RoamerX db73674ea3 修正部分专有名词为官译+修正招式详情中文字与图标位置+修复R键投球图颜色错误
包括以下:
精灵	宝可梦
训练师	训练家
背包	包包
技能	招式
口袋领航员	宝可梦导航仪
濒死	昏厥
烧伤	灼伤
命中率	命中	注:指招式的命中,对战内宝可梦的能力仍叫做命中率
2025-04-11 15:14:45 +08:00

102 lines
3.4 KiB
PHP
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.set LOCALID_STEVEN, 1
GraniteCave_StevensRoom_MapScripts::
.byte 0
GraniteCave_StevensRoom_EventScript_Steven::
lock
faceplayer
msgbox GraniteCave_StevensRoom_Text_ImStevenLetterForMe, MSGBOX_DEFAULT
setvar VAR_0x8004, ITEM_LETTER
call Common_EventScript_PlayerHandedOverTheItem
setflag FLAG_DELIVERED_STEVEN_LETTER
msgbox GraniteCave_StevensRoom_Text_ThankYouTakeThis, MSGBOX_DEFAULT
giveitem ITEM_TM_STEEL_WING
call_if_eq VAR_RESULT, FALSE, GraniteCave_StevensRoom_EventScript_BagFull
msgbox GraniteCave_StevensRoom_Text_CouldBecomeChampionLetsRegister, MSGBOX_DEFAULT
closemessage
delay 30
playfanfare MUS_REGISTER_MATCH_CALL
msgbox GraniteCave_StevensRoom_Text_RegisteredSteven, MSGBOX_DEFAULT
waitfanfare
closemessage
delay 30
setflag FLAG_REGISTERED_STEVEN_POKENAV
msgbox GraniteCave_StevensRoom_Text_IveGotToHurryAlong, MSGBOX_DEFAULT
closemessage
call_if_eq VAR_FACING, DIR_NORTH, GraniteCave_StevensRoom_EventScript_StevenExitNorth
call_if_eq VAR_FACING, DIR_SOUTH, GraniteCave_StevensRoom_EventScript_StevenExitSouth
call_if_eq VAR_FACING, DIR_WEST, GraniteCave_StevensRoom_EventScript_StevenExitWestEast
call_if_eq VAR_FACING, DIR_EAST, GraniteCave_StevensRoom_EventScript_StevenExitWestEast
playse SE_EXIT
removeobject LOCALID_STEVEN
release
end
GraniteCave_StevensRoom_EventScript_StevenExitNorth::
applymovement LOCALID_STEVEN, GraniteCave_StevensRoom_Movement_StevenExit
waitmovement 0
return
GraniteCave_StevensRoom_EventScript_StevenExitWestEast::
applymovement OBJ_EVENT_ID_PLAYER, GraniteCave_StevensRoom_Movement_PlayerTurnTowardExit
applymovement LOCALID_STEVEN, GraniteCave_StevensRoom_Movement_StevenExit
waitmovement 0
return
GraniteCave_StevensRoom_EventScript_StevenExitSouth::
applymovement OBJ_EVENT_ID_PLAYER, GraniteCave_StevensRoom_Movement_PlayerTurnTowardExit
applymovement LOCALID_STEVEN, GraniteCave_StevensRoom_Movement_StevenExitSouth
waitmovement 0
return
GraniteCave_StevensRoom_EventScript_BagFull::
msgbox GraniteCave_StevensRoom_Text_OhBagIsFull, MSGBOX_DEFAULT
return
GraniteCave_StevensRoom_Movement_StevenExit:
walk_up
walk_up
walk_up
walk_up
walk_up
delay_8
step_end
GraniteCave_StevensRoom_Movement_PlayerTurnTowardExit:
delay_16
delay_16
delay_16
walk_in_place_faster_up
step_end
GraniteCave_StevensRoom_Movement_StevenExitSouth:
walk_left
walk_up
walk_up
walk_up
walk_right
walk_up
walk_up
delay_8
step_end
GraniteCave_StevensRoom_Text_ImStevenLetterForMe:
.string "我的名字是大吾。\p对稀有的石头很感兴趣\n正在四处旅行收集。\p喔\n是给我的信?$"
GraniteCave_StevensRoom_Text_ThankYouTakeThis:
.string "大吾:嗯,谢谢你。\p送这个过来辛苦你了。\n我得谢谢你。\p我想想…\n这个招式学习器给你吧。\p里面有我最爱的招式\n钢翼。$"
GraniteCave_StevensRoom_Text_CouldBecomeChampionLetsRegister:
.string "大吾:你的宝可梦看起来\n很能干嘛。\p如果坚持训练也许有天\n你能成为宝可梦联盟\l的冠军呢。我是这么想啦。\p这样吧既然我们已经互相认识了\n就在宝可梦导航仪上\l登录一下吧。\p… … … … … …$"
GraniteCave_StevensRoom_Text_RegisteredSteven:
.string "把大吾的信息\n登记到宝可梦导航仪里。$"
GraniteCave_StevensRoom_Text_IveGotToHurryAlong:
.string "好了,我得快点走了。$"
GraniteCave_StevensRoom_Text_OhBagIsFull:
.string "喔,你的包满了…\n真糟糕呢。$"