonData->teraType = TYPE_NONE;
sDebugMonData->dynamaxLevel = 0;
sDebugMonData->gmaxFactor = FALSE;
for (u32 i = 0; i < NUM_STATS; i++)
{
sDebugMonData->monIVs[i] = 0;
sDebugMonData->monEVs[i] = 0;
}
}
#define tIsComplex data[5]
#define tSpriteId data[6]
#define tIterator data[7]
static void Debug_Display_SpeciesInfo(u32 species, u32 digit, u8 windowId)
{
StringCopy(gStringVar2, gText_DigitIndicator[digit]);
u8 *end = StringCopy(gStringVar1, GetSpeciesName(species));
WrapFontIdToFit(gStringVar1, end, DEBUG_MENU_FONT, WindowWidthPx(windowId));
StringCopyPadded(gStringVar1, gStringVar1, CHAR_SPACE, 15);
ConvertIntToDecimalStringN(gStringVar3, species, STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_ITEMS);
StringExpandPlaceholders(gStringVar4, COMPOUND_STRING("Species: {STR_VAR_3}\n{STR_VAR_1}{CLEAR_TO 90}\n\n{STR_VAR_2}{CLEAR_TO 90}"));
AddTextPrinterParameterized(windowId, DEBUG_MENU_FONT, gStringVar4, 0, 0, 0, NULL);
}
static void DebugAction_Give_PokemonSimple(u8 taskId)
{
u8 windowId;
//Mon data struct
sDebugMonData = AllocZeroed(sizeof(struct DebugMonData));
ResetMonDataStruct(sDebugMonData);
//Window initialization
ClearStdWindowAndFrame(gTasks[taskId].tWindowId, TRUE);
RemoveWindow(gTasks[taskId].tWindowId);
HideMapNamePopUpWindow();
LoadMessageBoxAndBorderGfx();
windowId = AddWindow(&sDebugMenuWindowTemplateExtra);
DrawStdWindowFrame(windowId, FALSE);
CopyWindowToVram(windowId, COPYWIN_FULL);
// Display initial Pokémon
Debug_Display_SpeciesInfo(sDebugMonData->species, 0, windowId);
//Set task data
gTasks[taskId].func = DebugAction_Give_Pokemon_SelectId;
gTasks[taskId].tSubWindowId = windowId;
gTasks[taskId].tInput = sDebugMonData->species;
gTasks[taskId].tDigit = 0;
gTasks[taskId].tIsComplex = FALSE;
FreeMonIconPalettes();
LoadMonIconPalette(gTasks[taskId].tInput);
gTasks[taskId].tSpriteId = CreateMonIcon(gTasks[taskId].tInput, SpriteCB_MonIcon, DEBUG_NUMBER_ICON_X, DEBUG_NUMBER_ICON_Y, 4, 0);
gSprites[gTasks[taskId].tSpriteId].oam.priority = 0;
}
static void DebugAction_Give_PokemonComplex(u8 taskId)
{
u8 windowId;
//Mon data struct
sDebugMonData = AllocZeroed(sizeof(struct DebugMonData));
ResetMonDataStruct(sDebugMonData);
//Window initialization
ClearStdWindowAndFrame(gTasks[taskId].tWindowId, TRUE);
RemoveWindow(gTasks[taskId].tWindowId);
HideMapNamePopUpWindow();
LoadMessageBoxAndBorderGfx();
windowId = AddWindow(&sDebugMenuWindowTemplateExtra);
DrawStdWindowFrame(windowId, FALSE);
CopyWindowToVram(windowId, COPYWIN_FULL);
// Display initial Pokémon
Debug_Display_SpeciesInfo(sDebugMonData->species, 0, windowId);
gTasks[taskId].func = DebugAction_Give_Pokemon_SelectId;
gTasks[taskId].tSubWindowId = windowId;
gTasks[taskId].tInput = 1;
gTasks[taskId].tDigit = 0;
gTasks[taskId].tIsComplex = TRUE;
FreeMonIconPalettes();
LoadMonIconPalette(gTasks[taskId].tInput);
gTasks[taskId].tSpriteId = CreateMonIcon(gTasks[taskId].tInput, SpriteCB_MonIcon, DEBUG_NUMBER_ICON_X, DEBUG_NUMBER_ICON_Y, 4, 0);
gSprites[gTasks[taskId].tSpriteId].oam.priority = 0;
gTasks[taskId].tIterator = 0;
}
static void Debug_Display_Level(u32 level, u32 digit, u8 windowId)
{
StringCopy(gStringVar2, gText_DigitIndicator[digit]);
ConvertIntToDecimalStringN(gStringVar1, level, STR_CONV_MODE_LEADING_ZEROS, 3);
StringCopyPadded(gStringVar1, gStringVar1, CHAR_SPACE, 15);
StringExpandPlaceholders(gStringVar4, COMPOUND_STRING("Level:{CLEAR_TO 90}\n{STR_VAR_1}{CLEAR_TO 90}\n{CLEAR_TO 90}\n{STR_VAR_2}{CLEAR_TO 90}"));
AddTextPrinterParameterized(windowId, DEBUG_MENU_FONT, gStringVar4, 0, 0, 0, NULL);
}
static void DebugAction_Give_Pokemon_SelectId(u8 taskId)
{
if (JOY_NEW(DPAD_ANY))
{
PlaySE(SE_SELECT);
Debug_HandleInput_Numeric(taskId, 1, NUM_SPECIES - 1, DEBUG_NUMBER_DIGITS_ITEMS);
Debug_Display_SpeciesInfo(gTasks[taskId].tInput, gTasks[taskId].tDigit, gTasks[taskId].tSubWindowId);
FreeAndDestroyMonIconSprite(&gSprites[gTasks[taskId].tSpriteId]);
FreeMonIconPalettes();
LoadMonIconPalette(gTasks[taskId].tInput);
gTasks[taskId].tSpriteId = CreateMonIcon(gTasks[taskId].tInput, SpriteCB_MonIcon, DEBUG_NUMBER_ICON_X, DEBUG_NUMBER_ICON_Y, 4, 0);
gSprites[gTasks[taskId].tSpriteId].oam.priority = 0;
}
if (JOY_NEW(A_BUTTON))
{
sDebugMonData->species = gTasks[taskId].tInput;
gTasks[taskId].tInput = 1;
gTasks[taskId].tDigit = 0;
Debug_Display_Level(gTasks[taskId].tInput, gTasks[taskId].tDigit, gTasks[taskId].tSubWindowId);
gTasks[taskId].func = DebugAction_Give_Pokemon_SelectLevel;
}
else if (JOY_NEW(B_BUTTON))
{
PlaySE(SE_SELECT);
Free(sDebugMonData);
FreeMonIconPalettes();
FreeAndDestroyMonIconSprite(&gSprites[gTasks[taskId].tSpriteId]);
DebugAction_DestroyExtraWindow(taskId);
}
}
static void Debug_Display_TrueFalse(bool32 value, u8 windowId, const u8 *titleStr)
{
static const u8 *txtStr;
txtStr = value ? sDebugText_True : sDebugText_False;
StringCopyPadded(gStringVar2, txtStr, CHAR_SPACE, 15);
ConvertIntToDecimalStringN(gStringVar3, value, STR_CONV_MODE_LEADING_ZEROS, 0);
StringCopyPadded(gStringVar3, gStringVar3, CHAR_SPACE, 15);
StringExpandPlaceholders(gStringVar4, titleStr);
AddTextPrinterParameterized(windowId, DEBUG_MENU_FONT, gStringVar4, 0, 0, 0, NULL);
}
static void DebugAction_Give_Pokemon_SelectLevel(u8 taskId)
{
if (JOY_NEW(DPAD_ANY))
{
PlaySE(SE_SELECT);
Debug_HandleInput_Numeric(taskId, 1, MAX_LEVEL, 3);
Debug_Display_Level(gTasks[taskId].tInput, gTasks[taskId].tDigit, gTasks[taskId].tSubWindowId);
}
if (JOY_NEW(A_BUTTON))
{
FreeMonIconPalettes();
FreeAndDestroyMonIconSprite(&gSprites[gTasks[taskId].tSpriteId]);
if (gTasks[taskId].tIsComplex == FALSE)
{
PlaySE(MUS_LEVEL_UP);
ScriptGiveMon(sDebugMonData->species, gTasks[taskId].tInput, ITEM_NONE);
// Set flag for user convenience
FlagSet(FLAG_SYS_POKEMON_GET);
Free(sDebugMonData);
DebugAction_DestroyExtraWindow(taskId);
}
else
{
sDebugMonData->level = gTasks[taskId].tInput;
gTasks[taskId].tInput = 0;
gTasks[taskId].tDigit = 0;
Debug_Display_TrueFalse(gTasks[taskId].tInput, gTasks[taskId].tSubWindowId, sDebugText_PokemonShiny);
gTasks[taskId].func = DebugAction_Give_Pokemon_SelectShiny;
}
}
else if (JOY_NEW(B_BUTTON))
{
PlaySE(SE_SELECT);
Free(sDebugMonData);
FreeMonIconPalettes();
FreeAndDestroyMonIconSprite(&gSprites[gTasks[taskId].tSpriteId]);
DebugAction_DestroyExtraWindow(taskId);
}
}
static void Debug_Display_Nature(u32 natureId, u32 digit, u8 windowId)
{
StringCopy(gStringVar2, gText_DigitIndicator[digit]);
ConvertIntToDecimalStringN(gStringVar3, natureId, STR_CONV_MODE_LEADING_ZEROS, 2);
StringCopyPadded(gStringVar3, gStringVar3, CHAR_SPACE, 15);
StringCopy(gStringVar1, gNaturesInfo[natureId].name);
StringExpandPlaceholders(gStringVar4, COMPOUND_STRING("Nature ID: {STR_VAR_3}{CLEAR_TO 90}\n{STR_VAR_1}{CLEAR_TO 90}\n{CLEAR_TO 90}\n{STR_VAR_2}{CLEAR_TO 90}"));
AddTextPrinterParameterized(windowId, DEBUG_MENU_FONT, gStringVar4, 0, 0, 0, NULL);
}
static void DebugAction_Give_Pokemon_SelectShiny(u8 taskId)
{
if (JOY_NEW(DPAD_ANY))
{
PlaySE(SE_SELECT);
gTasks[taskId].tInput ^= JOY_NEW(DPAD_UP | DPAD_DOWN) > 0;
Debug_Display_TrueFalse(gTasks[taskId].tInput, gTasks[taskId].tSubWindowId, sDebugText_PokemonShiny);
}
if (JOY_NEW(A_BUTTON))
{
sDebugMonData->isShiny = gTasks[taskId].tInput;
gTasks[taskId].tInput = 0;
gTasks[taskId].tDigit = 0;
Debug_Display_Nature(gTasks[taskId].tInput, gTasks[taskId].tDigit, gTasks[taskId].tSubWindowId);
gTasks[taskId].func = DebugAction_Give_Pokemon_SelectNature;
}
else if (JOY_NEW(B_BUTTON))
{
PlaySE(SE_SELECT);
Free(sDebugMonData);
DebugAction_DestroyExtraWindow(taskId);
}
}
static void Debug_Display_Ability(u32 abilityId, u32 digit, u8 windowId)//(u32 natureId, u32 digit, u8 windowId)
{
StringCopy(gStringVar2, gText_DigitIndicator[digit]);
ConvertIntToDecimalStringN(gStringVar3, abilityId, STR_CONV_MODE_LEADING_ZEROS, 2);
StringCopyPadded(gStringVar3, gStringVar3, CHAR_SPACE, 15);
u8 *end = StringCopy(gStringVar1, gAbilitiesInfo[abilityId].name);
WrapFontIdToFit(gStringVar1, end, DEBUG_MENU_FONT, WindowWidthPx(windowId));
StringExpandPlaceholders(gStringVar4, COMPOUND_STRING("Ability Num: {STR_VAR_3}{CLEAR_TO 90}\n{STR_VAR_1}{CLEAR_TO 90}\n{CLEAR_TO 90}\n{STR_VAR_2}{CLEAR_TO 90}"));
AddTextPrinterParameterized(windowId, DEBUG_MENU_FONT, gStringVar4, 0, 0, 0, NULL);
}
static void DebugAction_Give_Pokemon_SelectNature(u8 taskId)
{
if (JOY_NEW(DPAD_ANY))
{
PlaySE(SE_SELECT);
if (JOY_NEW(DPAD_UP))
{
gTasks[taskId].tInput += sPowersOfTen[gTasks[taskId].tDigit];
if (gTasks[taskId].tInput > NUM_NATURES - 1)
gTasks[taskId].tInput = NUM_NATURES - 1;
}
if (JOY_NEW(DPAD_DOWN))
{
gTasks[taskId].tInput -= sPowersOfTen[gTasks[taskId].tDigit];
if (gTasks[taskId].tInput < 0)
gTasks[taskId].tInput = 0;
}
Debug_Display_Nature(gTasks[taskId].tInput, gTasks[taskId].tDigit, gTasks[taskId].tSubWindowId);
}
if (JOY_NEW(A_BUTTON))
{
sDebugMonData->nature = gTasks[taskId].tInput;
gTasks[taskId].tInput = 0;
gTasks[taskId].tDigit = 0;
u32 abilityId = GetAbilityBySpecies(sDebugMonData->species, 0);
Debug_Display_Ability(abilityId, gTasks[taskId].tDigit, gTasks[taskId].tSubWindowId);
gTasks[taskId].func = DebugAction_Give_Pokemon_SelectAbility;
}
else if (JOY_NEW(B_BUTTON))
{
PlaySE(SE_SELECT);
Free(sDebugMonData);
DebugAction_DestroyExtraWindow(taskId);
}
}
static void Debug_Display_TeraType(u32 typeId, u32 digit, u8 windowId)
{
StringCopy(gStringVar2, gText_DigitIndicator[digit]);
ConvertIntToDecimalStringN(gStringVar3, typeId, STR_CONV_MODE_LEADING_ZEROS, 2);
StringCopyPadded(gStringVar3, gStringVar3, CHAR_SPACE, 15);
StringCopy(gStringVar1, gTypesInfo[typeId].name);
StringExpandPlaceholders(gStringVar4, COMPOUND_STRING("Tera Type: {STR_VAR_3}{CLEAR_TO 90}\n{STR_VAR_1}{CLEAR_TO 90}\n{CLEAR_TO 90}\n{STR_VAR_2}{CLEAR_TO 90}"));
AddTextPrinterParameterized(windowId, DEBUG_MENU_FONT, gStringVar4, 0, 0, 0, NULL);
}
static void DebugAction_Give_Pokemon_SelectAbility(u8 taskId)
{
u8 abilityCount = NUM_ABILITY_SLOTS - 1; //-1 for proper iteration
u8 i = 0;
if (JOY_NEW(DPAD_ANY))
{
PlaySE(SE_SELECT);
if (JOY_NEW(DPAD_UP))
{
gTasks[taskId].tInput += sPowersOfTen[gTasks[taskId].tDigit];
if (gTasks[taskId].tInput > abilityCount)
gTasks[taskId].tInput = abilityCount;
}
if (JOY_NEW(DPAD_DOWN))
{
gTasks[taskId].tInput -= sPowersOfTen[gTasks[taskId].tDigit];
if (gTasks[taskId].tInput < 0)
gTasks[taskId].tInput = 0;
}
while (GetAbilityBySpecies(sDebugMonData->species, gTasks[taskId].tInput - i) == ABILITY_NONE && gTasks[taskId].tInput - i < NUM_ABILITY_SLOTS)
{
i++;
}
u32 abilityId = GetAbilityBySpecies(sDebugMonData->species, gTasks[taskId].tInput - i);
Debug_Display_Ability(abilityId, gTasks[taskId].tDigit, gTasks[taskId].tSubWindowId);
}
if (JOY_NEW(A_BUTTON))
{
sDebugMonData->abilityNum = gTasks[taskId].tInput - i;
gTasks[taskId].tInput = 0;
gTasks[taskId].tDigit = 0;
Debug_Display_TeraType(gTasks[taskId].tInput, gTasks[taskId].tDigit, gTasks[taskId].tSubWindowId);
gTasks[taskId].func = DebugAction_Give_Pokemon_SelectTeraType;
}
else if (JOY_NEW(B_BUTTON))
{
PlaySE(SE_SELECT);
Free(sDebugMonData);
DebugAction_DestroyExtraWindow(taskId);
}
}
static void Debug_Display_DynamaxLevel(u32 level, u32 digit, u8 windowId)
{
StringCopy(gStringVar2, gText_DigitIndicator[digit]);
ConvertIntToDecimalStringN(gStringVar1, level, STR_CONV_MODE_LEADING_ZEROS, 2);
StringCopyPadded(gStringVar1, gStringVar1, CHAR_SPACE, 15);
StringExpandPlaceholders(gStringVar4, COMPOUND_STRING("Dmax Lvl:{CLEAR_TO 90}\n{STR_VAR_1}{CLEAR_TO 90}\n{CLEAR_TO 90}\n{STR_VAR_2}{CLEAR_TO 90}"));
AddTextPrinterParameterized(windowId, DEBUG_MENU_FONT, gStringVar4, 0, 0, 0, NULL);
}
static void DebugAction_Give_Pokemon_SelectTeraType(u8 taskId)
{
if (JOY_NEW(DPAD_ANY))
{
PlaySE(SE_SELECT);
if (JOY_NEW(DPAD_UP))
{
gTasks[taskId].tInput += sPowersOfTen[gTasks[taskId].tDigit];
if (gTasks[taskId].tInput > NUMBER_OF_MON_TYPES - 1)
gTasks[taskId].tInput = NUMBER_OF_MON_TYPES - 1;
}
if (JOY_NEW(DPAD_DOWN))
{
gTasks[taskId].tInput -= sPowersOfTen[gTasks[taskId].tDigit];
if (gTasks[taskId].tInput < 0)
gTasks[taskId].tInput = 0;
}
Debug_Display_TeraType(gTasks[taskId].tInput, gTasks[taskId].tDigit, gTasks[taskId].tSubWindowId);
}
if (JOY_NEW(A_BUTTON))
{
sDebugMonData->teraType = gTasks[taskId].tInput;
gTasks[taskId].tInput = 0;
gTasks[taskId].tDigit = 0;
Debug_Display_DynamaxLevel(gTasks[taskId].tInput, gTasks[taskId].tDigit, gTasks[taskId].tSubWindowId);
gTasks[taskId].func = DebugAction_Give_Pokemon_SelectDynamaxLevel;
}
else if (JOY_NEW(B_BUTTON))
{
PlaySE(SE_SELECT);
Free(sDebugMonData);
DebugAction_DestroyExtraWindow(taskId);
}
}
static void Debug_Display_GigantamaxFactor(u32 input, u8 windowId)
{
Debug_Display_TrueFalse(input, windowId, COMPOUND_STRING("Gmax Factor:{CLEAR_TO 90}\n {STR_VAR_2}{CLEAR_TO 90}\n{CLEAR_TO 90}\n{CLEAR_TO 90}"));
}
static void DebugAction_Give_Pokemon_SelectDynamaxLevel(u8 taskId)
{
if (JOY_NEW(DPAD_ANY))
{
PlaySE(SE_SELECT);
Debug_HandleInput_Numeric(taskId, 0, MAX_DYNAMAX_LEVEL, 2);
Debug_Display_DynamaxLevel(gTasks[taskId].tInput, gTasks[taskId].tDigit, gTasks[taskId].tSubWindowId);
}
if (JOY_NEW(A_BUTTON))
{
sDebugMonData->dynamaxLevel = gTasks[taskId].tInput;
gTasks[taskId].tInput = 0;
gTasks[taskId].tDigit = 0;
Debug_Display_GigantamaxFactor(gTasks[taskId].tInput, gTasks[taskId].tSubWindowId);
gTasks[taskId].func = DebugAction_Give_Pokemon_SelectGigantamaxFactor;
}
else if (JOY_NEW(B_BUTTON))
{
PlaySE(SE_SELECT);
Free(sDebugMonData);
FreeMonIconPalettes();
FreeAndDestroyMonIconSprite(&gSprites[gTasks[taskId].tSpriteId]);
DebugAction_DestroyExtraWindow(taskId);
}
}
static void Debug_Display_StatInfo(const u8* text, u32 stat, u32 value, u32 digit, u8 windowId)
{
StringCopy(gStringVar1, gStatNamesTable[stat]);
StringCopy(gStringVar2, gText_DigitIndicator[digit]);
ConvertIntToDecimalStringN(gStringVar3, value, STR_CONV_MODE_LEADING_ZEROS, 2);
StringCopyPadded(gStringVar3, gStringVar3, CHAR_SPACE, 15);
StringExpandPlaceholders(gStringVar4, text);
AddTextPrinterParameterized(windowId, DEBUG_MENU_FONT, gStringVar4, 0, 0, 0, NULL);
}
static void DebugAction_Give_Pokemon_SelectGigantamaxFactor(u8 taskId)
{
if (JOY_NEW(DPAD_ANY))
{
PlaySE(SE_SELECT);
gTasks[taskId].tInput ^= JOY_NEW(DPAD_UP | DPAD_DOWN) > 0;
Debug_Display_GigantamaxFactor(gTasks[taskId].tInput, gTasks[taskId].tSubWindowId);
}
if (JOY_NEW(A_BUTTON))
{
sDebugMonData->gmaxFactor = gTasks[taskId].tInput;
gTasks[taskId].tInput = 0;
gTasks[taskId].tDigit = 0;
Debug_Display_StatInfo(sDebugText_IVs, gTasks[taskId].tIterator, gTasks[taskId].tInput, gTasks[taskId].tDigit, gTasks[taskId].tSubWindowId);
gTasks[taskId].func = DebugAction_Give_Pokemon_SelectIVs;
}
else if (JOY_NEW(B_BUTTON))
{
PlaySE(SE_SELECT);
Free(sDebugMonData);
DebugAction_DestroyExtraWindow(taskId);
}
}
static void DebugAction_Give_Pokemon_SelectIVs(u8 taskId)
{
if (JOY_NEW(DPAD_ANY))
{
PlaySE(SE_SELECT);
Debug_HandleInput_Numeric(taskId, 0, MAX_PER_STAT_IVS, 3);
Debug_Display_StatInfo(sDebugText_IVs, gTasks[taskId].tIterator, gTasks[taskId].tInput, gTasks[taskId].tDigit, gTasks[taskId].tSubWindowId);
}
//If A or B button
if (JOY_NEW(A_BUTTON))
{
// Set IVs for stat
sDebugMonData->monIVs[gTasks[taskId].tIterator] = gTasks[taskId].tInput;
//Check if all IVs set
if (gTasks[taskId].tIterator != NUM_STATS - 1)
{
gTasks[taskId].tIterator++;
gTasks[taskId].tInput = 0;
gTasks[taskId].tDigit = 0;
Debug_Display_StatInfo(sDebugText_IVs, gTasks[taskId].tIterator, gTasks[taskId].tInput, gTasks[taskId].tDigit, gTasks[taskId].tSubWindowId);
gTasks[taskId].func = DebugAction_Give_Pokemon_SelectIVs;
}
else
{
gTasks[taskId].tInput = 0;
gTasks[taskId].tDigit = 0;
gTasks[taskId].tIterator = 0;
Debug_Display_StatInfo(sDebugText_EVs, gTasks[taskId].tIterator, gTasks[taskId].tInput, gTasks[taskId].tDigit, gTasks[taskId].tSubWindowId);
gTasks[taskId].func = DebugAction_Give_Pokemon_SelectEVs;
}
}
else if (JOY_NEW(B_BUTTON))
{
PlaySE(SE_SELECT);
Free(sDebugMonData);
DebugAction_DestroyExtraWindow(taskId);
}
}
static u32 GetDebugPokemonTotalEV(void)
{
u32 totalEVs = 0;
for (u32 i = 0; i < NUM_STATS; i++)
totalEVs += sDebugMonData->monEVs[i];
return totalEVs;
}
static void Debug_Display_MoveInfo(u32 moveId, u32 iteration, u32 digit, u8 windowId)
{
// Doesn't expand placeholdes so a 4th dynamic value can be shown.
u8 *end = StringCopy(gStringVar1, GetMoveName(moveId));
WrapFontIdToFit(gStringVar1, end, DEBUG_MENU_FONT, WindowWidthPx(windowId));
StringCopyPadded(gStringVar1, gStringVar1, CHAR_SPACE, 15);
StringCopy(gStringVar4, COMPOUND_STRING("Move "));
ConvertIntToDecimalStringN(gStringVar3, iteration, STR_CONV_MODE_LEADING_ZEROS, 1);
StringAppend(gStringVar4, gStringVar3);
StringAppend(gStringVar4, COMPOUND_STRING(": "));
ConvertIntToDecimalStringN(gStringVar3, moveId, STR_CONV_MODE_LEADING_ZEROS, 3);
StringAppend(gStringVar4, gStringVar3);
StringAppend(gStringVar4, COMPOUND_STRING("{CLEAR_TO 90}\n"));
StringAppend(gStringVar4, gStringVar1);
StringAppend(gStringVar4, COMPOUND_STRING("{CLEAR_TO 90}\n{CLEAR_TO 90}\n"));
StringAppend(gStringVar4, gText_DigitIndicator[digit]);
StringAppend(gStringVar4, COMPOUND_STRING("{CLEAR_TO 90}"));
AddTextPrinterParameterized(windowId, DEBUG_MENU_FONT, gStringVar4, 0, 0, 0, NULL);
}
static void DebugAction_Give_Pokemon_SelectEVs(u8 taskId)
{
u16 totalEV = GetDebugPokemonTotalEV();
if (JOY_NEW(DPAD_ANY))
{
PlaySE(SE_SELECT);
Debug_HandleInput_Numeric(taskId, 0, MAX_PER_STAT_EVS, 4);
Debug_Display_StatInfo(sDebugText_EVs, gTasks[taskId].tIterator, gTasks[taskId].tInput, gTasks[taskId].tDigit, gTasks[taskId].tSubWindowId);
}
//If A or B button
if (JOY_NEW(A_BUTTON))
{
// Set EVs for stat
sDebugMonData->monEVs[gTasks[taskId].tIterator] = gTasks[taskId].tInput;
//Check if all EVs set
if (gTasks[taskId].tIterator != NUM_STATS - 1)
{
gTasks[taskId].tIterator++;
gTasks[taskId].tInput = 0;
gTasks[taskId].tDigit = 0;
Debug_Display_StatInfo(sDebugText_EVs, gTasks[taskId].tIterator, gTasks[taskId].tInput, gTasks[taskId].tDigit, gTasks[taskId].tSubWindowId);
gTasks[taskId].func = DebugAction_Give_Pokemon_SelectEVs;
}
else
{
gTasks[taskId].tInput = 0;
gTasks[taskId].tDigit = 0;
gTasks[taskId].tIterator = 0;
if (totalEV > MAX_TOTAL_EVS)
{
for (u32 i = 0; i < NUM_STATS; i++)
{
sDebugMonData->monEVs[i] = 0;
}
PlaySE(SE_FAILURE);
Debug_Display_StatInfo(sDebugText_EVs, gTasks[taskId].tIterator, gTasks[taskId].tInput, gTasks[taskId].tDigit, gTasks[taskId].tSubWindowId);
gTasks[taskId].func = DebugAction_Give_Pokemon_SelectEVs;
}
else
{
Debug_Display_MoveInfo(gTasks[taskId].tInput, gTasks[taskId].tIterator, gTasks[taskId].tDigit, gTasks[taskId].tSubWindowId);
gTasks[taskId].func = DebugAction_Give_Pokemon_Move;
}
}
}
else if (JOY_NEW(B_BUTTON))
{
PlaySE(SE_SELECT);
Free(sDebugMonData);
DebugAction_DestroyExtraWindow(taskId);
}
}
static void DebugAction_Give_Pokemon_Move(u8 taskId)
{
if (JOY_NEW(DPAD_ANY))
{
PlaySE(SE_SELECT);
Debug_HandleInput_Numeric(taskId, 0, MOVES_COUNT - 1, 4);
Debug_Display_MoveInfo(gTasks[taskId].tInput, gTasks[taskId].tIterator, gTasks[taskId].tDigit, gTasks[taskId].tSubWindowId);
}
if (JOY_NEW(A_BUTTON))
{
// Set current value
sDebugMonData->monMoves[gTasks[taskId].tIterator] = gTasks[taskId].tInput;
// If MOVE_NONE selected, stop asking for additional moves
if (gTasks[taskId].tInput == MOVE_NONE)
gTasks[taskId].tIterator = MAX_MON_MOVES;
//If NOT last move or selected MOVE_NONE ask for next move, else make mon
if (gTasks[taskId].tIterator < MAX_MON_MOVES - 1)
{
gTasks[taskId].tIterator++;
gTasks[taskId].tInput = 0;
gTasks[taskId].tDigit = 0;
Debug_Display_MoveInfo(gTasks[taskId].tInput, gTasks[taskId].tIterator, gTasks[taskId].tDigit, gTasks[taskId].tSubWindowId);
gTasks[taskId].func = DebugAction_Give_Pokemon_Move;
}
else
{
gTasks[taskId].tInput = 0;
gTasks[taskId].tDigit = 0;
PlaySE(MUS_LEVEL_UP);
gTasks[taskId].func = DebugAction_Give_Pokemon_ComplexCreateMon;
}
}
else if (JOY_NEW(B_BUTTON))
{
PlaySE(SE_SELECT);
Free(sDebugMonData);
DebugAction_DestroyExtraWindow(taskId);
}
}
static void DebugAction_Give_Pokemon_ComplexCreateMon(u8 taskId) //https://github.com/ghoulslash/pokeemerald/tree/custom-givemon
{
enum NationalDexOrder nationalDexNum;
int sentToPc;
struct Pokemon mon;
u8 i;
u16 moves[MAX_MON_MOVES];
u8 IVs[NUM_STATS];
u8 iv_val;
u8 EVs[NUM_STATS];
u8 ev_val;
u16 species = sDebugMonData->species;
u8 level = sDebugMonData->level;
bool8 isShiny = sDebugMonData->isShiny;
u8 nature = sDebugMonData->nature;
u8 abilityNum = sDebugMonData->abilityNum;
u32 teraType = sDebugMonData->teraType;
u32 dmaxLevel = sDebugMonData->dynamaxLevel;
u32 gmaxFactor = sDebugMonData->gmaxFactor;
for (u32 i = 0; i < MAX_MON_MOVES; i++)
{
moves[i] = sDebugMonData->monMoves[i];
}
for (u32 i = 0; i < NUM_STATS; i++)
{
EVs[i] = sDebugMonData->monEVs[i];
IVs[i] = sDebugMonData->monIVs[i];
}
//Nature
if (nature == NUM_NATURES || nature == 0xFF)
nature = Random() % NUM_NATURES;
CreateMonWithNature(&mon, species, level, USE_RANDOM_IVS, nature);
//Shininess
SetMonData(&mon, MON_DATA_IS_SHINY, &isShiny);
// Gigantamax factor
SetMonData(&mon, MON_DATA_GIGANTAMAX_FACTOR, &gmaxFactor);
// Dynamax Level
SetMonData(&mon, MON_DATA_DYNAMAX_LEVEL, &dmaxLevel);
// tera type
if (teraType == TYPE_NONE || teraType == TYPE_MYSTERY || teraType >= NUMBER_OF_MON_TYPES)
teraType = GetTeraTypeFromPersonality(&mon);
SetMonData(&mon, MON_DATA_TERA_TYPE, &teraType);
//IVs
for (i = 0; i < NUM_STATS; i++)
{
iv_val = IVs[i];
if (iv_val != USE_RANDOM_IVS && iv_val != 0xFF)
SetMonData(&mon, MON_DATA_HP_IV + i, &iv_val);
}
//EVs
for (i = 0; i < NUM_STATS; i++)
{
ev_val = EVs[i];
if (ev_val)
SetMonData(&mon, MON_DATA_HP_EV + i, &ev_val);
}
//Moves
for (i = 0; i < MAX_MON_MOVES; i++)
{
if (moves[i] == MOVE_NONE || moves[i] >= MOVES_COUNT)
continue;
SetMonMoveSlot(&mon, moves[i], i);
}
//Ability
if (abilityNum == 0xFF || GetAbilityBySpecies(species, abilityNum) == ABILITY_NONE)
{
do {
abilityNum = Random() % NUM_ABILITY_SLOTS; // includes hidden abilities
} while (GetAbilityBySpecies(species, abilityNum) == ABILITY_NONE);
}
SetMonData(&mon, MON_DATA_ABILITY_NUM, &abilityNum);
//Update mon stats before giving it to the player
CalculateMonStats(&mon);
// give player the mon
SetMonData(&mon, MON_DATA_OT_NAME, gSaveBlock2Ptr->playerName);
SetMonData(&mon, MON_DATA_OT_GENDER, &gSaveBlock2Ptr->playerGender);
for (i = 0; i < PARTY_SIZE; i++)
{
if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES, NULL) == SPECIES_NONE)
break;
}
if (i >= PARTY_SIZE)
{
sentToPc = CopyMonToPC(&mon);
}
else
{
sentToPc = MON_GIVEN_TO_PARTY;
CopyMon(&gPlayerParty[i], &mon, sizeof(mon));
gPlayerPartyCount = i + 1;
}
//Pokedex entry
nationalDexNum = SpeciesToNationalPokedexNum(species);
switch(sentToPc)
{
case MON_GIVEN_TO_PARTY:
case MON_GIVEN_TO_PC:
GetSetPokedexFlag(nationalDexNum, FLAG_SET_SEEN);
GetSetPokedexFlag(nationalDexNum, FLAG_SET_CAUGHT);
break;
case MON_CANT_GIVE:
break;
}
// Set flag for user convenience
FlagSet(FLAG_SYS_POKEMON_GET);
Free(sDebugMonData);
DebugAction_DestroyExtraWindow(taskId); //return sentToPc;
}
#undef tIsComplex
#undef tSpriteId
#undef tIterator
//Decoration
#define tSpriteId data[6]
static void Debug_Display_DecorationInfo(u32 itemId, u32 digit, u8 windowId)
{
StringCopy(gStringVar2, gText_DigitIndicator[digit]);
u8* end = StringCopy(gStringVar1, gDecorations[itemId].name);
WrapFontIdToFit(gStringVar1, end, DEBUG_MENU_FONT, WindowWidthPx(windowId));
StringCopyPadded(gStringVar1, gStringVar1, CHAR_SPACE, 15);
ConvertIntToDecimalStringN(gStringVar3, itemId, STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_ITEMS);
StringExpandPlaceholders(gStringVar4, COMPOUND_STRING("Decor ID: {STR_VAR_3}\n{STR_VAR_1}{CLEAR_TO 90}\n\n{STR_VAR_2}"));
AddTextPrinterParameterized(windowId, DEBUG_MENU_FONT, gStringVar4, 0, 0, 0, NULL);
}
static void DebugAction_Give_Decoration(u8 taskId)
{
u8 windowId;
ClearStdWindowAndFrame(gTasks[taskId].tWindowId, TRUE);
RemoveWindow(gTasks[taskId].tWindowId);
HideMapNamePopUpWindow();
LoadMessageBoxAndBorderGfx();
windowId = AddWindow(&sDebugMenuWindowTemplateExtra);
DrawStdWindowFrame(windowId, FALSE);
CopyWindowToVram(windowId, COPYWIN_FULL);
// Display initial decoration
Debug_Display_DecorationInfo(1, 0, windowId);
gTasks[taskId].func = DebugAction_Give_Decoration_SelectId;
gTasks[taskId].tSubWindowId = windowId;
gTasks[taskId].tInput = 1;
gTasks[taskId].tDigit = 0;
gTasks[taskId].tSpriteId = AddDecorationIconObject(gTasks[taskId].tInput, DEBUG_NUMBER_ICON_X+8, DEBUG_NUMBER_ICON_Y+10, 0, ITEM_TAG, ITEM_TAG);
}
static void DestroyDecorationIcon(u8 taskId)
{
FreeSpriteTilesByTag(ITEM_TAG);
FreeSpritePaletteByTag(ITEM_TAG);
FreeSpriteOamMatrix(&gSprites[gTasks[taskId].tSpriteId]);
DestroySprite(&gSprites[gTasks[taskId].tSpriteId]);
}
static void DebugAction_Give_Decoration_SelectId(u8 taskId)
{
if (JOY_NEW(DPAD_ANY))
{
PlaySE(SE_SELECT);
Debug_HandleInput_Numeric(taskId, 1, NUM_DECORATIONS, DEBUG_NUMBER_DIGITS_ITEMS);
Debug_Display_DecorationInfo(gTasks[taskId].tInput, gTasks[taskId].tDigit, gTasks[taskId].tSubWindowId);
DestroyDecorationIcon(taskId);
gTasks[taskId].tSpriteId = AddDecorationIconObject(gTasks[taskId].tInput, DEBUG_NUMBER_ICON_X+8, DEBUG_NUMBER_ICON_Y+10, 0, ITEM_TAG, ITEM_TAG);
}
if (JOY_NEW(A_BUTTON))
{
DestroyItemIcon(taskId);
PlaySE(MUS_LEVEL_UP);
DecorationAdd(gTasks[taskId].tInput);
DebugAction_DestroyExtraWindow(taskId);
}
else if (JOY_NEW(B_BUTTON))
{
DestroyDecorationIcon(taskId);
PlaySE(SE_SELECT);
DebugAction_DestroyExtraWindow(taskId);
}
}
#undef tSpriteId
static void DebugAction_Give_MaxMoney(u8 taskId)
{
SetMoney(&gSaveBlock1Ptr->money, MAX_MONEY);
}
static void DebugAction_Give_MaxCoins(u8 taskId)
{
SetCoins(MAX_COINS);
}
static void DebugAction_Give_MaxBattlePoints(u8 taskId)
{
gSaveBlock2Ptr->frontier.battlePoints = MAX_BATTLE_FRONTIER_POINTS;
}
static void DebugAction_Give_DayCareEgg(u8 taskId)
{
s32 emptySlot = Daycare_FindEmptySpot(&gSaveBlock1Ptr->daycare);
if (emptySlot == 0) // no daycare mons
Debug_DestroyMenu_Full_Script(taskId, DebugScript_ZeroDaycareMons);
else if (emptySlot == 1) // 1 daycare mon
Debug_DestroyMenu_Full_Script(taskId, DebugScript_OneDaycareMons);
else if (GetDaycareCompatibilityScore(&gSaveBlock1Ptr->daycare) == PARENTS_INCOMPATIBLE) // not compatible parents
Debug_DestroyMenu_Full_Script(taskId, DebugScript_DaycareMonsNotCompatible);
else // 2 pokemon which can have a pokemon baby together
TriggerPendingDaycareEgg();
}
// *******************************
// Actions TimeMenu
static void DebugAction_TimeMenu_ChangeTimeOfDay(u8 taskId)
{
u32 input = ListMenu_ProcessInput(gTasks[taskId].tMenuTaskId);
DebugAction_DestroyExtraWindow(taskId);
switch (input)
{
case TIME_MORNING:
FakeRtc_ForwardTimeTo(MORNING_HOUR_BEGIN, 0, 0);
break;
case TIME_DAY:
FakeRtc_ForwardTimeTo(DAY_HOUR_BEGIN, 0, 0);
break;
case TIME_EVENING:
FakeRtc_ForwardTimeTo(EVENING_HOUR_BEGIN, 0, 0);
break;
case TIME_NIGHT:
FakeRtc_ForwardTimeTo(NIGHT_HOUR_BEGIN, 0, 0);
break;
}
Debug_DestroyMenu_Full(taskId);
SetMainCallback2(CB2_LoadMap);
}
static void DebugAction_TimeMenu_ChangeWeekdays(u8 taskId)
{
u32 input = ListMenu_ProcessInput(gTasks[taskId].tMenuTaskId);
struct SiiRtcInfo *rtc = FakeRtc_GetCurrentTime();
u32 daysToAdd = 0;
DebugAction_DestroyExtraWindow(taskId);
daysToAdd = ((input - rtc->dayOfWeek) + WEEKDAY_COUNT) % WEEKDAY_COUNT;
FakeRtc_AdvanceTimeBy(daysToAdd, 0, 0, 0);
Debug_DestroyMenu_Full(taskId);
SetMainCallback2(CB2_LoadMap);
}
// *******************************
// Actions PCBag
static void DebugAction_PCBag_Fill_PCBoxes_Fast(u8 taskId) //Credit: Sierraffinity
{
int boxId, boxPosition;
u32 personality;
struct BoxPokemon boxMon;
u16 species = SPECIES_BULBASAUR;
u8 speciesName[POKEMON_NAME_LENGTH + 1];
personality = Random32();
CreateBoxMon(&boxMon, species, 100, USE_RANDOM_IVS, FALSE, personality, OT_ID_PLAYER_ID, 0);
for (boxId = 0; boxId < TOTAL_BOXES_COUNT; boxId++)
{
for (boxPosition = 0; boxPosition < IN_BOX_COUNT; boxPosition++, species++)
{
if (!GetBoxMonData(&gPokemonStoragePtr->boxes[boxId][boxPosition], MON_DATA_SANITY_HAS_SPECIES))
{
StringCopy(speciesName, GetSpeciesName(species));
SetBoxMonData(&boxMon, MON_DATA_NICKNAME, &speciesName);
SetBoxMonData(&boxMon, MON_DATA_SPECIES, &species);
GiveBoxMonInitialMoveset(&boxMon);
gPokemonStoragePtr->boxes[boxId][boxPosition] = boxMon;
}
}
}
// Set flag for user convenience
FlagSet(FLAG_SYS_POKEMON_GET);
Debug_DestroyMenu_Full(taskId);
ScriptContext_Enable();
}
static void DebugAction_PCBag_Fill_PCBoxes_Slow(u8 taskId)
{
int boxId, boxPosition;
struct BoxPokemon boxMon;
u32 species = SPECIES_BULBASAUR;
bool8 spaceAvailable = FALSE;
for (boxId = 0; boxId < TOTAL_BOXES_COUNT; boxId++)
{
for (boxPosition = 0; boxPosition < IN_BOX_COUNT; boxPosition++)
{
if (!GetBoxMonData(&gPokemonStoragePtr->boxes[boxId][boxPosition], MON_DATA_SANITY_HAS_SPECIES))
{
if (!spaceAvailable)
PlayBGM(MUS_RG_MYSTERY_GIFT);
CreateBoxMon(&boxMon, species, 100, USE_RANDOM_IVS, FALSE, 0, OT_ID_PLAYER_ID, 0);
gPokemonStoragePtr->boxes[boxId][boxPosition] = boxMon;
species = (species < NUM_SPECIES - 1) ? species + 1 : 1;
spaceAvailable = TRUE;
}
}
}
// Set flag for user convenience
FlagSet(FLAG_SYS_POKEMON_GET);
if (spaceAvailable)
PlayBGM(GetCurrentMapMusic());
Debug_DestroyMenu_Full_Script(taskId, Debug_BoxFilledMessage);
}
static void DebugAction_PCBag_Fill_PCItemStorage(u8 taskId)
{
u16 itemId;
for (itemId = 1; itemId < ITEMS_COUNT; itemId++)
{
if (!CheckPCHasItem(itemId, MAX_PC_ITEM_CAPACITY))
AddPCItem(itemId, MAX_PC_ITEM_CAPACITY);
}
}
static void DebugAction_PCBag_Fill_PocketItems(u8 taskId)
{
u16 itemId;
for (itemId = 1; itemId < ITEMS_COUNT; itemId++)
{
if (GetItemPocket(itemId) == POCKET_ITEMS && CheckBagHasSpace(itemId, MAX_BAG_ITEM_CAPACITY))
AddBagItem(itemId, MAX_BAG_ITEM_CAPACITY);
}
}
static void DebugAction_PCBag_Fill_PocketPokeBalls(u8 taskId)
{
u16 ballId;
for (ballId = BALL_STRANGE; ballId < POKEBALL_COUNT; ballId++)
{
if (CheckBagHasSpace(ballId, MAX_BAG_ITEM_CAPACITY))
AddBagItem(ballId, MAX_BAG_ITEM_CAPACITY);
}
}
static void DebugAction_PCBag_Fill_PocketTMHM(u8 taskId)
{
u16 index, itemId;
for (index = 0; index < NUM_ALL_MACHINES; index++)
{
itemId = GetTMHMItemId(index + 1);
if (CheckBagHasSpace(itemId, 1) && ItemIdToBattleMoveId(itemId) != MOVE_NONE)
AddBagItem(itemId, 1);
}
}
static void DebugAction_PCBag_Fill_PocketBerries(u8 taskId)
{
u16 itemId;
for (itemId = FIRST_BERRY_INDEX; itemId < LAST_BERRY_INDEX; itemId++)
{
if (CheckBagHasSpace(itemId, MAX_BAG_ITEM_CAPACITY))
AddBagItem(itemId, MAX_BAG_ITEM_CAPACITY);
}
}
static void DebugAction_PCBag_Fill_PocketKeyItems(u8 taskId)
{
u16 itemId;
for (itemId = 1; itemId < ITEMS_COUNT; itemId++)
{
if (GetItemPocket(itemId) == POCKET_KEY_ITEMS && CheckBagHasSpace(itemId, 1))
AddBagItem(itemId, 1);
}
}
static void DebugAction_PCBag_ClearBag(u8 taskId)
{
PlaySE(MUS_LEVEL_UP);
ClearBag();
}
static void DebugAction_PCBag_ClearBoxes(u8 taskId)
{
ResetPokemonStorageSystem();
Debug_DestroyMenu_Full(taskId);
ScriptContext_Enable();
}
// *******************************
// Actions Sound
static const u8 *const sBGMNames[END_MUS - START_MUS + 1];
static const u8 *const sSENames[END_SE + 1];
#define tCurrentSong data[5]
static void DebugAction_Sound_SE(u8 taskId)
{
u8 windowId;
ClearStdWindowAndFrame(gTasks[taskId].tWindowId, TRUE);
RemoveWindow(gTasks[taskId].tWindowId);
HideMapNamePopUpWindow();
LoadMessageBoxAndBorderGfx();
windowId = AddWindow(&sDebugMenuWindowTemplateSound);
DrawStdWindowFrame(windowId, FALSE);
CopyWindowToVram(windowId, COPYWIN_FULL);
// Display initial sound effect
StringCopy(gStringVar2, gText_DigitIndicator[0]);
ConvertIntToDecimalStringN(gStringVar3, 1, STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_ITEMS);
StringCopyPadded(gStringVar1, sSENames[0], CHAR_SPACE, 35);
StringExpandPlaceholders(gStringVar4, sDebugText_Sound_SFX_ID);
AddTextPrinterParameterized(windowId, DEBUG_MENU_FONT, gStringVar4, 0, 0, 0, NULL);
StopMapMusic(); //Stop map music to better hear sounds
gTasks[taskId].func = DebugAction_Sound_SE_SelectId;
gTasks[taskId].tSubWindowId = windowId;
gTasks[taskId].tInput = 1;
gTasks[taskId].tDigit = 0;
gTasks[taskId].tCurrentSong = gTasks[taskId].tInput;
}
static void DebugAction_Sound_SE_SelectId(u8 taskId)
{
if (JOY_NEW(DPAD_ANY))
{
const u8 *seName;
Debug_HandleInput_Numeric(taskId, 1, END_SE, DEBUG_NUMBER_DIGITS_ITEMS);
StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].tDigit]);
seName = sSENames[gTasks[taskId].tInput - 1];
if (seName == NULL)
seName = sDebugText_Dashes;
StringCopyPadded(gStringVar1, seName, CHAR_SPACE, 35);
ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].tInput, STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_ITEMS);
StringExpandPlaceholders(gStringVar4, sDebugText_Sound_SFX_ID);
AddTextPrinterParameterized(gTasks[taskId].tSubWindowId, DEBUG_MENU_FONT, gStringVar4, 0, 0, 0, NULL);
}
if (JOY_NEW(A_BUTTON))
{
m4aSongNumStop(gTasks[taskId].tCurrentSong);
gTasks[taskId].tCurrentSong = gTasks[taskId].tInput;
m4aSongNumStart(gTasks[taskId].tInput);
}
else if (JOY_NEW(B_BUTTON))
{
PlaySE(SE_SELECT);
m4aSongNumStop(gTasks[taskId].tCurrentSong);
DebugAction_DestroyExtraWindow(taskId);
}
else if (JOY_NEW(START_BUTTON))
{
m4aSongNumStop(gTasks[taskId].tCurrentSong);
}
}
static void DebugAction_Sound_MUS(u8 taskId)
{
u8 windowId;
ClearStdWindowAndFrame(gTasks[taskId].tWindowId, TRUE);
RemoveWindow(gTasks[taskId].tWindowId);
HideMapNamePopUpWindow();
LoadMessageBoxAndBorderGfx();
windowId = AddWindow(&sDebugMenuWindowTemplateSound);
DrawStdWindowFrame(windowId, FALSE);
CopyWindowToVram(windowId, COPYWIN_FULL);
// Display initial song
StringCopy(gStringVar2, gText_DigitIndicator[0]);
ConvertIntToDecimalStringN(gStringVar3, START_MUS, STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_ITEMS);
StringCopyPadded(gStringVar1, sBGMNames[0], CHAR_SPACE, 35);
StringExpandPlaceholders(gStringVar4, sDebugText_Sound_Music_ID);
AddTextPrinterParameterized(windowId, DEBUG_MENU_FONT, gStringVar4, 0, 0, 0, NULL);
StopMapMusic(); //Stop map music to better hear new music
gTasks[taskId].func = DebugAction_Sound_MUS_SelectId;
gTasks[taskId].tSubWindowId = windowId;
gTasks[taskId].tInput = START_MUS;
gTasks[taskId].tDigit = 0;
gTasks[taskId].tCurrentSong = gTasks[taskId].tInput;
}
static void DebugAction_Sound_MUS_SelectId(u8 taskId)
{
if (JOY_NEW(DPAD_ANY))
{
const u8 *bgmName;
Debug_HandleInput_Numeric(taskId, START_MUS, END_MUS, DEBUG_NUMBER_DIGITS_ITEMS);
StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].tDigit]);
bgmName = sBGMNames[gTasks[taskId].tInput - START_MUS];
if (bgmName == NULL)
bgmName = sDebugText_Dashes;
StringCopyPadded(gStringVar1, bgmName, CHAR_SPACE, 35);
ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].tInput, STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_ITEMS);
StringExpandPlaceholders(gStringVar4, sDebugText_Sound_Music_ID);
AddTextPrinterParameterized(gTasks[taskId].tSubWindowId, DEBUG_MENU_FONT, gStringVar4, 0, 0, 0, NULL);
}
if (JOY_NEW(A_BUTTON))
{
m4aSongNumStop(gTasks[taskId].tCurrentSong);
gTasks[taskId].tCurrentSong = gTasks[taskId].tInput;
m4aSongNumStart(gTasks[taskId].tInput);
}
else if (JOY_NEW(B_BUTTON))
{
PlaySE(SE_SELECT);
// m4aSongNumStop(gTasks[taskId].tCurrentSong); //Uncomment if music should stop after leaving menu
DebugAction_DestroyExtraWindow(taskId);
}
else if (JOY_NEW(START_BUTTON))
{
m4aSongNumStop(gTasks[taskId].tCurrentSong);
}
}
static const u32 gDebugFollowerNPCGraphics[] =
{
OBJ_EVENT_GFX_RIVAL_BRENDAN_NORMAL,
OBJ_EVENT_GFX_RIVAL_MAY_NORMAL,
OBJ_EVENT_GFX_STEVEN,
OBJ_EVENT_GFX_WALLY,
OBJ_EVENT_GFX_RED,
OBJ_EVENT_GFX_LEAF,
};
static void DebugAction_CreateFollowerNPC(u8 taskId)
{
u32 input = ListMenu_ProcessInput(gTasks[taskId].tMenuTaskId);
u32 gfx = gDebugFollowerNPCGraphics[input];
Debug_DestroyMenu_Full(taskId);
LockPlayerFieldControls();
DestroyFollowerNPC();
SetFollowerNPCData(FNPC_DATA_BATTLE_PARTNER, PARTNER_STEVEN);
CreateFollowerNPC(gfx, FNPC_ALL, Debug_Follower_NPC_Event_Script);
UnlockPlayerFieldControls();
}
static void DebugAction_DestroyFollowerNPC(u8 taskId)
{
if (FNPC_ENABLE_NPC_FOLLOWERS)
{
Debug_DestroyMenu_Full(taskId);
LockPlayerFieldControls();
DestroyFollowerNPC();
UnlockPlayerFieldControls();
}
else
{
Debug_DestroyMenu_Full_Script(taskId, Debug_Follower_NPC_Not_Enabled);
}
}
#undef tCurrentSong
#undef tMenuTaskId
#undef tWindowId
#undef tSubWindowId
#undef tInput
#undef tDigit
#define SOUND_LIST_BGM \
X(MUS_LITTLEROOT_TEST) \
X(MUS_GSC_ROUTE38) \
X(MUS_CAUGHT) \
X(MUS_VICTORY_WILD) \
X(MUS_VICTORY_GYM_LEADER) \
X(MUS_VICTORY_LEAGUE) \
X(MUS_C_COMM_CENTER) \
X(MUS_GSC_PEWTER) \
X(MUS_C_VS_LEGEND_BEAST) \
X(MUS_ROUTE101) \
X(MUS_ROUTE110) \
X(MUS_ROUTE120) \
X(MUS_PETALBURG) \
X(MUS_OLDALE) \
X(MUS_GYM) \
X(MUS_SURF) \
X(MUS_PETALBURG_WOODS) \
X(MUS_LEVEL_UP) \
X(MUS_HEAL) \
X(MUS_OBTAIN_BADGE) \
X(MUS_OBTAIN_ITEM) \
X(MUS_EVOLVED) \
X(MUS_OBTAIN_TMHM) \
X(MUS_LILYCOVE_MUSEUM) \
X(MUS_ROUTE122) \
X(MUS_OCEANIC_MUSEUM) \
X(MUS_EVOLUTION_INTRO) \
X(MUS_EVOLUTION) \
X(MUS_MOVE_DELETED) \
X(MUS_ENCOUNTER_GIRL) \
X(MUS_ENCOUNTER_MALE) \
X(MUS_ABANDONED_SHIP) \
X(MUS_FORTREE) \
X(MUS_BIRCH_LAB) \
X(MUS_B_TOWER_RS) \
X(MUS_ENCOUNTER_SWIMMER) \
X(MUS_CAVE_OF_ORIGIN) \
X(MUS_OBTAIN_BERRY) \
X(MUS_AWAKEN_LEGEND) \
X(MUS_SLOTS_JACKPOT) \
X(MUS_SLOTS_WIN) \
X(MUS_TOO_BAD) \
X(MUS_ROULETTE) \
X(MUS_LINK_CONTEST_P1) \
X(MUS_LINK_CONTEST_P2) \
X(MUS_LINK_CONTEST_P3) \
X(MUS_LINK_CONTEST_P4) \
X(MUS_ENCOUNTER_RICH) \
X(MUS_VERDANTURF) \
X(MUS_RUSTBORO) \
X(MUS_POKE_CENTER) \
X(MUS_ROUTE104) \
X(MUS_ROUTE119) \
X(MUS_CYCLING) \
X(MUS_POKE_MART) \
X(MUS_LITTLEROOT) \
X(MUS_MT_CHIMNEY) \
X(MUS_ENCOUNTER_FEMALE) \
X(MUS_LILYCOVE) \
X(MUS_DESERT) \
X(MUS_HELP) \
X(MUS_UNDERWATER) \
X(MUS_VICTORY_TRAINER) \
X(MUS_TITLE) \
X(MUS_INTRO) \
X(MUS_ENCOUNTER_MAY) \
X(MUS_ENCOUNTER_INTENSE) \
X(MUS_ENCOUNTER_COOL) \
X(MUS_ROUTE113) \
X(MUS_ENCOUNTER_AQUA) \
X(MUS_FOLLOW_ME) \
X(MUS_ENCOUNTER_BRENDAN) \
X(MUS_EVER_GRANDE) \
X(MUS_ENCOUNTER_SUSPICIOUS) \
X(MUS_VICTORY_AQUA_MAGMA) \
X(MUS_CABLE_CAR) \
X(MUS_GAME_CORNER) \
X(MUS_DEWFORD) \
X(MUS_SAFARI_ZONE) \
X(MUS_VICTORY_ROAD) \
X(MUS_AQUA_MAGMA_HIDEOUT) \
X(MUS_SAILING) \
X(MUS_MT_PYRE) \
X(MUS_SLATEPORT) \
X(MUS_MT_PYRE_EXTERIOR) \
X(MUS_SCHOOL) \
X(MUS_HALL_OF_FAME) \
X(MUS_FALLARBOR) \
X(MUS_SEALED_CHAMBER) \
X(MUS_CONTEST_WINNER) \
X(MUS_CONTEST) \
X(MUS_ENCOUNTER_MAGMA) \
X(MUS_INTRO_BATTLE) \
X(MUS_ABNORMAL_WEATHER) \
X(MUS_WEATHER_GROUDON) \
X(MUS_SOOTOPOLIS) \
X(MUS_CONTEST_RESULTS) \
X(MUS_HALL_OF_FAME_ROOM) \
X(MUS_TRICK_HOUSE) \
X(MUS_ENCOUNTER_TWINS) \
X(MUS_ENCOUNTER_ELITE_FOUR) \
X(MUS_ENCOUNTER_HIKER) \
X(MUS_CONTEST_LOBBY) \
X(MUS_ENCOUNTER_INTERVIEWER) \
X(MUS_ENCOUNTER_CHAMPION) \
X(MUS_CREDITS) \
X(MUS_END) \
X(MUS_B_FRONTIER) \
X(MUS_B_ARENA) \
X(MUS_OBTAIN_B_POINTS) \
X(MUS_REGISTER_MATCH_CALL) \
X(MUS_B_PYRAMID) \
X(MUS_B_PYRAMID_TOP) \
X(MUS_B_PALACE) \
X(MUS_RAYQUAZA_APPEARS) \
X(MUS_B_TOWER) \
X(MUS_OBTAIN_SYMBOL) \
X(MUS_B_DOME) \
X(MUS_B_PIKE) \
X(MUS_B_FACTORY) \
X(MUS_VS_RAYQUAZA) \
X(MUS_VS_FRONTIER_BRAIN) \
X(MUS_VS_MEW) \
X(MUS_B_DOME_LOBBY) \
X(MUS_VS_WILD) \
X(MUS_VS_AQUA_MAGMA) \
X(MUS_VS_TRAINER) \
X(MUS_VS_GYM_LEADER) \
X(MUS_VS_CHAMPION) \
X(MUS_VS_REGI) \
X(MUS_VS_KYOGRE_GROUDON) \
X(MUS_VS_RIVAL) \
X(MUS_VS_ELITE_FOUR) \
X(MUS_VS_AQUA_MAGMA_LEADER) \
X(MUS_RG_FOLLOW_ME) \
X(MUS_RG_GAME_CORNER) \
X(MUS_RG_ROCKET_HIDEOUT) \
X(MUS_RG_GYM) \
X(MUS_RG_JIGGLYPUFF) \
X(MUS_RG_INTRO_FIGHT) \
X(MUS_RG_TITLE) \
X(MUS_RG_CINNABAR) \
X(MUS_RG_LAVENDER) \
X(MUS_RG_HEAL) \
X(MUS_RG_CYCLING) \
X(MUS_RG_ENCOUNTER_ROCKET) \
X(MUS_RG_ENCOUNTER_GIRL) \
X(MUS_RG_ENCOUNTER_BOY) \
X(MUS_RG_HALL_OF_FAME) \
X(MUS_RG_VIRIDIAN_FOREST) \
X(MUS_RG_MT_MOON) \
X(MUS_RG_POKE_MANSION) \
X(MUS_RG_CREDITS) \
X(MUS_RG_ROUTE1) \
X(MUS_RG_ROUTE24) \
X(MUS_RG_ROUTE3) \
X(MUS_RG_ROUTE11) \
X(MUS_RG_VICTORY_ROAD) \
X(MUS_RG_VS_GYM_LEADER) \
X(MUS_RG_VS_TRAINER) \
X(MUS_RG_VS_WILD) \
X(MUS_RG_VS_CHAMPION) \
X(MUS_RG_PALLET) \
X(MUS_RG_OAK_LAB) \
X(MUS_RG_OAK) \
X(MUS_RG_POKE_CENTER) \
X(MUS_RG_SS_ANNE) \
X(MUS_RG_SURF) \
X(MUS_RG_POKE_TOWER) \
X(MUS_RG_SILPH) \
X(MUS_RG_FUCHSIA) \
X(MUS_RG_CELADON) \
X(MUS_RG_VICTORY_TRAINER) \
X(MUS_RG_VICTORY_WILD) \
X(MUS_RG_VICTORY_GYM_LEADER) \
X(MUS_RG_VERMILLION) \
X(MUS_RG_PEWTER) \
X(MUS_RG_ENCOUNTER_RIVAL) \
X(MUS_RG_RIVAL_EXIT) \
X(MUS_RG_DEX_RATING) \
X(MUS_RG_OBTAIN_KEY_ITEM) \
X(MUS_RG_CAUGHT_INTRO) \
X(MUS_RG_PHOTO) \
X(MUS_RG_GAME_FREAK) \
X(MUS_RG_CAUGHT) \
X(MUS_RG_NEW_GAME_INSTRUCT) \
X(MUS_RG_NEW_GAME_INTRO) \
X(MUS_RG_NEW_GAME_EXIT) \
X(MUS_RG_POKE_JUMP) \
X(MUS_RG_UNION_ROOM) \
X(MUS_RG_NET_CENTER) \
X(MUS_RG_MYSTERY_GIFT) \
X(MUS_RG_BERRY_PICK) \
X(MUS_RG_SEVII_CAVE) \
X(MUS_RG_TEACHY_TV_SHOW) \
X(MUS_RG_SEVII_ROUTE) \
X(MUS_RG_SEVII_DUNGEON) \
X(MUS_RG_SEVII_123) \
X(MUS_RG_SEVII_45) \
X(MUS_RG_SEVII_67) \
X(MUS_RG_POKE_FLUTE) \
X(MUS_RG_VS_DEOXYS) \
X(MUS_RG_VS_MEWTWO) \
X(MUS_RG_VS_LEGEND) \
X(MUS_RG_ENCOUNTER_GYM_LEADER) \
X(MUS_RG_ENCOUNTER_DEOXYS) \
X(MUS_RG_TRAINER_TOWER) \
X(MUS_RG_SLOW_PALLET) \
X(MUS_RG_TEACHY_TV_MENU)
#define SOUND_LIST_SE \
X(SE_USE_ITEM) \
X(SE_PC_LOGIN) \
X(SE_PC_OFF) \
X(SE_PC_ON) \
X(SE_SELECT) \
X(SE_WIN_OPEN) \
X(SE_WALL_HIT) \
X(SE_DOOR) \
X(SE_EXIT) \
X(SE_LEDGE) \
X(SE_BIKE_BELL) \
X(SE_NOT_EFFECTIVE) \
X(SE_EFFECTIVE) \
X(SE_SUPER_EFFECTIVE) \
X(SE_BALL_OPEN) \
X(SE_FAINT) \
X(SE_FLEE) \
X(SE_SLIDING_DOOR) \
X(SE_SHIP) \
X(SE_BANG) \
X(SE_PIN) \
X(SE_BOO) \
X(SE_BALL) \
X(SE_CONTEST_PLACE) \
X(SE_A) \
X(SE_I) \
X(SE_U) \
X(SE_E) \
X(SE_O) \
X(SE_N) \
X(SE_SUCCESS) \
X(SE_FAILURE) \
X(SE_EXP) \
X(SE_BIKE_HOP) \
X(SE_SWITCH) \
X(SE_CLICK) \
X(SE_FU_ZAKU) \
X(SE_CONTEST_CONDITION_LOSE) \
X(SE_LAVARIDGE_FALL_WARP) \
X(SE_ICE_STAIRS) \
X(SE_ICE_BREAK) \
X(SE_ICE_CRACK) \
X(SE_FALL) \
X(SE_UNLOCK) \
X(SE_WARP_IN) \
X(SE_WARP_OUT) \
X(SE_REPEL) \
X(SE_ROTATING_GATE) \
X(SE_TRUCK_MOVE) \
X(SE_TRUCK_STOP) \
X(SE_TRUCK_UNLOAD) \
X(SE_TRUCK_DOOR) \
X(SE_BERRY_BLENDER) \
X(SE_CARD) \
X(SE_SAVE) \
X(SE_BALL_BOUNCE_1) \
X(SE_BALL_BOUNCE_2) \
X(SE_BALL_BOUNCE_3) \
X(SE_BALL_BOUNCE_4) \
X(SE_BALL_TRADE) \
X(SE_BALL_THROW) \
X(SE_NOTE_C) \
X(SE_NOTE_D) \
X(SE_NOTE_E) \
X(SE_NOTE_F) \
X(SE_NOTE_G) \
X(SE_NOTE_A) \
X(SE_NOTE_B) \
X(SE_NOTE_C_HIGH) \
X(SE_PUDDLE) \
X(SE_BRIDGE_WALK) \
X(SE_ITEMFINDER) \
X(SE_DING_DONG) \
X(SE_BALLOON_RED) \
X(SE_BALLOON_BLUE) \
X(SE_BALLOON_YELLOW) \
X(SE_BREAKABLE_DOOR) \
X(SE_MUD_BALL) \
X(SE_FIELD_POISON) \
X(SE_ESCALATOR) \
X(SE_THUNDERSTORM) \
X(SE_THUNDERSTORM_STOP) \
X(SE_DOWNPOUR) \
X(SE_DOWNPOUR_STOP) \
X(SE_RAIN) \
X(SE_RAIN_STOP) \
X(SE_THUNDER) \
X(SE_THUNDER2) \
X(SE_ELEVATOR) \
X(SE_LOW_HEALTH) \
X(SE_EXP_MAX) \
X(SE_ROULETTE_BALL) \
X(SE_ROULETTE_BALL2) \
X(SE_TAILLOW_WING_FLAP) \
X(SE_SHOP) \
X(SE_CONTEST_HEART) \
X(SE_CONTEST_CURTAIN_RISE) \
X(SE_CONTEST_CURTAIN_FALL) \
X(SE_CONTEST_ICON_CHANGE) \
X(SE_CONTEST_ICON_CLEAR) \
X(SE_CONTEST_MONS_TURN) \
X(SE_SHINY) \
X(SE_INTRO_BLAST) \
X(SE_MUGSHOT) \
X(SE_APPLAUSE) \
X(SE_VEND) \
X(SE_ORB) \
X(SE_DEX_SCROLL) \
X(SE_DEX_PAGE) \
X(SE_POKENAV_ON) \
X(SE_POKENAV_OFF) \
X(SE_DEX_SEARCH) \
X(SE_EGG_HATCH) \
X(SE_BALL_TRAY_ENTER) \
X(SE_BALL_TRAY_BALL) \
X(SE_BALL_TRAY_EXIT) \
X(SE_GLASS_FLUTE) \
X(SE_M_THUNDERBOLT) \
X(SE_M_THUNDERBOLT2) \
X(SE_M_HARDEN) \
X(SE_M_NIGHTMARE) \
X(SE_M_VITAL_THROW) \
X(SE_M_VITAL_THROW2) \
X(SE_M_BUBBLE) \
X(SE_M_BUBBLE2) \
X(SE_M_BUBBLE3) \
X(SE_M_RAIN_DANCE) \
X(SE_M_CUT) \
X(SE_M_STRING_SHOT) \
X(SE_M_STRING_SHOT2) \
X(SE_M_ROCK_THROW) \
X(SE_M_GUST) \
X(SE_M_GUST2) \
X(SE_M_DOUBLE_SLAP) \
X(SE_M_DOUBLE_TEAM) \
X(SE_M_RAZOR_WIND) \
X(SE_M_ICY_WIND) \
X(SE_M_THUNDER_WAVE) \
X(SE_M_COMET_PUNCH) \
X(SE_M_MEGA_KICK) \
X(SE_M_MEGA_KICK2) \
X(SE_M_CRABHAMMER) \
X(SE_M_JUMP_KICK) \
X(SE_M_FLAME_WHEEL) \
X(SE_M_FLAME_WHEEL2) \
X(SE_M_FLAMETHROWER) \
X(SE_M_FIRE_PUNCH) \
X(SE_M_TOXIC) \
X(SE_M_SACRED_FIRE) \
X(SE_M_SACRED_FIRE2) \
X(SE_M_EMBER) \
X(SE_M_TAKE_DOWN) \
X(SE_M_BLIZZARD) \
X(SE_M_BLIZZARD2) \
X(SE_M_SCRATCH) \
X(SE_M_VICEGRIP) \
X(SE_M_WING_ATTACK) \
X(SE_M_FLY) \
X(SE_M_SAND_ATTACK) \
X(SE_M_RAZOR_WIND2) \
X(SE_M_BITE) \
X(SE_M_HEADBUTT) \
X(SE_M_SURF) \
X(SE_M_HYDRO_PUMP) \
X(SE_M_WHIRLPOOL) \
X(SE_M_HORN_ATTACK) \
X(SE_M_TAIL_WHIP) \
X(SE_M_MIST) \
X(SE_M_POISON_POWDER) \
X(SE_M_BIND) \
X(SE_M_DRAGON_RAGE) \
X(SE_M_SING) \
X(SE_M_PERISH_SONG) \
X(SE_M_PAY_DAY) \
X(SE_M_DIG) \
X(SE_M_DIZZY_PUNCH) \
X(SE_M_SELF_DESTRUCT) \
X(SE_M_EXPLOSION) \
X(SE_M_ABSORB_2) \
X(SE_M_ABSORB) \
X(SE_M_SCREECH) \
X(SE_M_BUBBLE_BEAM) \
X(SE_M_BUBBLE_BEAM2) \
X(SE_M_SUPERSONIC) \
X(SE_M_BELLY_DRUM) \
X(SE_M_METRONOME) \
X(SE_M_BONEMERANG) \
X(SE_M_LICK) \
X(SE_M_PSYBEAM) \
X(SE_M_FAINT_ATTACK) \
X(SE_M_SWORDS_DANCE) \
X(SE_M_LEER) \
X(SE_M_SWAGGER) \
X(SE_M_SWAGGER2) \
X(SE_M_HEAL_BELL) \
X(SE_M_CONFUSE_RAY) \
X(SE_M_SNORE) \
X(SE_M_BRICK_BREAK) \
X(SE_M_GIGA_DRAIN) \
X(SE_M_PSYBEAM2) \
X(SE_M_SOLAR_BEAM) \
X(SE_M_PETAL_DANCE) \
X(SE_M_TELEPORT) \
X(SE_M_MINIMIZE) \
X(SE_M_SKETCH) \
X(SE_M_SWIFT) \
X(SE_M_REFLECT) \
X(SE_M_BARRIER) \
X(SE_M_DETECT) \
X(SE_M_LOCK_ON) \
X(SE_M_MOONLIGHT) \
X(SE_M_CHARM) \
X(SE_M_CHARGE) \
X(SE_M_STRENGTH) \
X(SE_M_HYPER_BEAM) \
X(SE_M_WATERFALL) \
X(SE_M_REVERSAL) \
X(SE_M_ACID_ARMOR) \
X(SE_M_SANDSTORM) \
X(SE_M_TRI_ATTACK) \
X(SE_M_TRI_ATTACK2) \
X(SE_M_ENCORE) \
X(SE_M_ENCORE2) \
X(SE_M_BATON_PASS) \
X(SE_M_MILK_DRINK) \
X(SE_M_ATTRACT) \
X(SE_M_ATTRACT2) \
X(SE_M_MORNING_SUN) \
X(SE_M_FLATTER) \
X(SE_M_SAND_TOMB) \
X(SE_M_GRASSWHISTLE) \
X(SE_M_SPIT_UP) \
X(SE_M_DIVE) \
X(SE_M_EARTHQUAKE) \
X(SE_M_TWISTER) \
X(SE_M_SWEET_SCENT) \
X(SE_M_YAWN) \
X(SE_M_SKY_UPPERCUT) \
X(SE_M_STAT_INCREASE) \
X(SE_M_HEAT_WAVE) \
X(SE_M_UPROAR) \
X(SE_M_HAIL) \
X(SE_M_COSMIC_POWER) \
X(SE_M_TEETER_DANCE) \
X(SE_M_STAT_DECREASE) \
X(SE_M_HAZE) \
X(SE_M_HYPER_BEAM2) \
X(SE_RG_DOOR) \
X(SE_RG_CARD_FLIP) \
X(SE_RG_CARD_FLIPPING) \
X(SE_RG_CARD_OPEN) \
X(SE_RG_BAG_CURSOR) \
X(SE_RG_BAG_POCKET) \
X(SE_RG_BALL_CLICK) \
X(SE_RG_SHOP) \
X(SE_RG_SS_ANNE_HORN) \
X(SE_RG_HELP_OPEN) \
X(SE_RG_HELP_CLOSE) \
X(SE_RG_HELP_ERROR) \
X(SE_RG_DEOXYS_MOVE) \
X(SE_RG_POKE_JUMP_SUCCESS) \
X(SE_RG_POKE_JUMP_FAILURE) \
X(SE_POKENAV_CALL) \
X(SE_POKENAV_HANG_UP) \
X(SE_ARENA_TIMEUP1) \
X(SE_ARENA_TIMEUP2) \
X(SE_PIKE_CURTAIN_CLOSE) \
X(SE_PIKE_CURTAIN_OPEN) \
X(SE_SUDOWOODO_SHAKE)
// Create BGM list
#define X(songId) static const u8 sBGMName_##songId[] = _(#songId);
SOUND_LIST_BGM
#undef X
#define X(songId) [songId - START_MUS] = sBGMName_##songId,
static const u8 *const sBGMNames[END_MUS - START_MUS + 1] =
{
SOUND_LIST_BGM
};
#undef X
// Create SE list
#define X(songId) static const u8 sSEName_##songId[] = _(#songId);
SOUND_LIST_SE
#undef X
#define X(songId) [songId - 1] = sSEName_##songId,
static const u8 *const sSENames[END_SE + 1] =
{
SOUND_LIST_SE
};
#undef X
// *******************************
// Actions BerryFunctions
static void DebugAction_BerryFunctions_ClearAll(u8 taskId)
{
u8 i;
for (i = 0; i < OBJECT_EVENTS_COUNT; i++)
{
if (gObjectEvents[i].movementType == MOVEMENT_TYPE_BERRY_TREE_GROWTH)
{
RemoveBerryTree(GetObjectEventBerryTreeId(i));
SetBerryTreeJustPicked(gObjectEvents[i].localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
}
}
ScriptContext_Enable();
Debug_DestroyMenu_Full(taskId);
}
static void DebugAction_BerryFunctions_Ready(u8 taskId)
{
u8 i;
struct BerryTree *tree;
for (i = 0; i < OBJECT_EVENTS_COUNT; i++)
{
if (gObjectEvents[i].movementType == MOVEMENT_TYPE_BERRY_TREE_GROWTH)
{
tree = &gSaveBlock1Ptr->berryTrees[GetObjectEventBerryTreeId(i)];
if (tree->stage != BERRY_STAGE_NO_BERRY)
{
tree->stage = BERRY_STAGE_BERRIES - 1;
BerryTreeGrow(tree);
}
}
}
ScriptContext_Enable();
Debug_DestroyMenu_Full(taskId);
}
static void DebugAction_BerryFunctions_NextStage(u8 taskId)
{
u8 i;
struct BerryTree *tree;
for (i = 0; i < OBJECT_EVENTS_COUNT; i++)
{
if (gObjectEvents[i].movementType == MOVEMENT_TYPE_BERRY_TREE_GROWTH)
{
tree = &gSaveBlock1Ptr->berryTrees[GetObjectEventBerryTreeId(i)];
BerryTreeGrow(tree);
}
}
ScriptContext_Enable();
Debug_DestroyMenu_Full(taskId);
}
static void DebugAction_BerryFunctions_Pests(u8 taskId)
{
u8 i;
if (!OW_BERRY_PESTS)
{
Debug_DestroyMenu_Full_Script(taskId, Debug_BerryPestsDisabled);
return;
}
for (i = 0; i < OBJECT_EVENTS_COUNT; i++)
{
if (gObjectEvents[i].movementType == MOVEMENT_TYPE_BERRY_TREE_GROWTH)
{
if (gSaveBlock1Ptr->berryTrees[GetObjectEventBerryTreeId(i)].stage != BERRY_STAGE_PLANTED)
gSaveBlock1Ptr->berryTrees[GetObjectEventBerryTreeId(i)].pests = TRUE;
}
}
ScriptContext_Enable();
Debug_DestroyMenu_Full(taskId);
}
static void DebugAction_BerryFunctions_Weeds(u8 taskId)
{
u8 i;
if (!OW_BERRY_WEEDS)
{
Debug_DestroyMenu_Full_Script(taskId, Debug_BerryWeedsDisabled);
return;
}
for (i = 0; i < OBJECT_EVENTS_COUNT; i++)
{
if (gObjectEvents[i].movementType == MOVEMENT_TYPE_BERRY_TREE_GROWTH)
{
gSaveBlock1Ptr->berryTrees[GetObjectEventBerryTreeId(i)].weeds = TRUE;
}
}
ScriptContext_Enable();
Debug_DestroyMenu_Full(taskId);
}
// *******************************
// Actions Party/Boxes
static void DebugAction_Party_HealParty(u8 taskId)
{
PlaySE(SE_USE_ITEM);
HealPlayerParty();
ScriptContext_Enable();
Debug_DestroyMenu_Full(taskId);
}
static void DebugAction_Party_ClearParty(u8 taskId)
{
ZeroPlayerPartyMons();
ScriptContext_Enable();
Debug_DestroyMenu_Full(taskId);
}
enum DebugTrainerIds
{
DEBUG_TRAINER_PLAYER,
DEBUG_TRAINER_AI,
DEBUG_TRAINERS_COUNT
};
const struct Trainer sDebugTrainers[DIFFICULTY_COUNT][DEBUG_TRAINERS_COUNT] =
{
#include "data/debug_trainers.h"
};
const struct Trainer* GetDebugAiTrainer(void)
{
return &sDebugTrainers[DIFFICULTY_NORMAL][DEBUG_TRAINER_AI];
}
static void DebugAction_Party_SetParty(u8 taskId)
{
ZeroPlayerPartyMons();
CreateNPCTrainerPartyFromTrainer(gPlayerParty, &sDebugTrainers[DIFFICULTY_NORMAL][DEBUG_TRAINER_PLAYER], TRUE, BATTLE_TYPE_TRAINER);
ScriptContext_Enable();
Debug_DestroyMenu_Full(taskId);
}
static void DebugAction_Party_BattleSingle(u8 taskId)
{
ZeroPlayerPartyMons();
ZeroEnemyPartyMons();
CreateNPCTrainerPartyFromTrainer(gPlayerParty, &sDebugTrainers[DIFFICULTY_NORMAL][DEBUG_TRAINER_PLAYER], TRUE, BATTLE_TYPE_TRAINER);
CreateNPCTrainerPartyFromTrainer(gEnemyParty, GetDebugAiTrainer(), FALSE, BATTLE_TYPE_TRAINER);
gBattleTypeFlags = BATTLE_TYPE_TRAINER;
gDebugAIFlags = sDebugTrainers[DIFFICULTY_NORMAL][DEBUG_TRAINER_AI].aiFlags;
gIsDebugBattle = TRUE;
gBattleEnvironment = BattleSetup_GetEnvironmentId();
CalculateEnemyPartyCount();
BattleSetup_StartTrainerBattle_Debug();
Debug_DestroyMenu_Full(taskId);
}
void CheckEWRAMCounters(struct ScriptContext *ctx)
{
ConvertIntToDecimalStringN(gStringVar1, gFollowerSteps, STR_CONV_MODE_LEFT_ALIGN, 5);
ConvertIntToDecimalStringN(gStringVar2, gChainFishingDexNavStreak, STR_CONV_MODE_LEFT_ALIGN, 5);
}