12976 lines
406 KiB
ArmAsm
12976 lines
406 KiB
ArmAsm
#include "constants/battle.h"
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#include "constants/battle_anim.h"
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#include "constants/rgb.h"
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#include "constants/songs.h"
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#include "constants/moves.h"
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.include "asm/macros.inc"
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.include "asm/macros/battle_anim_script.inc"
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.include "constants/constants.inc"
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.section script_data, "aw", %progbits
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.align 2
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gMovesWithQuietBGM::
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.2byte MOVE_SING, MOVE_PERISH_SONG, MOVE_GRASS_WHISTLE, 0xFFFF
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.align 2
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gBattleAnims_Moves::
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.4byte Move_NONE
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.4byte Move_POUND
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.4byte Move_KARATE_CHOP
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.4byte Move_DOUBLE_SLAP
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.4byte Move_COMET_PUNCH
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.4byte Move_MEGA_PUNCH
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.4byte Move_PAY_DAY
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.4byte Move_FIRE_PUNCH
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.4byte Move_ICE_PUNCH
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.4byte Move_THUNDER_PUNCH
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.4byte Move_SCRATCH
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.4byte Move_VICE_GRIP
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.4byte Move_GUILLOTINE
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.4byte Move_RAZOR_WIND
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.4byte Move_SWORDS_DANCE
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.4byte Move_CUT
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.4byte Move_GUST
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.4byte Move_WING_ATTACK
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.4byte Move_WHIRLWIND
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.4byte Move_FLY
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.4byte Move_BIND
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.4byte Move_SLAM
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.4byte Move_VINE_WHIP
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.4byte Move_STOMP
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.4byte Move_DOUBLE_KICK
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.4byte Move_MEGA_KICK
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.4byte Move_JUMP_KICK
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.4byte Move_ROLLING_KICK
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.4byte Move_SAND_ATTACK
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.4byte Move_HEADBUTT
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.4byte Move_HORN_ATTACK
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.4byte Move_FURY_ATTACK
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.4byte Move_HORN_DRILL
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.4byte Move_TACKLE
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.4byte Move_BODY_SLAM
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.4byte Move_WRAP
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.4byte Move_TAKE_DOWN
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.4byte Move_THRASH
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.4byte Move_DOUBLE_EDGE
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.4byte Move_TAIL_WHIP
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.4byte Move_POISON_STING
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.4byte Move_TWINEEDLE
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.4byte Move_PIN_MISSILE
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.4byte Move_LEER
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.4byte Move_BITE
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.4byte Move_GROWL
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.4byte Move_ROAR
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.4byte Move_SING
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.4byte Move_SUPERSONIC
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.4byte Move_SONIC_BOOM
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.4byte Move_DISABLE
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.4byte Move_ACID
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.4byte Move_EMBER
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.4byte Move_FLAMETHROWER
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.4byte Move_MIST
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.4byte Move_WATER_GUN
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.4byte Move_HYDRO_PUMP
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.4byte Move_SURF
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.4byte Move_ICE_BEAM
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.4byte Move_BLIZZARD
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.4byte Move_PSYBEAM
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.4byte Move_BUBBLE_BEAM
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.4byte Move_AURORA_BEAM
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.4byte Move_HYPER_BEAM
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.4byte Move_PECK
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.4byte Move_DRILL_PECK
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.4byte Move_SUBMISSION
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.4byte Move_LOW_KICK
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.4byte Move_COUNTER
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.4byte Move_SEISMIC_TOSS
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.4byte Move_STRENGTH
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.4byte Move_ABSORB
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.4byte Move_MEGA_DRAIN
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.4byte Move_LEECH_SEED
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.4byte Move_GROWTH
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.4byte Move_RAZOR_LEAF
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.4byte Move_SOLAR_BEAM
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.4byte Move_POISON_POWDER
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.4byte Move_STUN_SPORE
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.4byte Move_SLEEP_POWDER
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.4byte Move_PETAL_DANCE
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.4byte Move_STRING_SHOT
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.4byte Move_DRAGON_RAGE
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.4byte Move_FIRE_SPIN
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.4byte Move_THUNDER_SHOCK
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.4byte Move_THUNDERBOLT
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.4byte Move_THUNDER_WAVE
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.4byte Move_THUNDER
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.4byte Move_ROCK_THROW
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.4byte Move_EARTHQUAKE
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.4byte Move_FISSURE
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.4byte Move_DIG
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.4byte Move_TOXIC
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.4byte Move_CONFUSION
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.4byte Move_PSYCHIC
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.4byte Move_HYPNOSIS
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.4byte Move_MEDITATE
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.4byte Move_AGILITY
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.4byte Move_QUICK_ATTACK
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.4byte Move_RAGE
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.4byte Move_TELEPORT
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.4byte Move_NIGHT_SHADE
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.4byte Move_MIMIC
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.4byte Move_SCREECH
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.4byte Move_DOUBLE_TEAM
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.4byte Move_RECOVER
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.4byte Move_HARDEN
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.4byte Move_MINIMIZE
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.4byte Move_SMOKESCREEN
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.4byte Move_CONFUSE_RAY
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.4byte Move_WITHDRAW
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.4byte Move_DEFENSE_CURL
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.4byte Move_BARRIER
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.4byte Move_LIGHT_SCREEN
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.4byte Move_HAZE
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.4byte Move_REFLECT
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.4byte Move_FOCUS_ENERGY
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.4byte Move_BIDE
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.4byte Move_METRONOME
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.4byte Move_MIRROR_MOVE @ doesn<73>t have an actual animation
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.4byte Move_SELF_DESTRUCT
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.4byte Move_EGG_BOMB
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.4byte Move_LICK
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.4byte Move_SMOG
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.4byte Move_SLUDGE
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.4byte Move_BONE_CLUB
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.4byte Move_FIRE_BLAST
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.4byte Move_WATERFALL
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.4byte Move_CLAMP
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.4byte Move_SWIFT
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.4byte Move_SKULL_BASH
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.4byte Move_SPIKE_CANNON
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.4byte Move_CONSTRICT
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.4byte Move_AMNESIA
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.4byte Move_KINESIS
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.4byte Move_SOFT_BOILED
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.4byte Move_HI_JUMP_KICK
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.4byte Move_GLARE
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.4byte Move_DREAM_EATER
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.4byte Move_POISON_GAS
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.4byte Move_BARRAGE
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.4byte Move_LEECH_LIFE
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.4byte Move_LOVELY_KISS
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.4byte Move_SKY_ATTACK
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.4byte Move_TRANSFORM
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.4byte Move_BUBBLE
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.4byte Move_DIZZY_PUNCH
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.4byte Move_SPORE
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.4byte Move_FLASH
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.4byte Move_PSYWAVE
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.4byte Move_SPLASH
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.4byte Move_ACID_ARMOR
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.4byte Move_CRABHAMMER
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.4byte Move_EXPLOSION
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.4byte Move_FURY_SWIPES
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.4byte Move_BONEMERANG
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.4byte Move_REST
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.4byte Move_ROCK_SLIDE
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.4byte Move_HYPER_FANG
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.4byte Move_SHARPEN
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.4byte Move_CONVERSION
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.4byte Move_TRI_ATTACK
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.4byte Move_SUPER_FANG
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.4byte Move_SLASH
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.4byte Move_SUBSTITUTE
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.4byte Move_STRUGGLE
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.4byte Move_SKETCH
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.4byte Move_TRIPLE_KICK
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.4byte Move_THIEF
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.4byte Move_SPIDER_WEB
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.4byte Move_MIND_READER
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.4byte Move_NIGHTMARE
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.4byte Move_FLAME_WHEEL
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.4byte Move_SNORE
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.4byte Move_CURSE
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.4byte Move_FLAIL
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.4byte Move_CONVERSION_2
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.4byte Move_AEROBLAST
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.4byte Move_COTTON_SPORE
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.4byte Move_REVERSAL
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.4byte Move_SPITE
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.4byte Move_POWDER_SNOW
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.4byte Move_PROTECT
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.4byte Move_MACH_PUNCH
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.4byte Move_SCARY_FACE
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.4byte Move_FAINT_ATTACK
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.4byte Move_SWEET_KISS
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.4byte Move_BELLY_DRUM
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.4byte Move_SLUDGE_BOMB
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.4byte Move_MUD_SLAP
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.4byte Move_OCTAZOOKA
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.4byte Move_SPIKES
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.4byte Move_ZAP_CANNON
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.4byte Move_FORESIGHT
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.4byte Move_DESTINY_BOND
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.4byte Move_PERISH_SONG
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.4byte Move_ICY_WIND
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.4byte Move_DETECT
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.4byte Move_BONE_RUSH
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.4byte Move_LOCK_ON
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.4byte Move_OUTRAGE
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.4byte Move_SANDSTORM
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.4byte Move_GIGA_DRAIN
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.4byte Move_ENDURE
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.4byte Move_CHARM
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.4byte Move_ROLLOUT
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.4byte Move_FALSE_SWIPE
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.4byte Move_SWAGGER
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.4byte Move_MILK_DRINK
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.4byte Move_SPARK
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.4byte Move_FURY_CUTTER
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.4byte Move_STEEL_WING
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.4byte Move_MEAN_LOOK
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.4byte Move_ATTRACT
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.4byte Move_SLEEP_TALK
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.4byte Move_HEAL_BELL
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.4byte Move_RETURN
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.4byte Move_PRESENT
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.4byte Move_FRUSTRATION
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.4byte Move_SAFEGUARD
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.4byte Move_PAIN_SPLIT
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.4byte Move_SACRED_FIRE
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.4byte Move_MAGNITUDE
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.4byte Move_DYNAMIC_PUNCH
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.4byte Move_MEGAHORN
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.4byte Move_DRAGON_BREATH
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.4byte Move_BATON_PASS
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.4byte Move_ENCORE
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.4byte Move_PURSUIT
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.4byte Move_RAPID_SPIN
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.4byte Move_SWEET_SCENT
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.4byte Move_IRON_TAIL
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.4byte Move_METAL_CLAW
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.4byte Move_VITAL_THROW
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.4byte Move_MORNING_SUN
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.4byte Move_SYNTHESIS
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.4byte Move_MOONLIGHT
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.4byte Move_HIDDEN_POWER
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.4byte Move_CROSS_CHOP
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.4byte Move_TWISTER
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.4byte Move_RAIN_DANCE
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.4byte Move_SUNNY_DAY
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.4byte Move_CRUNCH
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.4byte Move_MIRROR_COAT
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.4byte Move_PSYCH_UP
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.4byte Move_EXTREME_SPEED
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.4byte Move_ANCIENT_POWER
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.4byte Move_SHADOW_BALL
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.4byte Move_FUTURE_SIGHT
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.4byte Move_ROCK_SMASH
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.4byte Move_WHIRLPOOL
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.4byte Move_BEAT_UP
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.4byte Move_FAKE_OUT
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.4byte Move_UPROAR
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.4byte Move_STOCKPILE
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.4byte Move_SPIT_UP
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.4byte Move_SWALLOW
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.4byte Move_HEAT_WAVE
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.4byte Move_HAIL
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.4byte Move_TORMENT
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.4byte Move_FLATTER
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.4byte Move_WILL_O_WISP
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.4byte Move_MEMENTO
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.4byte Move_FACADE
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.4byte Move_FOCUS_PUNCH
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.4byte Move_SMELLING_SALT
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.4byte Move_FOLLOW_ME
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.4byte Move_NATURE_POWER @ doesnt have an actual animation
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.4byte Move_CHARGE
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.4byte Move_TAUNT
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.4byte Move_HELPING_HAND
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.4byte Move_TRICK
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.4byte Move_ROLE_PLAY
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.4byte Move_WISH
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.4byte Move_ASSIST
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.4byte Move_INGRAIN
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.4byte Move_SUPERPOWER
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.4byte Move_MAGIC_COAT
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.4byte Move_RECYCLE
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.4byte Move_REVENGE
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.4byte Move_BRICK_BREAK
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.4byte Move_YAWN
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.4byte Move_KNOCK_OFF
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.4byte Move_ENDEAVOR
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.4byte Move_ERUPTION
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.4byte Move_SKILL_SWAP
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.4byte Move_IMPRISON
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.4byte Move_REFRESH
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.4byte Move_GRUDGE
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.4byte Move_SNATCH
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.4byte Move_SECRET_POWER
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.4byte Move_DIVE
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.4byte Move_ARM_THRUST
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.4byte Move_CAMOUFLAGE
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.4byte Move_TAIL_GLOW
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.4byte Move_LUSTER_PURGE
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.4byte Move_MIST_BALL
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.4byte Move_FEATHER_DANCE
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.4byte Move_TEETER_DANCE
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.4byte Move_BLAZE_KICK
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.4byte Move_MUD_SPORT
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.4byte Move_ICE_BALL
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.4byte Move_NEEDLE_ARM
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.4byte Move_SLACK_OFF
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.4byte Move_HYPER_VOICE
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.4byte Move_POISON_FANG
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.4byte Move_CRUSH_CLAW
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.4byte Move_BLAST_BURN
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.4byte Move_HYDRO_CANNON
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.4byte Move_METEOR_MASH
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.4byte Move_ASTONISH
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.4byte Move_WEATHER_BALL
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.4byte Move_AROMATHERAPY
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.4byte Move_FAKE_TEARS
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.4byte Move_AIR_CUTTER
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.4byte Move_OVERHEAT
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.4byte Move_ODOR_SLEUTH
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.4byte Move_ROCK_TOMB
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.4byte Move_SILVER_WIND
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.4byte Move_METAL_SOUND
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.4byte Move_GRASS_WHISTLE
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.4byte Move_TICKLE
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.4byte Move_COSMIC_POWER
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.4byte Move_WATER_SPOUT
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.4byte Move_SIGNAL_BEAM
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.4byte Move_SHADOW_PUNCH
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.4byte Move_EXTRASENSORY
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.4byte Move_SKY_UPPERCUT
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.4byte Move_SAND_TOMB
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.4byte Move_SHEER_COLD
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.4byte Move_MUDDY_WATER
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.4byte Move_BULLET_SEED
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.4byte Move_AERIAL_ACE
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.4byte Move_ICICLE_SPEAR
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.4byte Move_IRON_DEFENSE
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.4byte Move_BLOCK
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.4byte Move_HOWL
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.4byte Move_DRAGON_CLAW
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.4byte Move_FRENZY_PLANT
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.4byte Move_BULK_UP
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.4byte Move_BOUNCE
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.4byte Move_MUD_SHOT
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.4byte Move_POISON_TAIL
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.4byte Move_COVET
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.4byte Move_VOLT_TACKLE
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.4byte Move_MAGICAL_LEAF
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.4byte Move_WATER_SPORT
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.4byte Move_CALM_MIND
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.4byte Move_LEAF_BLADE
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.4byte Move_DRAGON_DANCE
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.4byte Move_ROCK_BLAST
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.4byte Move_SHOCK_WAVE
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.4byte Move_WATER_PULSE
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.4byte Move_DOOM_DESIRE
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.4byte Move_PSYCHO_BOOST
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.4byte Move_ROOST
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.4byte Move_GRAVITY
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.4byte Move_MIRACLE_EYE
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.4byte Move_WAKE_UP_SLAP
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.4byte Move_HAMMER_ARM
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.4byte Move_GYRO_BALL
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.4byte Move_HEALING_WISH
|
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.4byte Move_BRINE
|
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.4byte Move_NATURAL_GIFT
|
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.4byte Move_FEINT
|
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.4byte Move_PLUCK
|
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.4byte Move_TAILWIND
|
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.4byte Move_ACUPRESSURE
|
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.4byte Move_METAL_BURST
|
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.4byte Move_U_TURN
|
||
.4byte Move_CLOSE_COMBAT
|
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.4byte Move_PAYBACK
|
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.4byte Move_ASSURANCE
|
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.4byte Move_EMBARGO
|
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.4byte Move_FLING
|
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.4byte Move_PSYCHO_SHIFT
|
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.4byte Move_TRUMP_CARD
|
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.4byte Move_HEAL_BLOCK
|
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.4byte Move_WRING_OUT
|
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.4byte Move_POWER_TRICK
|
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.4byte Move_GASTRO_ACID
|
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.4byte Move_LUCKY_CHANT
|
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.4byte Move_ME_FIRST
|
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.4byte Move_COPYCAT
|
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.4byte Move_POWER_SWAP
|
||
.4byte Move_GUARD_SWAP
|
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.4byte Move_PUNISHMENT
|
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.4byte Move_LAST_RESORT
|
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.4byte Move_WORRY_SEED
|
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.4byte Move_SUCKER_PUNCH
|
||
.4byte Move_TOXIC_SPIKES
|
||
.4byte Move_HEART_SWAP
|
||
.4byte Move_AQUA_RING
|
||
.4byte Move_MAGNET_RISE
|
||
.4byte Move_FLARE_BLITZ
|
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.4byte Move_FORCE_PALM
|
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.4byte Move_AURA_SPHERE
|
||
.4byte Move_ROCK_POLISH
|
||
.4byte Move_POISON_JAB
|
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.4byte Move_DARK_PULSE
|
||
.4byte Move_NIGHT_SLASH
|
||
.4byte Move_AQUA_TAIL
|
||
.4byte Move_SEED_BOMB
|
||
.4byte Move_AIR_SLASH
|
||
.4byte Move_XSCISSOR
|
||
.4byte Move_BUG_BUZZ
|
||
.4byte Move_DRAGON_PULSE
|
||
.4byte Move_DRAGON_RUSH
|
||
.4byte Move_POWER_GEM
|
||
.4byte Move_DRAIN_PUNCH
|
||
.4byte Move_VACUUM_WAVE
|
||
.4byte Move_FOCUS_BLAST
|
||
.4byte Move_ENERGY_BALL
|
||
.4byte Move_BRAVE_BIRD
|
||
.4byte Move_EARTH_POWER
|
||
.4byte Move_SWITCHEROO
|
||
.4byte Move_GIGA_IMPACT
|
||
.4byte Move_NASTY_PLOT
|
||
.4byte Move_BULLET_PUNCH
|
||
.4byte Move_AVALANCHE
|
||
.4byte Move_ICE_SHARD
|
||
.4byte Move_SHADOW_CLAW
|
||
.4byte Move_THUNDER_FANG
|
||
.4byte Move_ICE_FANG
|
||
.4byte Move_FIRE_FANG
|
||
.4byte Move_SHADOW_SNEAK
|
||
.4byte Move_MUD_BOMB
|
||
.4byte Move_PSYCHO_CUT
|
||
.4byte Move_ZEN_HEADBUTT
|
||
.4byte Move_MIRROR_SHOT
|
||
.4byte Move_FLASH_CANNON
|
||
.4byte Move_ROCK_CLIMB
|
||
.4byte Move_DEFOG
|
||
.4byte Move_TRICK_ROOM
|
||
.4byte Move_DRACO_METEOR
|
||
.4byte Move_DISCHARGE
|
||
.4byte Move_LAVA_PLUME
|
||
.4byte Move_LEAF_STORM
|
||
.4byte Move_POWER_WHIP
|
||
.4byte Move_ROCK_WRECKER
|
||
.4byte Move_CROSS_POISON
|
||
.4byte Move_GUNK_SHOT
|
||
.4byte Move_IRON_HEAD
|
||
.4byte Move_MAGNET_BOMB
|
||
.4byte Move_STONE_EDGE
|
||
.4byte Move_CAPTIVATE
|
||
.4byte Move_STEALTH_ROCK
|
||
.4byte Move_GRASS_KNOT
|
||
.4byte Move_CHATTER
|
||
.4byte Move_JUDGMENT
|
||
.4byte Move_BUG_BITE
|
||
.4byte Move_CHARGE_BEAM
|
||
.4byte Move_WOOD_HAMMER
|
||
.4byte Move_AQUA_JET
|
||
.4byte Move_ATTACK_ORDER
|
||
.4byte Move_DEFEND_ORDER
|
||
.4byte Move_HEAL_ORDER
|
||
.4byte Move_HEAD_SMASH
|
||
.4byte Move_DOUBLE_HIT
|
||
.4byte Move_ROAR_OF_TIME
|
||
.4byte Move_SPECIAL_REND
|
||
.4byte Move_LUNAR_DANCE
|
||
.4byte Move_CRUSH_GRIP
|
||
.4byte Move_MAGMA_STORM
|
||
.4byte Move_DARK_VOID
|
||
.4byte Move_SEED_FLARE
|
||
.4byte Move_OMINOUS_WIND
|
||
.4byte Move_SHADOW_FORCE
|
||
.4byte Move_HONE_CLAWS
|
||
.4byte Move_WIDE_GUARD
|
||
.4byte Move_GUARD_SPLIT
|
||
.4byte Move_POWER_SPLIT
|
||
.4byte Move_WONDER_ROOM
|
||
.4byte Move_PSYSHOCK
|
||
.4byte Move_VENOSHOCK
|
||
.4byte Move_AUTOTOMIZE
|
||
.4byte Move_RAGE_POWDER
|
||
.4byte Move_TELEKINESIS
|
||
.4byte Move_MAGIC_ROOM
|
||
.4byte Move_SMACK_DOWN
|
||
.4byte Move_STORM_THROW
|
||
.4byte Move_FLAME_BURST
|
||
.4byte Move_SLUDGE_WAVE
|
||
.4byte Move_QUIVER_DANCE
|
||
.4byte Move_HEAVY_SLAM
|
||
.4byte Move_SYCHRONOISE
|
||
.4byte Move_ELECTRO_BALL
|
||
.4byte Move_SOAK
|
||
.4byte Move_FLAME_CHARGE
|
||
.4byte Move_COIL
|
||
.4byte Move_LOW_SWEEP
|
||
.4byte Move_ACID_SPRAY
|
||
.4byte Move_FOUL_PLAY
|
||
.4byte Move_SIMPLE_BEAM
|
||
.4byte Move_ENTRAINMENT
|
||
.4byte Move_AFTER_YOU
|
||
.4byte Move_ROUND
|
||
.4byte Move_ECHOED_VOICE
|
||
.4byte Move_CHIP_AWAY
|
||
.4byte Move_CLEAR_SMOG
|
||
.4byte Move_STORED_POWER
|
||
.4byte Move_QUICK_GUARD
|
||
.4byte Move_ALLY_SWITCH
|
||
.4byte Move_SCALD
|
||
.4byte Move_SHELL_SMASH
|
||
.4byte Move_HEAL_PULSE
|
||
.4byte Move_HEX
|
||
.4byte Move_SKY_DROP
|
||
.4byte Move_SHIFT_GEAR
|
||
.4byte Move_CIRCLE_THROW
|
||
.4byte Move_INCINERATE
|
||
.4byte Move_QUASH
|
||
.4byte Move_ACROBATICS
|
||
.4byte Move_REFLECT_TYPE
|
||
.4byte Move_RETALITATE
|
||
.4byte Move_FINAL_GAMBIT
|
||
.4byte Move_BESTOW
|
||
.4byte Move_INFERNO
|
||
.4byte Move_WATER_PLEDGE
|
||
.4byte Move_FIRE_PLEDGE
|
||
.4byte Move_GRASS_PLEDGE
|
||
.4byte Move_VOLT_SWITCH
|
||
.4byte Move_STRUGGLE_BUG
|
||
.4byte Move_BULLDOZE
|
||
.4byte Move_FROST_BREATH
|
||
.4byte Move_DRAGON_TAIL
|
||
.4byte Move_WORK_UP
|
||
.4byte Move_ELECTROWEB
|
||
.4byte Move_WILD_CHARGE
|
||
.4byte Move_DRILL_RUN
|
||
.4byte Move_DUAL_CHOP
|
||
.4byte Move_HEART_STAMP
|
||
.4byte Move_HORN_LEECH
|
||
.4byte Move_SACRED_SWORD
|
||
.4byte Move_RAZOR_SHELL
|
||
.4byte Move_HEAT_CRASH
|
||
.4byte Move_LEAF_TORNADO
|
||
.4byte Move_STEAMROLLER
|
||
.4byte Move_COTTON_GUARD
|
||
.4byte Move_NIGHT_DAZE
|
||
.4byte Move_PSYSTRIKE
|
||
.4byte Move_TAIL_SLAP
|
||
.4byte Move_HURRICANE
|
||
.4byte Move_HEAD_CHARGE
|
||
.4byte Move_GEAR_GRIND
|
||
.4byte Move_SEARING_SHOT
|
||
.4byte Move_TECHNO_BLAST
|
||
.4byte Move_RELIC_SONG
|
||
.4byte Move_SECRET_SWORD
|
||
.4byte Move_GLACIATE
|
||
.4byte Move_BOLT_STRIKE
|
||
.4byte Move_BLUE_FLARE
|
||
.4byte Move_FIERY_DANCE
|
||
.4byte Move_FREEZE_SHOCK
|
||
.4byte Move_ICE_BURN
|
||
.4byte Move_SNARL
|
||
.4byte Move_ICICLE_CRASH
|
||
.4byte Move_V_CREATE
|
||
.4byte Move_FUSION_FLARE
|
||
.4byte Move_FUSION_BOLT
|
||
.4byte Move_FLYING_PRESS
|
||
.4byte Move_MAT_BLOCK
|
||
.4byte Move_BELCH
|
||
.4byte Move_ROTOTILLER
|
||
.4byte Move_STICKY_WEB
|
||
.4byte Move_FELL_STINGER
|
||
.4byte Move_PHANTOM_FORCE
|
||
.4byte Move_TRICK_OR_TREAT
|
||
.4byte Move_NOBLE_ROAR
|
||
.4byte Move_ION_DELUGE
|
||
.4byte Move_PARABOLIC_CHARGE
|
||
.4byte Move_FORESTS_CURSE
|
||
.4byte Move_PETAL_BLIZZARD
|
||
.4byte Move_FREEZE_DRY
|
||
.4byte Move_DISARMING_VOICE
|
||
.4byte Move_PARTING_SHOT
|
||
.4byte Move_TOPSY_TURVY
|
||
.4byte Move_DRAINING_KISS
|
||
.4byte Move_CRAFTY_SHIELD
|
||
.4byte Move_FLOWER_SHIELD
|
||
.4byte Move_GRASSY_TERRAIN
|
||
.4byte Move_MISTY_TERRAIN
|
||
.4byte Move_ELECTRIFY
|
||
.4byte Move_PLAY_ROUGH
|
||
.4byte Move_FAIRY_WIND
|
||
.4byte Move_MOONBLAST
|
||
.4byte Move_BOOMBURST
|
||
.4byte Move_FAIRY_LOCK
|
||
.4byte Move_KINGS_SHIELD
|
||
.4byte Move_PLAY_NICE
|
||
.4byte Move_CONFIDE
|
||
.4byte Move_DIAMOND_STORM
|
||
.4byte Move_STEAM_ERUPTION
|
||
.4byte Move_HYPERSPACE_HOLE
|
||
.4byte Move_WATER_SHURIKEN
|
||
.4byte Move_MYSTICAL_FIRE
|
||
.4byte Move_SPIKY_SHIELD
|
||
.4byte Move_AROMATIC_MIST
|
||
.4byte Move_EERIE_IMPULSE
|
||
.4byte Move_VENOM_DRENCH
|
||
.4byte Move_POWDER
|
||
.4byte Move_GEOMANCY
|
||
.4byte Move_MAGNETIC_FLUX
|
||
.4byte Move_HAPPY_HOUR
|
||
.4byte Move_ELECTRIC_TERRAIN
|
||
.4byte Move_DAZZLING_GLEAM
|
||
.4byte Move_CELEBRATE
|
||
.4byte Move_HOLD_HANDS
|
||
.4byte Move_BABY_DOLL_EYES
|
||
.4byte Move_NUZZLE
|
||
.4byte Move_HOLD_BACK
|
||
.4byte Move_INFESTATION
|
||
.4byte Move_POWER_UP_PUNCH
|
||
.4byte Move_OBLIVION_WING
|
||
.4byte Move_THOUSAND_ARROWS
|
||
.4byte Move_THOUSAND_WAVES
|
||
.4byte Move_LANDS_WRATH
|
||
.4byte Move_LIGHT_OF_RUIN
|
||
.4byte Move_ORIGIN_PULSE
|
||
.4byte Move_PRECIPICE_BLADES
|
||
.4byte Move_DRAGON_ASCENT
|
||
.4byte Move_HYPERSPACE_FURY
|
||
.4byte Move_COUNT @ cannot be reached, because last move is Psycho Boost
|
||
|
||
.align 2
|
||
gBattleAnims_StatusConditions::
|
||
.4byte Status_Poison
|
||
.4byte Status_Confusion
|
||
.4byte Status_Burn
|
||
.4byte Status_Infatuation
|
||
.4byte Status_Sleep
|
||
.4byte Status_Paralysis
|
||
.4byte Status_Freeze
|
||
.4byte Status_Curse
|
||
.4byte Status_Nightmare
|
||
.4byte Status_Powder
|
||
|
||
.align 2
|
||
gBattleAnims_General::
|
||
.4byte General_CastformChange
|
||
.4byte General_StatsChange
|
||
.4byte General_SubstituteFade
|
||
.4byte General_SubstituteAppear
|
||
.4byte General_PokeblockThrow
|
||
.4byte General_ItemKnockoff
|
||
.4byte General_TurnTrap
|
||
.4byte General_ItemEffect
|
||
.4byte General_SmokeballEscape
|
||
.4byte General_HangedOn
|
||
.4byte General_Rain
|
||
.4byte General_Sun
|
||
.4byte General_Sandstorm
|
||
.4byte General_Hail
|
||
.4byte General_LeechSeedDrain
|
||
.4byte General_MonHit
|
||
.4byte General_ItemSteal
|
||
.4byte General_SnatchMove
|
||
.4byte General_FutureSightHit
|
||
.4byte General_DoomDesireHit
|
||
.4byte General_FocusPunchSetUp
|
||
.4byte General_IngrainHeal
|
||
.4byte General_WishHeal
|
||
.4byte General_MegaEvolution
|
||
.4byte General_TerrainMisty
|
||
.4byte General_TerrainGrassy
|
||
.4byte General_TerrainElectric
|
||
.4byte General_TerrainPsychic
|
||
|
||
.align 2
|
||
gBattleAnims_Special::
|
||
.4byte Special_LevelUp
|
||
.4byte Special_SwitchOutPlayerMon
|
||
.4byte Special_SwitchOutOpponentMon
|
||
.4byte Special_BallThrow
|
||
.4byte Special_SafariBallThrow
|
||
.4byte Special_SubstituteToMon
|
||
.4byte Special_MonToSubstitute
|
||
|
||
Move_ROOST:
|
||
loadspritegfx ANIM_TAG_WHITE_FEATHER
|
||
loadspritegfx ANIM_TAG_BLUE_STAR
|
||
monbg ANIM_ATTACKER
|
||
monbgprio_29
|
||
playsewithpan SE_W080, SOUND_PAN_TARGET
|
||
delay 0
|
||
createsprite gUnknown_08596388, ANIM_ATTACKER, 0, 0, -16, 64, 2, 104, 11304, 32, 1
|
||
delay 6
|
||
createsprite gUnknown_08596388, ANIM_ATTACKER, 0, 0, -16, 32, 2, 104, 11304, 32, 1
|
||
createsprite gUnknown_08596388, ANIM_ATTACKER, 0, 0, -16, 0, 2, 104, 11304, 32, 1
|
||
delay 6
|
||
createsprite gUnknown_08596388, ANIM_ATTACKER, 0, 0, -16, 224, 2, 104, 11304, 32, 1
|
||
createsprite gUnknown_08596388, ANIM_ATTACKER, 0, 0, -16, 128, 2, 104, 11304, 32, 1
|
||
delay 6
|
||
createsprite gUnknown_08596388, ANIM_ATTACKER, 0, 0, -16, 192, 2, 104, 11304, 32, 1
|
||
createsprite gUnknown_08596388, ANIM_ATTACKER, 0, 0, -16, 160, 2, 104, 11304, 32, 1
|
||
delay 6
|
||
createsprite gUnknown_08596388, ANIM_ATTACKER, 0, 0, -16, 96, 2, 104, 11304, 32, 1
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_ATTACKER
|
||
call HealingEffect
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_GRAVITY:
|
||
fadetobg BG_COSMIC
|
||
waitbgfadein
|
||
playsewithpan SE_W036, SOUND_PAN_ATTACKER
|
||
createvisualtask AnimTask_ShakeAndSinkMon, 5, ANIM_ATTACKER, 2, 0, 96, 30
|
||
createvisualtask AnimTask_ShakeAndSinkMon, 5, ANIM_DEF_PARTNER, 2, 0, 96, 30
|
||
createvisualtask AnimTask_ShakeAndSinkMon, 5, ANIM_ATK_PARTNER, 2, 0, 96, 30
|
||
createvisualtask AnimTask_ShakeAndSinkMon, 5, ANIM_TARGET, 2, 0, 96, 30
|
||
waitforvisualfinish
|
||
restorebg
|
||
waitbgfadeout
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 3, 0, 1, 1
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_ATK_PARTNER, 3, 0, 1, 1
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_DEF_PARTNER, 3, 0, 1, 1
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 1, 1
|
||
setarg 0x7, 0xffff
|
||
waitbgfadein
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_MIRACLE_EYE:
|
||
loadspritegfx ANIM_TAG_TEAL_ALERT
|
||
loadspritegfx ANIM_TAG_OPENING_EYE
|
||
loadspritegfx ANIM_TAG_ROUND_WHITE_HALO
|
||
monbg ANIM_DEF_PARTNER
|
||
call SetPsychicBackground
|
||
playsewithpan SE_W109, SOUND_PAN_TARGET
|
||
createsprite gUnknown_085CE07C, ANIM_ATTACKER, 5, 0, 0, 1, 0
|
||
createsprite gUnknown_085CE094, ANIM_ATTACKER, 5
|
||
delay 40
|
||
playsewithpan SE_W043, SOUND_PAN_TARGET
|
||
createvisualtask sub_8115A04, 2, 1, 1, 2, 0, 10, RGB_BLACK
|
||
call MindReaderEffect
|
||
waitforvisualfinish
|
||
call UnsetPsychicBackground
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
end
|
||
|
||
Move_WAKE_UP_SLAP:
|
||
loadspritegfx ANIM_TAG_HANDS_AND_FEET
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
loadspritegfx ANIM_TAG_SMELLINGSALT_EFFECT
|
||
monbg ANIM_DEF_PARTNER
|
||
monbgprio_28 ANIM_TARGET
|
||
setalpha 12, 8
|
||
playsewithpan SE_W104, SOUND_PAN_TARGET
|
||
createsprite gUnknown_08595E68, ANIM_ATTACKER, 2, -16, 0, 0, 0, 10, 1, 3, 0
|
||
waitforvisualfinish
|
||
playsewithpan SE_W003, SOUND_PAN_TARGET
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTCKER, 3, 0, 0, 1, 2
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 2
|
||
waitforvisualfinish
|
||
createsprite gSmellingSaltExclamationSpriteTemplate, ANIM_TARGET, 2, 1, 8, 3
|
||
loopsewithpan SE_W207B, +63, 16, 3
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
end
|
||
|
||
Move_HAMMER_ARM:
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
loadspritegfx ANIM_TAG_ROCKS
|
||
loadspritegfx ANIM_TAG_SLAM_HIT
|
||
monbg ANIM_TARGET
|
||
setalpha 12, 8
|
||
playsewithpan SE_W004, SOUND_PAN_ATTACKER
|
||
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 3, 0, 4
|
||
delay 1
|
||
createsprite gUnknown_085928D0, ANIM_ATTCKER, 2, 0, 0
|
||
delay 3
|
||
setarg 7, 0
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 10, -8, 1, 1
|
||
playsewithpan SE_W088, SOUND_PAN_TARGET
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 5, 1
|
||
createsprite gUnknown_08596CB0, ANIM_TARGET, 2, -12, 32, 3, 4
|
||
createsprite gUnknown_08596CB0, ANIM_TARGET, 2, 8, 31, 2, 2
|
||
createsprite gUnknown_08596CB0, ANIM_TARGET, 2, -4, 28, 2, 3
|
||
createsprite gUnknown_08596CB0, ANIM_TARGET, 2, 12, 30, 4, 3
|
||
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_TARGET, 2, 0, 0, 5
|
||
clearmonbg ANIM_TARGET
|
||
blendoff
|
||
end
|
||
|
||
Move_GYRO_BALL:
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2
|
||
createvisualtask sub_81144F8, 5, 0, 0, 0
|
||
waitforvisualfinish
|
||
playsewithpan SE_W207, SOUND_PAN_ATTACKER
|
||
waitplaysewithpan SE_W207, SOUND_PAN_ATTACKER, 8
|
||
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 18, 6, 2, 4
|
||
waitforvisualfinish
|
||
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 0, 0, 4
|
||
delay 3
|
||
waitforvisualfinish
|
||
playsewithpan SE_W025B, SOUND_PAN_TARGET
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, -10, 0, 1, 0
|
||
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -32, 0, 0, 3
|
||
waitforvisualfinish
|
||
createvisualtask sub_80D6134, 2, 8, -256, 0, 0
|
||
createvisualtask sub_80D6134, 2, 8, -256, 1, 0
|
||
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 4, 0, 12, 1
|
||
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 12, 1
|
||
waitforvisualfinish
|
||
createvisualtask sub_80D6134, 2, 8, -256, 0, 1
|
||
createvisualtask sub_80D6134, 2, 8, -256, 1, 1
|
||
waitforvisualfinish
|
||
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 5
|
||
delay 3
|
||
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 7
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_HEALING_WISH:
|
||
loadspritegfx ANIM_TAG_GREEN_SPARKLE
|
||
setalpha 0, 16
|
||
createvisualtask sub_80A7A74, 3, 0, 16, 16, 0, 1
|
||
playsewithpan SE_W236, 0
|
||
delay 30
|
||
createsprite gBattleAnimSpriteTemplate_8592EEC, ANIM_ATTACKER, 40, -12, 0
|
||
delay 30
|
||
createsprite gBattleAnimSpriteTemplate_8592EEC, ANIM_ATTACKER, 40, -24, 0
|
||
delay 30
|
||
createsprite gBattleAnimSpriteTemplate_8592EEC, ANIM_ATTACKER, 40, 21, 0
|
||
delay 30
|
||
createsprite gBattleAnimSpriteTemplate_8592EEC, ANIM_ATTACKER, 40, 0, 0
|
||
delay 30
|
||
createsprite gBattleAnimSpriteTemplate_8592EEC, ANIM_ATTACKER, 40, 10, 0
|
||
delay 20
|
||
createvisualtask sub_81025C0, 2
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_BRINE:
|
||
loadspritegfx ANIM_TAG_GLOWY_BLUE_ORB
|
||
loadspritegfx ANIM_TAG_WATER_IMPACT
|
||
monbg ANIM_DEF_PARTNER
|
||
setalpha 12, 8
|
||
playsewithpan SE_W291, -64
|
||
waitforvisualfinish
|
||
delay 16
|
||
createvisualtask sub_81085C8, 5
|
||
playsewithpan SE_W057, +63
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
end
|
||
|
||
Move_NATURAL_GIFT:
|
||
loadspritegfx ANIM_TAG_SPARKLE_2
|
||
loadspritegfx ANIM_TAG_HOLLOW_ORB
|
||
monbg ANIM_ATTACKER
|
||
monbgprio_28 ANIM_ATTACKER
|
||
createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 16, RGB(27, 31, 18)
|
||
playsewithpan SE_W025, -64
|
||
call GrantingStarsEffect
|
||
waitforvisualfinish
|
||
delay 1
|
||
createvisualtask sub_81133E8, 5
|
||
playsewithpan SE_W100, -64
|
||
delay 8
|
||
createvisualtask sub_80A7CB4, 5, 10249, 19456, 14, 0, 3
|
||
createsprite gUnknown_08596F98, ANIM_ATTACKER, 2, 0
|
||
createsprite gUnknown_08596F98, ANIM_ATTACKER, 2, 43
|
||
createsprite gUnknown_08596F98, ANIM_ATTACKER, 2, 85
|
||
createsprite gUnknown_08596F98, ANIM_ATTACKER, 2, 128
|
||
createsprite gUnknown_08596F98, ANIM_ATTACKER, 2, 170
|
||
createsprite gUnknown_08596F98, ANIM_ATTACKER, 2, 213
|
||
delay 30
|
||
playsewithpan SE_W100, -64
|
||
delay 30
|
||
playsewithpan SE_W100, -64
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_ATTACKER
|
||
delay 1
|
||
end
|
||
|
||
Move_FEINT:
|
||
end
|
||
|
||
Move_PLUCK:
|
||
end
|
||
|
||
Move_TAILWIND:
|
||
loadspritegfx ANIM_TAG_FLYING_DIRT
|
||
playsewithpan SE_W201, 0
|
||
createvisualtask AnimTask_LoadSandstormBackground, 5, FALSE
|
||
createvisualtask AnimTask_BlendBackground, 6, 6, RGB_WHITE
|
||
delay 16
|
||
createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 10, 2304, 96, 0
|
||
delay 10
|
||
createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 90, 2048, 96, 0
|
||
delay 10
|
||
createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 50, 2560, 96, 0
|
||
delay 10
|
||
createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 20, 2304, 96, 0
|
||
delay 10
|
||
createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 70, 1984, 96, 0
|
||
delay 10
|
||
createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 0, 2816, 96, 0
|
||
delay 10
|
||
createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 60, 2560, 96, 0
|
||
end
|
||
|
||
Move_ACUPRESSURE:
|
||
end
|
||
|
||
Move_METAL_BURST:
|
||
loadspritegfx ANIM_TAG_ECLIPSING_ORB
|
||
loadspritegfx ANIM_TAG_RED_ORB
|
||
loopsewithpan SE_W161, -64, 18, 3
|
||
createvisualtask sub_811489C, 5, 0, 0
|
||
createvisualtask sub_815B338, 5
|
||
waitforvisualfinish
|
||
setarg 7, -1
|
||
playsewithpan SE_W115, -64
|
||
createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 11, ANIM_ATTACKER, 0
|
||
createsprite gHiddenPowerOrbScatterSpriteTemplate, ANIM_TARGET, 2, 0
|
||
createsprite gHiddenPowerOrbScatterSpriteTemplate, ANIM_TARGET, 2, 32
|
||
createsprite gHiddenPowerOrbScatterSpriteTemplate, ANIM_TARGET, 2, 64
|
||
createsprite gHiddenPowerOrbScatterSpriteTemplate, ANIM_TARGET, 2, 96
|
||
createsprite gHiddenPowerOrbScatterSpriteTemplate, ANIM_TARGET, 2, 128
|
||
createsprite gHiddenPowerOrbScatterSpriteTemplate, ANIM_TARGET, 2, 160
|
||
createsprite gHiddenPowerOrbScatterSpriteTemplate, ANIM_TARGET, 20, 192
|
||
createsprite gHiddenPowerOrbScatterSpriteTemplate, ANIM_TARGET, 2, 224
|
||
waitforvisualfinish
|
||
createvisualtask sub_811489C, 5, 0, 1
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_U_TURN:
|
||
loadspritegfx ANIM_TAG_ROUND_SHADOW
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_DEF_PARTNER
|
||
setalpha 12, 8
|
||
playsewithpan SE_W019, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_08596340, ANIM_ATTACKER, 2, 0, 0, 13, 336
|
||
playsewithpan SE_W104, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_08596358, ANIM_ATTACKER, 2, 20
|
||
delay 20
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
|
||
playsewithpan SE_W013, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_CLOSE_COMBAT:
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
loadspritegfx ANIM_TAG_HANDS_AND_FEET
|
||
fadetobg BG_HIGHSPEED_OPPONENT
|
||
delay 20
|
||
createsprite gUnknown_08595EB0, ANIM_TARGET, 3, 1, 10, 0
|
||
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 7, 1
|
||
playsewithpan SE_W004, +63
|
||
delay 10
|
||
createsprite gUnknown_08595EB0, ANIM_TARGET, 3, 1, 10, 0
|
||
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 7, 1
|
||
playsewithpan SE_W233B, +63
|
||
delay 10
|
||
createsprite gUnknown_08595EB0, ANIM_TARGET, 3, 1, 10, 0
|
||
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 7, 1
|
||
playsewithpan SE_W025B, +63
|
||
delay 10
|
||
createsprite gUnknown_08595EB0, ANIM_TARGET, 3, 1, 10, 0
|
||
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 7, 1
|
||
playsewithpan SE_W004, +63
|
||
delay 10
|
||
createsprite gUnknown_08595EB0, ANIM_TARGET, 3, 1, 10, 0
|
||
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 7, 1
|
||
playsewithpan SE_W233B, +63
|
||
delay 10
|
||
createsprite gUnknown_08595EB0, ANIM_TARGET, 3, 1, 10, 0
|
||
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 7, 1
|
||
playsewithpan SE_W025B, +63
|
||
delay 10
|
||
restorebg
|
||
waitbgfadeout
|
||
setarg 7, -1
|
||
waitbgfadein
|
||
clearmonbg ANIM_TARGET
|
||
blendoff
|
||
delay 1
|
||
setarg 7, 0x1000
|
||
delay 1
|
||
end
|
||
|
||
Move_PAYBACK:
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_TARGET
|
||
fadetobg BG_DARK
|
||
waitbgfadein
|
||
delay 0
|
||
setalpha 12, 8
|
||
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 30, 1
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 0
|
||
playsewithpan SE_W004, +63
|
||
delay 5
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 24, 8, 1, 0
|
||
playsewithpan SE_W004, +63
|
||
delay 5
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -24, -16, 1, 0
|
||
playsewithpan SE_W004, +63
|
||
delay 5
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 8, 4, 1, 0
|
||
playsewithpan SE_W004, +63
|
||
delay 5
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -16, 19, 1, 0
|
||
playsewithpan SE_W004, +63
|
||
delay 5
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 18, -18, 1, 0
|
||
playsewithpan SE_W004, +63
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_TARGET
|
||
blendoff
|
||
restorebg
|
||
waitbgfadein
|
||
end
|
||
|
||
Move_ASSURANCE:
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
loadspritegfx ANIM_TAG_PURPLE_HAND_OUTLINE
|
||
monbg ANIM_TARGET
|
||
fadetobg BG_DARK
|
||
waitbgfadein
|
||
delay 0
|
||
setalpha 12, 8
|
||
createsprite gPalmSpriteTemplate, ANIM_TARGET, 3, 0, 0, 8, 1, 0
|
||
playsewithpan SE_W233B, -64
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 1
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_TARGET
|
||
blendoff
|
||
delay 0
|
||
restorebg
|
||
waitbgfadein
|
||
end
|
||
|
||
Move_EMBARGO:
|
||
loadspritegfx ANIM_TAG_RED_ORB
|
||
monbg ANIM_DEF_PARTNER
|
||
monbgprio_28 ANIM_TARGET
|
||
loopsewithpan SE_W077, +63, 18, 10
|
||
call EmbargoOrbs1
|
||
call EmbargoOrbs1
|
||
call EmbargoOrbs1
|
||
waitforvisualfinish
|
||
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 10, 1
|
||
playsewithpan SE_W171, +63
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
end
|
||
EmbargoOrbs1:
|
||
createsprite gPowerOrbs_Float, ANIM_ATTACKER, 2, 0, -20, 85, 80, 0
|
||
delay 12
|
||
createsprite gPowerOrbs_Float, ANIM_ATTACKER, 2, 0, -10, 170, 80, 0
|
||
delay 12
|
||
createsprite gPowerOrbs_Float, ANIM_ATTACKER, 2, 0, -15, 0, 80, 0
|
||
delay 12
|
||
return
|
||
|
||
Move_FLING:
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
loadspritegfx ANIM_TAG_BLACK_BALL
|
||
monbg ANIM_DEF_PARTNER
|
||
monbgprio_28 ANIM_TARGET
|
||
setalpha 12, 8
|
||
createsprite gUnknown_085CE050, ANIM_TARGET, 2, 20, 0, 0, 0, 35, -25
|
||
playsewithpan SE_W207, -64
|
||
waitforvisualfinish
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
|
||
playsewithpan SE_W233, +63
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
end
|
||
|
||
Move_PSYCHO_SHIFT:
|
||
loadspritegfx ANIM_TAG_ELECTRIC_ORBS
|
||
loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT
|
||
loadspritegfx ANIM_TAG_THIN_RING
|
||
monbg ANIM_ATTACKER
|
||
setalpha 12, 8
|
||
playsewithpan SE_W025, -64
|
||
createsprite gUnknown_08596F98, ANIM_ATTACKER, 2, 0
|
||
delay 30
|
||
waitforvisualfinish
|
||
createsprite gUnknown_08593850, ANIM_ATTACKER, 40, 0, 0, 1, 0
|
||
playsewithpan SE_W048, -64
|
||
delay 14
|
||
createsprite gUnknown_08593850, ANIM_ATTACKER, 40, 0, 0, 1, 0
|
||
playsewithpan SE_W048, -64
|
||
delay 14
|
||
createsprite gUnknown_08593850, ANIM_ATTACKER, 40, 0, 0, 1, 0
|
||
playsewithpan SE_W048, -64
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_ATK_PARTNER
|
||
end
|
||
clearmonbg ANIM_ATTACKER
|
||
blendoff
|
||
end
|
||
|
||
Move_TRUMP_CARD:
|
||
end
|
||
|
||
Move_HEAL_BLOCK:
|
||
end
|
||
|
||
Move_WRING_OUT:
|
||
end
|
||
|
||
Move_POWER_TRICK:
|
||
loadspritegfx ANIM_TAG_THIN_RING
|
||
monbg ANIM_ATK_PARTNER
|
||
waitforvisualfinish
|
||
createsprite gUnknown_08593850, ANIM_ATTACKER, 40, 0, 0, 0, 0
|
||
playsewithpan SE_W048, -64
|
||
delay 14
|
||
createsprite gUnknown_08593850, ANIM_ATTACKER, 40, 0, 0, 0, 0
|
||
playsewithpan SE_W048, -64
|
||
delay 14
|
||
createsprite gUnknown_08593850, ANIM_ATTACKER, 40, 0, 0, 0, 0
|
||
playsewithpan SE_W048, -64
|
||
waitforvisualfinish
|
||
createvisualtask sub_81177E4, 5, 0
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_ATK_PARTNER
|
||
end
|
||
|
||
Move_GASTRO_ACID:
|
||
loadspritegfx ANIM_TAG_POISON_BUBBLE
|
||
monbg ANIM_DEF_PARTNER
|
||
createsprite gGreenPoisonBubble, ANIM_TARGET, 2, 20, 0, 40, 1, 0, 0
|
||
playsewithpan SE_W145C, SOUND_PAN_ATTACKER
|
||
delay 5
|
||
createsprite gGreenPoisonBubble, ANIM_TARGET, 2, 20, 0, 40, 1, 24, 0
|
||
playsewithpan SE_W145C, SOUND_PAN_ATTACKER
|
||
delay 5
|
||
createsprite gGreenPoisonBubble, ANIM_TARGET, 2, 20, 0, 40, 1, -24, 0
|
||
playsewithpan SE_W145C, SOUND_PAN_ATTACKER
|
||
delay 15
|
||
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 10, 1
|
||
createvisualtask AnimTask_ShakeMon2, 5, ANIM_DEF_PARTNER, 2, 0, 10, 1
|
||
createvisualtask sub_8115A04, 2, 20, 2, 2, 0, 12, RGB(30, 0, 31)
|
||
createsprite gGreenPoisonDrip, ANIM_TARGET, 2, 0, -22, 0, 15, 55
|
||
playsewithpan SE_W145, SOUND_PAN_TARGET
|
||
delay 10
|
||
createsprite gGreenPoisonDrip, ANIM_TARGET, 2, -26, -24, 0, 15, 55
|
||
playsewithpan SE_W145, SOUND_PAN_TARGET
|
||
delay 10
|
||
createsprite gGreenPoisonDrip, ANIM_TARGET, 2, 15, -27, 0, 15, 50
|
||
playsewithpan SE_W145, SOUND_PAN_TARGET
|
||
delay 10
|
||
createsprite gGreenPoisonDrip, ANIM_TARGET, 2, -15, -17, 0, 10, 45
|
||
playsewithpan SE_W145, SOUND_PAN_TARGET
|
||
delay 10
|
||
createsprite gGreenPoisonDrip, ANIM_TARGET, 2, 27, -22, 0, 15, 50
|
||
playsewithpan SE_W145, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
end
|
||
|
||
Move_LUCKY_CHANT:
|
||
end
|
||
|
||
Move_ME_FIRST:
|
||
end
|
||
|
||
Move_COPYCAT:
|
||
loadspritegfx ANIM_TAG_GRAY_ORB
|
||
loadspritegfx ANIM_TAG_THIN_RING
|
||
playsewithpan SE_W025, SOUND_PAN_ATTACKER
|
||
createvisualtask sub_8115A04, 2, 2, 8, 1, 0, 12, RGB_WHITE
|
||
createvisualtask sub_815B65C, 5
|
||
call Stockpile1
|
||
call Stockpile1
|
||
waitforvisualfinish
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 0, 12, 0, RGB_WHITE
|
||
waitforvisualfinish
|
||
createsprite gUnknown_08593850, ANIM_ATTACKER, 40, 0, 0, 0, 0
|
||
playsewithpan SE_W048, -64
|
||
delay 14
|
||
createsprite gUnknown_08593850, ANIM_ATTACKER, 40, 0, 0, 0, 0
|
||
playsewithpan SE_W048, -64
|
||
delay 14
|
||
createsprite gUnknown_08593850, ANIM_ATTACKER, 40, 0, 0, 0, 0
|
||
playsewithpan SE_W048, -64
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_POWER_SWAP:
|
||
end
|
||
|
||
Move_GUARD_SWAP:
|
||
end
|
||
|
||
Move_PUNISHMENT:
|
||
end
|
||
|
||
Move_LAST_RESORT:
|
||
end
|
||
|
||
Move_WORRY_SEED:
|
||
end
|
||
|
||
Move_SUCKER_PUNCH:
|
||
end
|
||
|
||
Move_TOXIC_SPIKES:
|
||
loadspritegfx ANIM_TAG_TOXIC_SPIKES
|
||
loadspritegfx ANIM_TAG_POISON_BUBBLE
|
||
monbg ANIM_DEF_PARTNER
|
||
playsewithpan SE_W026, SOUND_PAN_ATTACKER
|
||
waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 28
|
||
createsprite gToxicSpikesSpriteTemplate, ANIM_TARGET, 2, 20, 0, 0, 24, 30
|
||
delay 10
|
||
playsewithpan SE_W026, SOUND_PAN_ATTACKER
|
||
waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 28
|
||
createsprite gToxicSpikesSpriteTemplate, ANIM_TARGET, 2, 20, 0, -24, 24, 30
|
||
delay 10
|
||
waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 28
|
||
createsprite gToxicSpikesSpriteTemplate, ANIM_TARGET, 2, 20, 0, 24, 24, 30
|
||
delay 40
|
||
call PoisonBubblesEffect
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
end
|
||
|
||
Move_HEART_SWAP:
|
||
end
|
||
|
||
Move_AQUA_RING:
|
||
end
|
||
|
||
Move_MAGNET_RISE:
|
||
end
|
||
|
||
Move_FLARE_BLITZ:
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
loadspritegfx ANIM_TAG_HANDS_AND_FEET
|
||
loadspritegfx ANIM_TAG_SMALL_EMBER
|
||
monbg ANIM_TARGET
|
||
delay 2
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 0, 16, RGB_BLACK
|
||
setalpha 12, 8
|
||
monbg ANIM_DEF_PARTNER
|
||
monbgprio_2A ANIM_TARGET
|
||
createsprite gBattleAnimSpriteTemplate_8595584, ANIM_ATTACKER, 3, 0, 0, 56, 0
|
||
playsewithpan SE_W172, SOUND_PAN_ATTACKER
|
||
delay 2
|
||
createsprite gBattleAnimSpriteTemplate_8595584, ANIM_ATTACKER, 3, 0, 0, 56, 4
|
||
playsewithpan SE_W172, SOUND_PAN_ATTACKER
|
||
delay 2
|
||
createsprite gBattleAnimSpriteTemplate_8595584, ANIM_ATTACKER, 3, 0, 0, 56, 8
|
||
playsewithpan SE_W172, SOUND_PAN_ATTACKER
|
||
delay 2
|
||
createsprite gBattleAnimSpriteTemplate_8595584, ANIM_ATTACKER, 3, 0, 0, 56, 12
|
||
playsewithpan SE_W172, SOUND_PAN_ATTACKER
|
||
delay 2
|
||
createsprite gBattleAnimSpriteTemplate_8595584, ANIM_ATTACKER, 3, 0, 0, 56, 16
|
||
playsewithpan SE_W172, SOUND_PAN_ATTACKER
|
||
delay 2
|
||
createsprite gBattleAnimSpriteTemplate_8595584, ANIM_ATTACKER, 3, 0, 0, 56, 20
|
||
playsewithpan SE_W172, SOUND_PAN_ATTACKER
|
||
delay 2
|
||
createsprite gBattleAnimSpriteTemplate_8595584, ANIM_ATTACKER, 3, 0, 0, 56, 24
|
||
playsewithpan SE_W172, SOUND_PAN_ATTACKER
|
||
waitforvisualfinish
|
||
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 12, 4, 1, 4
|
||
waitforvisualfinish
|
||
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, 0, 0, 6
|
||
waitforvisualfinish
|
||
call SetImpactBackground
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 22, 1
|
||
createvisualtask AnimTask_BlendMonInAndOut, 3, ANIM_TARGET, RGB_RED, 12, 1, 1
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 0
|
||
createsprite gUnknown_08595380, 0x81, 0, 10, 192, 176, 40
|
||
playsewithpan SE_W004, +63
|
||
delay 5
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 24, 8, 1, 0
|
||
createvisualtask AnimTask_BlendMonInAndOut, 3, ANIM_TARGET, RGB_RED, 12, 1, 1
|
||
createsprite gUnknown_08595380, 0x81, 0, 10, -192, 240, 40
|
||
playsewithpan SE_W004, +63
|
||
delay 5
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -24, -16, 1, 0
|
||
createvisualtask AnimTask_BlendMonInAndOut, 3, ANIM_TARGET, RGB_RED, 12, 1, 1
|
||
createsprite gUnknown_08595380, 0x81, 0, 10, 192, -160, 40
|
||
playsewithpan SE_W004, +63
|
||
delay 5
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 8, 4, 1, 0
|
||
createvisualtask AnimTask_BlendMonInAndOut, 3, ANIM_TARGET, RGB_RED, 12, 1, 1
|
||
createsprite gUnknown_08595380, 0x81, 0, 10, -192, -112, 40
|
||
playsewithpan SE_W004, +63
|
||
delay 5
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -16, 19, 1, 0
|
||
createvisualtask AnimTask_BlendMonInAndOut, 3, ANIM_TARGET, RGB_RED, 12, 1, 1
|
||
createsprite gUnknown_08595380, 0x81, 0, 10, 160, 48, 40
|
||
playsewithpan SE_W004, +63
|
||
delay 5
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 18, -18, 1, 0
|
||
createvisualtask AnimTask_BlendMonInAndOut, 3, ANIM_TARGET, RGB_RED, 12, 1, 1
|
||
createsprite gUnknown_08595380, 0x81, 0, 10, -224, -32, 40
|
||
createsprite gUnknown_08595380, 0x81, 0, 10, 112, -128, 40
|
||
playsewithpan SE_W004, +63
|
||
createvisualtask sub_8116620, 10, 4, 2, 0, 0, RGB_BLACK
|
||
playsewithpan SE_W004, +63
|
||
waitforvisualfinish
|
||
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 9
|
||
clearmonbg ANIM_TARGET
|
||
blendoff
|
||
delay 2
|
||
restorebg
|
||
waitbgfadein
|
||
end
|
||
|
||
|
||
Move_FORCE_PALM:
|
||
end
|
||
|
||
Move_AURA_SPHERE:
|
||
loadspritegfx ANIM_TAG_METEOR
|
||
loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT
|
||
monbg ANIM_ATK_PARTNER
|
||
monbgprio_28 ANIM_ATTACKER
|
||
setalpha 12, 8
|
||
createvisualtask AnimTask_GetAttackerSide, 2
|
||
fadetobg BG_HIGHSPEED_OPPONENT
|
||
waitbgfadeout
|
||
createvisualtask sub_8117660, 5, -2304, 0, 1, -1
|
||
waitbgfadein
|
||
playsewithpan SE_W327, 0
|
||
delay 60
|
||
createsprite gAuraSphereBlast, ANIM_TARGET, 3, 0
|
||
playsewithpan SE_W207, SOUND_PAN_ATTACKER
|
||
delay 16
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 8, 0, 16, 1
|
||
playsewithpan SE_W025B, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
restorebg
|
||
waitbgfadeout
|
||
setarg 7, -1
|
||
waitbgfadein
|
||
clearmonbg ANIM_ATK_PARTNER
|
||
blendoff
|
||
delay 1
|
||
end
|
||
|
||
Move_ROCK_POLISH:
|
||
loadspritegfx ANIM_TAG_WHITE_STREAK
|
||
loadspritegfx ANIM_TAG_SPARKLE_3
|
||
setalpha 12, 8
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 1, 3, 0, 12, RGB_BLACK
|
||
waitforvisualfinish
|
||
createsprite gRockPolishStreakSpriteTemplate, ANIM_ATTACKER, 2, -10, 3
|
||
delay 1
|
||
createsprite gRockPolishStreakSpriteTemplate, ANIM_ATTACKER, 2, 24, -19
|
||
delay 1
|
||
createsprite gRockPolishStreakSpriteTemplate, ANIM_ATTACKER, 2, -28, -15
|
||
delay 2
|
||
createsprite gRockPolishStreakSpriteTemplate, ANIM_ATTACKER, 2, -6, -30
|
||
delay 1
|
||
createsprite gRockPolishStreakSpriteTemplate, ANIM_ATTACKER, 2, -20, 6
|
||
delay 1
|
||
createsprite gRockPolishStreakSpriteTemplate, ANIM_ATTACKER, 2, 28, 2
|
||
delay 2
|
||
createsprite gRockPolishStreakSpriteTemplate, ANIM_ATTACKER, 2, -14, -25
|
||
delay 1
|
||
createsprite gRockPolishStreakSpriteTemplate, ANIM_ATTACKER, 2, 9, -2
|
||
delay 2
|
||
createsprite gRockPolishStreakSpriteTemplate, ANIM_ATTACKER, 2, -1, 0
|
||
delay 1
|
||
createsprite gRockPolishStreakSpriteTemplate, ANIM_ATTACKER, 2, 21, 4
|
||
delay 2
|
||
createsprite gRockPolishStreakSpriteTemplate, ANIM_ATTACKER, 2, 28, 20
|
||
delay 2
|
||
createsprite gRockPolishStreakSpriteTemplate, ANIM_ATTACKER, 2, -7, 24
|
||
delay 2
|
||
createsprite gRockPolishStreakSpriteTemplate, ANIM_ATTACKER, 2, -11, 1
|
||
delay 2
|
||
createsprite gRockPolishStreakSpriteTemplate, ANIM_ATTACKER, 2, 12, -18
|
||
delay 2
|
||
createsprite gRockPolishStreakSpriteTemplate, ANIM_ATTACKER, 2, -21, -14
|
||
delay 1
|
||
createsprite gRockPolishStreakSpriteTemplate, ANIM_ATTACKER, 2, -29, 7
|
||
delay 2
|
||
createsprite gRockPolishStreakSpriteTemplate, ANIM_ATTACKER, 2, 15, 28
|
||
delay 1
|
||
createsprite gRockPolishStreakSpriteTemplate, ANIM_ATTACKER, 2, -21, -16
|
||
delay 2
|
||
waitforvisualfinish
|
||
playsewithpan SE_W213, SOUND_PAN_ATTACKER
|
||
createsprite gRockPolishSparkleSpriteTemplate, ANIM_ATTACKER, 2, -20, 9
|
||
createsprite gRockPolishSparkleSpriteTemplate, ANIM_ATTACKER, 2, -10, -15
|
||
createsprite gRockPolishSparkleSpriteTemplate, ANIM_ATTACKER, 2, 1, 17
|
||
delay 1
|
||
createsprite gRockPolishSparkleSpriteTemplate, ANIM_ATTACKER, 2, -23, -16
|
||
createsprite gRockPolishSparkleSpriteTemplate, ANIM_ATTACKER, 2, 10, -6
|
||
delay 1
|
||
createsprite gRockPolishSparkleSpriteTemplate, ANIM_ATTACKER, 2, -16, -7
|
||
delay 1
|
||
createsprite gRockPolishSparkleSpriteTemplate, ANIM_ATTACKER, 2, 22, -7
|
||
delay 1
|
||
createsprite gRockPolishSparkleSpriteTemplate, ANIM_ATTACKER, 2, -19, 11
|
||
delay 1
|
||
createsprite gRockPolishSparkleSpriteTemplate, ANIM_ATTACKER, 2, 12, 12
|
||
delay 1
|
||
createsprite gRockPolishSparkleSpriteTemplate, ANIM_ATTACKER, 2, 0, -17
|
||
waitforvisualfinish
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 1, 3, 12, 0, RGB_BLACK
|
||
waitforvisualfinish
|
||
blendoff
|
||
end
|
||
|
||
Move_POISON_JAB:
|
||
loadspritegfx ANIM_TAG_PURPLE_JAB
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
loadspritegfx ANIM_TAG_POISON_BUBBLE
|
||
setalpha 12, 8
|
||
createsprite gPoisonJabProjectileSpriteTemplate, ANIM_TARGET, 2, 3, -31, 10
|
||
delay 2
|
||
createsprite gPoisonJabProjectileSpriteTemplate, ANIM_TARGET, 2, -18, -25, 10
|
||
delay 2
|
||
createsprite gPoisonJabProjectileSpriteTemplate, ANIM_TARGET, 2, 27, 17, 10
|
||
delay 2
|
||
createsprite gPoisonJabProjectileSpriteTemplate, ANIM_TARGET, 2, -26, 18, 10
|
||
delay 2
|
||
createsprite gPoisonJabProjectileSpriteTemplate, ANIM_TARGET, 2, 10, 30, 10
|
||
delay 2
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -7, 4, 1, 3
|
||
playsewithpan SE_W004, SOUND_PAN_TARGET
|
||
createsprite gPoisonJabProjectileSpriteTemplate, ANIM_TARGET, 2, -17, -27, 10
|
||
delay 2
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -4, -6, 1, 3
|
||
playsewithpan SE_W004, SOUND_PAN_TARGET
|
||
createsprite gPoisonJabProjectileSpriteTemplate, ANIM_TARGET, 2, 2, 31, 10
|
||
createvisualtask AnimTask_SwayMon, 5, 0, 3, 0x2000, 6, ANIM_TARGET
|
||
createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_TARGET, RGB(16, 0, 16), 12, 0, 1
|
||
delay 2
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 6, 4, 1, 3
|
||
playsewithpan SE_W004, SOUND_PAN_TARGET
|
||
createsprite gPoisonJabProjectileSpriteTemplate, ANIM_TARGET, 2, 15, -27, 10
|
||
delay 2
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -6, 8, 1, 3
|
||
playsewithpan SE_W004, SOUND_PAN_TARGET
|
||
createsprite gPoisonJabProjectileSpriteTemplate, ANIM_TARGET, 2, -31, -2, 10
|
||
delay 2
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 12, 6, 1, 3
|
||
playsewithpan SE_W004, SOUND_PAN_TARGET
|
||
createsprite gPoisonJabProjectileSpriteTemplate, ANIM_TARGET, 2, -26, -18, 10
|
||
delay 2
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -6, -8, 1, 3
|
||
playsewithpan SE_W004, SOUND_PAN_TARGET
|
||
delay 2
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 8, 1, 3
|
||
playsewithpan SE_W004, SOUND_PAN_TARGET
|
||
delay 2
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -8, 0, 1, 3
|
||
playsewithpan SE_W004, SOUND_PAN_TARGET
|
||
delay 2
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -7, -5, 1, 3
|
||
playsewithpan SE_W004, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
call PoisonBubblesEffect
|
||
waitforvisualfinish
|
||
blendoff
|
||
end
|
||
|
||
Move_DARK_PULSE:
|
||
end
|
||
|
||
Move_NIGHT_SLASH:
|
||
loadspritegfx ANIM_TAG_SLASH
|
||
createvisualtask AnimTask_BlendNightSlash, 2, ANIM_TARGET, 2, 0, 8, 1
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 1, 3, 0, 12, RGB_BLACK
|
||
waitforvisualfinish
|
||
createsprite gNightSlashLeftSpriteTemplate, ANIM_TARGET, 2, 1, -8, 0
|
||
playsewithpan SE_W013, SOUND_PAN_TARGET
|
||
delay 4
|
||
createsprite gNightSlashLeftSpriteTemplate, ANIM_TARGET, 2, 1, 8, 0
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
|
||
delay 40
|
||
createsprite gNightSlashRightSpriteTemplate, ANIM_TARGET, 2, 1, -8, 0
|
||
createsprite gNightSlashRightSpriteTemplate, ANIM_TARGET, 2, 1, 8, 0
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 18, 1
|
||
playsewithpan SE_W013, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 1, 3, 12, 0, RGB_BLACK
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_AQUA_TAIL:
|
||
end
|
||
|
||
Move_SEED_BOMB:
|
||
loadspritegfx ANIM_TAG_SEED
|
||
loadspritegfx ANIM_TAG_EXPLOSION
|
||
createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0
|
||
delay 5
|
||
createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0
|
||
delay 5
|
||
createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0
|
||
delay 5
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 30, 1
|
||
createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0
|
||
playsewithpan SE_W120, SOUND_PAN_TARGET
|
||
createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 4, 6, 5, 1, 0
|
||
delay 6
|
||
createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0
|
||
playsewithpan SE_W120, SOUND_PAN_TARGET
|
||
createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 4, -16, -15, 1, 0
|
||
delay 6
|
||
createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0
|
||
playsewithpan SE_W120, SOUND_PAN_TARGET
|
||
createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 4, 16, -5, 1, 0
|
||
delay 6
|
||
createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0
|
||
playsewithpan SE_W120, SOUND_PAN_TARGET
|
||
createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 4, -12, 18, 1, 0
|
||
delay 6
|
||
createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0
|
||
playsewithpan SE_W120, SOUND_PAN_TARGET
|
||
createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 4, 0, 5, 1, 0
|
||
delay 6
|
||
createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0
|
||
playsewithpan SE_W120, SOUND_PAN_TARGET
|
||
createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 4, 6, 5, 1, 0
|
||
delay 6
|
||
createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0
|
||
playsewithpan SE_W120, SOUND_PAN_TARGET
|
||
createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 4, -16, -15, 1, 0
|
||
delay 6
|
||
createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 4, 16, -5, 1, 0
|
||
playsewithpan SE_W120, SOUND_PAN_TARGET
|
||
delay 6
|
||
playsewithpan SE_W120, SOUND_PAN_TARGET
|
||
createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 4, -12, 18, 1, 0
|
||
delay 6
|
||
playsewithpan SE_W120, SOUND_PAN_TARGET
|
||
createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 4, 0, 5, 1, 0
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_AIR_SLASH:
|
||
loadspritegfx ANIM_TAG_SLASH
|
||
call SetFlyingBg
|
||
createsprite gUnknown_08592D2C, ANIM_TARGET, 2, 1, -8, 0
|
||
playsewithpan SE_W013, SOUND_PAN_TARGET
|
||
delay 4
|
||
createsprite gUnknown_08592D2C, ANIM_TARGET, 2, 1, 8, 0
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 18, 1
|
||
playsewithpan SE_W013, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
call UnsetFlyingBg
|
||
end
|
||
|
||
Move_XSCISSOR:
|
||
loadspritegfx ANIM_TAG_CUT
|
||
monbg ANIM_TARGET
|
||
setalpha 12, 8
|
||
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 24, 6, 1, 5
|
||
createvisualtask sub_81169C0, 2, 0, 4, 7, 3
|
||
createsprite gCuttingSliceSpriteTemplate, ANIM_ATTACKER, 2, 40, -32, 0
|
||
createsprite gCuttingSliceSpriteTemplate, ANIM_ATTACKER, 2, 40, -32, 1
|
||
playsewithpan SE_W013B, SOUND_PAN_ATTACKER
|
||
delay 5
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 10, 1
|
||
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_BLACK, 10, 0, 0
|
||
playsewithpan SE_W013, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_TARGET
|
||
blendoff
|
||
end
|
||
|
||
Move_BUG_BUZZ:
|
||
end
|
||
|
||
Move_DRAGON_PULSE:
|
||
end
|
||
|
||
Move_DRAGON_RUSH:
|
||
end
|
||
|
||
Move_POWER_GEM:
|
||
end
|
||
|
||
Move_DRAIN_PUNCH:
|
||
loadspritegfx ANIM_TAG_HANDS_AND_FEET
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
loadspritegfx ANIM_TAG_BLUE_STAR
|
||
loadspritegfx ANIM_TAG_ORBS
|
||
monbg ANIM_DEF_PARTNER
|
||
setalpha 12, 8
|
||
playsewithpan SE_W233B, -64
|
||
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 3, 0, 0, 8, 1, 0
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 1
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 15, 1
|
||
delay 20
|
||
call MegaDrainEffect
|
||
waitforvisualfinish
|
||
delay 15
|
||
call HealingEffect
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
end
|
||
|
||
Move_VACUUM_WAVE:
|
||
end
|
||
|
||
Move_FOCUS_BLAST:
|
||
loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT
|
||
loadspritegfx ANIM_TAG_METEOR
|
||
loadspritegfx ANIM_TAG_FLAT_ROCK
|
||
monbg ANIM_ATK_PARTNER
|
||
monbgprio_28 ANIM_ATTACKER
|
||
setalpha 12, 8
|
||
createvisualtask AnimTask_GetAttackerSide, 2
|
||
fadetobg BG_HIGHSPEED_OPPONENT
|
||
waitbgfadeout
|
||
createvisualtask sub_8117660, 5, -2304, 0, 1, -1
|
||
waitbgfadein
|
||
createsprite gUnknown_08595FEC, ANIM_TARGET, 2, 0
|
||
playsewithpan SE_W025, SOUND_PAN_ATTACKER
|
||
waitforvisualfinish
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 8, 0, 16, 1
|
||
playsewithpan SE_W025B, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
restorebg
|
||
waitbgfadeout
|
||
setarg 7, -1
|
||
waitbgfadein
|
||
clearmonbg ANIM_TARGET
|
||
blendoff
|
||
delay 1
|
||
end
|
||
|
||
Move_ENERGY_BALL:
|
||
end
|
||
|
||
Move_BRAVE_BIRD:
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
loadspritegfx ANIM_TAG_BIRD
|
||
call SetFlyingBg
|
||
monbg ANIM_ATTACKER
|
||
createvisualtask sub_8116620, 10, 2, 0, 0, 16, RGB_WHITE
|
||
delay 4
|
||
createvisualtask sub_81136E8, 5, 0
|
||
waitforvisualfinish
|
||
createvisualtask sub_8159244, 5, 238, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_08596514, ANIM_TARGET, 2
|
||
delay 14
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 10, 0, 18, 1
|
||
createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET
|
||
delay 20
|
||
createvisualtask sub_81137E4, 5, 1
|
||
delay 2
|
||
createvisualtask sub_8116620, 10, 2, 0, 15, 0, RGB_WHITE
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_ATTACKER
|
||
call UnsetFlyingBg
|
||
end
|
||
|
||
Move_EARTH_POWER:
|
||
end
|
||
|
||
Move_SWITCHEROO:
|
||
end
|
||
|
||
Move_GIGA_IMPACT:
|
||
end
|
||
|
||
Move_NASTY_PLOT:
|
||
end
|
||
|
||
Move_BULLET_PUNCH:
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
loadspritegfx ANIM_TAG_HANDS_AND_FEET
|
||
monbg ANIM_TARGET
|
||
setalpha 12, 8
|
||
createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 3, -8, 0, 8, 1, 0
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -8, 0, 1, 2
|
||
playsewithpan SE_W004, SOUND_PAN_TARGET
|
||
delay 2
|
||
createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 3, -16, 8, 8, 1, 0
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -16, 8, 1, 2
|
||
playsewithpan SE_W004, SOUND_PAN_TARGET
|
||
delay 2
|
||
createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 3, 8, -16, 8, 1, 0
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -16, 8, 1, 2
|
||
playsewithpan SE_W004, SOUND_PAN_TARGET
|
||
delay 2
|
||
createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 3, 16, 16, 8, 1, 0
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 16, 8, 1, 2
|
||
playsewithpan SE_W004, SOUND_PAN_TARGET
|
||
delay 2
|
||
createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 8, 1, 0
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
|
||
playsewithpan SE_W004, SOUND_PAN_TARGET
|
||
delay 2
|
||
createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 3, 24, 0, 8, 1, 0
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 24, 0, 1, 2
|
||
playsewithpan SE_W004, SOUND_PAN_TARGET
|
||
delay 2
|
||
createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 3, 24, 16, 8, 1, 0
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 24, 16, 1, 2
|
||
playsewithpan SE_W004, SOUND_PAN_TARGET
|
||
delay 2
|
||
createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 3, -24, 16, 8, 1, 0
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -24, 16, 1, 2
|
||
playsewithpan SE_W004, SOUND_PAN_TARGET
|
||
delay 2
|
||
createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 3, -24, -8, 8, 1, 0
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -24, -8, 1, 2
|
||
playsewithpan SE_W004, SOUND_PAN_TARGET
|
||
delay 2
|
||
createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 3, -24, 8, 8, 1, 0
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -24, 8, 1, 2
|
||
playsewithpan SE_W004, SOUND_PAN_TARGET
|
||
delay 2
|
||
waitforvisualfinish
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 9, 0, 8, 1
|
||
playsewithpan SE_W004, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
|
||
clearmonbg ANIM_TARGET
|
||
blendoff
|
||
end
|
||
|
||
Move_AVALANCHE:
|
||
end
|
||
|
||
Move_ICE_SHARD:
|
||
monbg ANIM_TARGET
|
||
monbgprio_28 ANIM_TARGET
|
||
setalpha 12, 8
|
||
loadspritegfx ANIM_TAG_ICE_CRYSTALS
|
||
fadetobg BG_ICE
|
||
waitbgfadein
|
||
createsoundtask sub_8158C58, 183, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 4, 4, 0, 10
|
||
createsprite gUnknown_08595B2C, ANIM_ATTACKER, 2, -20, 70, 0, 42, 35
|
||
createsprite gUnknown_08595B14, ANIM_ATTACKER, 2, -20, 58, 0, 30, 35
|
||
createsprite gUnknown_08595B2C, ANIM_ATTACKER, 2, -20, -12, 0, 22, 40
|
||
createsprite gUnknown_08595B14, ANIM_ATTACKER, 2, -20, 0, 0, 10, 40
|
||
delay 5
|
||
createsprite gUnknown_08595B2C, ANIM_ATTACKER, 2, -10, -30, 10, -12, 45
|
||
createsprite gUnknown_08595B14, ANIM_ATTACKER, 2, -10, -42, 10, -24, 45
|
||
createsprite gUnknown_08595B2C, ANIM_ATTACKER, 2, -10, -20, 10, -36, 45
|
||
createsprite gUnknown_08595B14, ANIM_ATTACKER, 2, -10, -32, 10, -24, 45
|
||
delay 5
|
||
createsprite gUnknown_08595B2C, ANIM_ATTACKER, 2, 0, 10, 20, 22, 45
|
||
createsprite gUnknown_08595B14, ANIM_ATTACKER, 2, 0, -2, 20, 10, 45
|
||
createsprite gUnknown_08595B2C, ANIM_ATTACKER, 2, 0, 20, 20, -2, 30
|
||
createsprite gUnknown_08595B14, ANIM_ATTACKER, 2, 0, 8, 20, 10, 30
|
||
delay 1
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 4, -31, 0, 7, RGB(0, 20, 31)
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 25, 1
|
||
waitforvisualfinish
|
||
delay 20
|
||
call FreezeEffect1
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 4, 5, 7, 0, RGB(0, 20, 31)
|
||
waitforvisualfinish
|
||
restorebg
|
||
waitbgfadein
|
||
clearmonbg ANIM_TARGET
|
||
blendoff
|
||
end
|
||
|
||
Move_SHADOW_CLAW:
|
||
end
|
||
|
||
Move_THUNDER_FANG:
|
||
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
loadspritegfx ANIM_TAG_LIGHTNING
|
||
loadspritegfx ANIM_TAG_SHARP_TEETH
|
||
monbg ANIM_TARGET
|
||
setalpha 12, 8
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 16, RGB_BLACK
|
||
waitforvisualfinish
|
||
createvisualtask sub_8115F10, 2, 257, 257, 257
|
||
delay 1
|
||
createsprite gUnknown_085956C0, ANIM_TARGET, 2, 0, -48
|
||
delay 1
|
||
createsprite gUnknown_085956C0, ANIM_ATTACKER, 2, 0, -16
|
||
delay 1
|
||
createsprite gUnknown_085956C0, ANIM_ATTACKER, 2, 0, 16
|
||
delay 1
|
||
playsewithpan SE_W044, SOUND_PAN_TARGET
|
||
createsprite gUnknown_08597080, ANIM_ATTACKER, 2, 0, -32, 0, 0, 819, 10
|
||
createsprite gUnknown_08597080, ANIM_ATTACKER, 2, 0, 32, 4, 0, -819, 10
|
||
delay 1
|
||
playsewithpan SE_W161B, SOUND_PAN_TARGET
|
||
createvisualtask sub_8115F10, 2, 257, 257, 257
|
||
delay 1
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 15, 1
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2
|
||
delay 1
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 16, 0, RGB_BLACK
|
||
delay 20
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_TARGET
|
||
blendoff
|
||
delay 1
|
||
end
|
||
|
||
Move_ICE_FANG:
|
||
monbg ANIM_TARGET
|
||
setalpha 12, 8
|
||
loadspritegfx ANIM_TAG_ICE_CRYSTALS
|
||
loadspritegfx ANIM_TAG_SHARP_TEETH
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 7, RGB_BLACK
|
||
createvisualtask sub_8116620, 10, 4, 2, 0, 9, RGB(12, 26, 31)
|
||
delay 20
|
||
playsewithpan SE_W081, SOUND_PAN_TARGET
|
||
createsprite gUnknown_08595AE8, ANIM_ATTACKER, 2, 0
|
||
createsprite gUnknown_08595AE8, ANIM_ATTACKER, 2, 64
|
||
createsprite gUnknown_08595AE8, ANIM_ATTACKER, 2, 128
|
||
createsprite gUnknown_08595AE8, ANIM_ATTACKER, 2, 192
|
||
delay 5
|
||
createsprite gUnknown_08595AD0, ANIM_ATTACKER, 2, 32
|
||
createsprite gUnknown_08595AD0, ANIM_ATTACKER, 2, 96
|
||
createsprite gUnknown_08595AD0, ANIM_ATTACKER, 2, 160
|
||
createsprite gUnknown_08595AD0, ANIM_ATTACKER, 2, 224
|
||
playsewithpan SE_W044, SOUND_PAN_TARGET
|
||
createsprite gUnknown_08597080, ANIM_ATTACKER, 2, 0, -32, 0, 0, 819, 10
|
||
createsprite gUnknown_08597080, ANIM_ATTACKER, 2, 0, 32, 4, 0, -819, 10
|
||
waitforvisualfinish
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 4, 7, 1
|
||
delay 15
|
||
call FreezeEffect1
|
||
delay 5
|
||
createvisualtask sub_8116620, 10, 4, 2, 9, 0, RGB(12, 26, 31)
|
||
waitforvisualfinish
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 7, 0, RGB_BLACK
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_TARGET
|
||
blendoff
|
||
delay 1
|
||
end
|
||
|
||
Move_FIRE_FANG:
|
||
loadspritegfx ANIM_TAG_SMALL_EMBER
|
||
loadspritegfx ANIM_TAG_SHARP_TEETH
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_TARGET
|
||
setalpha 12, 8
|
||
createvisualtask sub_8116620, 10, 4, 2, 0, 9, RGB_RED
|
||
createsprite gUnknown_08595368, ANIM_TARGET, 1, 0
|
||
createsprite gUnknown_08595368, ANIM_TARGET, 1, 64
|
||
createsprite gUnknown_08595368, ANIM_TARGET, 1, 128
|
||
createsprite gUnknown_08595368, ANIM_TARGET, 1, 196
|
||
createsprite gUnknown_08597080, ANIM_ATTACKER, 2, 0, -32, 0, 0, 819, 10
|
||
createsprite gUnknown_08597080, ANIM_ATTACKER, 2, 0, 32, 4, 0, -819, 10
|
||
playsewithpan SE_W044, SOUND_PAN_TARGET
|
||
delay 10
|
||
waitforvisualfinish
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 4, 7, 1
|
||
call FireMoveEffect
|
||
delay 4
|
||
playsewithpan SE_W007, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
createvisualtask sub_8116620, 10, 4, 0, 9, 0, RGB_RED
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_TARGET
|
||
blendoff
|
||
delay 1
|
||
end
|
||
|
||
Move_SHADOW_SNEAK:
|
||
loadspritegfx ANIM_TAG_LICK
|
||
setalpha 0, 16
|
||
delay 1
|
||
createvisualtask sub_81143C0, 2
|
||
delay 1
|
||
createvisualtask sub_8113BAC, 5
|
||
playsewithpan SE_W060, SOUND_PAN_ATTACKER
|
||
delay 48
|
||
playsewithpan SE_W060B, SOUND_PAN_ATTACKER
|
||
waitforvisualfinish
|
||
createvisualtask sub_8114470, 2
|
||
setalpha 0, 16
|
||
delay 1
|
||
playsewithpan SE_W122, SOUND_PAN_TARGET
|
||
createsprite gUnknown_08596D8C, ANIM_TARGET, 2, 0, 0
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 16, 1
|
||
waitforvisualfinish
|
||
clearmonbg_23 ANIM_TARGET
|
||
delay 1
|
||
blendoff
|
||
delay 1
|
||
end
|
||
|
||
Move_MUD_BOMB:
|
||
loadspritegfx ANIM_TAG_MUD_SAND
|
||
playsewithpan SE_W145C, SOUND_PAN_ATTACKER
|
||
createsprite gMudBombToss, ANIM_TARGET, 2, 20, 0, 0, 0, 35, -25
|
||
delay 5
|
||
playsewithpan SE_W145C, SOUND_PAN_ATTACKER
|
||
createsprite gMudBombToss, ANIM_TARGET, 2, 20, 0, 0, 0, 35, -25
|
||
delay 5
|
||
playsewithpan SE_W145C, SOUND_PAN_ATTACKER
|
||
createsprite gMudBombToss, ANIM_TARGET, 2, 20, 0, 0, 0, 35, -25
|
||
delay 5
|
||
playsewithpan SE_W145C, SOUND_PAN_ATTACKER
|
||
createsprite gMudBombToss, ANIM_TARGET, 2, 20, 0, 0, 0, 35, -25
|
||
delay 11
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 5, 1
|
||
createsprite gMudBombSplash, ANIM_TARGET, 2, 42, 27, 20
|
||
createsprite gMudBombSplash, ANIM_TARGET, 2, 42, 27, 20
|
||
createsprite gMudBombSplash, ANIM_TARGET, 2, -27, 44, 20
|
||
createsprite gMudBombSplash, ANIM_TARGET, 2, 39, -28, 20
|
||
createsprite gMudBombSplash, ANIM_TARGET, 2, -42, -42, 20
|
||
playsewithpan SE_W233B, SOUND_PAN_TARGET
|
||
delay 5
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 5, 1
|
||
createsprite gMudBombSplash, ANIM_TARGET, 2, 0, 40, 20
|
||
createsprite gMudBombSplash, ANIM_TARGET, 2, -8, -44, 20
|
||
createsprite gMudBombSplash, ANIM_TARGET, 2, -46, -28, 20
|
||
createsprite gMudBombSplash, ANIM_TARGET, 2, 46, 9, 20
|
||
playsewithpan SE_W088, SOUND_PAN_TARGET
|
||
delay 5
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 5, 1
|
||
createsprite gMudBombSplash, ANIM_TARGET, 2, 42, 0, 20
|
||
createsprite gMudBombSplash, ANIM_TARGET, 2, -43, -12, 20
|
||
createsprite gMudBombSplash, ANIM_TARGET, 2, 16, -46, 20
|
||
createsprite gMudBombSplash, ANIM_TARGET, 2, -16, 44, 20
|
||
playsewithpan SE_W088, SOUND_PAN_TARGET
|
||
delay 5
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 5, 1
|
||
createsprite gMudBombSplash, ANIM_TARGET, 2, 0, 40, 20
|
||
createsprite gMudBombSplash, ANIM_TARGET, 2, -8, -44, 20
|
||
createsprite gMudBombSplash, ANIM_TARGET, 2, -46, -28, 20
|
||
createsprite gMudBombSplash, ANIM_TARGET, 2, 46, 9, 20
|
||
playsewithpan SE_W088, SOUND_PAN_TARGET
|
||
delay 5
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 5, 1
|
||
createsprite gMudBombSplash, ANIM_TARGET, 2, 42, 0, 20
|
||
createsprite gMudBombSplash, ANIM_TARGET, 2, -43, -12, 20
|
||
createsprite gMudBombSplash, ANIM_TARGET, 2, 16, -46, 20
|
||
createsprite gMudBombSplash, ANIM_TARGET, 2, -16, 44, 20
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_PSYCHO_CUT:
|
||
end
|
||
|
||
Move_ZEN_HEADBUTT:
|
||
end
|
||
|
||
Move_MIRROR_SHOT:
|
||
end
|
||
|
||
Move_FLASH_CANNON:
|
||
end
|
||
|
||
Move_ROCK_CLIMB:
|
||
end
|
||
|
||
Move_DEFOG:
|
||
end
|
||
|
||
Move_TRICK_ROOM:
|
||
end
|
||
|
||
Move_DRACO_METEOR:
|
||
end
|
||
|
||
Move_DISCHARGE:
|
||
end
|
||
|
||
Move_LAVA_PLUME:
|
||
end
|
||
|
||
Move_LEAF_STORM:
|
||
end
|
||
|
||
Move_POWER_WHIP:
|
||
end
|
||
|
||
Move_ROCK_WRECKER:
|
||
end
|
||
|
||
Move_CROSS_POISON:
|
||
end
|
||
|
||
Move_GUNK_SHOT:
|
||
end
|
||
|
||
Move_IRON_HEAD:
|
||
end
|
||
|
||
Move_MAGNET_BOMB:
|
||
end
|
||
|
||
Move_STONE_EDGE:
|
||
end
|
||
|
||
Move_CAPTIVATE:
|
||
end
|
||
|
||
Move_STEALTH_ROCK:
|
||
end
|
||
|
||
Move_GRASS_KNOT:
|
||
end
|
||
|
||
Move_CHATTER:
|
||
end
|
||
|
||
Move_JUDGMENT:
|
||
end
|
||
|
||
Move_BUG_BITE:
|
||
end
|
||
|
||
Move_CHARGE_BEAM:
|
||
end
|
||
|
||
Move_WOOD_HAMMER:
|
||
end
|
||
|
||
Move_AQUA_JET:
|
||
end
|
||
|
||
Move_ATTACK_ORDER:
|
||
end
|
||
|
||
Move_DEFEND_ORDER:
|
||
end
|
||
|
||
Move_HEAL_ORDER:
|
||
end
|
||
|
||
Move_HEAD_SMASH:
|
||
end
|
||
|
||
Move_DOUBLE_HIT:
|
||
end
|
||
|
||
Move_ROAR_OF_TIME:
|
||
end
|
||
|
||
Move_SPECIAL_REND:
|
||
end
|
||
|
||
Move_LUNAR_DANCE:
|
||
end
|
||
|
||
Move_CRUSH_GRIP:
|
||
end
|
||
|
||
Move_MAGMA_STORM:
|
||
end
|
||
|
||
Move_DARK_VOID:
|
||
end
|
||
|
||
Move_SEED_FLARE:
|
||
end
|
||
|
||
Move_OMINOUS_WIND:
|
||
end
|
||
|
||
Move_SHADOW_FORCE:
|
||
end
|
||
|
||
Move_HONE_CLAWS:
|
||
end
|
||
|
||
Move_WIDE_GUARD:
|
||
end
|
||
|
||
Move_GUARD_SPLIT:
|
||
end
|
||
|
||
Move_POWER_SPLIT:
|
||
end
|
||
|
||
Move_WONDER_ROOM:
|
||
end
|
||
|
||
Move_PSYSHOCK:
|
||
end
|
||
|
||
Move_VENOSHOCK:
|
||
end
|
||
|
||
Move_AUTOTOMIZE:
|
||
end
|
||
|
||
Move_RAGE_POWDER:
|
||
end
|
||
|
||
Move_TELEKINESIS:
|
||
end
|
||
|
||
Move_MAGIC_ROOM:
|
||
end
|
||
|
||
Move_SMACK_DOWN:
|
||
end
|
||
|
||
Move_STORM_THROW:
|
||
end
|
||
|
||
Move_FLAME_BURST:
|
||
end
|
||
|
||
Move_SLUDGE_WAVE:
|
||
end
|
||
|
||
Move_QUIVER_DANCE:
|
||
end
|
||
|
||
Move_HEAVY_SLAM:
|
||
end
|
||
|
||
Move_SYCHRONOISE:
|
||
end
|
||
|
||
Move_ELECTRO_BALL:
|
||
end
|
||
|
||
Move_SOAK:
|
||
end
|
||
|
||
Move_FLAME_CHARGE:
|
||
end
|
||
|
||
Move_COIL:
|
||
end
|
||
|
||
Move_LOW_SWEEP:
|
||
end
|
||
|
||
Move_ACID_SPRAY:
|
||
end
|
||
|
||
Move_FOUL_PLAY:
|
||
end
|
||
|
||
Move_SIMPLE_BEAM:
|
||
end
|
||
|
||
Move_ENTRAINMENT:
|
||
end
|
||
|
||
Move_AFTER_YOU:
|
||
end
|
||
|
||
Move_ROUND:
|
||
end
|
||
|
||
Move_ECHOED_VOICE:
|
||
end
|
||
|
||
Move_CHIP_AWAY:
|
||
end
|
||
|
||
Move_CLEAR_SMOG:
|
||
end
|
||
|
||
Move_STORED_POWER:
|
||
end
|
||
|
||
Move_QUICK_GUARD:
|
||
end
|
||
|
||
Move_ALLY_SWITCH:
|
||
end
|
||
|
||
Move_SCALD:
|
||
end
|
||
|
||
Move_SHELL_SMASH:
|
||
end
|
||
|
||
Move_HEAL_PULSE:
|
||
end
|
||
|
||
Move_HEX:
|
||
end
|
||
|
||
Move_SKY_DROP:
|
||
end
|
||
|
||
Move_SHIFT_GEAR:
|
||
end
|
||
|
||
Move_CIRCLE_THROW:
|
||
end
|
||
|
||
Move_INCINERATE:
|
||
end
|
||
|
||
Move_QUASH:
|
||
end
|
||
|
||
Move_ACROBATICS:
|
||
end
|
||
|
||
Move_REFLECT_TYPE:
|
||
end
|
||
|
||
Move_RETALITATE:
|
||
end
|
||
|
||
Move_FINAL_GAMBIT:
|
||
end
|
||
|
||
Move_BESTOW:
|
||
end
|
||
|
||
Move_INFERNO:
|
||
end
|
||
|
||
Move_WATER_PLEDGE:
|
||
end
|
||
|
||
Move_FIRE_PLEDGE:
|
||
end
|
||
|
||
Move_GRASS_PLEDGE:
|
||
end
|
||
|
||
Move_VOLT_SWITCH:
|
||
end
|
||
|
||
Move_STRUGGLE_BUG:
|
||
end
|
||
|
||
Move_BULLDOZE:
|
||
end
|
||
|
||
Move_FROST_BREATH:
|
||
end
|
||
|
||
Move_DRAGON_TAIL:
|
||
end
|
||
|
||
Move_WORK_UP:
|
||
end
|
||
|
||
Move_ELECTROWEB:
|
||
end
|
||
|
||
Move_WILD_CHARGE:
|
||
end
|
||
|
||
Move_DRILL_RUN:
|
||
end
|
||
|
||
Move_DUAL_CHOP:
|
||
end
|
||
|
||
Move_HEART_STAMP:
|
||
end
|
||
|
||
Move_HORN_LEECH:
|
||
end
|
||
|
||
Move_SACRED_SWORD:
|
||
end
|
||
|
||
Move_RAZOR_SHELL:
|
||
end
|
||
|
||
Move_HEAT_CRASH:
|
||
end
|
||
|
||
Move_LEAF_TORNADO:
|
||
end
|
||
|
||
Move_STEAMROLLER:
|
||
end
|
||
|
||
Move_COTTON_GUARD:
|
||
end
|
||
|
||
Move_NIGHT_DAZE:
|
||
end
|
||
|
||
Move_PSYSTRIKE:
|
||
end
|
||
|
||
Move_TAIL_SLAP:
|
||
end
|
||
|
||
Move_HURRICANE:
|
||
end
|
||
|
||
Move_HEAD_CHARGE:
|
||
end
|
||
|
||
Move_GEAR_GRIND:
|
||
end
|
||
|
||
Move_SEARING_SHOT:
|
||
end
|
||
|
||
Move_TECHNO_BLAST:
|
||
end
|
||
|
||
Move_RELIC_SONG:
|
||
end
|
||
|
||
Move_SECRET_SWORD:
|
||
end
|
||
|
||
Move_GLACIATE:
|
||
end
|
||
|
||
Move_BOLT_STRIKE:
|
||
end
|
||
|
||
Move_BLUE_FLARE:
|
||
end
|
||
|
||
Move_FIERY_DANCE:
|
||
end
|
||
|
||
Move_FREEZE_SHOCK:
|
||
end
|
||
|
||
Move_ICE_BURN:
|
||
end
|
||
|
||
Move_SNARL:
|
||
end
|
||
|
||
Move_ICICLE_CRASH:
|
||
end
|
||
|
||
Move_V_CREATE:
|
||
end
|
||
|
||
Move_FUSION_FLARE:
|
||
end
|
||
|
||
Move_FUSION_BOLT:
|
||
end
|
||
|
||
Move_FLYING_PRESS:
|
||
end
|
||
|
||
Move_MAT_BLOCK:
|
||
end
|
||
|
||
Move_BELCH:
|
||
end
|
||
|
||
Move_ROTOTILLER:
|
||
end
|
||
|
||
Move_STICKY_WEB:
|
||
loadspritegfx ANIM_TAG_SPIDER_WEB
|
||
loadspritegfx ANIM_TAG_WEB_THREAD
|
||
monbg ANIM_DEF_PARTNER
|
||
delay 0
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 5, 1, 2, 0, 9, RGB_BLACK
|
||
waitforvisualfinish
|
||
monbgprio_28 ANIM_TARGET
|
||
loopsewithpan SE_W081, SOUND_PAN_ATTACKER, 9, 6
|
||
call SpiderWeb1
|
||
call SpiderWeb1
|
||
call SpiderWeb1
|
||
call SpiderWeb1
|
||
call SpiderWeb1
|
||
call SpiderWeb1
|
||
call SpiderWeb1
|
||
call SpiderWeb1
|
||
call SpiderWeb1
|
||
call SpiderWeb1
|
||
call SpiderWeb1
|
||
call SpiderWeb1
|
||
call SpiderWeb1
|
||
call SpiderWeb1
|
||
waitforvisualfinish
|
||
playsewithpan SE_W081B, SOUND_PAN_TARGET
|
||
createsprite gUnknown_08596A2C, ANIM_ATTACKER, 2, 0, 0
|
||
delay 50
|
||
playsewithpan SE_W081B, SOUND_PAN_TARGET
|
||
createsprite gUnknown_08596A2C, ANIM_ATTACKER, 2, -30, 30
|
||
delay 50
|
||
playsewithpan SE_W081B, SOUND_PAN_TARGET
|
||
createsprite gUnknown_08596A2C, ANIM_ATTACKER, 2, 30, -30
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
delay 1
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 5, 1, 2, 9, 0, RGB_BLACK
|
||
end
|
||
|
||
Move_FELL_STINGER:
|
||
end
|
||
|
||
Move_PHANTOM_FORCE:
|
||
choosetwoturnanim PhantomForceSetUp, PhantomForceUnleash
|
||
PhantomForceEnd:
|
||
end
|
||
PhantomForceSetUp:
|
||
invisible ANIM_ATTACKER
|
||
goto PhantomForceEnd
|
||
PhantomForceUnleash:
|
||
visible ANIM_ATTACKER
|
||
goto PhantomForceEnd
|
||
|
||
Move_TRICK_OR_TREAT:
|
||
end
|
||
|
||
Move_NOBLE_ROAR:
|
||
end
|
||
|
||
Move_ION_DELUGE:
|
||
end
|
||
|
||
Move_PARABOLIC_CHARGE:
|
||
end
|
||
|
||
Move_FORESTS_CURSE:
|
||
end
|
||
|
||
Move_PETAL_BLIZZARD:
|
||
end
|
||
|
||
Move_FREEZE_DRY:
|
||
end
|
||
|
||
Move_DISARMING_VOICE:
|
||
end
|
||
|
||
Move_PARTING_SHOT:
|
||
loadspritegfx ANIM_TAG_NOISE_LINE
|
||
fadetobg BG_DARK
|
||
waitbgfadein
|
||
delay 0
|
||
createvisualtask sub_8158E9C, 2, 0, 255
|
||
call RoarEffect
|
||
delay 10
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 9, 1
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 1, 0, 9, 1
|
||
waitforvisualfinish
|
||
createvisualtask sub_8159078, 5
|
||
waitforvisualfinish
|
||
delay 1
|
||
restorebg
|
||
waitbgfadein
|
||
end
|
||
|
||
Move_TOPSY_TURVY:
|
||
end
|
||
|
||
Move_DRAINING_KISS:
|
||
end
|
||
|
||
Move_CRAFTY_SHIELD:
|
||
end
|
||
|
||
Move_FLOWER_SHIELD:
|
||
end
|
||
|
||
Move_GRASSY_TERRAIN:
|
||
end
|
||
|
||
Move_MISTY_TERRAIN:
|
||
end
|
||
|
||
Move_ELECTRIFY:
|
||
end
|
||
|
||
Move_PLAY_ROUGH:
|
||
end
|
||
|
||
Move_FAIRY_WIND:
|
||
end
|
||
|
||
Move_MOONBLAST:
|
||
end
|
||
|
||
Move_BOOMBURST:
|
||
end
|
||
|
||
Move_FAIRY_LOCK:
|
||
end
|
||
|
||
Move_KINGS_SHIELD:
|
||
end
|
||
|
||
Move_PLAY_NICE:
|
||
end
|
||
|
||
Move_CONFIDE:
|
||
end
|
||
|
||
Move_DIAMOND_STORM:
|
||
end
|
||
|
||
Move_STEAM_ERUPTION:
|
||
end
|
||
|
||
Move_HYPERSPACE_HOLE:
|
||
end
|
||
|
||
Move_WATER_SHURIKEN:
|
||
end
|
||
|
||
Move_MYSTICAL_FIRE:
|
||
end
|
||
|
||
Move_SPIKY_SHIELD:
|
||
end
|
||
|
||
Move_AROMATIC_MIST:
|
||
end
|
||
|
||
Move_EERIE_IMPULSE:
|
||
end
|
||
|
||
Move_VENOM_DRENCH:
|
||
end
|
||
|
||
Move_POWDER:
|
||
end
|
||
|
||
Move_GEOMANCY:
|
||
end
|
||
|
||
Move_MAGNETIC_FLUX:
|
||
end
|
||
|
||
Move_HAPPY_HOUR:
|
||
end
|
||
|
||
Move_ELECTRIC_TERRAIN:
|
||
end
|
||
|
||
Move_DAZZLING_GLEAM:
|
||
end
|
||
|
||
Move_CELEBRATE:
|
||
end
|
||
|
||
Move_HOLD_HANDS:
|
||
end
|
||
|
||
Move_BABY_DOLL_EYES:
|
||
end
|
||
|
||
Move_NUZZLE:
|
||
end
|
||
|
||
Move_HOLD_BACK:
|
||
end
|
||
|
||
Move_INFESTATION:
|
||
end
|
||
|
||
Move_POWER_UP_PUNCH:
|
||
end
|
||
|
||
Move_OBLIVION_WING:
|
||
end
|
||
|
||
Move_THOUSAND_ARROWS:
|
||
end
|
||
|
||
Move_THOUSAND_WAVES:
|
||
end
|
||
|
||
Move_LANDS_WRATH:
|
||
end
|
||
|
||
Move_LIGHT_OF_RUIN:
|
||
end
|
||
|
||
Move_ORIGIN_PULSE:
|
||
end
|
||
|
||
Move_PRECIPICE_BLADES:
|
||
end
|
||
|
||
Move_DRAGON_ASCENT:
|
||
end
|
||
|
||
Move_HYPERSPACE_FURY:
|
||
end
|
||
|
||
Move_NONE:
|
||
Move_MIRROR_MOVE:
|
||
Move_POUND:
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_TARGET
|
||
setalpha 12, 8
|
||
playsewithpan SE_W003, SOUND_PAN_TARGET
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_TARGET
|
||
blendoff
|
||
end
|
||
|
||
Move_DOUBLE_SLAP:
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_TARGET
|
||
setalpha 12, 8
|
||
choosetwoturnanim DoubleSlapLeft, DoubleSlapRight
|
||
DoubleSlapContinue:
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
|
||
playsewithpan SE_W003, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_TARGET
|
||
blendoff
|
||
end
|
||
DoubleSlapLeft:
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -8, 0, 1, 2
|
||
goto DoubleSlapContinue
|
||
DoubleSlapRight:
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 8, 0, 1, 2
|
||
goto DoubleSlapContinue
|
||
|
||
Move_POISON_POWDER:
|
||
loadspritegfx ANIM_TAG_POISON_POWDER
|
||
loadspritegfx ANIM_TAG_POISON_BUBBLE
|
||
loopsewithpan SE_W077, SOUND_PAN_TARGET, 10, 6
|
||
createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, -30, -22, 117, 80, 5, 1
|
||
createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, 10, -22, 117, 80, -5, 1
|
||
createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, -25, -22, 117, 112, 5, 3
|
||
delay 15
|
||
createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, -5, -22, 117, 80, -5, 1
|
||
createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, 5, -22, 117, 96, 5, 1
|
||
createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, 0, -22, 117, 69, -5, 1
|
||
createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, -15, -22, 117, 112, 5, 2
|
||
delay 30
|
||
createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, -15, -22, 117, 112, 5, 2
|
||
createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, 15, -22, 117, 80, -5, 1
|
||
createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, -10, -22, 117, 96, 7, 2
|
||
createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, -5, -22, 117, 90, -8, 0
|
||
delay 20
|
||
createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, -10, -22, 117, 80, -5, 1
|
||
createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, 0, -22, 117, 89, 5, 2
|
||
createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, 20, -22, 117, 112, -8, 2
|
||
createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, 5, -22, 117, 80, 5, 1
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_STUN_SPORE:
|
||
loadspritegfx ANIM_TAG_STUN_SPORE
|
||
loopsewithpan SE_W077, SOUND_PAN_TARGET, 10, 6
|
||
createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, -30, -22, 117, 80, 5, 1
|
||
createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, 10, -22, 117, 80, -5, 1
|
||
createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, -25, -22, 117, 112, 5, 3
|
||
delay 15
|
||
createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, -5, -22, 117, 80, -5, 1
|
||
createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, 5, -22, 117, 96, 5, 1
|
||
createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, 0, -22, 117, 69, -5, 1
|
||
createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, -15, -22, 117, 112, 5, 2
|
||
delay 30
|
||
createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, -15, -22, 117, 112, 5, 2
|
||
createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, 15, -22, 117, 80, -5, 1
|
||
createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, -10, -22, 117, 96, 7, 2
|
||
createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, -5, -22, 117, 90, -8, 0
|
||
delay 20
|
||
createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, -10, -22, 117, 80, -5, 1
|
||
createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, 0, -22, 117, 89, 5, 2
|
||
createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, 20, -22, 117, 112, -8, 2
|
||
createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, 5, -22, 117, 80, 5, 1
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_SLEEP_POWDER:
|
||
loadspritegfx ANIM_TAG_SLEEP_POWDER
|
||
loopsewithpan SE_W077, SOUND_PAN_TARGET, 10, 6
|
||
createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, -30, -22, 117, 80, 5, 1
|
||
createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, 10, -22, 117, 80, -5, 1
|
||
createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, -25, -22, 117, 112, 5, 3
|
||
delay 15
|
||
createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, -5, -22, 117, 80, -5, 1
|
||
createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, 5, -22, 117, 96, 5, 1
|
||
createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, 0, -22, 117, 69, -5, 1
|
||
createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, -15, -22, 117, 112, 5, 2
|
||
delay 30
|
||
createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, -15, -22, 117, 112, 5, 2
|
||
createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, 15, -22, 117, 80, -5, 1
|
||
createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, -10, -22, 117, 96, 7, 2
|
||
createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, -5, -22, 117, 90, -8, 0
|
||
delay 20
|
||
createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, -10, -22, 117, 80, -5, 1
|
||
createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, 0, -22, 117, 89, 5, 2
|
||
createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, 20, -22, 117, 112, -8, 2
|
||
createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, 5, -22, 117, 80, 5, 1
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_SWIFT:
|
||
loadspritegfx ANIM_TAG_YELLOW_STAR
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_DEF_PARTNER
|
||
setalpha 12, 8
|
||
playsewithpan SE_W129, SOUND_PAN_ATTACKER
|
||
createsprite gSwiftStarSpriteTemplate, ANIM_TARGET, 3, 20, -10, 20, 0, 22, 20, 1
|
||
delay 5
|
||
playsewithpan SE_W129, SOUND_PAN_ATTACKER
|
||
createsprite gSwiftStarSpriteTemplate, ANIM_TARGET, 3, 20, -10, 20, 5, 22, -18, 1
|
||
delay 5
|
||
playsewithpan SE_W129, SOUND_PAN_ATTACKER
|
||
createsprite gSwiftStarSpriteTemplate, ANIM_TARGET, 3, 20, -10, 20, -10, 22, 15, 1
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 18, 1
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 2, 0, 18, 1
|
||
delay 5
|
||
playsewithpan SE_W129, SOUND_PAN_ATTACKER
|
||
createsprite gSwiftStarSpriteTemplate, ANIM_TARGET, 3, 20, -10, 20, 0, 22, -20, 1
|
||
delay 5
|
||
playsewithpan SE_W129, SOUND_PAN_ATTACKER
|
||
createsprite gSwiftStarSpriteTemplate, ANIM_TARGET, 3, 20, -10, 20, 0, 22, 12, 1
|
||
delay 5
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
end
|
||
|
||
Move_STRENGTH:
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_DEF_PARTNER
|
||
setalpha 12, 8
|
||
playsewithpan SE_W036, SOUND_PAN_ATTACKER
|
||
createvisualtask AnimTask_ShakeAndSinkMon, 5, ANIM_ATTACKER, 2, 0, 96, 30
|
||
waitforvisualfinish
|
||
delay 10
|
||
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 4
|
||
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_TARGET, 18, 6, 2, 4
|
||
delay 4
|
||
playsewithpan SE_W025B, SOUND_PAN_TARGET
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 16, 12, 1, 1
|
||
delay 4
|
||
playsewithpan SE_W025B, SOUND_PAN_TARGET
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -16, -12, 1, 1
|
||
delay 4
|
||
playsewithpan SE_W025B, SOUND_PAN_TARGET
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 3, 4, 1, 1
|
||
waitforvisualfinish
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
end
|
||
|
||
Move_TACKLE:
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_TARGET
|
||
setalpha 12, 8
|
||
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4
|
||
delay 6
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
|
||
playsewithpan SE_W004, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_TARGET
|
||
blendoff
|
||
end
|
||
|
||
Move_BODY_SLAM:
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_DEF_PARTNER
|
||
setalpha 12, 8
|
||
playsewithpan SE_W036, SOUND_PAN_ATTACKER
|
||
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, ANIM_ATTACKER
|
||
waitforvisualfinish
|
||
delay 11
|
||
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 26, 0, 0, 5
|
||
delay 6
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 4, -10, 0, 1, 0
|
||
loopsewithpan SE_W025B, SOUND_PAN_TARGET, 10, 2
|
||
delay 1
|
||
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -28, 0, 0, 3
|
||
waitforvisualfinish
|
||
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 12, 1
|
||
waitforvisualfinish
|
||
delay 10
|
||
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 6
|
||
delay 5
|
||
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 6
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
end
|
||
|
||
Move_SUPERSONIC:
|
||
loadspritegfx ANIM_TAG_GOLD_RING
|
||
monbg ANIM_ATK_PARTNER
|
||
monbgprio_2A ANIM_ATTACKER
|
||
setalpha 12, 8
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 2, 0, 8, 1
|
||
call Supersonic1
|
||
call Supersonic1
|
||
call Supersonic1
|
||
call Supersonic1
|
||
call Supersonic1
|
||
call Supersonic1
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_ATK_PARTNER
|
||
blendoff
|
||
end
|
||
Supersonic1:
|
||
playsewithpan SE_W048, SOUND_PAN_ATTACKER
|
||
createsprite gSupersonicWaveSpriteTemplate, ANIM_TARGET, 2, 16, 0, 0, 0, 30, 0
|
||
delay 2
|
||
return
|
||
|
||
Move_SCREECH:
|
||
loadspritegfx ANIM_TAG_PURPLE_RING
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 3, 0, 2, 1
|
||
call Screech1
|
||
call Screech1
|
||
delay 16
|
||
createvisualtask AnimTask_SwayMon, 5, 0, 6, 2048, 2, ANIM_TARGET
|
||
waitforvisualfinish
|
||
end
|
||
Screech1:
|
||
playsewithpan SE_W103, SOUND_PAN_ATTACKER
|
||
createsprite gScreechWaveSpriteTemplate, ANIM_TARGET, 2, 16, 0, 0, 0, 30, 0
|
||
delay 2
|
||
return
|
||
|
||
Move_FLAME_WHEEL:
|
||
loadspritegfx ANIM_TAG_SMALL_EMBER
|
||
monbg ANIM_DEF_PARTNER
|
||
monbgprio_2A ANIM_TARGET
|
||
createsprite gBattleAnimSpriteTemplate_8595584, ANIM_ATTACKER, 3, 0, 0, 56, 0
|
||
playsewithpan SE_W172, SOUND_PAN_ATTACKER
|
||
delay 2
|
||
createsprite gBattleAnimSpriteTemplate_8595584, ANIM_ATTACKER, 3, 0, 0, 56, 4
|
||
playsewithpan SE_W172, SOUND_PAN_ATTACKER
|
||
delay 2
|
||
createsprite gBattleAnimSpriteTemplate_8595584, ANIM_ATTACKER, 3, 0, 0, 56, 8
|
||
playsewithpan SE_W172, SOUND_PAN_ATTACKER
|
||
delay 2
|
||
createsprite gBattleAnimSpriteTemplate_8595584, ANIM_ATTACKER, 3, 0, 0, 56, 12
|
||
playsewithpan SE_W172, SOUND_PAN_ATTACKER
|
||
delay 2
|
||
createsprite gBattleAnimSpriteTemplate_8595584, ANIM_ATTACKER, 3, 0, 0, 56, 16
|
||
playsewithpan SE_W172, SOUND_PAN_ATTACKER
|
||
delay 2
|
||
createsprite gBattleAnimSpriteTemplate_8595584, ANIM_ATTACKER, 3, 0, 0, 56, 20
|
||
playsewithpan SE_W172, SOUND_PAN_ATTACKER
|
||
delay 2
|
||
createsprite gBattleAnimSpriteTemplate_8595584, ANIM_ATTACKER, 3, 0, 0, 56, 24
|
||
playsewithpan SE_W172, SOUND_PAN_ATTACKER
|
||
waitforvisualfinish
|
||
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, 0, 0, 6
|
||
delay 4
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 8, 1
|
||
createvisualtask AnimTask_BlendMonInAndOut, 3, ANIM_TARGET, RGB_RED, 12, 1, 1
|
||
playsewithpan SE_W172B, SOUND_PAN_TARGET
|
||
call FireMoveEffect
|
||
delay 7
|
||
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 9
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
end
|
||
|
||
FlameWheel1: @ Unused
|
||
createsprite gBattleAnimSpriteTemplate_8595584, ANIM_ATTACKER, 3, 0, 0, 50
|
||
delay 4
|
||
return
|
||
|
||
Move_PIN_MISSILE:
|
||
loadspritegfx ANIM_TAG_NEEDLE
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_TARGET
|
||
monbgprio_28 ANIM_TARGET
|
||
setalpha 12, 8
|
||
playsewithpan SE_W026, SOUND_PAN_ATTACKER
|
||
createsprite gPinMissileSpriteTemplate, ANIM_ATTACKER, 2, 20, -8, -8, -8, 20, -32
|
||
delay 15
|
||
createsprite gPinMissileSpriteTemplate, ANIM_ATTACKER, 2, 20, -8, 8, 8, 20, -40
|
||
delay 4
|
||
playsewithpan SE_W030, SOUND_PAN_TARGET
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -8, -8, 1, 2
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1
|
||
delay 9
|
||
createsprite gPinMissileSpriteTemplate, ANIM_ATTACKER, 2, 20, -8, 0, 0, 20, -32
|
||
delay 4
|
||
playsewithpan SE_W030, SOUND_PAN_TARGET
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 8, 8, 1, 2
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1
|
||
delay 14
|
||
playsewithpan SE_W030, SOUND_PAN_TARGET
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_TARGET
|
||
blendoff
|
||
end
|
||
|
||
Move_ICICLE_SPEAR:
|
||
loadspritegfx ANIM_TAG_ICICLE_SPEAR
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_TARGET
|
||
monbgprio_28 ANIM_TARGET
|
||
setalpha 12, 8
|
||
playsewithpan SE_W196, SOUND_PAN_ATTACKER
|
||
createsprite gIcicleSpearSpriteTemplate, ANIM_ATTACKER, 2, 20, -8, -8, -8, 20, -32
|
||
delay 15
|
||
createsprite gIcicleSpearSpriteTemplate, ANIM_ATTACKER, 2, 20, -8, 8, 8, 20, -40
|
||
delay 4
|
||
playsewithpan SE_W030, SOUND_PAN_TARGET
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -8, -8, 1, 2
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1
|
||
delay 9
|
||
createsprite gIcicleSpearSpriteTemplate, ANIM_ATTACKER, 2, 20, -8, 0, 0, 20, -32
|
||
delay 4
|
||
playsewithpan SE_W030, SOUND_PAN_TARGET
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 8, 8, 1, 2
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1
|
||
delay 14
|
||
playsewithpan SE_W030, SOUND_PAN_TARGET
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_TARGET
|
||
blendoff
|
||
end
|
||
|
||
Move_TAKE_DOWN:
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_DEF_PARTNER
|
||
setalpha 12, 8
|
||
createvisualtask AnimTask_WindUpLunge, 5, ANIM_ATTACKER, -24, 8, 23, 10, 40, 10
|
||
delay 35
|
||
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_BLACK, 10, 0, 0
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 4, -10, 0, 1, 0
|
||
playsewithpan SE_W025B, SOUND_PAN_TARGET
|
||
delay 1
|
||
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -16, 0, 0, 4
|
||
waitforvisualfinish
|
||
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 12, 1
|
||
waitforvisualfinish
|
||
delay 2
|
||
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 5
|
||
delay 3
|
||
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 7
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
end
|
||
|
||
Move_DOUBLE_EDGE:
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
playsewithpan SE_W129, SOUND_PAN_ATTACKER
|
||
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 4, 2, RGB_WHITE, 10, 0, 0
|
||
waitforvisualfinish
|
||
delay 10
|
||
playsewithpan SE_W207, SOUND_PAN_ATTACKER
|
||
waitplaysewithpan SE_W207, SOUND_PAN_ATTACKER, 8
|
||
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 18, 6, 2, 4
|
||
waitforvisualfinish
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 16, 16, RGB_WHITE
|
||
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 0, 0, 4
|
||
delay 3
|
||
waitforvisualfinish
|
||
playsewithpan SE_W025B, SOUND_PAN_TARGET
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, -10, 0, 1, 0
|
||
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -32, 0, 0, 3
|
||
waitforvisualfinish
|
||
createvisualtask sub_80D6134, 2, 8, -256, 0, 0
|
||
createvisualtask sub_80D6134, 2, 8, -256, 1, 0
|
||
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 4, 0, 12, 1
|
||
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 12, 1
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 16, 0, RGB_WHITE
|
||
waitforvisualfinish
|
||
createvisualtask sub_80D6134, 2, 8, -256, 0, 1
|
||
createvisualtask sub_80D6134, 2, 8, -256, 1, 1
|
||
waitforvisualfinish
|
||
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 5
|
||
delay 3
|
||
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 7
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_POISON_STING:
|
||
loadspritegfx ANIM_TAG_NEEDLE
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
loadspritegfx ANIM_TAG_POISON_BUBBLE
|
||
monbg ANIM_TARGET
|
||
monbgprio_28 ANIM_TARGET
|
||
setalpha 12, 8
|
||
playsewithpan SE_W013B, SOUND_PAN_ATTACKER
|
||
createsprite gLinearStingerSpriteTemplate, ANIM_TARGET, 2, 20, 0, -8, 0, 20
|
||
waitforvisualfinish
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 5, 1
|
||
playsewithpan SE_W030, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
call PoisonBubblesEffect
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_TARGET
|
||
blendoff
|
||
end
|
||
|
||
Move_TWINEEDLE:
|
||
loadspritegfx ANIM_TAG_NEEDLE
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_TARGET
|
||
monbgprio_28 ANIM_TARGET
|
||
setalpha 12, 8
|
||
loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 6, 2
|
||
createsprite gLinearStingerSpriteTemplate, ANIM_TARGET, 2, 10, -4, 0, -4, 20
|
||
createsprite gLinearStingerSpriteTemplate, ANIM_TARGET, 2, 20, 12, 10, 12, 20
|
||
delay 20
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 5, 1
|
||
createsprite gBattleAnimSpriteTemplate_8597370, ANIM_ATTACKER, 3, 0, -4, 1, 3
|
||
loopsewithpan SE_W030, SOUND_PAN_TARGET, 5, 2
|
||
delay 1
|
||
createsprite gBattleAnimSpriteTemplate_8597370, ANIM_ATTACKER, 3, 10, 12, 1, 3
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_TARGET
|
||
blendoff
|
||
end
|
||
|
||
Move_FIRE_BLAST:
|
||
loadspritegfx ANIM_TAG_SMALL_EMBER
|
||
createsoundtask sub_8158B30, 144, 145
|
||
call FireBlast1
|
||
call FireBlast1
|
||
call FireBlast1
|
||
delay 24
|
||
createvisualtask sub_8116620, 10, 1, 3, 0, 8, RGB_BLACK
|
||
waitforvisualfinish
|
||
delay 19
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 20, 1
|
||
call FireBlast2
|
||
delay 3
|
||
call FireBlast2
|
||
delay 3
|
||
call FireBlast2
|
||
delay 3
|
||
call FireBlast2
|
||
delay 3
|
||
call FireBlast2
|
||
delay 3
|
||
call FireBlast2
|
||
delay 3
|
||
call FireBlast2
|
||
delay 3
|
||
call FireBlast2
|
||
delay 3
|
||
call FireBlast2
|
||
waitforvisualfinish
|
||
createvisualtask sub_8116620, 10, 1, 2, 8, 0, RGB_BLACK
|
||
waitforvisualfinish
|
||
end
|
||
FireBlast1:
|
||
createsprite gUnknown_0859551C, ANIM_TARGET, 2, 0, 0, 0
|
||
createsprite gUnknown_0859551C, ANIM_TARGET, 2, 0, 0, 51
|
||
createsprite gUnknown_0859551C, ANIM_TARGET, 2, 0, 0, 102
|
||
createsprite gUnknown_0859551C, ANIM_TARGET, 2, 0, 0, 153
|
||
createsprite gUnknown_0859551C, ANIM_TARGET, 2, 0, 0, 204
|
||
delay 5
|
||
return
|
||
FireBlast2:
|
||
createsprite gUnknown_0859556C, ANIM_TARGET, 2, 0, 0, 10, 0, -2
|
||
createsprite gUnknown_0859556C, ANIM_TARGET, 2, 0, 0, 13, -2, 0
|
||
createsprite gUnknown_0859556C, ANIM_TARGET, 2, 0, 0, 13, 2, 0
|
||
createsprite gUnknown_0859556C, ANIM_TARGET, 2, 0, 0, 15, -2, 2
|
||
createsprite gUnknown_0859556C, ANIM_TARGET, 2, 0, 0, 15, 2, 2
|
||
return
|
||
|
||
Move_LEECH_SEED:
|
||
loadspritegfx ANIM_TAG_SEED
|
||
playsewithpan SE_W077, SOUND_PAN_ATTACKER
|
||
createsprite gLeechSeedSpriteTemplate, ANIM_TARGET, 2, 15, 0, 0, 24, 35, -32
|
||
delay 8
|
||
playsewithpan SE_W077, SOUND_PAN_ATTACKER
|
||
createsprite gLeechSeedSpriteTemplate, ANIM_TARGET, 2, 15, 0, -16, 24, 35, -40
|
||
delay 8
|
||
playsewithpan SE_W077, SOUND_PAN_ATTACKER
|
||
createsprite gLeechSeedSpriteTemplate, ANIM_TARGET, 2, 15, 0, 16, 24, 35, -37
|
||
delay 12
|
||
loopsewithpan SE_W039, SOUND_PAN_TARGET, 10, 8
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_EMBER:
|
||
loadspritegfx ANIM_TAG_SMALL_EMBER
|
||
loopsewithpan SE_W052, SOUND_PAN_ATTACKER, 5, 2
|
||
createsprite gEmberSpriteTemplate, ANIM_TARGET, 2, 20, 0, -16, 24, 20, 1
|
||
delay 4
|
||
createsprite gEmberSpriteTemplate, ANIM_TARGET, 2, 20, 0, 0, 24, 20, 1
|
||
delay 4
|
||
createsprite gEmberSpriteTemplate, ANIM_TARGET, 2, 20, 0, 16, 24, 20, 1
|
||
delay 16
|
||
playsewithpan SE_W172, SOUND_PAN_TARGET
|
||
call Ember1
|
||
call Ember1
|
||
call Ember1
|
||
end
|
||
|
||
Ember1:
|
||
createsprite gEmberFlareSpriteTemplate, ANIM_TARGET, 2, -24, 24, 24, 24, 20, 1, 1
|
||
delay 4
|
||
return
|
||
|
||
Move_MEGA_PUNCH:
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
loadspritegfx ANIM_TAG_HANDS_AND_FEET
|
||
monbg ANIM_TARGET
|
||
delay 2
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 0, 16, RGB_BLACK
|
||
setalpha 12, 8
|
||
playsewithpan SE_W025, SOUND_PAN_TARGET
|
||
createsprite gMegaPunchKickSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 0, 50
|
||
createvisualtask sub_8116620, 10, 4, 2, 0, 7, RGB_WHITE
|
||
delay 50
|
||
call SetImpactBackground
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 22, 1
|
||
createvisualtask sub_8116620, 10, 4, 2, 0, 0, RGB_WHITE
|
||
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0
|
||
playsewithpan SE_W233B, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_TARGET
|
||
blendoff
|
||
delay 2
|
||
restorebg
|
||
waitbgfadein
|
||
end
|
||
SetImpactBackground:
|
||
delay 2
|
||
createvisualtask AnimTask_IsContest, 2
|
||
jumprettrue SetImpactContestsBG
|
||
createvisualtask AnimTask_IsTargetPlayerSide, 2
|
||
jumpretfalse SetImpactOpponentBG
|
||
jumprettrue SetImpactPlayerBG
|
||
SetImpactBackgroundRet:
|
||
return
|
||
SetImpactOpponentBG:
|
||
changebg BG_IMPACT_OPPONENT
|
||
goto SetImpactBackgroundRet
|
||
SetImpactPlayerBG:
|
||
changebg BG_IMPACT_PLAYER
|
||
goto SetImpactBackgroundRet
|
||
SetImpactContestsBG:
|
||
changebg BG_IMPACT_CONTESTS
|
||
goto SetImpactBackgroundRet
|
||
|
||
Move_MEGA_KICK:
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
loadspritegfx ANIM_TAG_HANDS_AND_FEET
|
||
monbg ANIM_TARGET
|
||
delay 2
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 0, 16, RGB_BLACK
|
||
setalpha 12, 8
|
||
playsewithpan SE_W025, SOUND_PAN_TARGET
|
||
createsprite gMegaPunchKickSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 50
|
||
createvisualtask sub_8116620, 10, 4, 2, 0, 7, RGB_WHITE
|
||
delay 50
|
||
playsewithpan SE_W025B, SOUND_PAN_TARGET
|
||
call SetImpactBackground
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 22, 1
|
||
createvisualtask sub_8116620, 10, 4, 2, 0, 0, RGB_WHITE
|
||
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_TARGET
|
||
blendoff
|
||
delay 2
|
||
restorebg
|
||
waitbgfadein
|
||
end
|
||
|
||
Move_COMET_PUNCH:
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
loadspritegfx ANIM_TAG_HANDS_AND_FEET
|
||
monbg ANIM_TARGET
|
||
setalpha 12, 8
|
||
choosetwoturnanim CometPunchLeft, CometPunchRight
|
||
CometPunchContinue:
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
|
||
playsewithpan SE_W004, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_TARGET
|
||
blendoff
|
||
end
|
||
CometPunchLeft:
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -8, -8, 1, 2
|
||
createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 3, -8, 0, 8, 1, 0
|
||
goto CometPunchContinue
|
||
CometPunchRight:
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 8, -8, 1, 2
|
||
createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 3, 8, 0, 8, 1, 0
|
||
goto CometPunchContinue
|
||
|
||
Move_SONIC_BOOM:
|
||
loadspritegfx ANIM_TAG_AIR_WAVE
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_DEF_PARTNER
|
||
monbgprio_28 ANIM_TARGET
|
||
setalpha 12, 8
|
||
call SonicBoom1
|
||
call SonicBoom1
|
||
call SonicBoom1
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 10, 1
|
||
call SonicBoom2
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
end
|
||
SonicBoom1:
|
||
playsewithpan SE_W013B, SOUND_PAN_ATTACKER
|
||
createsprite gSonicBoomSpriteTemplate, ANIM_TARGET, 2, 16, 0, 0, 0, 15
|
||
delay 4
|
||
return
|
||
SonicBoom2:
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 2
|
||
delay 4
|
||
return
|
||
|
||
Move_THUNDER_SHOCK:
|
||
loadspritegfx ANIM_TAG_SPARK
|
||
loadspritegfx ANIM_TAG_SPARK_2
|
||
createvisualtask sub_8116620, 10, 1, 0, 0, 6, RGB_BLACK
|
||
waitforvisualfinish
|
||
delay 10
|
||
createvisualtask sub_810A7DC, 5, 0, -44, 0
|
||
playsewithpan SE_W085, SOUND_PAN_TARGET
|
||
delay 9
|
||
createvisualtask sub_8116620, 10, 4, 0, 0, 13, RGB_BLACK
|
||
waitforvisualfinish
|
||
createvisualtask sub_8116620, 10, 4, 0, 13, 0, RGB_BLACK
|
||
waitforvisualfinish
|
||
delay 20
|
||
call ElectricityEffect
|
||
waitforvisualfinish
|
||
delay 20
|
||
createvisualtask sub_8116620, 10, 1, 0, 6, 0, RGB_BLACK
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_THUNDERBOLT:
|
||
loadspritegfx ANIM_TAG_SPARK
|
||
loadspritegfx ANIM_TAG_SHOCK_3
|
||
loadspritegfx ANIM_TAG_SPARK_2
|
||
createvisualtask sub_8116620, 10, 1, 0, 0, 6, RGB_BLACK
|
||
waitforvisualfinish
|
||
delay 10
|
||
createvisualtask sub_810A7DC, 5, 24, -52, 0
|
||
playsewithpan SE_W085, SOUND_PAN_TARGET
|
||
delay 7
|
||
createvisualtask sub_810A7DC, 5, -24, -52, 0
|
||
playsewithpan SE_W085, SOUND_PAN_TARGET
|
||
delay 7
|
||
createvisualtask sub_810A7DC, 5, 0, -60, 1
|
||
playsewithpan SE_W085, SOUND_PAN_TARGET
|
||
delay 9
|
||
createvisualtask sub_8116620, 10, 4, 0, 0, 13, RGB_BLACK
|
||
waitforvisualfinish
|
||
createvisualtask sub_8116620, 10, 4, 0, 13, 0, RGB_BLACK
|
||
waitforvisualfinish
|
||
delay 20
|
||
createsprite gBattleAnimSpriteTemplate_85957E0, ANIM_TARGET, 3, 44, 0, 0, 3
|
||
createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_TARGET, 4, 0, 0, 32, 44, 0, 40, 0, -32765
|
||
createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_TARGET, 4, 0, 0, 32, 44, 64, 40, 1, -32765
|
||
createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_TARGET, 4, 0, 0, 32, 44, 128, 40, 0, -32765
|
||
createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_TARGET, 4, 0, 0, 32, 44, 192, 40, 2, -32765
|
||
createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_TARGET, 4, 0, 0, 16, 44, 32, 40, 0, -32765
|
||
createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_TARGET, 4, 0, 0, 16, 44, 96, 40, 1, -32765
|
||
createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_TARGET, 4, 0, 0, 16, 44, 160, 40, 0, -32765
|
||
createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_TARGET, 4, 0, 0, 16, 44, 224, 40, 2, -32765
|
||
playsewithpan SE_W063, SOUND_PAN_TARGET
|
||
delay 0
|
||
createvisualtask sub_8116620, 10, 1, 0, 2, 2, RGB_BLACK
|
||
delay 6
|
||
createvisualtask sub_8116620, 10, 1, 0, 6, 6, RGB_BLACK
|
||
delay 6
|
||
createvisualtask sub_8116620, 10, 1, 0, 2, 2, RGB_BLACK
|
||
delay 6
|
||
createvisualtask sub_8116620, 10, 1, 0, 6, 6, RGB_BLACK
|
||
waitforvisualfinish
|
||
delay 20
|
||
waitplaysewithpan SE_W085B, SOUND_PAN_TARGET, 19
|
||
call ElectricityEffect
|
||
waitforvisualfinish
|
||
delay 20
|
||
createvisualtask sub_8116620, 10, 1, 0, 6, 0, RGB_BLACK
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_THUNDER_WAVE:
|
||
loadspritegfx ANIM_TAG_SPARK
|
||
loadspritegfx ANIM_TAG_SPARK_2
|
||
loadspritegfx ANIM_TAG_SPARK_H
|
||
createvisualtask sub_8116620, 10, 1, 0, 0, 6, RGB_BLACK
|
||
waitforvisualfinish
|
||
delay 10
|
||
createvisualtask sub_810A7DC, 5, 0, -48, 0
|
||
playsewithpan SE_W086, SOUND_PAN_TARGET
|
||
delay 20
|
||
loopsewithpan SE_W085B, SOUND_PAN_TARGET, 10, 4
|
||
createsprite gUnknown_08595840, ANIM_TARGET, 2, -16, -16
|
||
delay 4
|
||
createsprite gUnknown_08595840, ANIM_TARGET, 2, -16, 0
|
||
delay 4
|
||
createsprite gUnknown_08595840, ANIM_TARGET, 2, -16, 16
|
||
waitforvisualfinish
|
||
createvisualtask sub_8116620, 10, 1, 0, 6, 0, RGB_BLACK
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_BEAT_UP:
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
loadspritegfx ANIM_TAG_HANDS_AND_FEET
|
||
monbg ANIM_TARGET
|
||
setalpha 12, 8
|
||
choosetwoturnanim BeatUpLeft, BeatUpRight
|
||
BeatUpContinue:
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_TARGET
|
||
blendoff
|
||
end
|
||
BeatUpLeft:
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -20, -20, 1, 2
|
||
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 3, -20, -12, 8, 1, 0
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
|
||
playsewithpan SE_W233B, SOUND_PAN_TARGET
|
||
delay 8
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 8, 0, 1, 2
|
||
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 3, 8, 8, 8, 1, 0
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
|
||
playsewithpan SE_W233B, SOUND_PAN_TARGET
|
||
goto BeatUpContinue
|
||
BeatUpRight:
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 12, -20, 1, 2
|
||
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 3, 12, -12, 8, 1, 0
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
|
||
playsewithpan SE_W233B, SOUND_PAN_TARGET
|
||
delay 8
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -12, 0, 1, 2
|
||
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 3, -12, 8, 8, 1, 0
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
|
||
playsewithpan SE_W233B, SOUND_PAN_TARGET
|
||
goto BeatUpContinue
|
||
|
||
Move_STOMP:
|
||
loadspritegfx ANIM_TAG_HANDS_AND_FEET
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_TARGET
|
||
setalpha 12, 8
|
||
playsewithpan SE_W104, SOUND_PAN_TARGET
|
||
createsprite gUnknown_08595F60, ANIM_ATTACKER, 3, 0, -32, 15
|
||
delay 19
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, -8, 1, 1
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 4, 9, 1
|
||
playsewithpan SE_W025B, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_TARGET
|
||
blendoff
|
||
end
|
||
|
||
Move_TAIL_WHIP:
|
||
loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 24, 3
|
||
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 12, 4, 2, 3
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_CUT:
|
||
loadspritegfx ANIM_TAG_CUT
|
||
monbg ANIM_TARGET
|
||
setalpha 12, 8
|
||
playsewithpan SE_W015, SOUND_PAN_TARGET
|
||
createsprite gCuttingSliceSpriteTemplate, ANIM_ATTACKER, 2, 40, -32, 0
|
||
delay 5
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 10, 1
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_TARGET
|
||
blendoff
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_HIDDEN_POWER:
|
||
loadspritegfx ANIM_TAG_RED_ORB
|
||
playsewithpan SE_W036, SOUND_PAN_ATTACKER
|
||
createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 11, ANIM_ATTACKER, 0
|
||
waitforvisualfinish
|
||
delay 30
|
||
createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB(31, 31, 19), 12, 5, 1
|
||
delay 4
|
||
createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 11, ANIM_ATTACKER, 0
|
||
playsewithpan SE_W179, SOUND_PAN_ATTACKER
|
||
createsprite gHiddenPowerOrbSpriteTemplate, ANIM_ATTACKER, 2, 26, 0
|
||
createsprite gHiddenPowerOrbSpriteTemplate, ANIM_ATTACKER, 2, 26, 42
|
||
createsprite gHiddenPowerOrbSpriteTemplate, ANIM_ATTACKER, 2, 26, 84
|
||
createsprite gHiddenPowerOrbSpriteTemplate, ANIM_ATTACKER, 2, 26, 126
|
||
createsprite gHiddenPowerOrbSpriteTemplate, ANIM_ATTACKER, 2, 26, 168
|
||
createsprite gHiddenPowerOrbSpriteTemplate, ANIM_ATTACKER, 2, 26, 210
|
||
delay 52
|
||
setarg 7, -1
|
||
playsewithpan SE_W115, SOUND_PAN_ATTACKER
|
||
createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 11, ANIM_ATTACKER, 0
|
||
createsprite gHiddenPowerOrbScatterSpriteTemplate, ANIM_TARGET, 2, 0
|
||
createsprite gHiddenPowerOrbScatterSpriteTemplate, ANIM_TARGET, 2, 32
|
||
createsprite gHiddenPowerOrbScatterSpriteTemplate, ANIM_TARGET, 2, 64
|
||
createsprite gHiddenPowerOrbScatterSpriteTemplate, ANIM_TARGET, 2, 96
|
||
createsprite gHiddenPowerOrbScatterSpriteTemplate, ANIM_TARGET, 2, 128
|
||
createsprite gHiddenPowerOrbScatterSpriteTemplate, ANIM_TARGET, 2, 160
|
||
createsprite gHiddenPowerOrbScatterSpriteTemplate, ANIM_TARGET, 2, 192
|
||
createsprite gHiddenPowerOrbScatterSpriteTemplate, ANIM_TARGET, 2, 224
|
||
end
|
||
|
||
Move_REVERSAL:
|
||
loadspritegfx ANIM_TAG_BLUE_ORB
|
||
loadspritegfx ANIM_TAG_HANDS_AND_FEET
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
playsewithpan SE_W197, SOUND_PAN_ATTACKER
|
||
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 3, RGB_WHITE, 8, 0, 0
|
||
waitforvisualfinish
|
||
delay 30
|
||
createvisualtask sub_8115A04, 2, 31, 3, 2, 0, 10, RGB_WHITE
|
||
delay 10
|
||
playsewithpan SE_W179, SOUND_PAN_ATTACKER
|
||
createsprite gReversalOrbSpriteTemplate, ANIM_ATTACKER, 2, 26, 0
|
||
createsprite gReversalOrbSpriteTemplate, ANIM_ATTACKER, 2, 26, 42
|
||
createsprite gReversalOrbSpriteTemplate, ANIM_ATTACKER, 2, 26, 84
|
||
createsprite gReversalOrbSpriteTemplate, ANIM_ATTACKER, 2, 26, 126
|
||
createsprite gReversalOrbSpriteTemplate, ANIM_ATTACKER, 2, 26, 168
|
||
createsprite gReversalOrbSpriteTemplate, ANIM_ATTACKER, 2, 26, 210
|
||
waitforvisualfinish
|
||
delay 20
|
||
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4
|
||
delay 8
|
||
playsewithpan SE_W233B, SOUND_PAN_TARGET
|
||
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_WHITE, 8, 0, 0
|
||
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 0, 0, 10, 1, 0
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1
|
||
createvisualtask sub_80D6388, 5, 0, 1, 8, 1, 0
|
||
end
|
||
|
||
Move_PURSUIT:
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_TARGET
|
||
fadetobg BG_DARK
|
||
waitbgfadein
|
||
delay 0
|
||
setalpha 12, 8
|
||
choosetwoturnanim PursuitNormal, PursuitOnSwitchout
|
||
PursuitContinue:
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_TARGET
|
||
blendoff
|
||
delay 0
|
||
restorebg
|
||
waitbgfadein
|
||
end
|
||
PursuitNormal:
|
||
playsewithpan SE_W004, SOUND_PAN_TARGET
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2
|
||
createvisualtask sub_80D6388, 5, 0, 1, 6, 1, 0
|
||
goto PursuitContinue
|
||
PursuitOnSwitchout:
|
||
playsewithpan SE_W004, SOUND_PAN_TARGET
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1
|
||
createvisualtask sub_80D6388, 5, 0, 1, 6, 1, 0
|
||
goto PursuitContinue
|
||
|
||
Move_SPIKE_CANNON:
|
||
loadspritegfx ANIM_TAG_NEEDLE
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_TARGET
|
||
monbgprio_28 ANIM_TARGET
|
||
setalpha 12, 8
|
||
createvisualtask AnimTask_WindUpLunge, 5, ANIM_ATTACKER, -4, 0, 4, 6, 8, 4
|
||
waitforvisualfinish
|
||
loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 5, 3
|
||
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 5
|
||
createsprite gLinearStingerSpriteTemplate, ANIM_ATTACKER, 2, 10, -8, -8, -8, 20
|
||
createsprite gLinearStingerSpriteTemplate, ANIM_ATTACKER, 2, 18, 0, 0, 0, 20
|
||
createsprite gLinearStingerSpriteTemplate, ANIM_ATTACKER, 2, 26, 8, 8, 8, 20
|
||
waitforvisualfinish
|
||
createsprite gBattleAnimSpriteTemplate_8597370, ANIM_ATTACKER, 3, -8, -8, 1, 2
|
||
createsprite gBattleAnimSpriteTemplate_8597370, ANIM_ATTACKER, 3, 0, 0, 1, 2
|
||
createsprite gBattleAnimSpriteTemplate_8597370, ANIM_ATTACKER, 3, 8, 8, 1, 2
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 7, 1
|
||
loopsewithpan SE_W030, SOUND_PAN_TARGET, 5, 3
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_TARGET
|
||
blendoff
|
||
end
|
||
|
||
Move_SWORDS_DANCE:
|
||
loadspritegfx ANIM_TAG_SWORD
|
||
monbg ANIM_ATTACKER
|
||
setalpha 12, 8
|
||
playsewithpan SE_W014, SOUND_PAN_ATTACKER
|
||
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 16, 6, 1, 4
|
||
createsprite gSwordsDanceBladeSpriteTemplate, ANIM_ATTACKER, 2, 0, 0
|
||
delay 22
|
||
createvisualtask sub_8115D94, 2, ANIM_TAG_SWORD, 2, 2, RGB(18, 31, 31), 16, 0, 0
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_ATTACKER
|
||
blendoff
|
||
delay 1
|
||
end
|
||
|
||
Move_PSYCH_UP:
|
||
loadspritegfx ANIM_TAG_SPIRAL
|
||
monbg ANIM_ATK_PARTNER
|
||
createvisualtask sub_8115B0C, 2, 1, 2, 6, 1, 11, 0
|
||
setalpha 12, 8
|
||
loopsewithpan SE_W060B, SOUND_PAN_ATTACKER, 5, 10
|
||
createsprite gUnknown_08596548, ANIM_ATTACKER, 2, 0, 0, 0, 0
|
||
createvisualtask AnimTask_SwayMon, 5, 0, 5, 2560, 8, ANIM_ATTACKER
|
||
delay 127
|
||
delay 4
|
||
playsewithpan SE_W060, SOUND_PAN_ATTACKER
|
||
createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, ANIM_ATTACKER, 1
|
||
createvisualtask sub_8116620, 9, 2, 2, 10, 0, RGB_YELLOW
|
||
delay 30
|
||
clearmonbg ANIM_ATK_PARTNER
|
||
blendoff
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_DIZZY_PUNCH:
|
||
loadspritegfx ANIM_TAG_DUCK
|
||
loadspritegfx ANIM_TAG_HANDS_AND_FEET
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_TARGET
|
||
setalpha 12, 8
|
||
call DizzyPunch1
|
||
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 5, 16, 8, 20, 1, 0
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, 16, 0, 1, 1
|
||
playsewithpan SE_W004, SOUND_PAN_TARGET
|
||
createsprite gUnknown_08595F78, ANIM_TARGET, 3, 16, 8, 160, -32
|
||
createsprite gUnknown_08595F78, ANIM_TARGET, 3, 16, 8, -256, -40
|
||
createsprite gUnknown_08595F78, ANIM_TARGET, 3, 16, 8, 128, -16
|
||
createsprite gUnknown_08595F78, ANIM_TARGET, 3, 16, 8, 416, -38
|
||
createsprite gUnknown_08595F78, ANIM_TARGET, 3, 16, 8, -128, -22
|
||
createsprite gUnknown_08595F78, ANIM_TARGET, 3, 16, 8, -384, -31
|
||
delay 10
|
||
call DizzyPunch1
|
||
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 5, -16, -8, 20, 1, 0
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, -16, -16, 1, 1
|
||
playsewithpan SE_W233B, SOUND_PAN_TARGET
|
||
createsprite gUnknown_08595F78, ANIM_TARGET, 3, -16, -8, 160, -32
|
||
createsprite gUnknown_08595F78, ANIM_TARGET, 3, -16, -8, -256, -40
|
||
createsprite gUnknown_08595F78, ANIM_TARGET, 3, -16, -8, 128, -16
|
||
createsprite gUnknown_08595F78, ANIM_TARGET, 3, -16, -8, 416, -38
|
||
createsprite gUnknown_08595F78, ANIM_TARGET, 3, -16, -8, -128, -22
|
||
createsprite gUnknown_08595F78, ANIM_TARGET, 3, -16, -8, -384, -31
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_TARGET
|
||
blendoff
|
||
end
|
||
DizzyPunch1:
|
||
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4
|
||
delay 6
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 7, 1
|
||
return
|
||
|
||
Move_FIRE_SPIN:
|
||
loadspritegfx ANIM_TAG_SMALL_EMBER
|
||
playsewithpan SE_W221B, SOUND_PAN_TARGET
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 47, 1
|
||
call FireSpinEffect
|
||
call FireSpinEffect
|
||
call FireSpinEffect
|
||
waitforvisualfinish
|
||
end
|
||
|
||
FireSpinEffect:
|
||
createsprite gUnknown_08596B88, ANIM_TARGET, 2, 0, 28, 528, 30, 13, 50, 1
|
||
delay 2
|
||
createsprite gUnknown_08596B88, ANIM_TARGET, 2, 0, 32, 480, 20, 16, -46, 1
|
||
delay 2
|
||
createsprite gUnknown_08596B88, ANIM_TARGET, 2, 0, 33, 576, 20, 8, 42, 1
|
||
delay 2
|
||
createsprite gUnknown_08596B88, ANIM_TARGET, 2, 0, 31, 400, 25, 11, -42, 1
|
||
delay 2
|
||
createsprite gUnknown_08596B88, ANIM_TARGET, 2, 0, 28, 512, 25, 16, 46, 1
|
||
delay 2
|
||
createsprite gUnknown_08596B88, ANIM_TARGET, 2, 0, 33, 464, 30, 15, -50, 1
|
||
delay 2
|
||
return
|
||
|
||
Move_FURY_CUTTER:
|
||
loadspritegfx ANIM_TAG_CUT
|
||
monbg ANIM_TARGET
|
||
setalpha 12, 8
|
||
playsewithpan SE_W013, SOUND_PAN_TARGET
|
||
createvisualtask AnimTask_IsFuryCutterHitRight, 2
|
||
jumpretfalse FuryCutterLeft
|
||
goto FuryCutterRight
|
||
FuryCutterContinue:
|
||
createvisualtask AnimTask_GetFuryCutterHitCount, 2
|
||
jumpreteq 1, FuryCutterContinue2
|
||
jumpreteq 2, FuryCutterMedium
|
||
jumpreteq 3, FuryCutterStrong
|
||
goto FuryCutterStrongest
|
||
FuryCutterContinue2:
|
||
delay 5
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 10, 1
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_TARGET
|
||
blendoff
|
||
waitforvisualfinish
|
||
end
|
||
FuryCutterLeft:
|
||
createsprite gCuttingSliceSpriteTemplate, ANIM_ATTACKER, 2, 40, -32, 0
|
||
goto FuryCutterContinue
|
||
FuryCutterRight:
|
||
createsprite gCuttingSliceSpriteTemplate, ANIM_ATTACKER, 2, 40, -32, 1
|
||
goto FuryCutterContinue
|
||
FuryCutterMedium:
|
||
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB(9, 8, 10), 4, 0, 0
|
||
goto FuryCutterContinue2
|
||
FuryCutterStrong:
|
||
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 3, RGB(9, 8, 10), 4, 0, 0
|
||
goto FuryCutterContinue2
|
||
FuryCutterStrongest:
|
||
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 3, RGB(9, 8, 10), 4, 0, 0
|
||
goto FuryCutterContinue2
|
||
|
||
Move_SELF_DESTRUCT:
|
||
loadspritegfx ANIM_TAG_EXPLOSION
|
||
createvisualtask sub_8116620, 10, 2, 1, 0, 9, RGB_RED
|
||
createvisualtask AnimTask_ShakeMon2, 5, 4, 6, 0, 38, 1
|
||
createvisualtask AnimTask_ShakeMon2, 5, 5, 6, 0, 38, 1
|
||
createvisualtask AnimTask_ShakeMon2, 5, 6, 6, 0, 38, 1
|
||
createvisualtask AnimTask_ShakeMon2, 5, 7, 6, 0, 38, 1
|
||
createvisualtask AnimTask_ShakeMon2, 5, 8, 6, 0, 38, 1
|
||
call SelfDestruct1
|
||
call SelfDestruct1
|
||
waitforvisualfinish
|
||
createvisualtask sub_8116620, 10, 2, 1, 9, 0, RGB_RED
|
||
end
|
||
SelfDestruct1:
|
||
playsewithpan SE_W120, SOUND_PAN_ATTACKER
|
||
createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 0, 0, 0, 1
|
||
delay 6
|
||
playsewithpan SE_W120, SOUND_PAN_ATTACKER
|
||
createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 24, -24, 0, 1
|
||
delay 6
|
||
playsewithpan SE_W120, SOUND_PAN_ATTACKER
|
||
createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -16, 16, 0, 1
|
||
delay 6
|
||
playsewithpan SE_W120, SOUND_PAN_ATTACKER
|
||
createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -24, -12, 0, 1
|
||
delay 6
|
||
playsewithpan SE_W120, SOUND_PAN_ATTACKER
|
||
createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 16, 16, 0, 1
|
||
delay 6
|
||
return
|
||
|
||
Move_SLAM:
|
||
loadspritegfx ANIM_TAG_SLAM_HIT
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_TARGET
|
||
setalpha 12, 8
|
||
playsewithpan SE_W004, SOUND_PAN_ATTACKER
|
||
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 3, 0, 4
|
||
delay 1
|
||
createsprite gUnknown_085928D0, ANIM_ATTACKER, 2, 0, 0
|
||
delay 3
|
||
playsewithpan SE_W025B, SOUND_PAN_TARGET
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1
|
||
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -12, 10, 0, 3
|
||
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 5
|
||
delay 3
|
||
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 0, 3, 6, 1
|
||
waitforvisualfinish
|
||
delay 5
|
||
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 6
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_TARGET
|
||
blendoff
|
||
end
|
||
|
||
Move_VINE_WHIP:
|
||
loadspritegfx ANIM_TAG_WHIP_HIT
|
||
playsewithpan SE_W026, SOUND_PAN_ATTACKER
|
||
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 6
|
||
delay 6
|
||
playsewithpan SE_W010, SOUND_PAN_TARGET
|
||
createsprite gUnknown_085928E8, ANIM_TARGET, 2, 0, 0
|
||
delay 6
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 6, 1
|
||
end
|
||
|
||
Move_DRILL_PECK:
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
loadspritegfx ANIM_TAG_WHIRLWIND_LINES
|
||
createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 0
|
||
playsewithpan SE_W029, SOUND_PAN_ATTACKER
|
||
waitforvisualfinish
|
||
delay 2
|
||
createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 1
|
||
delay 2
|
||
loopsewithpan SE_W030, SOUND_PAN_TARGET, 4, 8
|
||
createvisualtask sub_810EB88, 5
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 18, 1
|
||
waitforvisualfinish
|
||
createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 2
|
||
waitforvisualfinish
|
||
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 6
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_WATERFALL:
|
||
loadspritegfx ANIM_TAG_WATER_IMPACT
|
||
loadspritegfx ANIM_TAG_SMALL_BUBBLES
|
||
loadspritegfx ANIM_TAG_ICE_CRYSTALS
|
||
monbg ANIM_DEF_PARTNER
|
||
setalpha 12, 8
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 23, 1
|
||
delay 5
|
||
playsewithpan SE_W152, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_08595238, ANIM_ATTACKER, 2, 10, 10, 25, 0
|
||
delay 4
|
||
playsewithpan SE_W152, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_08595238, ANIM_ATTACKER, 2, -15, 0, 25, 0
|
||
delay 4
|
||
playsewithpan SE_W152, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_08595238, ANIM_ATTACKER, 2, 20, 10, 25, 0
|
||
delay 4
|
||
playsewithpan SE_W152, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_08595238, ANIM_ATTACKER, 2, 0, -10, 25, 0
|
||
delay 4
|
||
playsewithpan SE_W152, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_08595238, ANIM_ATTACKER, 2, -10, 15, 25, 0
|
||
delay 4
|
||
playsewithpan SE_W152, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_08595238, ANIM_ATTACKER, 2, 25, 20, 25, 0
|
||
delay 4
|
||
playsewithpan SE_W152, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_08595238, ANIM_ATTACKER, 2, -20, 20, 25, 0
|
||
delay 4
|
||
playsewithpan SE_W152, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_08595238, ANIM_ATTACKER, 2, 12, 0, 25, 0
|
||
waitforvisualfinish
|
||
delay 10
|
||
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 5
|
||
delay 6
|
||
call UnderWaterAttack1
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
end
|
||
|
||
UnderWaterAttack1:
|
||
playsewithpan SE_W127, SOUND_PAN_TARGET
|
||
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 17, 1
|
||
createsprite gUnknown_08597388, ANIM_ATTACKER, 3, 0, 20, 1, 1
|
||
createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, 20
|
||
createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, 20
|
||
delay 2
|
||
createsprite gUnknown_08597388, ANIM_ATTACKER, 3, 0, 15, 1, 1
|
||
createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, 15
|
||
createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, 15
|
||
delay 2
|
||
createsprite gUnknown_08597388, ANIM_ATTACKER, 3, 0, 10, 1, 1
|
||
createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, 10
|
||
createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, 10
|
||
delay 2
|
||
createsprite gUnknown_08597388, ANIM_ATTACKER, 3, 0, 5, 1, 1
|
||
createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, 5
|
||
createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, 5
|
||
delay 2
|
||
createsprite gUnknown_08597388, ANIM_ATTACKER, 3, 0, 0, 1, 1
|
||
createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, 0
|
||
createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, 0
|
||
delay 2
|
||
createsprite gUnknown_08597388, ANIM_ATTACKER, 3, 0, -5, 1, 1
|
||
createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, -5
|
||
createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, -5
|
||
delay 2
|
||
createsprite gUnknown_08597388, ANIM_ATTACKER, 3, 0, -10, 1, 1
|
||
createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, -10
|
||
createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, -10
|
||
delay 2
|
||
createsprite gUnknown_08597388, ANIM_ATTACKER, 3, 0, -15, 1, 1
|
||
createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, -15
|
||
createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, -15
|
||
delay 2
|
||
createsprite gUnknown_08597388, ANIM_ATTACKER, 3, 0, -20, 1, 1
|
||
createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, -20
|
||
createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, -20
|
||
return
|
||
|
||
Move_EXPLOSION:
|
||
loadspritegfx ANIM_TAG_EXPLOSION
|
||
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 8, 9, RGB(26, 8, 8), 8, 0, 8
|
||
createvisualtask AnimTask_ShakeMon2, 5, 4, 8, 0, 40, 1
|
||
createvisualtask AnimTask_ShakeMon2, 5, 5, 8, 0, 40, 1
|
||
createvisualtask AnimTask_ShakeMon2, 5, 6, 8, 0, 40, 1
|
||
createvisualtask AnimTask_ShakeMon2, 5, 7, 8, 0, 40, 1
|
||
createvisualtask AnimTask_ShakeMon2, 5, 8, 8, 0, 40, 1
|
||
call Explosion1
|
||
call Explosion1
|
||
waitforvisualfinish
|
||
createvisualtask sub_8116620, 10, 1, 1, 16, 16, RGB_WHITE
|
||
delay 50
|
||
createvisualtask sub_8116620, 10, 1, 3, 16, 0, RGB_WHITE
|
||
end
|
||
Explosion1:
|
||
playsewithpan SE_W153, SOUND_PAN_ATTACKER
|
||
createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 0, 0, 0, 1
|
||
delay 6
|
||
playsewithpan SE_W153, SOUND_PAN_ATTACKER
|
||
createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 24, -24, 0, 1
|
||
delay 6
|
||
playsewithpan SE_W153, SOUND_PAN_ATTACKER
|
||
createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -16, 16, 0, 1
|
||
delay 6
|
||
playsewithpan SE_W153, SOUND_PAN_ATTACKER
|
||
createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -24, -12, 0, 1
|
||
delay 6
|
||
playsewithpan SE_W153, SOUND_PAN_ATTACKER
|
||
createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 16, 16, 0, 1
|
||
delay 6
|
||
return
|
||
|
||
Move_DEFENSE_CURL:
|
||
loadspritegfx ANIM_TAG_ECLIPSING_ORB
|
||
loopsewithpan SE_W161, SOUND_PAN_ATTACKER, 18, 3
|
||
createvisualtask sub_811489C, 5, 0, 0
|
||
createvisualtask sub_815B338, 5
|
||
waitforvisualfinish
|
||
createsprite gUnknown_085CE338, ANIM_ATTACKER, 2, 0, 6, 0, 1
|
||
waitforvisualfinish
|
||
createvisualtask sub_811489C, 5, 0, 1
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_PROTECT:
|
||
loadspritegfx ANIM_TAG_PROTECT
|
||
monbg ANIM_ATK_PARTNER
|
||
monbgprio_28 ANIM_ATTACKER
|
||
waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 16
|
||
createsprite gUnknown_08592ADC, ANIM_ATTACKER, 2, 24, 0, 90
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_ATK_PARTNER
|
||
end
|
||
|
||
Move_DETECT:
|
||
loadspritegfx ANIM_TAG_SPARKLE_4
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 9, RGB_BLACK
|
||
waitforvisualfinish
|
||
createvisualtask sub_8116620, 10, 2, 1, 0, 9, RGB_WHITE
|
||
delay 18
|
||
playsewithpan SE_W197, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_0853EE84, ANIM_ATTACKER, 13, 20, -20
|
||
waitforvisualfinish
|
||
delay 10
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 9, 0, RGB_BLACK
|
||
createvisualtask sub_8116620, 10, 2, 2, 9, 0, RGB_WHITE
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_FRUSTRATION:
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
loadspritegfx ANIM_TAG_ANGER
|
||
monbg ANIM_DEF_PARTNER
|
||
setalpha 12, 8
|
||
createvisualtask AnimTask_GetFrustrationPowerLevel, 1
|
||
jumpreteq 0, Frustration_Strongest
|
||
jumpreteq 1, Frustration_Strong
|
||
jumpreteq 2, Frustration_Medium
|
||
goto Frustration_Weak
|
||
Frustration_Continue:
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
end
|
||
Frustration_Strongest:
|
||
playsewithpan SE_W082, SOUND_PAN_ATTACKER
|
||
createvisualtask AnimTask_ShakeMon2, 5, ANIM_ATTACKER, 1, 0, 15, 1
|
||
createvisualtask sub_8116620, 10, 2, 3, 0, 9, 31
|
||
waitforvisualfinish
|
||
delay 20
|
||
playsewithpan SE_W207B, SOUND_PAN_ATTACKER
|
||
createsprite gAngerMarkSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, -28
|
||
waitforvisualfinish
|
||
playsewithpan SE_W207B, SOUND_PAN_ATTACKER
|
||
createsprite gAngerMarkSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, -28
|
||
waitforvisualfinish
|
||
delay 10
|
||
createvisualtask AnimTask_SwayMon, 5, 0, 16, 6144, 8, ANIM_ATTACKER
|
||
delay 5
|
||
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 30, 1
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 0
|
||
playsewithpan SE_W004, SOUND_PAN_TARGET
|
||
delay 5
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 24, 8, 1, 0
|
||
playsewithpan SE_W004, SOUND_PAN_TARGET
|
||
delay 5
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -24, -16, 1, 0
|
||
playsewithpan SE_W004, SOUND_PAN_TARGET
|
||
delay 5
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 8, 4, 1, 0
|
||
playsewithpan SE_W004, SOUND_PAN_TARGET
|
||
delay 5
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -16, 19, 1, 0
|
||
playsewithpan SE_W004, SOUND_PAN_TARGET
|
||
delay 5
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 18, -18, 1, 0
|
||
playsewithpan SE_W004, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
createvisualtask sub_8116620, 10, 2, 3, 9, 0, 31
|
||
goto Frustration_Continue
|
||
Frustration_Strong:
|
||
playsewithpan SE_W082, SOUND_PAN_ATTACKER
|
||
createvisualtask AnimTask_ShakeMon2, 5, ANIM_ATTACKER, 1, 0, 15, 1
|
||
createvisualtask sub_8116620, 10, 2, 3, 0, 9, 31
|
||
waitforvisualfinish
|
||
delay 20
|
||
playsewithpan SE_W207B, SOUND_PAN_ATTACKER
|
||
createsprite gAngerMarkSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, -28
|
||
waitforvisualfinish
|
||
delay 5
|
||
createvisualtask AnimTask_StrongFrustrationGrowAndShrink, 5
|
||
delay 7
|
||
playsewithpan SE_W004, SOUND_PAN_TARGET
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 8, 1, 1
|
||
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 6, 1
|
||
delay 14
|
||
playsewithpan SE_W004, SOUND_PAN_TARGET
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 12, -6, 1, 1
|
||
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 6, 1
|
||
delay 14
|
||
playsewithpan SE_W004, SOUND_PAN_TARGET
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -12, -6, 1, 1
|
||
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 6, 1
|
||
waitforvisualfinish
|
||
createvisualtask sub_8116620, 10, 2, 3, 9, 0, 31
|
||
goto Frustration_Continue
|
||
Frustration_Medium:
|
||
playsewithpan SE_W207B, SOUND_PAN_ATTACKER
|
||
createsprite gAngerMarkSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, -28
|
||
waitforvisualfinish
|
||
delay 5
|
||
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4
|
||
delay 6
|
||
playsewithpan SE_W004, SOUND_PAN_TARGET
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, 4, 1, 1
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 6, 1
|
||
waitforvisualfinish
|
||
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4
|
||
delay 6
|
||
playsewithpan SE_W004, SOUND_PAN_TARGET
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -4, 1, 2
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 6, 1
|
||
goto Frustration_Continue
|
||
Frustration_Weak:
|
||
createsprite gWeakFrustrationAngerMarkSpriteTemplate, ANIM_ATTACKER, 2, 20, -28
|
||
waitforvisualfinish
|
||
delay 10
|
||
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 10, 2
|
||
delay 12
|
||
playsewithpan SE_W004, SOUND_PAN_TARGET
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 6, 1
|
||
goto Frustration_Continue
|
||
|
||
Move_SAFEGUARD:
|
||
loadspritegfx ANIM_TAG_GUARD_RING
|
||
monbg ANIM_ATK_PARTNER
|
||
setalpha 8, 8
|
||
playsewithpan SE_W208, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_08593C64, ANIM_ATTACKER, 2
|
||
delay 4
|
||
createsprite gUnknown_08593C64, ANIM_ATTACKER, 2
|
||
delay 4
|
||
createsprite gUnknown_08593C64, ANIM_ATTACKER, 2
|
||
waitforvisualfinish
|
||
playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER
|
||
createvisualtask sub_8115A04, 2, 10, 0, 2, 0, 10, RGB_WHITE
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_ATK_PARTNER
|
||
blendoff
|
||
end
|
||
|
||
Move_PAIN_SPLIT:
|
||
loadspritegfx ANIM_TAG_PAIN_SPLIT
|
||
createsprite gPainSplitProjectileSpriteTemplate, ANIM_ATTACKER, 2, -8, -42, ANIM_ATTACKER
|
||
createsprite gPainSplitProjectileSpriteTemplate, ANIM_TARGET, 2, -8, -42, ANIM_TARGET
|
||
delay 10
|
||
playsewithpan SE_W207B, 0
|
||
createvisualtask AnimTask_PainSplitMovement, 2, ANIM_ATTACKER, 0
|
||
createvisualtask AnimTask_PainSplitMovement, 2, ANIM_TARGET, 0
|
||
waitforvisualfinish
|
||
createsprite gPainSplitProjectileSpriteTemplate, ANIM_ATTACKER, 2, -24, -42, ANIM_ATTACKER
|
||
createsprite gPainSplitProjectileSpriteTemplate, ANIM_TARGET, 2, -24, -42, ANIM_TARGET
|
||
delay 10
|
||
playsewithpan SE_W207B, 0
|
||
createvisualtask AnimTask_PainSplitMovement, 2, ANIM_ATTACKER, 1
|
||
createvisualtask AnimTask_PainSplitMovement, 2, ANIM_TARGET, 1
|
||
waitforvisualfinish
|
||
createsprite gPainSplitProjectileSpriteTemplate, ANIM_ATTACKER, 2, 8, -42, ANIM_ATTACKER
|
||
createsprite gPainSplitProjectileSpriteTemplate, ANIM_TARGET, 2, 8, -42, ANIM_TARGET
|
||
delay 10
|
||
playsewithpan SE_W207B, 0
|
||
createvisualtask AnimTask_PainSplitMovement, 2, ANIM_ATTACKER, 2
|
||
createvisualtask AnimTask_PainSplitMovement, 2, ANIM_TARGET, 2
|
||
end
|
||
|
||
Move_VICE_GRIP:
|
||
loadspritegfx ANIM_TAG_CUT
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_DEF_PARTNER
|
||
setalpha 12, 8
|
||
playsewithpan SE_W011, SOUND_PAN_TARGET
|
||
createsprite gViceGripSpriteTemplate, ANIM_ATTACKER, 2, 0
|
||
createsprite gViceGripSpriteTemplate, ANIM_ATTACKER, 2, 1
|
||
delay 9
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, 0, 0, 1, 2
|
||
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 5, 1
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
end
|
||
|
||
Move_GUILLOTINE:
|
||
loadspritegfx ANIM_TAG_CUT
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_DEF_PARTNER
|
||
setalpha 12, 8
|
||
fadetobgfromset BG_GUILLOTINE_OPPONENT, BG_GUILLOTINE_PLAYER, BG_GUILLOTINE_CONTESTS
|
||
waitbgfadein
|
||
playsewithpan SE_W011, SOUND_PAN_TARGET
|
||
createsprite gGuillotineSpriteTemplate, ANIM_ATTACKER, 2, 0
|
||
createsprite gGuillotineSpriteTemplate, ANIM_ATTACKER, 2, 1
|
||
createvisualtask sub_8116620, 10, 4, 2, 0, 16, RGB_BLACK
|
||
delay 9
|
||
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 23, 1
|
||
delay 0x2E
|
||
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 8, 1
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 0
|
||
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0
|
||
playsewithpan SE_W013, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
restorebg
|
||
waitbgfadein
|
||
end
|
||
|
||
Move_PAY_DAY:
|
||
loadspritegfx ANIM_TAG_COIN
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_TARGET
|
||
monbgprio_28 ANIM_TARGET
|
||
setalpha 12, 8
|
||
playsewithpan SE_W013B, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_085934D8, ANIM_ATTACKER, 2, 20, 0, 0, 0, 1152
|
||
waitforvisualfinish
|
||
playsewithpan SE_W006, SOUND_PAN_TARGET
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, 0, 0, 1, 2
|
||
createsprite gUnknown_085934F0, ANIM_ATTACKER, 2
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 6, 1
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_TARGET
|
||
blendoff
|
||
end
|
||
|
||
Move_OUTRAGE:
|
||
loadspritegfx ANIM_TAG_SMALL_EMBER
|
||
loopsewithpan SE_W082, SOUND_PAN_ATTACKER, 8, 3
|
||
createvisualtask sub_8115A04, 2, 7, 2, 5, 3, 8, RGB(14, 13, 0)
|
||
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 12, 6, 5, 4
|
||
delay 0
|
||
createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, 1280, 0, 3
|
||
delay 0
|
||
createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, -1280, 0, 3
|
||
delay 0
|
||
createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, 0, 1280, 3
|
||
delay 0
|
||
createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, 0, -1280, 3
|
||
delay 0
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 40, 1
|
||
createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, 1280, 768, 3
|
||
delay 0
|
||
createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, -1280, 768, 3
|
||
delay 0
|
||
createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, 1280, -768, 3
|
||
delay 0
|
||
createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, -1280, -768, 3
|
||
delay 0
|
||
createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, 1280, 0, 3
|
||
call Outrage1
|
||
call Outrage1
|
||
waitforvisualfinish
|
||
end
|
||
Outrage1:
|
||
delay 3
|
||
createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, -1280, 0, 3
|
||
delay 0
|
||
createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, 0, 1280, 3
|
||
delay 0
|
||
createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, 0, -1280, 3
|
||
delay 0
|
||
createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, 1280, 768, 3
|
||
delay 0
|
||
createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, -1280, 768, 3
|
||
delay 0
|
||
createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, 1280, -768, 3
|
||
delay 0
|
||
createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, -1280, -768, 3
|
||
return
|
||
|
||
Move_SPARK:
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
loadspritegfx ANIM_TAG_SPARK_2
|
||
delay 0
|
||
createvisualtask sub_8115A04, 2, 3, -31, 1, 5, 5, RGB(31, 31, 22)
|
||
playsewithpan SE_W085B, SOUND_PAN_ATTACKER
|
||
createsprite gBattleAnimSpriteTemplate_859574C, ANIM_ATTACKER, 0, 32, 24, 190, 12, 0, 1, 0
|
||
delay 0
|
||
createsprite gBattleAnimSpriteTemplate_859574C, ANIM_ATTACKER, 0, 80, 24, 22, 12, 0, 1, 0
|
||
createsprite gBattleAnimSpriteTemplate_859574C, ANIM_ATTACKER, 0, 156, 24, 121, 13, 0, 1, 1
|
||
delay 0
|
||
createvisualtask sub_8115A04, 2, 3, -31, 1, 0, 0, RGB(31, 31, 22)
|
||
delay 10
|
||
createvisualtask sub_8115A04, 2, 3, -31, 1, 5, 5, RGB(31, 31, 22)
|
||
playsewithpan SE_W085B, SOUND_PAN_ATTACKER
|
||
createsprite gBattleAnimSpriteTemplate_859574C, ANIM_ATTACKER, 0, 100, 24, 60, 10, 0, 1, 0
|
||
createsprite gBattleAnimSpriteTemplate_859574C, ANIM_ATTACKER, 0, 170, 24, 42, 11, 0, 1, 1
|
||
delay 0
|
||
createsprite gBattleAnimSpriteTemplate_859574C, ANIM_ATTACKER, 0, 238, 24, 165, 10, 0, 1, 1
|
||
delay 0
|
||
createvisualtask sub_8115A04, 2, 3, -31, 1, 0, 0, RGB(31, 31, 22)
|
||
delay 20
|
||
createvisualtask sub_8115A04, 2, 3, -31, 1, 7, 7, RGB(31, 31, 22)
|
||
playsewithpan SE_W085B, SOUND_PAN_ATTACKER
|
||
createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_ATTACKER, 4, 0, 0, 32, 12, 0, 20, 0, 0
|
||
createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_ATTACKER, 4, 0, 0, 32, 12, 64, 20, 1, 0
|
||
createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_ATTACKER, 4, 0, 0, 32, 12, 128, 20, 0, 0
|
||
createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_ATTACKER, 4, 0, 0, 32, 12, 192, 20, 2, 0
|
||
createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_ATTACKER, 4, 0, 0, 16, 12, 32, 20, 0, 0
|
||
createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_ATTACKER, 4, 0, 0, 16, 12, 96, 20, 1, 0
|
||
createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_ATTACKER, 4, 0, 0, 16, 12, 160, 20, 0, 0
|
||
createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_ATTACKER, 4, 0, 0, 16, 12, 224, 20, 2, 0
|
||
delay 4
|
||
waitforvisualfinish
|
||
createvisualtask sub_8115A04, 2, 3, -31, 1, 0, 0, RGB(31, 31, 22)
|
||
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4
|
||
delay 4
|
||
playsewithpan SE_W063, SOUND_PAN_TARGET
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 2
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
|
||
waitforvisualfinish
|
||
createvisualtask sub_8115A04, 2, 4, -31, 2, 0, 6, RGB(31, 31, 22)
|
||
call ElectricityEffect
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_ATTRACT:
|
||
loadspritegfx ANIM_TAG_RED_HEART
|
||
loopsewithpan SE_W204, SOUND_PAN_ATTACKER, 12, 3
|
||
createvisualtask AnimTask_SwayMon, 5, 0, 12, 4096, 4, ANIM_ATTACKER
|
||
delay 15
|
||
createsprite gUnknown_085939A0, ANIM_TARGET, 3, 20, -8
|
||
waitforvisualfinish
|
||
playsewithpan SE_W213, SOUND_PAN_TARGET
|
||
createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, 160, -32
|
||
createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, -256, -40
|
||
createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, 128, -16
|
||
createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, 416, -38
|
||
createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, -128, -22
|
||
createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, -384, -31
|
||
waitforvisualfinish
|
||
waitplaysewithpan SE_W213B, 0, 15
|
||
createvisualtask sub_81062E8, 5
|
||
createsprite gUnknown_085939D0, ANIM_ATTACKER, 40, 16, 256, 0
|
||
createsprite gUnknown_085939D0, ANIM_ATTACKER, 40, 224, 240, 15
|
||
createsprite gUnknown_085939D0, ANIM_ATTACKER, 40, 126, 272, 30
|
||
createsprite gUnknown_085939D0, ANIM_ATTACKER, 40, 80, 224, 45
|
||
createsprite gUnknown_085939D0, ANIM_ATTACKER, 40, 170, 272, 60
|
||
createsprite gUnknown_085939D0, ANIM_ATTACKER, 40, 40, 256, 75
|
||
createsprite gUnknown_085939D0, ANIM_ATTACKER, 40, 112, 256, 90
|
||
createsprite gUnknown_085939D0, ANIM_ATTACKER, 40, 200, 272, 90
|
||
delay 0x4B
|
||
createvisualtask sub_8115A04, 2, 4, 4, 4, 0, 10, RGB(31, 25, 27)
|
||
end
|
||
|
||
Move_GROWTH:
|
||
call Growth1
|
||
waitforvisualfinish
|
||
call Growth1
|
||
waitforvisualfinish
|
||
end
|
||
Growth1:
|
||
createvisualtask sub_8115A04, 2, 2, 0, 2, 0, 8, RGB_WHITE
|
||
playsewithpan SE_W036, SOUND_PAN_ATTACKER
|
||
createvisualtask AnimTask_ScaleMonAndRestore, 5, -3, -3, 16, ANIM_ATTACKER, 0
|
||
return
|
||
|
||
Move_WHIRLWIND:
|
||
loadspritegfx ANIM_TAG_WHIRLWIND_LINES
|
||
createsprite gUnknown_085963D4, ANIM_ATTACKER, 2, 0, -8, 1, 60, 0
|
||
createsprite gUnknown_085963D4, ANIM_ATTACKER, 2, 0, 0, 1, 60, 1
|
||
createsprite gUnknown_085963D4, ANIM_ATTACKER, 2, 0, 8, 1, 60, 2
|
||
createsprite gUnknown_085963D4, ANIM_ATTACKER, 2, 0, 16, 1, 60, 3
|
||
createsprite gUnknown_085963D4, ANIM_ATTACKER, 2, 0, 24, 1, 60, 4
|
||
createsprite gUnknown_085963D4, ANIM_ATTACKER, 2, 0, 32, 1, 60, 0
|
||
delay 5
|
||
loopsewithpan SE_W104, SOUND_PAN_TARGET, 10, 4
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 15, 1
|
||
delay 0x1D
|
||
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_TARGET, 12, 6, 1, 5
|
||
delay 7
|
||
playsewithpan SE_W081, SOUND_PAN_TARGET
|
||
createvisualtask sub_80D5DB0, 5, 1, 8
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_CONFUSE_RAY:
|
||
loadspritegfx ANIM_TAG_YELLOW_BALL
|
||
monbg ANIM_DEF_PARTNER
|
||
fadetobg BG_GHOST
|
||
waitbgfadein
|
||
createvisualtask sub_8159278, 2, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0
|
||
createvisualtask sub_8115C80, 2, 10013, 0, 6, 0, 14, 351
|
||
createsprite gUnknown_08596D14, ANIM_TARGET, 2, 28, 0, 288
|
||
waitforvisualfinish
|
||
setalpha 8, 8
|
||
playsewithpan SE_W081B, SOUND_PAN_TARGET
|
||
createsprite gUnknown_08596D2C, ANIM_TARGET, 2, 0, -16
|
||
waitforvisualfinish
|
||
delay 0
|
||
blendoff
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
restorebg
|
||
waitbgfadein
|
||
end
|
||
|
||
Move_LOCK_ON:
|
||
loadspritegfx ANIM_TAG_LOCK_ON
|
||
createsprite gUnknown_08592CA0, ANIM_ATTACKER, 40
|
||
createsprite gUnknown_08592CB8, ANIM_ATTACKER, 40, 1
|
||
createsprite gUnknown_08592CB8, ANIM_ATTACKER, 40, 2
|
||
createsprite gUnknown_08592CB8, ANIM_ATTACKER, 40, 3
|
||
createsprite gUnknown_08592CB8, ANIM_ATTACKER, 40, 4
|
||
delay 120
|
||
setarg 7, -1
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_MEAN_LOOK:
|
||
loadspritegfx ANIM_TAG_EYE
|
||
monbg ANIM_DEF_PARTNER
|
||
playsewithpan SE_W060, SOUND_PAN_ATTACKER
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 16, RGB_BLACK
|
||
loopsewithpan SE_W109, SOUND_PAN_TARGET, 15, 4
|
||
waitplaysewithpan SE_W043, SOUND_PAN_TARGET, 0x55
|
||
createsprite gUnknown_085CE104, ANIM_ATTACKER, 2
|
||
delay 120
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 16, 0, RGB_BLACK
|
||
delay 30
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_ROCK_THROW:
|
||
loadspritegfx ANIM_TAG_ROCKS
|
||
createsprite gBattleAnimSpriteTemplate_85972D8, ANIM_TARGET, 2, 6, 1, 15, 1
|
||
createsprite gUnknown_08596B04, ANIM_TARGET, 2, 0, 1, 0, 0
|
||
playsewithpan SE_W088, SOUND_PAN_TARGET
|
||
delay 6
|
||
createsprite gUnknown_08596B04, ANIM_TARGET, 2, 19, 1, 10, 0
|
||
playsewithpan SE_W088, SOUND_PAN_TARGET
|
||
delay 6
|
||
createsprite gUnknown_08596B04, ANIM_TARGET, 2, -23, 2, -10, 0
|
||
playsewithpan SE_W088, SOUND_PAN_TARGET
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 5, 20, 1
|
||
delay 6
|
||
createsprite gUnknown_08596B04, ANIM_TARGET, 2, -15, 1, -10, 0
|
||
playsewithpan SE_W088, SOUND_PAN_TARGET
|
||
delay 6
|
||
createsprite gUnknown_08596B04, ANIM_TARGET, 2, 23, 2, 10, 0
|
||
playsewithpan SE_W088, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_ROCK_SLIDE:
|
||
loadspritegfx ANIM_TAG_ROCKS
|
||
monbg ANIM_DEF_PARTNER
|
||
createsprite gBattleAnimSpriteTemplate_85972D8, ANIM_ATTACKER, 2, 7, 1, 11, 1
|
||
createsprite gUnknown_08596B04, ANIM_TARGET, 2, -5, 1, -5, 1
|
||
playsewithpan SE_W088, SOUND_PAN_TARGET
|
||
delay 2
|
||
createsprite gUnknown_08596B04, ANIM_TARGET, 2, 5, 0, 6, 1
|
||
playsewithpan SE_W088, SOUND_PAN_TARGET
|
||
delay 2
|
||
createsprite gUnknown_08596B04, ANIM_TARGET, 2, 19, 1, 10, 1
|
||
playsewithpan SE_W088, SOUND_PAN_TARGET
|
||
delay 2
|
||
createsprite gUnknown_08596B04, ANIM_TARGET, 2, -23, 2, -10, 1
|
||
playsewithpan SE_W088, SOUND_PAN_TARGET
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 5, 50, 1
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_DEF_PARTNER, 0, 5, 50, 1
|
||
delay 2
|
||
call RockSlide1
|
||
call RockSlide1
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
end
|
||
|
||
RockSlide1:
|
||
createsprite gUnknown_08596B04, ANIM_TARGET, 2, -20, 0, -10, 1
|
||
playsewithpan SE_W088, SOUND_PAN_TARGET
|
||
delay 2
|
||
createsprite gUnknown_08596B04, ANIM_TARGET, 2, 28, 1, 10, 1
|
||
playsewithpan SE_W088, SOUND_PAN_TARGET
|
||
delay 2
|
||
createsprite gUnknown_08596B04, ANIM_TARGET, 2, -10, 1, -5, 1
|
||
playsewithpan SE_W088, SOUND_PAN_TARGET
|
||
delay 2
|
||
createsprite gUnknown_08596B04, ANIM_TARGET, 2, 10, 0, 6, 1
|
||
playsewithpan SE_W088, SOUND_PAN_TARGET
|
||
delay 2
|
||
createsprite gUnknown_08596B04, ANIM_TARGET, 2, 24, 1, 10, 1
|
||
playsewithpan SE_W088, SOUND_PAN_TARGET
|
||
delay 2
|
||
createsprite gUnknown_08596B04, ANIM_TARGET, 2, -32, 2, -10, 1
|
||
playsewithpan SE_W088, SOUND_PAN_TARGET
|
||
delay 2
|
||
createsprite gUnknown_08596B04, ANIM_TARGET, 2, -20, 0, -10, 1
|
||
playsewithpan SE_W088, SOUND_PAN_TARGET
|
||
delay 2
|
||
createsprite gUnknown_08596B04, ANIM_TARGET, 2, 30, 2, 10, 1
|
||
playsewithpan SE_W088, SOUND_PAN_TARGET
|
||
delay 2
|
||
return
|
||
|
||
Move_THIEF:
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_TARGET
|
||
delay 1
|
||
fadetobg BG_DARK
|
||
waitbgfadein
|
||
setalpha 12, 8
|
||
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4
|
||
delay 6
|
||
playsewithpan SE_W233, SOUND_PAN_TARGET
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 8, 1
|
||
waitforvisualfinish
|
||
delay 20
|
||
clearmonbg ANIM_TARGET
|
||
blendoff
|
||
restorebg
|
||
waitbgfadein
|
||
end
|
||
|
||
Move_BUBBLE_BEAM:
|
||
loadspritegfx ANIM_TAG_BUBBLE
|
||
loadspritegfx ANIM_TAG_SMALL_BUBBLES
|
||
monbg ANIM_TARGET
|
||
monbgprio_28 ANIM_TARGET
|
||
setalpha 12, 8
|
||
delay 1
|
||
call Bulbblebeam1
|
||
createvisualtask AnimTask_SwayMon, 5, 0, 3, 3072, 8, ANIM_TARGET
|
||
call Bulbblebeam1
|
||
call Bulbblebeam1
|
||
waitforvisualfinish
|
||
call WaterBubbleEffect
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_TARGET
|
||
blendoff
|
||
end
|
||
Bulbblebeam1:
|
||
createsprite gBattleAnimSpriteTemplate_8595068, ANIM_ATTACKER, 2, 18, 0, 35, 70, 0, 256, 50
|
||
playsewithpan SE_W145, SOUND_PAN_ATTACKER
|
||
delay 3
|
||
createsprite gBattleAnimSpriteTemplate_8595068, ANIM_ATTACKER, 2, 18, 0, 20, 40, -10, 256, 50
|
||
playsewithpan SE_W145, SOUND_PAN_ATTACKER
|
||
delay 3
|
||
createsprite gBattleAnimSpriteTemplate_8595068, ANIM_ATTACKER, 2, 18, 0, 10, -60, 0, 256, 50
|
||
playsewithpan SE_W145, SOUND_PAN_ATTACKER
|
||
delay 3
|
||
createsprite gBattleAnimSpriteTemplate_8595068, ANIM_ATTACKER, 2, 18, 0, 15, -15, 10, 256, 50
|
||
playsewithpan SE_W145, SOUND_PAN_ATTACKER
|
||
delay 3
|
||
createsprite gBattleAnimSpriteTemplate_8595068, ANIM_ATTACKER, 2, 18, 0, 30, 10, -10, 256, 50
|
||
playsewithpan SE_W145, SOUND_PAN_ATTACKER
|
||
delay 3
|
||
createsprite gBattleAnimSpriteTemplate_8595068, ANIM_ATTACKER, 2, 18, 0, 25, -30, 10, 256, 50
|
||
playsewithpan SE_W145, SOUND_PAN_ATTACKER
|
||
delay 3
|
||
return
|
||
|
||
Move_ICY_WIND:
|
||
loadspritegfx ANIM_TAG_ICE_CRYSTALS
|
||
loadspritegfx ANIM_TAG_ICE_SPIKES
|
||
monbg ANIM_DEF_PARTNER
|
||
createvisualtask sub_8116620, 10, 11, 4, 0, 4, RGB_BLACK
|
||
fadetobg BG_ICE
|
||
waitbgfadeout
|
||
playsewithpan SE_W196, 0
|
||
waitbgfadein
|
||
waitforvisualfinish
|
||
panse_1B SE_W016, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
|
||
call IcyWind1
|
||
delay 5
|
||
call IcyWind1
|
||
playsewithpan SE_W016B, SOUND_PAN_TARGET
|
||
delay 0x37
|
||
call IcyWindEffect2
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
restorebg
|
||
waitbgfadeout
|
||
createvisualtask sub_8116620, 10, 11, 4, 4, 0, RGB_BLACK
|
||
waitbgfadein
|
||
end
|
||
IcyWind1:
|
||
createsprite gUnknown_08595B98, ANIM_TARGET, 40, 0, 0, 0, 0, 72, 1
|
||
delay 5
|
||
createsprite gUnknown_08595B98, ANIM_TARGET, 40, 0, 10, 0, 10, 72, 1
|
||
delay 5
|
||
createsprite gUnknown_08595B98, ANIM_TARGET, 40, 0, -10, 0, -10, 72, 1
|
||
delay 5
|
||
createsprite gUnknown_08595B98, ANIM_TARGET, 40, 0, 15, 0, 15, 72, 1
|
||
delay 5
|
||
createsprite gUnknown_08595B98, ANIM_TARGET, 40, 0, -5, 0, -5, 72, 1
|
||
return
|
||
|
||
Move_SMOKESCREEN:
|
||
loadspritegfx ANIM_TAG_BLACK_SMOKE
|
||
loadspritegfx ANIM_TAG_BLACK_BALL
|
||
playsewithpan SE_W104, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_085CE050, ANIM_TARGET, 2, 20, 0, 0, 0, 35, -25
|
||
waitforvisualfinish
|
||
createvisualtask sub_815A160, 2
|
||
delay 2
|
||
playsewithpan SE_W028, SOUND_PAN_TARGET
|
||
createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, -12, 104, 0, 75
|
||
createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, -12, 72, 1, 75
|
||
createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, -6, 56, 1, 75
|
||
createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, -6, 88, 0, 75
|
||
createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 0, 56, 0, 75
|
||
createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 0, 88, 1, 75
|
||
createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 6, 72, 0, 75
|
||
createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 6, 104, 1, 75
|
||
createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 12, 72, 0, 75
|
||
createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 12, 56, 1, 75
|
||
createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 18, 80, 0, 75
|
||
createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 18, 72, 1, 75
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_CONVERSION:
|
||
loadspritegfx ANIM_TAG_CONVERSION
|
||
monbg ANIM_ATK_PARTNER
|
||
monbgprio_28 ANIM_ATTACKER
|
||
setalpha 16, 0
|
||
delay 0
|
||
playsewithpan SE_W129, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -24, -24
|
||
delay 3
|
||
createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -8, -24
|
||
delay 3
|
||
createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 8, -24
|
||
delay 3
|
||
createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 24, -24
|
||
delay 3
|
||
playsewithpan SE_W129, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -24, -8
|
||
delay 3
|
||
createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -8, -8
|
||
delay 3
|
||
createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 8, -8
|
||
delay 3
|
||
createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 24, -8
|
||
delay 3
|
||
playsewithpan SE_W129, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -24, 8
|
||
delay 3
|
||
createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -8, 8
|
||
delay 3
|
||
createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 8, 8
|
||
delay 3
|
||
createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 24, 8
|
||
delay 3
|
||
playsewithpan SE_W129, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -24, 24
|
||
delay 3
|
||
createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -8, 24
|
||
delay 3
|
||
createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 8, 24
|
||
delay 3
|
||
createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 24, 24
|
||
delay 20
|
||
playsewithpan SE_W112, SOUND_PAN_ATTACKER
|
||
createvisualtask sub_8115D94, 2, ANIM_TAG_CONVERSION, 1, 1, 14335, 12, 0, 0
|
||
delay 6
|
||
createvisualtask sub_81022D4, 5
|
||
waitforvisualfinish
|
||
delay 1
|
||
clearmonbg ANIM_ATK_PARTNER
|
||
blendoff
|
||
end
|
||
|
||
Move_CONVERSION_2:
|
||
loadspritegfx ANIM_TAG_CONVERSION
|
||
monbg ANIM_DEF_PARTNER
|
||
monbgprio_2A ANIM_TARGET
|
||
setalpha 0, 16
|
||
delay 0
|
||
playsewithpan SE_W112, SOUND_PAN_TARGET
|
||
createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -24, -24, 60
|
||
createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -8, -24, 65
|
||
createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 8, -24, 70
|
||
createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 24, -24, 75
|
||
createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -24, -8, 80
|
||
createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -8, -8, 85
|
||
createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 8, -8, 90
|
||
createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 24, -8, 95
|
||
createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -24, 8, 100
|
||
createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -8, 8, 105
|
||
createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 8, 8, 110
|
||
createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 24, 8, 115
|
||
createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -24, 24, 120
|
||
createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -8, 24, 125
|
||
createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 8, 24, 130
|
||
createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 24, 24, 135
|
||
createvisualtask sub_81023E0, 5
|
||
delay 60
|
||
playsewithpan SE_W129, SOUND_PAN_TARGET
|
||
delay 10
|
||
playsewithpan SE_W129, SOUND_PAN_TARGET
|
||
delay 10
|
||
playsewithpan SE_W129, SOUND_PAN_TARGET
|
||
delay 10
|
||
playsewithpan SE_W129, SOUND_PAN_TARGET
|
||
delay 10
|
||
playsewithpan SE_W129, SOUND_PAN_TARGET
|
||
delay 10
|
||
playsewithpan SE_W129, SOUND_PAN_TARGET
|
||
delay 10
|
||
playsewithpan SE_W129, SOUND_PAN_TARGET
|
||
delay 10
|
||
playsewithpan SE_W129, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
end
|
||
|
||
Move_ROLLING_KICK:
|
||
loadspritegfx ANIM_TAG_HANDS_AND_FEET
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_TARGET
|
||
setalpha 12, 8
|
||
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 18, 6, 1, 4
|
||
playsewithpan SE_W104, SOUND_PAN_ATTACKER
|
||
delay 6
|
||
playsewithpan SE_W104, SOUND_PAN_ATTACKER
|
||
waitforvisualfinish
|
||
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 0, 0, 4
|
||
createsprite gUnknown_08595EE0, ANIM_ATTACKER, 2, -24, 0, 48, 10, 160, 0
|
||
delay 5
|
||
playsewithpan SE_W233B, SOUND_PAN_TARGET
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -8, 0, 1, 2
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1
|
||
waitforvisualfinish
|
||
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 1, 8
|
||
clearmonbg ANIM_TARGET
|
||
blendoff
|
||
end
|
||
|
||
Move_HEADBUTT:
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 0
|
||
playsewithpan SE_W029, SOUND_PAN_ATTACKER
|
||
waitforvisualfinish
|
||
delay 2
|
||
createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 1
|
||
waitforvisualfinish
|
||
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 4, 1
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1
|
||
createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 2
|
||
createsprite gUnknown_085973E8, ANIM_TARGET, 3, 0, 0, 1, 1
|
||
playsewithpan SE_W233B, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_HORN_ATTACK:
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
loadspritegfx ANIM_TAG_HORN_HIT
|
||
createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 0
|
||
playsewithpan SE_W029, SOUND_PAN_ATTACKER
|
||
waitforvisualfinish
|
||
delay 2
|
||
createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 1
|
||
createsprite gUnknown_08592F44, ANIM_TARGET, 4, 0, 0, 10
|
||
waitforvisualfinish
|
||
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 4, 1
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1
|
||
createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 2
|
||
createsprite gUnknown_085973E8, ANIM_TARGET, 3, 0, 0, 1, 1
|
||
playsewithpan SE_W030, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_FURY_ATTACK:
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
loadspritegfx ANIM_TAG_HORN_HIT
|
||
createvisualtask sub_80D6134, 2, 4, 256, 0, 2
|
||
choosetwoturnanim FuryAttackRight, FuryAttackLeft
|
||
FuryAttackContinue:
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1
|
||
waitforvisualfinish
|
||
end
|
||
|
||
FuryAttackRight:
|
||
createsprite gUnknown_08592F44, ANIM_TARGET, 4, 8, 8, 10
|
||
waitforvisualfinish
|
||
createsprite gUnknown_085973E8, ANIM_TARGET, 3, 0, 0, 1, 1
|
||
playsewithpan SE_W030, SOUND_PAN_TARGET
|
||
goto FuryAttackContinue
|
||
|
||
FuryAttackLeft:
|
||
createsprite gUnknown_08592F44, ANIM_TARGET, 4, -8, -8, 10
|
||
waitforvisualfinish
|
||
createsprite gUnknown_085973E8, ANIM_TARGET, 3, 0, 0, 1, 1
|
||
playsewithpan SE_W030, SOUND_PAN_TARGET
|
||
goto FuryAttackContinue
|
||
|
||
Move_HORN_DRILL:
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
loadspritegfx ANIM_TAG_HORN_HIT
|
||
jumpifcontest HornDrillInContest
|
||
fadetobg BG_DRILL
|
||
waitbgfadeout
|
||
createvisualtask sub_8117660, 5, -2304, 768, 1, -1
|
||
HornDrillContinue:
|
||
waitbgfadein
|
||
setalpha 12, 8
|
||
createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 0
|
||
playsewithpan SE_W029, SOUND_PAN_ATTACKER
|
||
waitforvisualfinish
|
||
delay 2
|
||
createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 1
|
||
createsprite gUnknown_08592F44, ANIM_TARGET, 4, 0, 0, 12
|
||
waitforvisualfinish
|
||
playse SE_BAN
|
||
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 40, 1
|
||
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 10, 0, 40, 1
|
||
createsprite gUnknown_085973E8, ANIM_TARGET, 3, 0, 0, 1, 3
|
||
playsewithpan SE_W030, SOUND_PAN_TARGET
|
||
delay 4
|
||
createsprite gUnknown_085973E8, ANIM_TARGET, 3, 0, 2, 1, 3
|
||
playsewithpan SE_W030, SOUND_PAN_TARGET
|
||
delay 4
|
||
createsprite gUnknown_085973E8, ANIM_TARGET, 3, -4, 3, 1, 3
|
||
playsewithpan SE_W030, SOUND_PAN_TARGET
|
||
delay 4
|
||
createsprite gUnknown_085973E8, ANIM_TARGET, 3, -8, -5, 1, 3
|
||
playsewithpan SE_W030, SOUND_PAN_TARGET
|
||
delay 4
|
||
createsprite gUnknown_085973E8, ANIM_TARGET, 3, 4, -12, 1, 3
|
||
playsewithpan SE_W030, SOUND_PAN_TARGET
|
||
delay 4
|
||
createsprite gUnknown_085973E8, ANIM_TARGET, 3, 16, 0, 1, 3
|
||
playsewithpan SE_W030, SOUND_PAN_TARGET
|
||
delay 4
|
||
createsprite gUnknown_085973E8, ANIM_TARGET, 3, 5, 18, 1, 3
|
||
playsewithpan SE_W030, SOUND_PAN_TARGET
|
||
delay 4
|
||
createsprite gUnknown_085973E8, ANIM_TARGET, 3, -17, 12, 1, 2
|
||
playsewithpan SE_W030, SOUND_PAN_TARGET
|
||
delay 4
|
||
createsprite gUnknown_085973E8, ANIM_TARGET, 3, -21, -15, 1, 2
|
||
playsewithpan SE_W030, SOUND_PAN_TARGET
|
||
delay 4
|
||
createsprite gUnknown_085973E8, ANIM_TARGET, 3, 8, -27, 1, 2
|
||
playsewithpan SE_W030, SOUND_PAN_TARGET
|
||
delay 4
|
||
createsprite gUnknown_085973E8, ANIM_TARGET, 3, 32, 0, 1, 2
|
||
playsewithpan SE_W030, SOUND_PAN_TARGET
|
||
delay 4
|
||
createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 2
|
||
waitforvisualfinish
|
||
restorebg
|
||
waitbgfadeout
|
||
setarg 7, -1
|
||
waitbgfadein
|
||
end
|
||
|
||
HornDrillInContest:
|
||
fadetobg BG_DRILL_CONTESTS
|
||
waitbgfadeout
|
||
createvisualtask sub_8117660, 5, 2304, 768, 0, -1
|
||
goto HornDrillContinue
|
||
|
||
Move_THRASH:
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
loadspritegfx ANIM_TAG_HANDS_AND_FEET
|
||
createvisualtask sub_8104C38, 2
|
||
createvisualtask sub_8104CA4, 2
|
||
createsprite gUnknown_08595EB0, ANIM_TARGET, 3, 1, 10, 0
|
||
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 7, 1
|
||
playsewithpan SE_W004, SOUND_PAN_TARGET
|
||
delay 28
|
||
createsprite gUnknown_08595EB0, ANIM_TARGET, 3, 1, 10, 1
|
||
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 7, 1
|
||
playsewithpan SE_W233B, SOUND_PAN_TARGET
|
||
delay 28
|
||
createsprite gUnknown_08595EB0, ANIM_TARGET, 3, 1, 10, 3
|
||
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 8, 0, 16, 1
|
||
playsewithpan SE_W025B, SOUND_PAN_TARGET
|
||
end
|
||
|
||
Move_SING:
|
||
loadspritegfx ANIM_TAG_MUSIC_NOTES
|
||
monbg ANIM_DEF_PARTNER
|
||
createvisualtask sub_8102BE8, 2
|
||
waitforvisualfinish
|
||
panse_1B SE_W047, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
|
||
createsprite gUnknown_08593008, ANIM_TARGET, 2, 7, 0, 12
|
||
delay 5
|
||
createsprite gUnknown_08593008, ANIM_TARGET, 2, 6, 1, 12
|
||
delay 5
|
||
createsprite gUnknown_08593008, ANIM_TARGET, 2, 1, 2, 12
|
||
delay 5
|
||
createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 3, 12
|
||
delay 5
|
||
createsprite gUnknown_08593008, ANIM_TARGET, 2, 3, 0, 12
|
||
delay 4
|
||
createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 1, 12
|
||
delay 4
|
||
createsprite gUnknown_08593008, ANIM_TARGET, 2, 5, 2, 12
|
||
delay 4
|
||
createsprite gUnknown_08593008, ANIM_TARGET, 2, 6, 3, 12
|
||
delay 4
|
||
createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 0, 12
|
||
delay 4
|
||
createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 1, 12
|
||
delay 4
|
||
createsprite gUnknown_08593008, ANIM_TARGET, 2, 1, 2, 12
|
||
delay 4
|
||
createsprite gUnknown_08593008, ANIM_TARGET, 2, 5, 3, 12
|
||
delay 4
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
createvisualtask sub_8102CA0, 2
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_LOW_KICK:
|
||
loadspritegfx ANIM_TAG_HANDS_AND_FEET
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 0, 0, 4
|
||
createsprite gUnknown_08595EE0, ANIM_TARGET, 2, -24, 28, 40, 8, 160, 0
|
||
delay 4
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -8, 8, 1, 2
|
||
createvisualtask sub_80D6134, 2, 6, 384, 1, 2
|
||
playsewithpan SE_W233B, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 1, 4
|
||
end
|
||
|
||
Move_EARTHQUAKE:
|
||
createvisualtask sub_81152DC, 5, 5, 10, 50
|
||
createvisualtask sub_81152DC, 5, 4, 10, 50
|
||
playsewithpan SE_W089, 0
|
||
delay 10
|
||
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14
|
||
delay 16
|
||
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14
|
||
end
|
||
|
||
Move_FISSURE:
|
||
loadspritegfx ANIM_TAG_MUD_SAND
|
||
createvisualtask sub_81152DC, 3, 5, 10, 50
|
||
createvisualtask sub_81152DC, 3, 1, 10, 50
|
||
playsewithpan SE_W089, SOUND_PAN_TARGET
|
||
delay 8
|
||
call Fissure1
|
||
delay 15
|
||
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14
|
||
delay 15
|
||
call Fissure2
|
||
delay 15
|
||
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14
|
||
delay 15
|
||
call Fissure1
|
||
delay 50
|
||
fadetobg BG_FISSURE
|
||
waitbgfadeout
|
||
createvisualtask sub_8115628, 5, 1, 5, -1
|
||
waitbgfadein
|
||
delay 40
|
||
restorebg
|
||
waitbgfadeout
|
||
setarg 7, -1
|
||
waitbgfadein
|
||
end
|
||
|
||
Fissure1:
|
||
createsprite gUnknown_085971FC, ANIM_TARGET, 2, 1, 0, 12, -48, -16, 24
|
||
createsprite gUnknown_085971FC, ANIM_TARGET, 2, 1, 0, 16, -16, -10, 24
|
||
createsprite gUnknown_085971FC, ANIM_TARGET, 2, 1, 1, 14, -52, -18, 24
|
||
createsprite gUnknown_085971FC, ANIM_TARGET, 2, 1, 1, 12, -32, -16, 24
|
||
playsewithpan SE_W091, SOUND_PAN_TARGET
|
||
return
|
||
|
||
Fissure2:
|
||
createsprite gUnknown_085971FC, ANIM_TARGET, 2, 1, 0, 12, -24, -16, 24
|
||
createsprite gUnknown_085971FC, ANIM_TARGET, 2, 1, 0, 16, -38, -10, 24
|
||
createsprite gUnknown_085971FC, ANIM_TARGET, 2, 1, 1, 14, -20, -18, 24
|
||
createsprite gUnknown_085971FC, ANIM_TARGET, 2, 1, 1, 12, -36, -16, 24
|
||
playsewithpan SE_W091, SOUND_PAN_TARGET
|
||
return
|
||
|
||
Move_DIG:
|
||
choosetwoturnanim DigSetUp, DigUnleash
|
||
DigEnd:
|
||
end
|
||
DigSetUp:
|
||
loadspritegfx ANIM_TAG_MUD_SAND
|
||
loadspritegfx ANIM_TAG_DIRT_MOUND
|
||
createsprite gUnknown_08597214, ANIM_ATTACKER, 1, 0, 0, 180
|
||
createsprite gUnknown_08597214, ANIM_ATTACKER, 1, 0, 1, 180
|
||
monbg_22 ANIM_ATTACKER
|
||
delay 1
|
||
createvisualtask sub_8114CBC, 2, 0
|
||
delay 6
|
||
call DigSetUp1
|
||
call DigSetUp1
|
||
call DigSetUp1
|
||
call DigSetUp1
|
||
call DigSetUp1
|
||
waitforvisualfinish
|
||
clearmonbg_23 ANIM_ATTACKER
|
||
delay 1
|
||
createvisualtask sub_8114CBC, 2, 1
|
||
goto DigEnd
|
||
DigUnleash:
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
loadspritegfx ANIM_TAG_DIRT_MOUND
|
||
createvisualtask sub_8114F14, 2, 0
|
||
waitforvisualfinish
|
||
monbg ANIM_ATTACKER
|
||
createsprite gUnknown_08597214, ANIM_ATTACKER, 1, 0, 0, 48
|
||
createsprite gUnknown_08597214, ANIM_ATTACKER, 1, 0, 1, 48
|
||
delay 1
|
||
createvisualtask sub_8114F14, 2, 1
|
||
delay 16
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -8, 0, 1, 2
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1
|
||
playsewithpan SE_W025B, SOUND_PAN_ATTACKER
|
||
clearmonbg ANIM_ATTACKER
|
||
goto DigEnd
|
||
DigSetUp1:
|
||
createsprite gUnknown_085971FC, ANIM_ATTACKER, 2, 0, 0, 12, 4, -16, 18
|
||
createsprite gUnknown_085971FC, ANIM_ATTACKER, 2, 0, 0, 16, 4, -10, 18
|
||
createsprite gUnknown_085971FC, ANIM_ATTACKER, 2, 0, 1, 14, 4, -18, 18
|
||
createsprite gUnknown_085971FC, ANIM_ATTACKER, 2, 0, 1, 12, 4, -16, 18
|
||
playsewithpan SE_W091, SOUND_PAN_ATTACKER
|
||
delay 32
|
||
return
|
||
|
||
Move_MEDITATE:
|
||
call SetPsychicBackground
|
||
createvisualtask sub_810F7D4, 2
|
||
playsewithpan SE_W029, SOUND_PAN_ATTACKER
|
||
delay 16
|
||
playsewithpan SE_W036, SOUND_PAN_ATTACKER
|
||
waitforvisualfinish
|
||
call UnsetPsychicBackground
|
||
end
|
||
|
||
Move_AGILITY:
|
||
monbg ANIM_ATK_PARTNER
|
||
setalpha 12, 8
|
||
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 24, 6, 4, 4
|
||
createvisualtask sub_81169C0, 2, 0, 4, 7, 10
|
||
playsewithpan SE_W104, SOUND_PAN_ATTACKER
|
||
delay 12
|
||
playsewithpan SE_W104, SOUND_PAN_ATTACKER
|
||
delay 12
|
||
playsewithpan SE_W104, SOUND_PAN_ATTACKER
|
||
delay 12
|
||
playsewithpan SE_W104, SOUND_PAN_ATTACKER
|
||
delay 12
|
||
playsewithpan SE_W104, SOUND_PAN_ATTACKER
|
||
delay 12
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_ATK_PARTNER
|
||
blendoff
|
||
delay 1
|
||
end
|
||
|
||
Move_QUICK_ATTACK:
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_ATK_PARTNER
|
||
setalpha 12, 8
|
||
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 24, 6, 1, 5
|
||
createvisualtask sub_81169C0, 2, 0, 4, 7, 3
|
||
playsewithpan SE_W026, SOUND_PAN_ATTACKER
|
||
delay 4
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, 0, 0, 1, 1
|
||
playsewithpan SE_W233B, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_ATK_PARTNER
|
||
blendoff
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_RAGE:
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
loadspritegfx ANIM_TAG_ANGER
|
||
monbg ANIM_TARGET
|
||
setalpha 12, 8
|
||
createvisualtask AnimTask_BlendMonInAndOut, 3, ANIM_ATTACKER, RGB_RED, 10, 0, 2
|
||
createsprite gAngerMarkSpriteTemplate, ANIM_ATTACKER, 2, 0, -20, -28
|
||
playsewithpan SE_W207B, SOUND_PAN_ATTACKER
|
||
delay 20
|
||
createsprite gAngerMarkSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, -28
|
||
playsewithpan SE_W207B, SOUND_PAN_ATTACKER
|
||
waitforvisualfinish
|
||
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 6
|
||
delay 4
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
|
||
createvisualtask sub_80D6388, 2, 1, 1, 10, 1, 0
|
||
playsewithpan SE_W233B, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_TARGET
|
||
end
|
||
|
||
Move_TELEPORT:
|
||
call SetPsychicBackground
|
||
createvisualtask sub_810F83C, 2
|
||
playsewithpan SE_W100, SOUND_PAN_ATTACKER
|
||
delay 15
|
||
call UnsetPsychicBackground
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_DOUBLE_TEAM:
|
||
createvisualtask sub_81029B4, 2
|
||
setalpha 12, 8
|
||
monbg ANIM_ATK_PARTNER
|
||
playsewithpan SE_W104, SOUND_PAN_ATTACKER
|
||
delay 32
|
||
playsewithpan SE_W104, SOUND_PAN_ATTACKER
|
||
delay 24
|
||
playsewithpan SE_W104, SOUND_PAN_ATTACKER
|
||
delay 16
|
||
playsewithpan SE_W104, SOUND_PAN_ATTACKER
|
||
delay 8
|
||
playsewithpan SE_W104, SOUND_PAN_ATTACKER
|
||
delay 8
|
||
playsewithpan SE_W104, SOUND_PAN_ATTACKER
|
||
delay 8
|
||
playsewithpan SE_W104, SOUND_PAN_ATTACKER
|
||
delay 8
|
||
playsewithpan SE_W104, SOUND_PAN_ATTACKER
|
||
delay 8
|
||
playsewithpan SE_W104, SOUND_PAN_ATTACKER
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_ATK_PARTNER
|
||
blendoff
|
||
delay 1
|
||
end
|
||
|
||
Move_MINIMIZE:
|
||
setalpha 10, 8
|
||
createvisualtask AnimTask_Minimize, 2
|
||
loopsewithpan SE_W107, SOUND_PAN_ATTACKER, 34, 3
|
||
waitforvisualfinish
|
||
blendoff
|
||
end
|
||
|
||
Move_METRONOME:
|
||
loadspritegfx ANIM_TAG_FINGER
|
||
loadspritegfx ANIM_TAG_THOUGHT_BUBBLE
|
||
createsprite gUnknown_08593114, ANIM_ATTACKER, 11, 0, 100
|
||
playsewithpan SE_W118, SOUND_PAN_ATTACKER
|
||
delay 6
|
||
createsprite gUnknown_085931BC, ANIM_ATTACKER, 12, 0
|
||
delay 24
|
||
loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 22, 3
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_SKULL_BASH:
|
||
choosetwoturnanim SkullBashSetUp, SkullBashAttack
|
||
SkullBashEnd:
|
||
end
|
||
SkullBashSetUp:
|
||
call SkullBashSetUp1
|
||
call SkullBashSetUp1
|
||
waitforvisualfinish
|
||
goto SkullBashEnd
|
||
SkullBashSetUp1:
|
||
createsprite gUnknown_0857FE88, ANIM_ATTACKER, 2, 0, -24, 0, 0, 10, 0
|
||
playsewithpan SE_W036, SOUND_PAN_ATTACKER
|
||
waitforvisualfinish
|
||
createvisualtask sub_80D6134, 2, 16, 96, 0, 2
|
||
waitforvisualfinish
|
||
createsprite gUnknown_0857FE88, ANIM_ATTACKER, 2, 0, 24, 0, 0, 10, 1
|
||
waitforvisualfinish
|
||
return
|
||
SkullBashAttack:
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
createvisualtask sub_8101C94, 2, 0
|
||
playsewithpan SE_W036, SOUND_PAN_ATTACKER
|
||
waitforvisualfinish
|
||
playse SE_BAN
|
||
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14
|
||
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 40, 1
|
||
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 10, 0, 40, 1
|
||
createsprite gUnknown_085973E8, ANIM_TARGET, 4, 0, 0, 1, 0
|
||
loopsewithpan SE_W025B, SOUND_PAN_TARGET, 8, 3
|
||
waitforvisualfinish
|
||
createvisualtask sub_8101C94, 2, 1
|
||
goto SkullBashEnd
|
||
|
||
Move_AMNESIA:
|
||
loadspritegfx ANIM_TAG_AMNESIA
|
||
call SetPsychicBackground
|
||
delay 8
|
||
createsprite gUnknown_08596744, ANIM_ATTACKER, 20
|
||
playsewithpan SE_W118, SOUND_PAN_ATTACKER
|
||
delay 54
|
||
loopsewithpan SE_W118, SOUND_PAN_ATTACKER, 16, 3
|
||
waitforvisualfinish
|
||
call UnsetPsychicBackground
|
||
end
|
||
|
||
Move_KINESIS:
|
||
loadspritegfx ANIM_TAG_ALERT
|
||
loadspritegfx ANIM_TAG_BENT_SPOON
|
||
playsewithpan SE_W060, SOUND_PAN_ATTACKER
|
||
call SetPsychicBackground
|
||
createsprite gUnknown_085966DC, ANIM_ATTACKER, 20
|
||
createsprite gKinesisZapEnergySpriteTemplate, ANIM_ATTACKER, 19, 32, -8, 0
|
||
createsprite gKinesisZapEnergySpriteTemplate, ANIM_ATTACKER, 19, 32, 16, 1
|
||
loopsewithpan SE_W109, SOUND_PAN_ATTACKER, 21, 2
|
||
delay 60
|
||
playsewithpan SE_W146, SOUND_PAN_ATTACKER
|
||
delay 30
|
||
loopsewithpan SE_W146, SOUND_PAN_ATTACKER, 20, 2
|
||
delay 70
|
||
playsewithpan SE_W207B, SOUND_PAN_ATTACKER
|
||
waitforvisualfinish
|
||
call UnsetPsychicBackground
|
||
end
|
||
|
||
Move_GLARE:
|
||
loadspritegfx ANIM_TAG_SMALL_RED_EYE
|
||
loadspritegfx ANIM_TAG_EYE_SPARKLE
|
||
createvisualtask AnimTask_GlareEyeDots, 5, 0
|
||
playsewithpan SE_W060B, SOUND_PAN_ATTACKER
|
||
waitforvisualfinish
|
||
createvisualtask sub_8116620, 5, 1, 0, 0, 16, RGB_BLACK
|
||
waitforvisualfinish
|
||
createsprite gUnknown_08593A84, ANIM_ATTACKER, 0, -16, -8
|
||
createsprite gUnknown_08593A84, ANIM_ATTACKER, 0, 16, -8
|
||
createvisualtask sub_81064F8, 5
|
||
playsewithpan SE_W043, SOUND_PAN_ATTACKER
|
||
delay 2
|
||
createvisualtask sub_810A094, 3, 20, 1, 0
|
||
waitforvisualfinish
|
||
createvisualtask sub_8116620, 5, 1, 0, 16, 0, RGB_BLACK
|
||
end
|
||
|
||
Move_BARRAGE:
|
||
loadspritegfx ANIM_TAG_RED_BALL
|
||
createvisualtask AnimTask_BarrageBall, 3
|
||
playsewithpan SE_W207, SOUND_PAN_ATTACKER
|
||
delay 24
|
||
createsprite gBattleAnimSpriteTemplate_85972D8, ANIM_ATTACKER, 2, 8, 1, 40, 1
|
||
createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 0, 4, 20, 1
|
||
createvisualtask AnimTask_ShakeMon, 3, ANIM_DEF_PARTNER, 0, 4, 20, 1
|
||
loopsewithpan SE_W070, SOUND_PAN_TARGET, 8, 2
|
||
end
|
||
|
||
Move_SKY_ATTACK:
|
||
choosetwoturnanim SkyAttackSetUp, SkyAttackUnleash
|
||
SkyAttackEnd:
|
||
end
|
||
SkyAttackSetUp:
|
||
monbg ANIM_DEF_PARTNER
|
||
setalpha 12, 11
|
||
createvisualtask AnimTask_GetTargetIsAttackerPartner, 5, ARG_RET_ID
|
||
jumpretfalse SkyAttackSetUpAgainstOpponent
|
||
goto SkyAttackSetUpAgainstPartner
|
||
SkyAttackSetUpAgainstOpponent:
|
||
createvisualtask sub_8116620, 10, 27, 1, 0, 12, RGB_BLACK
|
||
waitforvisualfinish
|
||
delay 12
|
||
createvisualtask sub_8116620, 10, 2, 1, 8, 0, RGB_BLACK
|
||
createvisualtask sub_81152DC, 5, 0, 2, 16
|
||
loopsewithpan SE_W287, SOUND_PAN_ATTACKER, 4, 8
|
||
createvisualtask sub_8116620, 10, 2, 1, 0, 15, RGB_WHITE
|
||
delay 20
|
||
createvisualtask sub_8116620, 10, 2, 1, 15, 0, RGB_WHITE
|
||
waitforvisualfinish
|
||
createvisualtask sub_8116620, 10, 25, 1, 8, 0, RGB_BLACK
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
goto SkyAttackEnd
|
||
SkyAttackSetUpAgainstPartner:
|
||
createvisualtask sub_8116664, 10, 1, 1, 0, 12, RGB_BLACK
|
||
waitforvisualfinish
|
||
delay 12
|
||
createvisualtask sub_8116620, 10, 2, 1, 8, 0, RGB_BLACK
|
||
createvisualtask sub_81152DC, 5, 0, 2, 16
|
||
playsewithpan SE_W287, SOUND_PAN_ATTACKER
|
||
delay 8
|
||
createvisualtask sub_8116620, 10, 2, 1, 0, 15, RGB_WHITE
|
||
delay 20
|
||
createvisualtask sub_8116620, 10, 2, 1, 15, 0, RGB_WHITE
|
||
waitforvisualfinish
|
||
createvisualtask sub_8116664, 10, 4, 1, 8, 0, RGB_BLACK
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
goto SkyAttackEnd
|
||
SkyAttackUnleash:
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
loadspritegfx ANIM_TAG_BIRD
|
||
call SetFlyingBg
|
||
monbg ANIM_ATTACKER
|
||
createvisualtask sub_8116620, 10, 2, 0, 0, 16, RGB_WHITE
|
||
delay 4
|
||
createvisualtask sub_81136E8, 5, 0
|
||
waitforvisualfinish
|
||
createvisualtask sub_8159244, 5, 238, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_08596514, ANIM_TARGET, 2
|
||
delay 14
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 10, 0, 18, 1
|
||
createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET
|
||
delay 20
|
||
createvisualtask sub_81137E4, 5, 1
|
||
delay 2
|
||
createvisualtask sub_8116620, 10, 2, 0, 15, 0, RGB_WHITE
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_ATTACKER
|
||
call UnsetFlyingBg
|
||
goto SkyAttackEnd
|
||
|
||
Move_FLASH:
|
||
playsewithpan SE_W043, SOUND_PAN_ATTACKER
|
||
createvisualtask sub_8117494, 2
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_SPLASH:
|
||
createvisualtask AnimTask_Splash, 2, 0, 3
|
||
delay 8
|
||
loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 38, 3
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_ACID_ARMOR:
|
||
monbg ANIM_ATTACKER
|
||
setalpha 15, 0
|
||
createvisualtask AnimTask_AcidArmor, 2, ANIM_ATTACKER
|
||
playsewithpan SE_W151, SOUND_PAN_ATTACKER
|
||
waitforvisualfinish
|
||
blendoff
|
||
clearmonbg ANIM_ATTACKER
|
||
delay 1
|
||
end
|
||
|
||
Move_SHARPEN:
|
||
loadspritegfx ANIM_TAG_SPHERE_TO_CUBE
|
||
createsprite gUnknown_08592DE4, ANIM_ATTACKER, 2
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_SUPER_FANG:
|
||
loadspritegfx ANIM_TAG_FANG_ATTACK
|
||
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 1, 0, 20, 1
|
||
playsewithpan SE_W082, SOUND_PAN_ATTACKER
|
||
waitforvisualfinish
|
||
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 3, 0, 48, 1
|
||
createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_ATTACKER, RGB(31, 6, 1), 12, 4, 1
|
||
waitforvisualfinish
|
||
delay 20
|
||
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4
|
||
delay 4
|
||
createsprite gUnknown_08592F74, ANIM_TARGET, 2
|
||
playsewithpan SE_W044, SOUND_PAN_TARGET
|
||
delay 8
|
||
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB(31, 2, 2), 14, 0x7FFF, 14
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 7, 12, 1
|
||
waitforvisualfinish
|
||
blendoff
|
||
end
|
||
|
||
Move_SLASH:
|
||
loadspritegfx ANIM_TAG_SLASH
|
||
createsprite gUnknown_08592D2C, ANIM_TARGET, 2, 1, -8, 0
|
||
playsewithpan SE_W013, SOUND_PAN_TARGET
|
||
delay 4
|
||
createsprite gUnknown_08592D2C, ANIM_TARGET, 2, 1, 8, 0
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 18, 1
|
||
playsewithpan SE_W013, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_STRUGGLE:
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
loadspritegfx ANIM_TAG_MOVEMENT_WAVES
|
||
monbg ANIM_TARGET
|
||
setalpha 12, 8
|
||
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 3, 0, 12, 4
|
||
createsprite gUnknown_08593B80, ANIM_ATTACKER, 2, 0, 0, 2
|
||
createsprite gUnknown_08593B80, ANIM_ATTACKER, 2, 0, 1, 2
|
||
loopsewithpan SE_W029, SOUND_PAN_ATTACKER, 12, 4
|
||
waitforvisualfinish
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2
|
||
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 3, 0, 6, 1
|
||
playsewithpan SE_W025B, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_TARGET
|
||
blendoff
|
||
end
|
||
|
||
Move_SKETCH:
|
||
loadspritegfx ANIM_TAG_PENCIL
|
||
monbg ANIM_TARGET
|
||
createvisualtask sub_8104E74, 2
|
||
createsprite gUnknown_085936D4, ANIM_TARGET, 2
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_TARGET
|
||
createvisualtask AnimTask_Splash, 2, 0, 2
|
||
loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 38, 2
|
||
end
|
||
|
||
Move_NIGHTMARE:
|
||
fadetobg BG_GHOST
|
||
waitbgfadein
|
||
jumpifcontest NightmareInContest
|
||
monbg ANIM_DEF_PARTNER
|
||
createvisualtask sub_8111C50, 2
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 40, 1
|
||
playsewithpan SE_W171, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
restorebg
|
||
waitbgfadein
|
||
end
|
||
NightmareInContest:
|
||
createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_ATTACKER, RGB_WHITE, 10, 2, 1
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 3, 0, 32, 1
|
||
playsewithpan SE_W171, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
restorebg
|
||
waitbgfadein
|
||
end
|
||
|
||
Move_FLAIL:
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_TARGET
|
||
setalpha 12, 8
|
||
createvisualtask AnimTask_FlailMovement, 2, ANIM_ATTACKER
|
||
loopsewithpan SE_W029, SOUND_PAN_ATTACKER, 8, 2
|
||
waitforvisualfinish
|
||
createsprite gUnknown_085973A0, ANIM_TARGET, 3, 1, 3
|
||
createvisualtask sub_80D6388, 2, 0, 1, 30, 1, 0
|
||
playsewithpan SE_W025B, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_TARGET
|
||
blendoff
|
||
end
|
||
|
||
Move_SPITE:
|
||
fadetobg BG_GHOST
|
||
playsewithpan SE_W060, SOUND_PAN_ATTACKER
|
||
waitbgfadein
|
||
monbg ANIM_DEF_PARTNER
|
||
createvisualtask sub_8115A04, 2, 2, 2, 6, 0, 8, RGB_WHITE
|
||
createvisualtask sub_8111E50, 2
|
||
loopsewithpan SE_W060, SOUND_PAN_TARGET, 20, 3
|
||
waitforvisualfinish
|
||
restorebg
|
||
waitbgfadein
|
||
clearmonbg ANIM_TARGET
|
||
end
|
||
|
||
Move_MACH_PUNCH:
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
loadspritegfx ANIM_TAG_HANDS_AND_FEET
|
||
monbg ANIM_ATK_PARTNER
|
||
createvisualtask AnimTask_GetAttackerSide, 2
|
||
jumprettrue MachPunchAgainstPlayer
|
||
fadetobg BG_HIGHSPEED_OPPONENT
|
||
MachPunchContinue:
|
||
waitbgfadeout
|
||
createvisualtask sub_8117660, 5, -2304, 0, 1, -1
|
||
waitbgfadein
|
||
delay 0
|
||
setalpha 9, 8
|
||
createvisualtask sub_80A8BC4, 2, 28968, 10
|
||
playsewithpan SE_W026, SOUND_PAN_ATTACKER
|
||
delay 6
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1
|
||
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 0, 0, 8, 1, 0
|
||
playsewithpan SE_W004, SOUND_PAN_TARGET
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_ATK_PARTNER
|
||
blendoff
|
||
restorebg
|
||
waitbgfadeout
|
||
setarg 7, -1
|
||
waitbgfadein
|
||
end
|
||
MachPunchAgainstPlayer:
|
||
fadetobg BG_HIGHSPEED_PLAYER
|
||
goto MachPunchContinue
|
||
|
||
Move_FORESIGHT:
|
||
loadspritegfx ANIM_TAG_MAGNIFYING_GLASS
|
||
monbg ANIM_DEF_PARTNER
|
||
monbgprio_28 ANIM_TARGET
|
||
setalpha 16, 0
|
||
createsprite gForesightMagnifyingGlassSpriteTemplate, ANIM_TARGET, 2, ANIM_TARGET
|
||
delay 17
|
||
loopsewithpan SE_W166, SOUND_PAN_TARGET, 16, 4
|
||
delay 48
|
||
delay 24
|
||
playsewithpan SE_W166, SOUND_PAN_TARGET
|
||
delay 10
|
||
createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_TARGET, RGB_WHITE, 12, 2, 1
|
||
playsewithpan SE_W197, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
blendoff
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
end
|
||
|
||
Move_DESTINY_BOND:
|
||
loadspritegfx ANIM_TAG_WHITE_SHADOW
|
||
fadetobg BG_GHOST
|
||
playsewithpan SE_W060, SOUND_PAN_ATTACKER
|
||
waitbgfadein
|
||
createvisualtask sub_81123C4, 5, 0, 48
|
||
playsewithpan SE_W109, SOUND_PAN_ATTACKER
|
||
delay 48
|
||
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 24, 1
|
||
createvisualtask sub_8116664, 2, 6, 1, 0, 12, RGB(29, 29, 29)
|
||
delay 24
|
||
createvisualtask sub_8116664, 2, 6, 1, 12, 0, RGB(29, 29, 29)
|
||
playsewithpan SE_W171, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
restorebg
|
||
waitbgfadein
|
||
blendoff
|
||
clearmonbg 5
|
||
end
|
||
|
||
Move_ENDURE:
|
||
loadspritegfx ANIM_TAG_FOCUS_ENERGY
|
||
playsewithpan SE_W082, SOUND_PAN_ATTACKER
|
||
call EndureEffect
|
||
delay 8
|
||
createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 11, RGB_RED
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 32, 1
|
||
call EndureEffect
|
||
delay 8
|
||
call EndureEffect
|
||
waitforvisualfinish
|
||
end
|
||
|
||
EndureEffect:
|
||
createsprite gUnknown_08592D8C, ANIM_ATTACKER, 2, 0, -24, 26, 2
|
||
delay 4
|
||
createsprite gUnknown_08592D8C, ANIM_ATTACKER, 2, 0, 14, 28, 1
|
||
delay 4
|
||
createsprite gUnknown_08592D8C, ANIM_ATTACKER, 2, 0, -5, 10, 2
|
||
delay 4
|
||
createsprite gUnknown_08592D8C, ANIM_ATTACKER, 2, 0, 28, 26, 3
|
||
delay 4
|
||
createsprite gUnknown_08592D8C, ANIM_ATTACKER, 2, 0, -12, 0, 1
|
||
return
|
||
|
||
Move_CHARM:
|
||
loadspritegfx ANIM_TAG_MAGENTA_HEART
|
||
createvisualtask AnimTask_RockMonBackAndForth, 5, ANIM_ATTACKER, 2, 0
|
||
createsprite gUnknown_08593970, ANIM_ATTACKER, 3, 0, 20
|
||
playsewithpan SE_W204, SOUND_PAN_ATTACKER
|
||
delay 15
|
||
createsprite gUnknown_08593970, ANIM_ATTACKER, 3, -20, 20
|
||
playsewithpan SE_W204, SOUND_PAN_ATTACKER
|
||
delay 15
|
||
createsprite gUnknown_08593970, ANIM_ATTACKER, 3, 20, 20
|
||
playsewithpan SE_W204, SOUND_PAN_ATTACKER
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_ROLLOUT:
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
loadspritegfx ANIM_TAG_MUD_SAND
|
||
loadspritegfx ANIM_TAG_ROCKS
|
||
monbg ANIM_DEF_PARTNER
|
||
monbgprio_28 ANIM_TARGET
|
||
setalpha 12, 8
|
||
createvisualtask sub_8110F74, 2
|
||
waitforvisualfinish
|
||
createvisualtask sub_80D6388, 2, 0, 1, 30, 1, 0
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 1, 2
|
||
playsewithpan SE_W025B, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
end
|
||
|
||
Move_FALSE_SWIPE:
|
||
loadspritegfx ANIM_TAG_SLASH_2
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
createsprite gUnknown_08592D44, ANIM_TARGET, 2
|
||
playsewithpan SE_W233, SOUND_PAN_TARGET
|
||
delay 16
|
||
createsprite gUnknown_08592D5C, ANIM_TARGET, 2, 0
|
||
playsewithpan SE_W104, SOUND_PAN_TARGET
|
||
delay 2
|
||
createsprite gUnknown_08592D5C, ANIM_TARGET, 2, 16
|
||
delay 2
|
||
createsprite gUnknown_08592D5C, ANIM_TARGET, 2, 32
|
||
playsewithpan SE_W104, SOUND_PAN_TARGET
|
||
delay 2
|
||
createsprite gUnknown_08592D5C, ANIM_TARGET, 2, 48
|
||
delay 2
|
||
createsprite gUnknown_08592D5C, ANIM_TARGET, 2, 64
|
||
playsewithpan SE_W104, SOUND_PAN_TARGET
|
||
delay 2
|
||
createsprite gUnknown_08592D5C, ANIM_TARGET, 2, 80
|
||
delay 2
|
||
waitforvisualfinish
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, 0, 0, 1, 3
|
||
playsewithpan SE_W004, SOUND_PAN_TARGET
|
||
end
|
||
|
||
Move_SWAGGER:
|
||
loadspritegfx ANIM_TAG_BREATH
|
||
loadspritegfx ANIM_TAG_ANGER
|
||
createvisualtask AnimTask_GrowAndShrink, 2
|
||
playsewithpan SE_W207, SOUND_PAN_ATTACKER
|
||
waitforvisualfinish
|
||
createsprite gBreathPuffSpriteTemplate, ANIM_ATTACKER, 2
|
||
loopsewithpan SE_W207, SOUND_PAN_ATTACKER, 4, 2
|
||
waitforvisualfinish
|
||
delay 24
|
||
createsprite gAngerMarkSpriteTemplate, ANIM_TARGET, 2, 1, -20, -28
|
||
playsewithpan SE_W207B, SOUND_PAN_TARGET
|
||
delay 12
|
||
createsprite gAngerMarkSpriteTemplate, ANIM_TARGET, 2, 1, 20, -28
|
||
playsewithpan SE_W207B, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_MILK_DRINK:
|
||
loadspritegfx ANIM_TAG_MILK_BOTTLE
|
||
loadspritegfx ANIM_TAG_THIN_RING
|
||
loadspritegfx ANIM_TAG_BLUE_STAR
|
||
monbg ANIM_TARGET
|
||
createsprite gUnknown_08592B3C, ANIM_ATTACKER, 2
|
||
delay 40
|
||
playsewithpan SE_W152, SOUND_PAN_ATTACKER
|
||
delay 12
|
||
playsewithpan SE_W152, SOUND_PAN_ATTACKER
|
||
delay 20
|
||
playsewithpan SE_W152, SOUND_PAN_ATTACKER
|
||
waitforvisualfinish
|
||
createsprite gUnknown_0859381C, ANIM_ATTACKER, 3, 0, 0, 1, 0
|
||
playsewithpan SE_W208, SOUND_PAN_ATTACKER
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_TARGET
|
||
call HealingEffect2
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_MAGNITUDE:
|
||
createvisualtask AnimTask_IsPowerOver99, 2
|
||
waitforvisualfinish
|
||
jumpargeq 15, FALSE, MagnitudeRegular
|
||
jumpargeq 15, TRUE, MagnitudeIntense
|
||
MagnitudeEnd:
|
||
end
|
||
MagnitudeRegular:
|
||
createvisualtask sub_81152DC, 5, 5, 0, 50
|
||
createvisualtask sub_81152DC, 5, 4, 0, 50
|
||
loopsewithpan SE_W070, SOUND_PAN_TARGET, 8, 10
|
||
goto MagnitudeEnd
|
||
MagnitudeIntense:
|
||
createvisualtask sub_81152DC, 5, 5, 0, 50
|
||
createvisualtask sub_81152DC, 5, 4, 0, 50
|
||
loopsewithpan SE_W070, SOUND_PAN_TARGET, 8, 10
|
||
delay 10
|
||
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14
|
||
delay 16
|
||
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14
|
||
goto MagnitudeEnd
|
||
|
||
Move_RAPID_SPIN:
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
loadspritegfx ANIM_TAG_RAPID_SPIN
|
||
monbg ANIM_ATTACKER
|
||
createsprite gUnknown_085CE288, ANIM_ATTACKER, 2, 0, 0, 32, -32, 40, -2
|
||
createvisualtask sub_815ADB0, 2, 0, 2, 0
|
||
loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 8, 4
|
||
waitforvisualfinish
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 2
|
||
createvisualtask sub_80D6388, 2, 0, 1, 10, 1, 0
|
||
playsewithpan SE_W003, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
delay 8
|
||
createvisualtask sub_815ADB0, 2, 0, 2, 1
|
||
loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 8, 4
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_ATTACKER
|
||
end
|
||
|
||
Move_MOONLIGHT:
|
||
loadspritegfx ANIM_TAG_MOON
|
||
loadspritegfx ANIM_TAG_GREEN_SPARKLE
|
||
loadspritegfx ANIM_TAG_BLUE_STAR
|
||
setalpha 0, 16
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 16, RGB_BLACK
|
||
waitforvisualfinish
|
||
createsprite gUnknown_08592EBC, ANIM_ATTACKER, 2, 120, 56
|
||
createvisualtask sub_80A7A74, 3, 0, 16, 16, 0, 1
|
||
playsewithpan SE_W236, 0
|
||
delay 30
|
||
createsprite gBattleAnimSpriteTemplate_8592EEC, ANIM_ATTACKER, 40, -12, 0
|
||
delay 30
|
||
createsprite gBattleAnimSpriteTemplate_8592EEC, ANIM_ATTACKER, 40, -24, 0
|
||
delay 30
|
||
createsprite gBattleAnimSpriteTemplate_8592EEC, ANIM_ATTACKER, 40, 21, 0
|
||
delay 30
|
||
createsprite gBattleAnimSpriteTemplate_8592EEC, ANIM_ATTACKER, 40, 0, 0
|
||
delay 30
|
||
createsprite gBattleAnimSpriteTemplate_8592EEC, ANIM_ATTACKER, 40, 10, 0
|
||
delay 20
|
||
createvisualtask sub_81025C0, 2
|
||
waitforvisualfinish
|
||
call HealingEffect
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_EXTREME_SPEED:
|
||
loadspritegfx ANIM_TAG_SPEED_DUST
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
createvisualtask AnimTask_GetAttackerSide, 2
|
||
jumprettrue ExtremeSpeedAgainstPlayer
|
||
fadetobg BG_HIGHSPEED_OPPONENT
|
||
ExtremeSpeedContinue:
|
||
waitbgfadeout
|
||
createvisualtask sub_8117660, 5, -2304, 0, 1, -1
|
||
waitbgfadein
|
||
createvisualtask sub_810577C, 2
|
||
loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 8, 3
|
||
waitforvisualfinish
|
||
delay 1
|
||
createvisualtask sub_8117F60, 2
|
||
monbg ANIM_TARGET
|
||
setalpha 12, 8
|
||
delay 18
|
||
createvisualtask sub_8105810, 2
|
||
delay 2
|
||
playsewithpan SE_W004, SOUND_PAN_TARGET
|
||
createsprite gBattleAnimSpriteTemplate_85973B8, ANIM_TARGET, 2, 1, 0, -12, 3
|
||
delay 10
|
||
playsewithpan SE_W004, SOUND_PAN_TARGET
|
||
createsprite gBattleAnimSpriteTemplate_85973B8, ANIM_TARGET, 2, 1, 0, 12, 3
|
||
delay 10
|
||
playsewithpan SE_W233B, SOUND_PAN_TARGET
|
||
createsprite gBattleAnimSpriteTemplate_85973B8, ANIM_TARGET, 2, 1, 0, 0, 3
|
||
waitforvisualfinish
|
||
createvisualtask sub_8105AAC, 2
|
||
delay 10
|
||
createvisualtask sub_810599C, 2
|
||
loopsewithpan SE_W104, SOUND_PAN_ATTACKER, 8, 4
|
||
waitforvisualfinish
|
||
restorebg
|
||
waitbgfadeout
|
||
setarg 7, -1
|
||
waitbgfadein
|
||
clearmonbg ANIM_TARGET
|
||
blendoff
|
||
delay 1
|
||
setarg 7, 0x1000
|
||
delay 1
|
||
end
|
||
ExtremeSpeedAgainstPlayer:
|
||
fadetobg BG_HIGHSPEED_PLAYER
|
||
goto ExtremeSpeedContinue
|
||
|
||
Move_UPROAR:
|
||
loadspritegfx ANIM_TAG_JAGGED_MUSIC_NOTE
|
||
loadspritegfx ANIM_TAG_THIN_RING
|
||
monbg ANIM_DEF_PARTNER
|
||
createvisualtask sub_8106D90, 2, 0
|
||
createsprite gBattleAnimSpriteTemplate_8593898, ANIM_ATTACKER, 3, 0, 0, 0, 0, 31, 8
|
||
playsewithpan SE_W253, SOUND_PAN_ATTACKER
|
||
createsprite gBattleAnimSpriteTemplate_8593BB8, ANIM_ATTACKER, 2, 0, 29, -12, 0
|
||
createsprite gBattleAnimSpriteTemplate_8593BB8, ANIM_ATTACKER, 2, 0, -12, -29, 1
|
||
delay 16
|
||
createvisualtask sub_8106D90, 2, 0
|
||
createsprite gBattleAnimSpriteTemplate_8593898, ANIM_ATTACKER, 3, 0, 0, 0, 0, 31, 8
|
||
playsewithpan SE_W253, SOUND_PAN_ATTACKER
|
||
createsprite gBattleAnimSpriteTemplate_8593BB8, ANIM_ATTACKER, 2, 0, 12, -29, 1
|
||
createsprite gBattleAnimSpriteTemplate_8593BB8, ANIM_ATTACKER, 2, 0, -29, -12, 0
|
||
delay 16
|
||
createvisualtask sub_8106D90, 2, 0
|
||
createsprite gBattleAnimSpriteTemplate_8593898, ANIM_ATTACKER, 3, 0, 0, 0, 0, 31, 8
|
||
playsewithpan SE_W253, SOUND_PAN_ATTACKER
|
||
createsprite gBattleAnimSpriteTemplate_8593BB8, ANIM_ATTACKER, 2, 0, 24, -24, 1
|
||
createsprite gBattleAnimSpriteTemplate_8593BB8, ANIM_ATTACKER, 2, 0, -24, -24, 0
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
end
|
||
|
||
Move_HEAT_WAVE:
|
||
loadspritegfx ANIM_TAG_FLYING_DIRT
|
||
createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_FLYING_DIRT, 0, 6, 6, RGB_RED
|
||
createvisualtask AnimTask_LoadSandstormBackground, 5, TRUE
|
||
createvisualtask AnimTask_BlendBackground, 6, 6, RGB_RED
|
||
panse_1B SE_W257, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
|
||
delay 4
|
||
createvisualtask sub_8109DBC, 5
|
||
delay 12
|
||
createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 10, 2304, 96, 1
|
||
delay 10
|
||
createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 90, 2048, 96, 1
|
||
delay 10
|
||
createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 50, 2560, 96, 1
|
||
delay 10
|
||
createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 20, 2304, 96, 1
|
||
delay 10
|
||
createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 70, 1984, 96, 1
|
||
delay 10
|
||
createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 0, 2816, 96, 1
|
||
delay 10
|
||
createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 60, 2560, 96, 1
|
||
end
|
||
|
||
Move_HAIL:
|
||
loadspritegfx ANIM_TAG_HAIL
|
||
loadspritegfx ANIM_TAG_ICE_CRYSTALS
|
||
createvisualtask sub_8116620, 10, 1, 3, 0, 6, RGB_BLACK
|
||
waitforvisualfinish
|
||
createvisualtask AnimTask_Hail1, 5
|
||
loopsewithpan SE_W258, 0, 8, 10
|
||
waitforvisualfinish
|
||
createvisualtask sub_8116620, 10, 1, 3, 6, 0, RGB_BLACK
|
||
end
|
||
|
||
Move_TORMENT:
|
||
loadspritegfx ANIM_TAG_ANGER
|
||
loadspritegfx ANIM_TAG_THOUGHT_BUBBLE
|
||
createvisualtask sub_815AFF0, 2
|
||
waitforvisualfinish
|
||
createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_TARGET, RGB_RED, 10, 1, 1
|
||
createsprite gAngerMarkSpriteTemplate, ANIM_TARGET, 2, 1, -20, -28
|
||
playsewithpan SE_W207B, SOUND_PAN_TARGET
|
||
delay 20
|
||
createsprite gAngerMarkSpriteTemplate, ANIM_TARGET, 2, 1, 20, -28
|
||
playsewithpan SE_W207B, SOUND_PAN_TARGET
|
||
end
|
||
|
||
Move_MEMENTO:
|
||
setalpha 0, 16
|
||
delay 1
|
||
createvisualtask sub_81143C0, 2
|
||
delay 1
|
||
createvisualtask sub_8113BAC, 5
|
||
playsewithpan SE_W060, SOUND_PAN_ATTACKER
|
||
delay 48
|
||
playsewithpan SE_W060B, SOUND_PAN_ATTACKER
|
||
waitforvisualfinish
|
||
createvisualtask sub_8114470, 2
|
||
delay 12
|
||
setalpha 0, 16
|
||
delay 1
|
||
monbg_22 ANIM_TARGET
|
||
createvisualtask sub_8113E78, 5
|
||
playsewithpan SE_W060, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
clearmonbg_23 ANIM_TARGET
|
||
delay 1
|
||
blendoff
|
||
delay 1
|
||
end
|
||
|
||
Move_FACADE:
|
||
loadspritegfx ANIM_TAG_SWEAT_DROP
|
||
createvisualtask AnimTask_SquishAndSweatDroplets, 2, ANIM_ATTACKER, 3
|
||
createvisualtask AnimTask_FacadeColorBlend, 2, ANIM_ATTACKER, 72
|
||
loopsewithpan SE_W207, SOUND_PAN_ATTACKER, 24, 3
|
||
end
|
||
|
||
Move_SMELLING_SALT:
|
||
loadspritegfx ANIM_TAG_TAG_HAND
|
||
loadspritegfx ANIM_TAG_SMELLINGSALT_EFFECT
|
||
createsprite gSmellingSaltsHandSpriteTemplate, ANIM_TARGET, 2, ANIM_TARGET, 0, 2
|
||
createsprite gSmellingSaltsHandSpriteTemplate, ANIM_TARGET, 2, ANIM_TARGET, 1, 2
|
||
delay 32
|
||
createvisualtask AnimTask_SmellingSaltsSquish, 3, ANIM_TARGET, 2
|
||
loopsewithpan SE_W003, SOUND_PAN_TARGET, 12, 2
|
||
waitforvisualfinish
|
||
delay 4
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 6, 2
|
||
createsprite gSmellingSaltExclamationSpriteTemplate, ANIM_TARGET, 2, ANIM_TARGET, 8, 3
|
||
loopsewithpan SE_W207B, SOUND_PAN_TARGET, 16, 3
|
||
end
|
||
|
||
Move_FOLLOW_ME:
|
||
loadspritegfx ANIM_TAG_FINGER
|
||
createsprite gUnknown_085931D4, ANIM_ATTACKER, 2, 0
|
||
playsewithpan SE_W039, SOUND_PAN_ATTACKER
|
||
delay 18
|
||
playsewithpan SE_W213, SOUND_PAN_ATTACKER
|
||
delay 71
|
||
loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 22, 3
|
||
end
|
||
|
||
Move_CHARGE:
|
||
loadspritegfx ANIM_TAG_ELECTRIC_ORBS
|
||
loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT
|
||
loadspritegfx ANIM_TAG_ELECTRICITY
|
||
monbg ANIM_ATTACKER
|
||
setalpha 12, 8
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 4, RGB_BLACK
|
||
waitforvisualfinish
|
||
createvisualtask sub_810AAFC, 2, 0, 60, 2, 12
|
||
playsewithpan SE_W268, SOUND_PAN_ATTACKER
|
||
delay 30
|
||
playsewithpan SE_W268, SOUND_PAN_ATTACKER
|
||
delay 30
|
||
playsewithpan SE_W268, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_0859595C, ANIM_ATTACKER, 2, 0
|
||
delay 25
|
||
playsewithpan SE_W268, SOUND_PAN_ATTACKER
|
||
delay 20
|
||
playsewithpan SE_W268, SOUND_PAN_ATTACKER
|
||
delay 15
|
||
playsewithpan SE_W268, SOUND_PAN_ATTACKER
|
||
delay 10
|
||
delay 6
|
||
loopsewithpan SE_W268, SOUND_PAN_ATTACKER, 6, 5
|
||
waitforvisualfinish
|
||
createsprite gUnknown_0859598C, ANIM_ATTACKER, 2, 0, 16, 16
|
||
delay 2
|
||
createsprite gUnknown_0859598C, ANIM_ATTACKER, 2, 0, -16, -16
|
||
playsewithpan SE_W085B, SOUND_PAN_ATTACKER
|
||
waitforvisualfinish
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 4, 4, 0, RGB_BLACK
|
||
clearmonbg ANIM_ATTACKER
|
||
blendoff
|
||
end
|
||
|
||
Move_TAUNT:
|
||
loadspritegfx ANIM_TAG_FINGER_2
|
||
loadspritegfx ANIM_TAG_THOUGHT_BUBBLE
|
||
loadspritegfx ANIM_TAG_ANGER
|
||
createsprite gUnknown_08593114, ANIM_ATTACKER, 11, 0, 45
|
||
playsewithpan SE_W118, SOUND_PAN_ATTACKER
|
||
delay 6
|
||
createsprite gUnknown_0859324C, ANIM_ATTACKER, 12, 0
|
||
delay 4
|
||
loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 16, 2
|
||
waitforvisualfinish
|
||
delay 8
|
||
createsprite gAngerMarkSpriteTemplate, ANIM_TARGET, 2, 1, -20, -28
|
||
playsewithpan SE_W207B, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
delay 12
|
||
createsprite gAngerMarkSpriteTemplate, ANIM_TARGET, 2, 1, 20, -28
|
||
playsewithpan SE_W207B, SOUND_PAN_TARGET
|
||
end
|
||
|
||
Move_HELPING_HAND:
|
||
loadspritegfx ANIM_TAG_TAG_HAND
|
||
createvisualtask AnimTask_HelpingHandAttackerMovement, 5
|
||
createsprite gHelpingHandClapSpriteTemplate, ANIM_ATTACKER, 40, 0
|
||
createsprite gHelpingHandClapSpriteTemplate, ANIM_ATTACKER, 40, 1
|
||
delay 19
|
||
playsewithpan SE_W227, 0
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATK_PARTNER, 2, 0, 5, 1
|
||
delay 14
|
||
playsewithpan SE_W227, 0
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATK_PARTNER, 2, 0, 5, 1
|
||
delay 20
|
||
playsewithpan SE_W227, 0
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATK_PARTNER, 3, 0, 10, 1
|
||
createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_ATK_PARTNER, RGB_YELLOW, 12, 1, 1
|
||
end
|
||
|
||
Move_ASSIST:
|
||
loadspritegfx ANIM_TAG_PAW_PRINT
|
||
createsprite gAssistPawprintSpriteTemplate, ANIM_ATTACKER, 50, 112, -16, 140, 128, 36
|
||
delay 2
|
||
createsprite gAssistPawprintSpriteTemplate, ANIM_ATTACKER, 50, 208, 128, -16, 48, 36
|
||
playsewithpan SE_W010, 0
|
||
delay 2
|
||
createsprite gAssistPawprintSpriteTemplate, ANIM_ATTACKER, 50, -16, 112, 256, -16, 36
|
||
playsewithpan SE_W010, 0
|
||
delay 2
|
||
createsprite gAssistPawprintSpriteTemplate, ANIM_ATTACKER, 50, 108, 128, 84, -16, 36
|
||
playsewithpan SE_W010, 0
|
||
delay 2
|
||
createsprite gAssistPawprintSpriteTemplate, ANIM_ATTACKER, 50, -16, 56, 256, 56, 36
|
||
playsewithpan SE_W010, 0
|
||
end
|
||
|
||
Move_SUPERPOWER:
|
||
loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT
|
||
loadspritegfx ANIM_TAG_METEOR
|
||
loadspritegfx ANIM_TAG_FLAT_ROCK
|
||
monbg ANIM_ATK_PARTNER
|
||
monbgprio_28 ANIM_ATTACKER
|
||
setalpha 12, 8
|
||
createsprite gUnknown_08595FEC, ANIM_TARGET, 2, 0
|
||
playsewithpan SE_W025, SOUND_PAN_ATTACKER
|
||
delay 20
|
||
createsprite gBattleAnimSpriteTemplate_85972D8, ANIM_ATTACKER, 2, 4, 1, 180, 1
|
||
createvisualtask sub_8159244, 5, 234, 0
|
||
delay 40
|
||
createsprite gUnknown_08596004, ANIM_ATTACKER, 41, 200, 96, 1, 120
|
||
delay 8
|
||
createsprite gUnknown_08596004, ANIM_ATTACKER, 41, 20, 248, 4, 112
|
||
delay 8
|
||
createsprite gUnknown_08596004, ANIM_ATTACKER, 41, 130, 160, 2, 104
|
||
delay 8
|
||
createsprite gUnknown_08596004, ANIM_ATTACKER, 41, 160, 192, 0, 96
|
||
delay 8
|
||
createsprite gUnknown_08596004, ANIM_ATTACKER, 41, 60, 288, 3, 88
|
||
delay 74
|
||
createsprite gUnknown_0859601C, ANIM_TARGET, 3, 0
|
||
playsewithpan SE_W207, SOUND_PAN_ATTACKER
|
||
delay 16
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 8, 0, 16, 1
|
||
playsewithpan SE_W025B, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_ATK_PARTNER
|
||
blendoff
|
||
delay 1
|
||
end
|
||
|
||
Move_RECYCLE:
|
||
loadspritegfx ANIM_TAG_RECYCLE
|
||
monbg ANIM_ATTACKER
|
||
setalpha 0, 16
|
||
delay 1
|
||
createsprite gRecycleSpriteTemplate, ANIM_ATTACKER, 2
|
||
loopsewithpan SE_W036, SOUND_PAN_ATTACKER, 24, 3
|
||
waitforvisualfinish
|
||
createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB_WHITE, 12, 2, 1
|
||
playsewithpan SE_W036, SOUND_PAN_ATTACKER
|
||
waitforvisualfinish
|
||
blendoff
|
||
clearmonbg ANIM_ATTACKER
|
||
delay 1
|
||
end
|
||
|
||
Move_BRICK_BREAK:
|
||
loadspritegfx ANIM_TAG_BLUE_LIGHT_WALL
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
loadspritegfx ANIM_TAG_HANDS_AND_FEET
|
||
loadspritegfx ANIM_TAG_TORN_METAL
|
||
choosetwoturnanim BrickBreakNormal, BrickBreakShatteredWall
|
||
BrickBreakNormal:
|
||
monbg ANIM_TARGET
|
||
setalpha 12, 8
|
||
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 3, 8
|
||
delay 4
|
||
delay 1
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -18, -18, 1, 1
|
||
playsewithpan SE_W233, SOUND_PAN_TARGET
|
||
delay 20
|
||
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 3, 8
|
||
delay 5
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 18, 18, 1, 1
|
||
playsewithpan SE_W233, SOUND_PAN_TARGET
|
||
delay 20
|
||
createvisualtask AnimTask_WindUpLunge, 2, ANIM_ATTACKER, -24, 0, 24, 10, 24, 3
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 6, RGB_BLACK
|
||
delay 37
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1
|
||
createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 10, 1, 0
|
||
playsewithpan SE_W233B, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 6, 0, RGB_BLACK
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_TARGET
|
||
end
|
||
BrickBreakShatteredWall:
|
||
monbg ANIM_TARGET
|
||
setalpha 12, 8
|
||
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 3, 8
|
||
delay 4
|
||
createsprite gUnknown_08595F90, ANIM_ATTACKER, 3, 1, 0, 0, 90, 10
|
||
delay 1
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -18, -18, 1, 1
|
||
playsewithpan SE_W233, SOUND_PAN_TARGET
|
||
delay 20
|
||
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 3, 8
|
||
delay 5
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 18, 18, 1, 1
|
||
playsewithpan SE_W233, SOUND_PAN_TARGET
|
||
delay 20
|
||
createvisualtask AnimTask_WindUpLunge, 2, ANIM_ATTACKER, -24, 0, 24, 10, 24, 3
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 6, RGB_BLACK
|
||
delay 37
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1
|
||
createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 10, 1, 0
|
||
playsewithpan SE_W233B, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
createsprite gUnknown_08595FA8, ANIM_ATTACKER, 2, 1, 0, -8, -12
|
||
createsprite gUnknown_08595FA8, ANIM_ATTACKER, 2, 1, 1, 8, -12
|
||
createsprite gUnknown_08595FA8, ANIM_ATTACKER, 2, 1, 2, -8, 12
|
||
createsprite gUnknown_08595FA8, ANIM_ATTACKER, 2, 1, 3, 8, 12
|
||
playsewithpan SE_W280, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 6, 0, RGB_BLACK
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_TARGET
|
||
end
|
||
|
||
Move_YAWN:
|
||
loadspritegfx ANIM_TAG_PINK_CLOUD
|
||
createvisualtask AnimTask_DeepInhale, 2, ANIM_ATTACKER
|
||
playsewithpan SE_W281, SOUND_PAN_ATTACKER
|
||
waitforvisualfinish
|
||
createsprite gYawnCloudSpriteTemplate, ANIM_TARGET, 5, 2
|
||
playsewithpan SE_W255, SOUND_PAN_ATTACKER
|
||
delay 4
|
||
createsprite gYawnCloudSpriteTemplate, ANIM_TARGET, 5, 1
|
||
delay 4
|
||
createsprite gYawnCloudSpriteTemplate, ANIM_TARGET, 5, 0
|
||
waitforvisualfinish
|
||
createvisualtask AnimTask_DeepInhale, 2, ANIM_TARGET
|
||
playsewithpan SE_W281, SOUND_PAN_TARGET
|
||
end
|
||
|
||
Move_ENDEAVOR:
|
||
loadspritegfx ANIM_TAG_SWEAT_DROP
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
createvisualtask AnimTask_SquishAndSweatDroplets, 2, ANIM_ATTACKER, 2
|
||
loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 24, 2
|
||
createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB(31, 21, 0), 12, 1, 2
|
||
delay 6
|
||
createvisualtask sub_80D6388, 5, 0, 1, 8, 1, 0
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 12, -12, 1, 2
|
||
playsewithpan SE_W003, SOUND_PAN_TARGET
|
||
delay 24
|
||
createvisualtask sub_80D6388, 5, 0, 1, 8, 1, 0
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -12, 12, 1, 2
|
||
playsewithpan SE_W004, SOUND_PAN_TARGET
|
||
end
|
||
|
||
Move_ERUPTION:
|
||
loadspritegfx ANIM_TAG_WARM_ROCK
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 2, 0, 4, RGB_RED
|
||
waitforvisualfinish
|
||
createvisualtask sub_8109460, 2
|
||
waitplaysewithpan SE_W153, SOUND_PAN_ATTACKER, 60
|
||
waitforvisualfinish
|
||
createvisualtask sub_8109460, 2
|
||
waitplaysewithpan SE_W153, SOUND_PAN_ATTACKER, 60
|
||
waitforvisualfinish
|
||
delay 30
|
||
createsprite gUnknown_085955E8, ANIM_ATTACKER, 40, 200, -32, 0, 100, 0
|
||
createsprite gUnknown_085955E8, ANIM_ATTACKER, 40, 30, -32, 16, 90, 1
|
||
createsprite gUnknown_085955E8, ANIM_ATTACKER, 40, 150, -32, 32, 60, 2
|
||
createsprite gUnknown_085955E8, ANIM_ATTACKER, 40, 90, -32, 48, 80, 3
|
||
createsprite gUnknown_085955E8, ANIM_ATTACKER, 40, 110, -32, 64, 50, 0
|
||
createsprite gUnknown_085955E8, ANIM_ATTACKER, 40, 60, -32, 80, 70, 1
|
||
delay 22
|
||
createvisualtask sub_81152DC, 5, 5, 8, 60
|
||
createvisualtask sub_81152DC, 5, 4, 8, 60
|
||
loopsewithpan SE_W088, SOUND_PAN_TARGET, 16, 12
|
||
delay 80
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 40, 31, 4, 4, 0, RGB_RED
|
||
end
|
||
|
||
Move_SKILL_SWAP:
|
||
loadspritegfx ANIM_TAG_BLUEGREEN_ORB
|
||
call SetPsychicBackground
|
||
createvisualtask sub_810FBF0, 3, 1
|
||
createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_TARGET, RGB_WHITE, 12, 3, 1
|
||
loopsewithpan SE_W179, SOUND_PAN_ATTACKER, 24, 3
|
||
delay 16
|
||
createvisualtask sub_810FBF0, 3, 0
|
||
createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB_WHITE, 12, 3, 1
|
||
waitforvisualfinish
|
||
call UnsetPsychicBackground
|
||
end
|
||
|
||
Move_IMPRISON:
|
||
loadspritegfx ANIM_TAG_HOLLOW_ORB
|
||
loadspritegfx ANIM_TAG_X_SIGN
|
||
call SetPsychicBackground
|
||
monbg ANIM_DEF_PARTNER
|
||
createvisualtask sub_810F940, 5
|
||
delay 8
|
||
loopsewithpan SE_W030, SOUND_PAN_ATTACKER, 8, 5
|
||
waitforvisualfinish
|
||
delay 4
|
||
createsprite gUnknown_085967AC, ANIM_ATTACKER, 5, 0, 40
|
||
createvisualtask sub_81152DC, 5, 4, 1, 10
|
||
playsewithpan SE_W063, SOUND_PAN_ATTACKER
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
call UnsetPsychicBackground
|
||
end
|
||
|
||
Move_GRUDGE:
|
||
loadspritegfx ANIM_TAG_PURPLE_FLAME
|
||
monbg ANIM_ATTACKER
|
||
monbgprio_29
|
||
fadetobg BG_GHOST
|
||
playsewithpan SE_W060, SOUND_PAN_ATTACKER
|
||
waitbgfadein
|
||
createvisualtask sub_8112C6C, 3
|
||
loopsewithpan SE_W052, SOUND_PAN_ATTACKER, 16, 4
|
||
delay 10
|
||
delay 80
|
||
playsewithpan SE_W171, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
restorebg
|
||
waitbgfadein
|
||
clearmonbg ANIM_ATTACKER
|
||
end
|
||
|
||
Move_CAMOUFLAGE:
|
||
monbg ANIM_ATK_PARTNER
|
||
monbgprio_28 ANIM_ATTACKER
|
||
setalpha 16, 0
|
||
createvisualtask AnimTask_SetCamouflageBlend, 5, 2, 3, 0, 14
|
||
delay 16
|
||
createvisualtask sub_81136E8, 2, 4
|
||
playsewithpan SE_W185, SOUND_PAN_ATTACKER
|
||
waitforvisualfinish
|
||
delay 8
|
||
createvisualtask AnimTask_SetCamouflageBlend, 5, 2, 0, 0, 0
|
||
waitforvisualfinish
|
||
createvisualtask sub_81137E4, 2, 1
|
||
waitforvisualfinish
|
||
blendoff
|
||
clearmonbg ANIM_ATK_PARTNER
|
||
end
|
||
|
||
Move_TAIL_GLOW:
|
||
loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT
|
||
monbg ANIM_ATTACKER
|
||
setalpha 12, 8
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 4, RGB_BLACK
|
||
waitforvisualfinish
|
||
createsprite gUnknown_08596AC8, ANIM_ATTACKER, 66, 0
|
||
delay 18
|
||
loopsewithpan SE_W234, SOUND_PAN_ATTACKER, 16, 6
|
||
waitforvisualfinish
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 4, 4, 0, RGB_BLACK
|
||
clearmonbg ANIM_ATTACKER
|
||
blendoff
|
||
delay 1
|
||
end
|
||
|
||
Move_LUSTER_PURGE:
|
||
loadspritegfx ANIM_TAG_WHITE_CIRCLE_OF_LIGHT
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
fadetobg BG_PSYCHIC
|
||
waitbgfadeout
|
||
createvisualtask sub_815A5C8, 5
|
||
waitbgfadein
|
||
monbg ANIM_ATTACKER
|
||
setalpha 12, 8
|
||
playsewithpan SE_W076, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_08596898, ANIM_ATTACKER, 41, 0, 0, 0, 0
|
||
delay 20
|
||
createvisualtask sub_8116664, 5, 5, 2, 0, 16, RGB_WHITEALPHA
|
||
createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_WHITE_CIRCLE_OF_LIGHT, 2, 0, 16, RGB_WHITEALPHA
|
||
waitforvisualfinish
|
||
createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_IMPACT, 0, 12, 12, RGB(0, 0, 23)
|
||
waitforvisualfinish
|
||
createsprite gUnknown_085973A0, ANIM_TARGET, 3, 1, 2
|
||
createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET
|
||
delay 3
|
||
createsprite gUnknown_085973A0, ANIM_TARGET, 3, 1, 2
|
||
createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET
|
||
delay 3
|
||
createsprite gUnknown_085973A0, ANIM_TARGET, 3, 1, 2
|
||
createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET
|
||
delay 3
|
||
createsprite gUnknown_085973A0, ANIM_TARGET, 3, 1, 2
|
||
createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET
|
||
delay 3
|
||
createsprite gUnknown_085973A0, ANIM_TARGET, 3, 1, 2
|
||
createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET
|
||
delay 3
|
||
createsprite gUnknown_085973A0, ANIM_TARGET, 3, 1, 2
|
||
createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
createvisualtask sub_8116664, 5, 5, 2, 16, 0, RGB_WHITEALPHA
|
||
createvisualtask sub_81152DC, 5, 1, 5, 14
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_ATTACKER
|
||
blendoff
|
||
call UnsetPsychicBackground
|
||
end
|
||
|
||
Move_MIST_BALL:
|
||
loadspritegfx ANIM_TAG_SMALL_BUBBLES
|
||
loadspritegfx ANIM_TAG_WHITE_FEATHER
|
||
delay 0
|
||
playsewithpan SE_W081, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_08595C70, ANIM_TARGET, 0, 0, 0, 0, 0, 30, 0
|
||
waitforvisualfinish
|
||
playsewithpan SE_W028, SOUND_PAN_TARGET
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 10, 0
|
||
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 1, 1, 1, RGB(23, 16, 31), 16, 0x7FFF, 16
|
||
delay 0
|
||
playsewithpan SE_W114, 0
|
||
createvisualtask AnimTask_LoadMistTiles, 5
|
||
createvisualtask sub_8116620, 10, 4, 3, 0, 16, RGB_WHITE
|
||
delay 8
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 4, 0, 70, 0
|
||
delay 70
|
||
createvisualtask sub_8116620, 10, 4, 2, 16, 0, RGB_WHITE
|
||
end
|
||
|
||
Move_FEATHER_DANCE:
|
||
loadspritegfx ANIM_TAG_WHITE_FEATHER
|
||
monbg ANIM_DEF_PARTNER
|
||
monbgprio_29
|
||
playsewithpan SE_W080, SOUND_PAN_TARGET
|
||
delay 0
|
||
createsprite gUnknown_08596388, ANIM_TARGET, 0, 0, -16, 64, 2, 104, 11304, 32, 1
|
||
delay 6
|
||
createsprite gUnknown_08596388, ANIM_TARGET, 0, 0, -16, 32, 2, 104, 11304, 32, 1
|
||
createsprite gUnknown_08596388, ANIM_TARGET, 0, 0, -16, 0, 2, 104, 11304, 32, 1
|
||
delay 6
|
||
createsprite gUnknown_08596388, ANIM_TARGET, 0, 0, -16, 224, 2, 104, 11304, 32, 1
|
||
createsprite gUnknown_08596388, ANIM_TARGET, 0, 0, -16, 128, 2, 104, 11304, 32, 1
|
||
delay 6
|
||
createsprite gUnknown_08596388, ANIM_TARGET, 0, 0, -16, 192, 2, 104, 11304, 32, 1
|
||
createsprite gUnknown_08596388, ANIM_TARGET, 0, 0, -16, 160, 2, 104, 11304, 32, 1
|
||
delay 6
|
||
createsprite gUnknown_08596388, ANIM_TARGET, 0, 0, -16, 96, 2, 104, 11304, 32, 1
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
end
|
||
|
||
Move_TEETER_DANCE:
|
||
loadspritegfx ANIM_TAG_MUSIC_NOTES
|
||
loadspritegfx ANIM_TAG_DUCK
|
||
createvisualtask AnimTask_TeeterDanceMovement, 5
|
||
createsprite gUnknown_08593050, ANIM_ATTACKER, 2, 0, 16, -2
|
||
playsewithpan SE_W298, SOUND_PAN_ATTACKER
|
||
delay 24
|
||
createsprite gUnknown_08593050, ANIM_ATTACKER, 2, 0, 0, -2
|
||
playsewithpan SE_W298, SOUND_PAN_ATTACKER
|
||
delay 24
|
||
createsprite gUnknown_08593050, ANIM_ATTACKER, 2, 0, -16, -2
|
||
playsewithpan SE_W298, SOUND_PAN_ATTACKER
|
||
delay 24
|
||
createsprite gUnknown_08593050, ANIM_ATTACKER, 2, 1, -8, -2
|
||
playsewithpan SE_W298, SOUND_PAN_ATTACKER
|
||
delay 24
|
||
createsprite gUnknown_08593050, ANIM_ATTACKER, 2, 2, 8, -2
|
||
playsewithpan SE_W298, SOUND_PAN_ATTACKER
|
||
end
|
||
|
||
Move_MUD_SPORT:
|
||
loadspritegfx ANIM_TAG_MUD_SAND
|
||
createvisualtask AnimTask_Splash, 2, 0, 6
|
||
delay 24
|
||
createsprite gUnknown_085971E4, ANIM_TARGET, 2, 0, -4, -16
|
||
createsprite gUnknown_085971E4, ANIM_TARGET, 2, 0, 4, -12
|
||
playsewithpan SE_W091, SOUND_PAN_ATTACKER
|
||
delay 32
|
||
createsprite gUnknown_085971E4, ANIM_TARGET, 2, 0, -3, -12
|
||
createsprite gUnknown_085971E4, ANIM_TARGET, 2, 0, 5, -14
|
||
playsewithpan SE_W091, SOUND_PAN_ATTACKER
|
||
delay 32
|
||
createsprite gUnknown_085971E4, ANIM_TARGET, 2, 0, -5, -18
|
||
createsprite gUnknown_085971E4, ANIM_TARGET, 2, 0, 3, -14
|
||
playsewithpan SE_W091, SOUND_PAN_ATTACKER
|
||
delay 16
|
||
createsprite gUnknown_085971E4, ANIM_TARGET, 2, 1, 220, 60
|
||
waitplaysewithpan SE_W145B, 0, 15
|
||
delay 2
|
||
createsprite gUnknown_085971E4, ANIM_TARGET, 2, 1, 60, 100
|
||
waitplaysewithpan SE_W145B, 0, 25
|
||
delay 2
|
||
createsprite gUnknown_085971E4, ANIM_TARGET, 2, 1, 140, 55
|
||
waitplaysewithpan SE_W145B, 0, 14
|
||
delay 2
|
||
createsprite gUnknown_085971E4, ANIM_TARGET, 2, 1, 180, 50
|
||
waitplaysewithpan SE_W145B, 0, 10
|
||
delay 2
|
||
createsprite gUnknown_085971E4, ANIM_TARGET, 2, 1, 20, 90
|
||
waitplaysewithpan SE_W145B, 0, 22
|
||
delay 2
|
||
createsprite gUnknown_085971E4, ANIM_TARGET, 2, 1, 90, 90
|
||
waitplaysewithpan SE_W145B, 0, 22
|
||
delay 2
|
||
createsprite gUnknown_085971E4, ANIM_TARGET, 2, 1, 160, 60
|
||
waitplaysewithpan SE_W145B, 0, 15
|
||
delay 2
|
||
createsprite gUnknown_085971E4, ANIM_TARGET, 2, 1, 30, 90
|
||
waitplaysewithpan SE_W145B, 0, 22
|
||
delay 2
|
||
createsprite gUnknown_085971E4, ANIM_TARGET, 2, 1, 120, 60
|
||
waitplaysewithpan SE_W145B, 0, 15
|
||
delay 2
|
||
createsprite gUnknown_085971E4, ANIM_TARGET, 2, 1, 200, 40
|
||
waitplaysewithpan SE_W145B, 0, 10
|
||
end
|
||
|
||
Move_NEEDLE_ARM:
|
||
loadspritegfx ANIM_TAG_GREEN_SPIKE
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
loadspritegfx ANIM_TAG_HANDS_AND_FEET
|
||
loopsewithpan SE_W030, SOUND_PAN_TARGET, 2, 16
|
||
createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 0, -32, 16
|
||
delay 2
|
||
createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 22, -22, 16
|
||
delay 2
|
||
createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 30, 0, 16
|
||
delay 2
|
||
createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 20, 20, 16
|
||
delay 2
|
||
createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 0, 28, 16
|
||
delay 2
|
||
createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, -19, 19, 16
|
||
delay 2
|
||
createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, -27, 0, 16
|
||
delay 2
|
||
createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, -18, -18, 16
|
||
delay 2
|
||
createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 0, -25, 16
|
||
delay 2
|
||
createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 17, -17, 16
|
||
delay 2
|
||
createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 23, 0, 16
|
||
delay 2
|
||
createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 16, 16, 16
|
||
waitforvisualfinish
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 18, 1
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1
|
||
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 0, 0, 8, 1, 0
|
||
playsewithpan SE_W233B, SOUND_PAN_TARGET
|
||
createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, 0, -24, 10
|
||
createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, 17, -17, 10
|
||
createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, 24, 0, 10
|
||
createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, 17, 17, 10
|
||
createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, 0, 24, 10
|
||
createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, -17, 17, 10
|
||
createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, -24, 0, 10
|
||
createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, -17, -17, 10
|
||
end
|
||
|
||
Move_SLACK_OFF:
|
||
loadspritegfx ANIM_TAG_BLUE_STAR
|
||
createvisualtask AnimTask_SlackOffSquish, 2, ANIM_ATTACKER
|
||
playsewithpan SE_W281, SOUND_PAN_ATTACKER
|
||
waitforvisualfinish
|
||
call HealingEffect
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_CRUSH_CLAW:
|
||
loadspritegfx ANIM_TAG_BLUE_LIGHT_WALL
|
||
loadspritegfx ANIM_TAG_CLAW_SLASH
|
||
loadspritegfx ANIM_TAG_TORN_METAL
|
||
monbg ANIM_TARGET
|
||
setalpha 12, 8
|
||
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4
|
||
delay 4
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 18, 1
|
||
createsprite gBattleAnimSpriteTemplate_8597138, ANIM_TARGET, 2, -10, -10, 0
|
||
createsprite gBattleAnimSpriteTemplate_8597138, ANIM_TARGET, 2, -10, 10, 0
|
||
playsewithpan SE_W013, SOUND_PAN_TARGET
|
||
delay 12
|
||
createsprite gBattleAnimSpriteTemplate_8597138, ANIM_TARGET, 2, 10, -10, 1
|
||
createsprite gBattleAnimSpriteTemplate_8597138, ANIM_TARGET, 2, 10, 10, 1
|
||
playsewithpan SE_W013, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
blendoff
|
||
clearmonbg ANIM_TARGET
|
||
end
|
||
|
||
Move_AROMATHERAPY:
|
||
playsewithpan SE_W080, 0
|
||
loadspritegfx ANIM_TAG_FLOWER
|
||
loadspritegfx ANIM_TAG_THIN_RING
|
||
loadspritegfx ANIM_TAG_SPARKLE_2
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 1, 0, 0, 7, RGB(13, 31, 12)
|
||
delay 1
|
||
monbg ANIM_ATTACKER
|
||
delay 1
|
||
createsprite gUnknown_085927AC, ANIM_ATTACKER, 0, 24, 16, 0, 2, 2, 0, 0
|
||
createsprite gUnknown_085927AC, ANIM_ATTACKER, 66, 64, 24, 0, 3, 1, 1, 0
|
||
createsprite gUnknown_085927C4, ANIM_ATTACKER, 0, 16, 24, 0, 2, 1, 0, 0
|
||
delay 20
|
||
createsprite gUnknown_085927AC, ANIM_ATTACKER, 66, 48, 12, 0, 4, 3, 1, 0
|
||
createsprite gUnknown_085927AC, ANIM_ATTACKER, 0, 100, 16, 0, 3, 2, 0, 0
|
||
createsprite gUnknown_085927AC, ANIM_ATTACKER, 0, 74, 24, 180, 3, 2, 0, 0
|
||
delay 10
|
||
createsprite gUnknown_085927AC, ANIM_ATTACKER, 66, 80, 30, 0, 4, 1, 1, 0
|
||
createsprite gUnknown_085927AC, ANIM_ATTACKER, 0, 128, 12, 0, 3, 3, 0, 0
|
||
createsprite gUnknown_085927C4, ANIM_ATTACKER, 0, 90, 16, 0, 2, 1, 0, 0
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_ATTACKER
|
||
delay 1
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 1, 0, 7, 0, RGB(13, 31, 12)
|
||
delay 1
|
||
playsewithpan SE_W287, SOUND_PAN_ATTACKER
|
||
createvisualtask sub_815DFCC, 2, 1
|
||
waitforvisualfinish
|
||
playsewithpan SE_W234, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_08592B94, ANIM_ATTACKER, 16, -15, 0, 0, 0, 32, 60, 1
|
||
delay 8
|
||
createsprite gUnknown_08592B94, ANIM_ATTACKER, 16, 12, -5, 0, 0, 32, 60, 1
|
||
waitforvisualfinish
|
||
playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 43, 3, 10, 0, RGB(13, 31, 12)
|
||
createsprite gUnknown_08593868, ANIM_ATTACKER, 16, 0, 0, 0, 1
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_FAKE_TEARS:
|
||
loadspritegfx ANIM_TAG_SMALL_BUBBLES
|
||
loadspritegfx ANIM_TAG_THOUGHT_BUBBLE
|
||
loadspritegfx ANIM_TAG_MUSIC_NOTES
|
||
createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_SMALL_BUBBLES, 0, 4, 4, RGB(12, 11, 31)
|
||
waitforvisualfinish
|
||
createvisualtask AnimTask_RockMonBackAndForth, 5, ANIM_ATTACKER, 2, 1
|
||
loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 12, 4
|
||
delay 8
|
||
createsprite gUnknown_085970E8, ANIM_ATTACKER, 2, 0, 0
|
||
createsprite gUnknown_085970E8, ANIM_ATTACKER, 2, 0, 1
|
||
delay 8
|
||
createsprite gUnknown_085970E8, ANIM_ATTACKER, 2, 0, 2
|
||
createsprite gUnknown_085970E8, ANIM_ATTACKER, 2, 0, 3
|
||
delay 8
|
||
createsprite gUnknown_085970E8, ANIM_ATTACKER, 2, 0, 0
|
||
createsprite gUnknown_085970E8, ANIM_ATTACKER, 2, 0, 1
|
||
delay 8
|
||
createsprite gUnknown_085970E8, ANIM_ATTACKER, 2, 0, 2
|
||
createsprite gUnknown_085970E8, ANIM_ATTACKER, 2, 0, 3
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_AIR_CUTTER:
|
||
loadspritegfx ANIM_TAG_AIR_WAVE
|
||
loadspritegfx ANIM_TAG_CUT
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
delay 0
|
||
monbg ANIM_DEF_PARTNER
|
||
setalpha 12, 8
|
||
delay 0
|
||
createvisualtask sub_8103CF0, 2, 32, -24, 1536, 2, 128
|
||
waitforvisualfinish
|
||
playsewithpan SE_W015, SOUND_PAN_TARGET
|
||
createsprite gUnknown_08592A34, ANIM_ATTACKER, 2, 40, -32, 0, 2
|
||
delay 5
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 2, 0, 8, 1
|
||
waitforvisualfinish
|
||
blendoff
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
delay 0
|
||
end
|
||
|
||
Move_ODOR_SLEUTH:
|
||
monbg ANIM_TARGET
|
||
createvisualtask AnimTask_OdorSleuthMovement, 5
|
||
delay 24
|
||
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 3, 4
|
||
playsewithpan SE_W207, SOUND_PAN_ATTACKER
|
||
delay 6
|
||
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 3, 4
|
||
playsewithpan SE_W207, SOUND_PAN_ATTACKER
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_TARGET
|
||
delay 1
|
||
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB_WHITEALPHA, 16, -1, 0
|
||
playsewithpan SE_W043, SOUND_PAN_ATTACKER
|
||
end
|
||
|
||
Move_GRASS_WHISTLE:
|
||
loadspritegfx ANIM_TAG_MUSIC_NOTES
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 4, RGB(18, 31, 12)
|
||
waitforvisualfinish
|
||
createvisualtask sub_8102BE8, 2
|
||
waitforvisualfinish
|
||
panse_1B SE_W320, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
|
||
createsprite gUnknown_08593008, ANIM_TARGET, 2, 7, 1, 0
|
||
delay 5
|
||
createsprite gUnknown_08593008, ANIM_TARGET, 2, 6, 1, 0
|
||
delay 5
|
||
createsprite gUnknown_08593008, ANIM_TARGET, 2, 1, 1, 0
|
||
delay 5
|
||
createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 1, 0
|
||
delay 5
|
||
createsprite gUnknown_08593008, ANIM_TARGET, 2, 3, 1, 0
|
||
delay 4
|
||
createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 1, 0
|
||
delay 4
|
||
createsprite gUnknown_08593008, ANIM_TARGET, 2, 5, 1, 0
|
||
delay 4
|
||
createsprite gUnknown_08593008, ANIM_TARGET, 2, 6, 1, 0
|
||
delay 4
|
||
createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 1, 0
|
||
delay 4
|
||
createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 1, 0
|
||
delay 4
|
||
createsprite gUnknown_08593008, ANIM_TARGET, 2, 1, 1, 0
|
||
delay 4
|
||
createsprite gUnknown_08593008, ANIM_TARGET, 2, 5, 1, 0
|
||
delay 4
|
||
waitforvisualfinish
|
||
createvisualtask sub_8102CA0, 2
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 4, 4, 0, RGB(18, 31, 12)
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_TICKLE:
|
||
loadspritegfx ANIM_TAG_EYE_SPARKLE
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 0, 0, 16, RGB_BLACK
|
||
waitforvisualfinish
|
||
createsprite gUnknown_08593A84, ANIM_ATTACKER, 0, -16, -8
|
||
createsprite gUnknown_08593A84, ANIM_ATTACKER, 0, 16, -8
|
||
playsewithpan SE_W197, SOUND_PAN_ATTACKER
|
||
waitforvisualfinish
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 0, 16, 0, RGB_BLACK
|
||
waitforvisualfinish
|
||
delay 20
|
||
createvisualtask AnimTask_SwayMon, 3, 0, 6, 1280, 3, ANIM_ATTACKER
|
||
delay 12
|
||
createvisualtask AnimTask_RockMonBackAndForth, 3, ANIM_TARGET, 6, 2
|
||
loopsewithpan SE_W039, SOUND_PAN_TARGET, 8, 8
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_WATER_SPOUT:
|
||
loadspritegfx ANIM_TAG_GLOWY_BLUE_ORB
|
||
loadspritegfx ANIM_TAG_WATER_IMPACT
|
||
monbg ANIM_DEF_PARTNER
|
||
setalpha 12, 8
|
||
createvisualtask sub_81080E4, 5
|
||
playsewithpan SE_W029, SOUND_PAN_ATTACKER
|
||
delay 44
|
||
playsewithpan SE_W291, SOUND_PAN_ATTACKER
|
||
waitforvisualfinish
|
||
delay 16
|
||
createvisualtask sub_81085C8, 5
|
||
playsewithpan SE_W057, SOUND_PAN_TARGET
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
end
|
||
|
||
Move_SHADOW_PUNCH:
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
loadspritegfx ANIM_TAG_HANDS_AND_FEET
|
||
fadetobg BG_GHOST
|
||
waitbgfadein
|
||
monbg ANIM_ATK_PARTNER
|
||
setalpha 9, 8
|
||
createvisualtask sub_80A8BC4, 2, 0, 13
|
||
playsewithpan SE_W026, SOUND_PAN_ATTACKER
|
||
delay 6
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1
|
||
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 0, 0, 8, 1, 0
|
||
playsewithpan SE_W004, SOUND_PAN_TARGET
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_ATK_PARTNER
|
||
blendoff
|
||
restorebg
|
||
waitbgfadein
|
||
end
|
||
|
||
Move_EXTRASENSORY:
|
||
call SetPsychicBackground
|
||
monbg ANIM_DEF_PARTNER
|
||
setalpha 12, 8
|
||
createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB(27, 27, 0), 12, 1, 1
|
||
createvisualtask sub_810FE14, 5, 0
|
||
playsewithpan SE_W020, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB(27, 27, 0), 12, 1, 1
|
||
createvisualtask sub_810FE14, 5, 1
|
||
playsewithpan SE_W020, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
createvisualtask sub_8110034, 5, 0
|
||
createvisualtask sub_810FE14, 5, 2
|
||
playsewithpan SE_W043, SOUND_PAN_ATTACKER
|
||
waitforvisualfinish
|
||
blendoff
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
call UnsetPsychicBackground
|
||
end
|
||
|
||
Move_AERIAL_ACE:
|
||
loadspritegfx ANIM_TAG_CUT
|
||
monbg ANIM_TARGET
|
||
setalpha 12, 8
|
||
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 24, 6, 1, 5
|
||
createvisualtask sub_81169C0, 2, 0, 4, 7, 3
|
||
createsprite gCuttingSliceSpriteTemplate, ANIM_ATTACKER, 2, 40, -32, 0
|
||
playsewithpan SE_W013B, SOUND_PAN_ATTACKER
|
||
delay 5
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 10, 1
|
||
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_BLACK, 10, 0, 0
|
||
playsewithpan SE_W013, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_TARGET
|
||
blendoff
|
||
end
|
||
|
||
Move_IRON_DEFENSE:
|
||
loopsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER, 28, 2
|
||
createvisualtask sub_81144F8, 5, 0, 0, 0
|
||
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 8, 2, RGB_WHITEALPHA, 14, -1, 0
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_BLOCK:
|
||
loadspritegfx ANIM_TAG_X_SIGN
|
||
createsprite gBlockXSpriteTemplate, ANIM_TARGET, 66
|
||
playsewithpan SE_W207, SOUND_PAN_TARGET
|
||
end
|
||
|
||
Move_HOWL:
|
||
loadspritegfx ANIM_TAG_NOISE_LINE
|
||
createvisualtask AnimTask_DeepInhale, 2, 0
|
||
delay 12
|
||
call RoarEffect
|
||
createvisualtask sub_8158D8C, 2, 0, 3
|
||
waitforvisualfinish
|
||
delay 30
|
||
end
|
||
|
||
Move_BULK_UP:
|
||
loadspritegfx ANIM_TAG_BREATH
|
||
createvisualtask AnimTask_GrowAndShrink, 2
|
||
playsewithpan SE_W207, SOUND_PAN_ATTACKER
|
||
waitforvisualfinish
|
||
createsprite gBreathPuffSpriteTemplate, ANIM_ATTACKER, 2
|
||
loopsewithpan SE_W207, SOUND_PAN_ATTACKER, 4, 2
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_COVET:
|
||
loadspritegfx ANIM_TAG_MAGENTA_HEART
|
||
loadspritegfx ANIM_TAG_ITEM_BAG
|
||
createvisualtask AnimTask_RockMonBackAndForth, 5, ANIM_ATTACKER, 2, 0
|
||
createsprite gUnknown_08593970, ANIM_ATTACKER, 3, 0, 20
|
||
playsewithpan SE_W204, SOUND_PAN_ATTACKER
|
||
delay 15
|
||
createsprite gUnknown_08593970, ANIM_ATTACKER, 3, -20, 20
|
||
playsewithpan SE_W204, SOUND_PAN_ATTACKER
|
||
delay 15
|
||
createsprite gUnknown_08593970, ANIM_ATTACKER, 3, 20, 20
|
||
playsewithpan SE_W204, SOUND_PAN_ATTACKER
|
||
waitforvisualfinish
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
|
||
loopsewithpan SE_W146, SOUND_PAN_TARGET, 4, 3
|
||
end
|
||
|
||
Move_VOLT_TACKLE:
|
||
loadspritegfx ANIM_TAG_SPARK
|
||
loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT
|
||
loadspritegfx ANIM_TAG_ELECTRICITY
|
||
monbg ANIM_ATTACKER
|
||
setalpha 12, 8
|
||
createvisualtask sub_8116620, 10, 1, 0, 0, 8, RGB_BLACK
|
||
waitforvisualfinish
|
||
createsprite gUnknown_085959A4, ANIM_ATTACKER, 1
|
||
playsewithpan SE_W268, SOUND_PAN_ATTACKER
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_ATTACKER
|
||
blendoff
|
||
delay 8
|
||
createvisualtask sub_810AFCC, 5, 0
|
||
playsewithpan SE_W085, SOUND_PAN_ATTACKER
|
||
waitforvisualfinish
|
||
createvisualtask sub_810AFCC, 5, 1
|
||
playsewithpan SE_W085, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
createvisualtask sub_810AFCC, 5, 2
|
||
playsewithpan SE_W085, SOUND_PAN_ATTACKER
|
||
waitforvisualfinish
|
||
createvisualtask sub_810AFCC, 5, 3
|
||
playsewithpan SE_W085, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
createvisualtask sub_810AFCC, 5, 4
|
||
playsewithpan SE_W085, SOUND_PAN_ATTACKER
|
||
delay 8
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 10, 0, 18, 1
|
||
playsewithpan SE_W120, SOUND_PAN_TARGET
|
||
createsprite gUnknown_0859598C, ANIM_ATTACKER, 2, 1, 16, 16
|
||
delay 2
|
||
createsprite gUnknown_0859598C, ANIM_ATTACKER, 2, 1, -16, -16
|
||
delay 8
|
||
createvisualtask sub_810AE5C, 5
|
||
waitforvisualfinish
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 3, 0, 9, 1
|
||
playsewithpan SE_W085B, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_0859598C, ANIM_ATTACKER, 2, 0, 16, 16
|
||
delay 2
|
||
createsprite gUnknown_0859598C, ANIM_ATTACKER, 2, 0, -16, -16
|
||
waitforvisualfinish
|
||
createvisualtask sub_8116620, 10, 1, 0, 8, 0, RGB_BLACK
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_WATER_SPORT:
|
||
loadspritegfx ANIM_TAG_GLOWY_BLUE_ORB
|
||
createvisualtask sub_81088E4, 5
|
||
delay 8
|
||
playsewithpan SE_W057, SOUND_PAN_ATTACKER
|
||
delay 44
|
||
playsewithpan SE_W057, SOUND_PAN_ATTACKER
|
||
delay 44
|
||
playsewithpan SE_W057, SOUND_PAN_ATTACKER
|
||
delay 44
|
||
panse_1B SE_W057, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
|
||
end
|
||
|
||
Move_CALM_MIND:
|
||
loadspritegfx ANIM_TAG_THIN_RING
|
||
monbg ANIM_ATK_PARTNER
|
||
createvisualtask sub_8116664, 5, 0, 0, 0, 16, RGB_BLACK
|
||
waitforvisualfinish
|
||
createvisualtask sub_81177E4, 5, 1
|
||
waitforvisualfinish
|
||
createsprite gUnknown_08593850, ANIM_ATTACKER, 40, 0, 0, 0, 0
|
||
playsewithpan SE_W048, SOUND_PAN_ATTACKER
|
||
delay 14
|
||
createsprite gUnknown_08593850, ANIM_ATTACKER, 40, 0, 0, 0, 0
|
||
playsewithpan SE_W048, SOUND_PAN_ATTACKER
|
||
delay 14
|
||
createsprite gUnknown_08593850, ANIM_ATTACKER, 40, 0, 0, 0, 0
|
||
playsewithpan SE_W048, SOUND_PAN_ATTACKER
|
||
waitforvisualfinish
|
||
createvisualtask sub_81177E4, 5, 0
|
||
waitforvisualfinish
|
||
createvisualtask sub_8116664, 5, 0, 0, 16, 0, RGB_BLACK
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_ATK_PARTNER
|
||
end
|
||
|
||
Move_LEAF_BLADE:
|
||
loadspritegfx ANIM_TAG_LEAF
|
||
loadspritegfx ANIM_TAG_CROSS_IMPACT
|
||
createvisualtask sub_80FFFC0, 5
|
||
delay 2
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
|
||
playsewithpan SE_W015, SOUND_PAN_TARGET
|
||
delay 50
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
|
||
playsewithpan SE_W015, SOUND_PAN_TARGET
|
||
delay 50
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
|
||
playsewithpan SE_W015, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
monbg ANIM_TARGET
|
||
setalpha 12, 8
|
||
delay 12
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 8, 0, 18, 1
|
||
createsprite gUnknown_085973D0, ANIM_TARGET, 2, 0, 0, 1, 36
|
||
playsewithpan SE_W043, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_TARGET
|
||
blendoff
|
||
end
|
||
|
||
Move_DRAGON_DANCE:
|
||
loadspritegfx ANIM_TAG_HOLLOW_ORB
|
||
monbg ANIM_ATTACKER
|
||
monbgprio_28 ANIM_ATTACKER
|
||
delay 1
|
||
createvisualtask sub_81133E8, 5
|
||
playsewithpan SE_W100, SOUND_PAN_ATTACKER
|
||
delay 8
|
||
createvisualtask sub_80A7CB4, 5, 10249, 19456, 14, 0, 3
|
||
createsprite gUnknown_08596F98, ANIM_ATTACKER, 2, 0
|
||
createsprite gUnknown_08596F98, ANIM_ATTACKER, 2, 43
|
||
createsprite gUnknown_08596F98, ANIM_ATTACKER, 2, 85
|
||
createsprite gUnknown_08596F98, ANIM_ATTACKER, 2, 128
|
||
createsprite gUnknown_08596F98, ANIM_ATTACKER, 2, 170
|
||
createsprite gUnknown_08596F98, ANIM_ATTACKER, 2, 213
|
||
delay 30
|
||
playsewithpan SE_W100, SOUND_PAN_ATTACKER
|
||
delay 30
|
||
playsewithpan SE_W100, SOUND_PAN_ATTACKER
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_ATTACKER
|
||
delay 1
|
||
end
|
||
|
||
Move_SHOCK_WAVE:
|
||
loadspritegfx ANIM_TAG_ELECTRIC_ORBS
|
||
loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT
|
||
loadspritegfx ANIM_TAG_SPARK
|
||
loadspritegfx ANIM_TAG_LIGHTNING
|
||
monbg ANIM_ATTACKER
|
||
setalpha 12, 8
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 4, RGB_BLACK
|
||
waitforvisualfinish
|
||
createvisualtask sub_810AAFC, 2, 0, 20, 0, 2
|
||
playsewithpan SE_W268, SOUND_PAN_ATTACKER
|
||
delay 12
|
||
createsprite gUnknown_08595A18, ANIM_ATTACKER, 2
|
||
delay 30
|
||
createvisualtask sub_810B29C, 5
|
||
delay 12
|
||
waitforvisualfinish
|
||
createvisualtask sub_810B55C, 5
|
||
playsewithpan SE_W161B, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 6, 18, 1
|
||
createvisualtask sub_8116620, 5, 1, 3, 16, 0, RGB_WHITE
|
||
createvisualtask sub_8116620, 5, 4, 0, 16, 16, RGB_BLACK
|
||
delay 4
|
||
createvisualtask sub_8116620, 5, 4, 0, 0, 0, RGB_BLACK
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_ATTACKER
|
||
blendoff
|
||
end
|
||
|
||
Move_HARDEN:
|
||
loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2
|
||
createvisualtask sub_81144F8, 5, 0, 0, 0
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_BELLY_DRUM:
|
||
loadspritegfx ANIM_TAG_MUSIC_NOTES
|
||
loadspritegfx ANIM_TAG_PURPLE_HAND_OUTLINE
|
||
createvisualtask sub_8102BE8, 2
|
||
waitforvisualfinish
|
||
call BellyDrum1
|
||
createsprite gUnknown_0859309C, ANIM_ATTACKER, 2, 0, 0, 0, 0
|
||
playsewithpan SE_W187, SOUND_PAN_ATTACKER
|
||
delay 15
|
||
call BellyDrum2
|
||
createsprite gUnknown_0859309C, ANIM_ATTACKER, 2, 1, 1, 1, 0
|
||
playsewithpan SE_W187, SOUND_PAN_ATTACKER
|
||
delay 15
|
||
call BellyDrum1
|
||
createsprite gUnknown_0859309C, ANIM_ATTACKER, 2, 0, 3, 3, 128
|
||
playsewithpan SE_W187, SOUND_PAN_ATTACKER
|
||
delay 7
|
||
call BellyDrum2
|
||
createsprite gUnknown_0859309C, ANIM_ATTACKER, 2, 1, 2, 0, 128
|
||
playsewithpan SE_W187, SOUND_PAN_ATTACKER
|
||
delay 7
|
||
call BellyDrum1
|
||
createsprite gUnknown_0859309C, ANIM_ATTACKER, 2, 0, 1, 1, 0
|
||
playsewithpan SE_W187, SOUND_PAN_ATTACKER
|
||
delay 7
|
||
call BellyDrum2
|
||
createsprite gUnknown_0859309C, ANIM_ATTACKER, 2, 1, 0, 3, 0
|
||
playsewithpan SE_W187, SOUND_PAN_ATTACKER
|
||
waitforvisualfinish
|
||
createvisualtask sub_8102CA0, 2
|
||
waitforvisualfinish
|
||
end
|
||
|
||
BellyDrum2:
|
||
createsprite gUnknown_08593068, ANIM_ATTACKER, 3, 0
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 8, 2, 1
|
||
return
|
||
|
||
BellyDrum1:
|
||
createsprite gUnknown_08593068, ANIM_ATTACKER, 3, 1
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 8, 2, 1
|
||
return
|
||
|
||
Move_MIND_READER:
|
||
loadspritegfx ANIM_TAG_TEAL_ALERT
|
||
loadspritegfx ANIM_TAG_OPENING_EYE
|
||
loadspritegfx ANIM_TAG_ROUND_WHITE_HALO
|
||
monbg ANIM_DEF_PARTNER
|
||
playsewithpan SE_W109, SOUND_PAN_TARGET
|
||
createsprite gUnknown_085CE07C, ANIM_ATTACKER, 5, 0, 0, 1, 0
|
||
createsprite gUnknown_085CE094, ANIM_ATTACKER, 5
|
||
delay 40
|
||
playsewithpan SE_W043, SOUND_PAN_TARGET
|
||
createvisualtask sub_8115A04, 2, 1, 1, 2, 0, 10, RGB_BLACK
|
||
call MindReaderEffect
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
end
|
||
|
||
MindReaderEffect:
|
||
createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 70, 0, 6
|
||
createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 40, 40, 6
|
||
createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 10, -60, 6
|
||
createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -50, -40, 6
|
||
createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -40, 40, 6
|
||
createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 50, -50, 6
|
||
delay 2
|
||
createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 50, -30, 6
|
||
createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 60, 10, 6
|
||
createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 0, 60, 6
|
||
createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 0, -40, 6
|
||
createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -60, 20, 6
|
||
createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -60, -30, 6
|
||
delay 2
|
||
createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -50, 50, 6
|
||
createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -60, 20, 6
|
||
createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -40, -40, 6
|
||
createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 20, -60, 6
|
||
createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 50, -50, 6
|
||
createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 35, 40, 6
|
||
delay 2
|
||
return
|
||
|
||
Move_ICE_PUNCH:
|
||
monbg ANIM_DEF_PARTNER
|
||
setalpha 12, 8
|
||
loadspritegfx ANIM_TAG_ICE_CRYSTALS
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
loadspritegfx ANIM_TAG_HANDS_AND_FEET
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 7, RGB_BLACK
|
||
createvisualtask sub_8116620, 10, 4, 2, 0, 9, RGB(12, 26, 31)
|
||
delay 20
|
||
playsewithpan SE_W081, SOUND_PAN_TARGET
|
||
createsprite gUnknown_08595AE8, ANIM_ATTACKER, 2, 0
|
||
createsprite gUnknown_08595AE8, ANIM_ATTACKER, 2, 64
|
||
createsprite gUnknown_08595AE8, ANIM_ATTACKER, 2, 128
|
||
createsprite gUnknown_08595AE8, ANIM_ATTACKER, 2, 192
|
||
delay 5
|
||
createsprite gUnknown_08595AD0, ANIM_ATTACKER, 2, 32
|
||
createsprite gUnknown_08595AD0, ANIM_ATTACKER, 2, 96
|
||
createsprite gUnknown_08595AD0, ANIM_ATTACKER, 2, 160
|
||
createsprite gUnknown_08595AD0, ANIM_ATTACKER, 2, 224
|
||
delay 17
|
||
createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 4, 0, -10, 8, 1, 0
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, -10, 1, 1
|
||
playsewithpan SE_W004, SOUND_PAN_TARGET
|
||
delay 2
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 3, 1
|
||
waitforvisualfinish
|
||
delay 15
|
||
call FreezeEffect1
|
||
delay 5
|
||
createvisualtask sub_8116620, 10, 4, 2, 9, 0, RGB(12, 26, 31)
|
||
waitforvisualfinish
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 7, 0, RGB_BLACK
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
end
|
||
|
||
Move_REST:
|
||
playsewithpan SE_W173, SOUND_PAN_ATTACKER
|
||
loadspritegfx ANIM_TAG_LETTER_Z
|
||
createsprite gUnknown_08592C88, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0
|
||
delay 20
|
||
createsprite gUnknown_08592C88, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0
|
||
delay 20
|
||
createsprite gUnknown_08592C88, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_CONFUSION:
|
||
monbg ANIM_DEF_PARTNER
|
||
call SetPsychicBackground
|
||
setalpha 8, 8
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 10, 1
|
||
createvisualtask sub_8115A04, 2, 2, 0, 2, 0, 8, RGB_WHITE
|
||
waitforvisualfinish
|
||
playsewithpan SE_W048, SOUND_PAN_TARGET
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 15, 1
|
||
createvisualtask AnimTask_ScaleMonAndRestore, 5, -4, -4, 15, ANIM_TARGET, 1
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
delay 1
|
||
call UnsetPsychicBackground
|
||
end
|
||
|
||
Move_PSYCHIC:
|
||
monbg ANIM_DEF_PARTNER
|
||
call SetPsychicBackground
|
||
setalpha 8, 8
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 10, 1
|
||
createvisualtask sub_8115A04, 2, 2, 0, 2, 0, 8, RGB(31, 23, 0)
|
||
waitforvisualfinish
|
||
loopsewithpan SE_W048, SOUND_PAN_TARGET, 10, 3
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 15, 1
|
||
createvisualtask AnimTask_ScaleMonAndRestore, 5, -6, -6, 15, ANIM_TARGET, 1
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
delay 1
|
||
call UnsetPsychicBackground
|
||
end
|
||
|
||
Move_FUTURE_SIGHT:
|
||
goto FutureSight
|
||
FutureSightContinue:
|
||
waitforvisualfinish
|
||
delay 1
|
||
call UnsetPsychicBackground
|
||
end
|
||
FutureSight:
|
||
monbg ANIM_ATK_PARTNER
|
||
playsewithpan SE_W060, SOUND_PAN_ATTACKER
|
||
call SetPsychicBackground
|
||
setalpha 8, 8
|
||
playsewithpan SE_W048, SOUND_PAN_ATTACKER
|
||
createvisualtask sub_8115A04, 2, 2, 0, 2, 0, 8, RGB_WHITE
|
||
createvisualtask AnimTask_ScaleMonAndRestore, 5, -4, -4, 15, ANIM_ATTACKER, 1
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_ATK_PARTNER
|
||
blendoff
|
||
goto FutureSightContinue
|
||
|
||
Move_THUNDER:
|
||
loadspritegfx ANIM_TAG_LIGHTNING
|
||
fadetobg BG_THUNDER
|
||
waitbgfadeout
|
||
createvisualtask sub_8117660, 5, -256, 0, 1, -1
|
||
waitbgfadein
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 16, RGB_BLACK
|
||
delay 16
|
||
createvisualtask sub_8115F10, 2, 257, 257, 257
|
||
playsewithpan SE_W086, SOUND_PAN_TARGET
|
||
delay 1
|
||
createsprite gUnknown_085956C0, ANIM_TARGET, 2, 16, -36
|
||
delay 1
|
||
createsprite gUnknown_085956C0, ANIM_TARGET, 2, 16, -20
|
||
delay 1
|
||
createsprite gUnknown_085956C0, ANIM_TARGET, 2, 16, 12
|
||
delay 20
|
||
createsprite gUnknown_085956C0, ANIM_TARGET, 6, -16, -32
|
||
playsewithpan SE_W086, SOUND_PAN_TARGET
|
||
delay 1
|
||
createsprite gUnknown_085956C0, ANIM_TARGET, 6, -16, -16
|
||
delay 1
|
||
createsprite gUnknown_085956C0, ANIM_TARGET, 6, -16, 16
|
||
playsewithpan SE_W086, SOUND_PAN_TARGET
|
||
delay 5
|
||
createvisualtask sub_8115F10, 2, 257, 257, 257
|
||
delay 1
|
||
createsprite gUnknown_085956C0, ANIM_TARGET, 2, 24, -32
|
||
delay 1
|
||
createsprite gUnknown_085956C0, ANIM_TARGET, 2, 24, -16
|
||
delay 1
|
||
createsprite gUnknown_085956C0, ANIM_TARGET, 2, 24, 16
|
||
delay 30
|
||
createvisualtask sub_8115F10, 2, 257, 257, 257
|
||
delay 5
|
||
createvisualtask sub_8115F10, 2, 257, 257, 257
|
||
delay 1
|
||
createsprite gUnknown_085956C0, ANIM_TARGET, 2, 0, -32
|
||
playsewithpan SE_W161B, SOUND_PAN_TARGET
|
||
delay 1
|
||
createsprite gUnknown_085956C0, ANIM_TARGET, 2, 0, -16
|
||
delay 1
|
||
createsprite gUnknown_085956C0, ANIM_TARGET, 2, 0, 16
|
||
delay 10
|
||
createvisualtask sub_8115F10, 2, 257, 257, 257
|
||
delay 1
|
||
createvisualtask sub_810A094, 2, 30, 3, 1, 0
|
||
delay 2
|
||
createvisualtask sub_8115F10, 2, 257, 257, 257
|
||
delay 1
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_TARGET, 2, 1, 2, 16, 0, RGB_BLACK
|
||
waitforvisualfinish
|
||
restorebg
|
||
waitbgfadeout
|
||
setarg 7, -1
|
||
waitbgfadein
|
||
end
|
||
|
||
Move_THUNDER_PUNCH:
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
loadspritegfx ANIM_TAG_HANDS_AND_FEET
|
||
loadspritegfx ANIM_TAG_LIGHTNING
|
||
monbg ANIM_TARGET
|
||
setalpha 12, 8
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 16, RGB_BLACK
|
||
waitforvisualfinish
|
||
playsewithpan SE_W004, SOUND_PAN_TARGET
|
||
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 0, 0, 8, 1, 0
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1
|
||
delay 1
|
||
createvisualtask sub_8115F10, 2, 257, 257, 257
|
||
delay 1
|
||
createsprite gUnknown_085956C0, ANIM_TARGET, 2, 0, -48
|
||
delay 1
|
||
createsprite gUnknown_085956C0, ANIM_ATTACKER, 2, 0, -16
|
||
delay 1
|
||
createsprite gUnknown_085956C0, ANIM_ATTACKER, 2, 0, 16
|
||
delay 1
|
||
playsewithpan SE_W161B, SOUND_PAN_TARGET
|
||
createvisualtask sub_8115F10, 2, 257, 257, 257
|
||
delay 2
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 15, 1
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2
|
||
delay 1
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 16, 0, RGB_BLACK
|
||
delay 20
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_TARGET
|
||
blendoff
|
||
end
|
||
|
||
Move_SACRED_FIRE:
|
||
loadspritegfx ANIM_TAG_FIRE
|
||
loadspritegfx ANIM_TAG_FIRE_PLUME
|
||
loopsewithpan SE_W221, SOUND_PAN_ATTACKER, 7, 5
|
||
createsprite gUnknown_08595428, ANIM_ATTACKER, 2, -32, 0, 50, 5, -2, 0
|
||
delay 1
|
||
createsprite gUnknown_08595428, ANIM_ATTACKER, 66, -20, -10, 50, 5, -1, -1
|
||
delay 1
|
||
createsprite gUnknown_08595428, ANIM_ATTACKER, 66, 0, -16, 50, 5, 0, -1
|
||
delay 1
|
||
createsprite gUnknown_08595428, ANIM_ATTACKER, 66, 20, -10, 50, 5, 1, -1
|
||
delay 1
|
||
createsprite gUnknown_08595428, ANIM_ATTACKER, 2, 32, 0, 50, 5, 2, 0
|
||
delay 1
|
||
createsprite gUnknown_08595428, ANIM_ATTACKER, 2, 20, 10, 50, 5, 1, 1
|
||
delay 1
|
||
createvisualtask sub_8115F10, 2, 257, 257, 257
|
||
delay 1
|
||
createsprite gUnknown_08595428, ANIM_ATTACKER, 2, 0, 16, 50, 5, 0, 1
|
||
delay 1
|
||
createsprite gUnknown_08595428, ANIM_ATTACKER, 2, -20, 10, 50, 5, -1, 1
|
||
createvisualtask sub_8115F10, 2, 257, 257, 257
|
||
delay 1
|
||
waitforvisualfinish
|
||
playsewithpan SE_W221B, SOUND_PAN_TARGET
|
||
createsprite gUnknown_085953F8, ANIM_TARGET, 2, -16, 0, 70, 16, 0, 1
|
||
delay 10
|
||
playsewithpan SE_W221B, SOUND_PAN_TARGET
|
||
createsprite gUnknown_085953F8, ANIM_TARGET, 2, 0, 0, 70, 16, 0, 1
|
||
delay 10
|
||
playsewithpan SE_W221B, SOUND_PAN_TARGET
|
||
createsprite gUnknown_085953F8, ANIM_TARGET, 2, 16, 0, 80, 16, 0, 1
|
||
delay 1
|
||
createvisualtask sub_8115F10, 2, 257, 257, 257
|
||
delay 1
|
||
waitforvisualfinish
|
||
createvisualtask sub_8115F10, 2, 257, 257, 257
|
||
delay 1
|
||
playsewithpan SE_W172B, SOUND_PAN_TARGET
|
||
createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, -1, 0
|
||
delay 1
|
||
createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, 0, 1
|
||
delay 1
|
||
createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, -1, -1
|
||
delay 1
|
||
createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, 2, 1
|
||
delay 1
|
||
createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, 1, -1
|
||
delay 1
|
||
createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, -1, 1
|
||
delay 1
|
||
createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, 1, -2
|
||
delay 1
|
||
createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, 3, 1
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_SCRATCH:
|
||
loadspritegfx ANIM_TAG_SCRATCH
|
||
monbg ANIM_TARGET
|
||
setalpha 12, 8
|
||
playsewithpan SE_W010, SOUND_PAN_TARGET
|
||
createsprite gUnknown_085CE020, ANIM_ATTACKER, 2, 0, 0, 1, 0
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_TARGET
|
||
blendoff
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_DRAGON_BREATH:
|
||
loadspritegfx ANIM_TAG_SMALL_EMBER
|
||
monbg ANIM_DEF_PARTNER
|
||
monbgprio_28 ANIM_TARGET
|
||
loopsewithpan SE_W172, SOUND_PAN_ATTACKER, 7, 7
|
||
createsprite gUnknown_08596EF4, ANIM_TARGET, 2, 0, 0, 0, 0, 20
|
||
delay 2
|
||
createsprite gUnknown_08596EF4, ANIM_TARGET, 2, 0, 0, 0, 0, 20
|
||
delay 2
|
||
createvisualtask sub_8116620, 10, 4, 1, 0, 9, RGB_RED
|
||
createsprite gUnknown_08596EF4, ANIM_TARGET, 2, 0, 0, 0, 0, 20
|
||
delay 2
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 21, 1
|
||
createsprite gUnknown_08596EF4, ANIM_TARGET, 2, 0, 0, 0, 0, 20
|
||
delay 2
|
||
createsprite gUnknown_08596EF4, ANIM_TARGET, 2, 0, 0, 0, 0, 20
|
||
delay 2
|
||
createsprite gUnknown_08596EF4, ANIM_TARGET, 2, 0, 0, 0, 0, 20
|
||
delay 2
|
||
createsprite gUnknown_08596EF4, ANIM_TARGET, 2, 0, 0, 0, 0, 20
|
||
delay 2
|
||
createsprite gUnknown_08596EF4, ANIM_TARGET, 2, 0, 0, 0, 0, 20
|
||
delay 2
|
||
createsprite gUnknown_08596EF4, ANIM_TARGET, 2, 0, 0, 0, 0, 20
|
||
delay 2
|
||
createsprite gUnknown_08596EF4, ANIM_TARGET, 2, 0, 0, 0, 0, 20
|
||
delay 2
|
||
createsprite gUnknown_08596EF4, ANIM_TARGET, 2, 0, 0, 0, 0, 20
|
||
waitforvisualfinish
|
||
createvisualtask sub_8116620, 10, 4, 1, 9, 0, RGB_RED
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
end
|
||
|
||
Move_ROAR:
|
||
loadspritegfx ANIM_TAG_NOISE_LINE
|
||
monbg ANIM_ATTACKER
|
||
monbgprio_28 ANIM_ATTACKER
|
||
setalpha 8, 8
|
||
createvisualtask sub_8158E9C, 2, 0, 2
|
||
createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, ANIM_ATTACKER, 1
|
||
call RoarEffect
|
||
delay 20
|
||
createvisualtask sub_80D5DB0, 5, 1, 2
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_ATTACKER
|
||
blendoff
|
||
waitforvisualfinish
|
||
createvisualtask sub_8159078, 5
|
||
waitforvisualfinish
|
||
end
|
||
|
||
RoarEffect:
|
||
createsprite gRoarNoiseLineSpriteTemplate, ANIM_ATTACKER, 2, 24, -8, 0
|
||
createsprite gRoarNoiseLineSpriteTemplate, ANIM_ATTACKER, 2, 24, 0, 2
|
||
createsprite gRoarNoiseLineSpriteTemplate, ANIM_ATTACKER, 2, 24, 8, 1
|
||
delay 15
|
||
createsprite gRoarNoiseLineSpriteTemplate, ANIM_ATTACKER, 2, 24, -8, 0
|
||
createsprite gRoarNoiseLineSpriteTemplate, ANIM_ATTACKER, 2, 24, 0, 2
|
||
createsprite gRoarNoiseLineSpriteTemplate, ANIM_ATTACKER, 2, 24, 8, 1
|
||
return
|
||
|
||
Move_GROWL:
|
||
loadspritegfx ANIM_TAG_NOISE_LINE
|
||
createvisualtask sub_8158E9C, 2, 0, 255
|
||
call RoarEffect
|
||
delay 10
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 9, 1
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 1, 0, 9, 1
|
||
waitforvisualfinish
|
||
createvisualtask sub_8159078, 5
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_SNORE:
|
||
loadspritegfx ANIM_TAG_SNORE_Z
|
||
monbg ANIM_ATK_PARTNER
|
||
setalpha 8, 8
|
||
call Snore1
|
||
delay 30
|
||
call Snore1
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_ATK_PARTNER
|
||
blendoff
|
||
end
|
||
Snore1:
|
||
playsewithpan SE_W173, SOUND_PAN_ATTACKER
|
||
createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 7, ANIM_ATTACKER, 1
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 7, 1
|
||
createsprite gBattleAnimSpriteTemplate_85972D8, ANIM_ATTACKER, 2, 6, 1, 14, 0, 0
|
||
createsprite gUnknown_085936EC, ANIM_ATTACKER, 2, 0, 0, -42, -38, 24, 0, 0
|
||
createsprite gUnknown_085936EC, ANIM_ATTACKER, 2, 0, 0, 0, -42, 24, 0, 0
|
||
createsprite gUnknown_085936EC, ANIM_ATTACKER, 2, 0, 0, 42, -38, 24, 0, 0
|
||
return
|
||
|
||
Move_LIGHT_SCREEN:
|
||
loadspritegfx ANIM_TAG_SPARKLE_3
|
||
loadspritegfx ANIM_TAG_GREEN_LIGHT_WALL
|
||
setalpha 0, 16
|
||
waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 15
|
||
createsprite gUnknown_08596560, ANIM_ATTACKER, 1, 40, 0, 10166
|
||
delay 10
|
||
call SpecialScreenEffect
|
||
waitforvisualfinish
|
||
delay 1
|
||
blendoff
|
||
end
|
||
|
||
SpecialScreenEffect:
|
||
createsprite gUnknown_08596624, ANIM_ATTACKER, 2, 23, 0, 0, 1
|
||
delay 6
|
||
createsprite gUnknown_08596624, ANIM_ATTACKER, 2, 31, -8, 0, 1
|
||
delay 5
|
||
createsprite gUnknown_08596624, ANIM_ATTACKER, 2, 30, 20, 0, 1
|
||
delay 7
|
||
createsprite gUnknown_08596624, ANIM_ATTACKER, 2, 10, -15, 0, 1
|
||
delay 6
|
||
createsprite gUnknown_08596624, ANIM_ATTACKER, 2, 20, 10, 0, 1
|
||
delay 6
|
||
createsprite gUnknown_08596624, ANIM_ATTACKER, 2, 10, 18, 0, 1
|
||
return
|
||
|
||
Move_MIRROR_COAT:
|
||
loadspritegfx ANIM_TAG_SPARKLE_3
|
||
loadspritegfx ANIM_TAG_RED_LIGHT_WALL
|
||
setalpha 0, 16
|
||
createsprite gUnknown_08596590, ANIM_ATTACKER, 1, 40, 0, 10168
|
||
delay 10
|
||
playsewithpan SE_W115, SOUND_PAN_ATTACKER
|
||
call SpecialScreenEffect
|
||
waitforvisualfinish
|
||
delay 1
|
||
blendoff
|
||
end
|
||
|
||
Move_REFLECT:
|
||
loadspritegfx ANIM_TAG_SPARKLE_4
|
||
loadspritegfx ANIM_TAG_BLUE_LIGHT_WALL
|
||
setalpha 0, 16
|
||
waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 15
|
||
createsprite gUnknown_08596578, ANIM_ATTACKER, 1, 40, 0, 10167
|
||
delay 20
|
||
createsprite gUnknown_085965F4, ANIM_ATTACKER, 2, 30, 0, 0, 1
|
||
delay 7
|
||
createsprite gUnknown_085965F4, ANIM_ATTACKER, 2, 19, -12, 0, 1
|
||
delay 7
|
||
createsprite gUnknown_085965F4, ANIM_ATTACKER, 2, 10, 20, 0, 1
|
||
waitforvisualfinish
|
||
delay 1
|
||
blendoff
|
||
end
|
||
|
||
Move_BARRIER:
|
||
loadspritegfx ANIM_TAG_GRAY_LIGHT_WALL
|
||
setalpha 0, 16
|
||
waitplaysewithpan SE_W112, SOUND_PAN_ATTACKER, 15
|
||
createsprite gUnknown_085965A8, ANIM_ATTACKER, 3, 40, 0, 10169
|
||
waitforvisualfinish
|
||
delay 1
|
||
blendoff
|
||
end
|
||
|
||
Move_BUBBLE:
|
||
loadspritegfx ANIM_TAG_BUBBLE
|
||
loadspritegfx ANIM_TAG_SMALL_BUBBLES
|
||
monbg ANIM_TARGET
|
||
setalpha 12, 8
|
||
delay 1
|
||
createsprite gBattleAnimSpriteTemplate_8595068, ANIM_ATTACKER, 2, 18, 0, 15, -15, 10, 128, 100
|
||
playsewithpan SE_W145, SOUND_PAN_ATTACKER
|
||
waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100
|
||
delay 6
|
||
createsprite gBattleAnimSpriteTemplate_8595068, ANIM_ATTACKER, 2, 18, 0, 35, 37, 40, 128, 100
|
||
playsewithpan SE_W145, SOUND_PAN_ATTACKER
|
||
waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100
|
||
delay 6
|
||
createsprite gBattleAnimSpriteTemplate_8595068, ANIM_ATTACKER, 2, 18, 0, 10, -37, 30, 128, 100
|
||
playsewithpan SE_W145, SOUND_PAN_ATTACKER
|
||
waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100
|
||
delay 6
|
||
createsprite gBattleAnimSpriteTemplate_8595068, ANIM_ATTACKER, 2, 18, 0, 30, 10, 15, 128, 100
|
||
playsewithpan SE_W145, SOUND_PAN_ATTACKER
|
||
waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100
|
||
delay 6
|
||
createsprite gBattleAnimSpriteTemplate_8595068, ANIM_ATTACKER, 2, 18, 0, 20, 33, 20, 128, 100
|
||
playsewithpan SE_W145, SOUND_PAN_ATTACKER
|
||
waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100
|
||
delay 6
|
||
createsprite gBattleAnimSpriteTemplate_8595068, ANIM_ATTACKER, 2, 18, 0, 25, -30, 10, 128, 100
|
||
playsewithpan SE_W145, SOUND_PAN_ATTACKER
|
||
waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100
|
||
waitforvisualfinish
|
||
call WaterBubbleEffect2
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_TARGET
|
||
blendoff
|
||
end
|
||
|
||
Move_SMOG:
|
||
loadspritegfx ANIM_TAG_PURPLE_GAS_CLOUD
|
||
monbg ANIM_DEF_PARTNER
|
||
monbgprio_29
|
||
setalpha 12, 8
|
||
loopsewithpan SE_W054, SOUND_PAN_TARGET, 17, 10
|
||
call Smog1
|
||
call Smog1
|
||
call Smog1
|
||
call Smog1
|
||
call Smog1
|
||
call Smog1
|
||
call Smog1
|
||
delay 120
|
||
loopsewithpan SE_W092, SOUND_PAN_TARGET, 18, 2
|
||
createvisualtask sub_8115A04, 2, 4, 2, 2, 0, 12, RGB(26, 0, 26)
|
||
delay 10
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 15, 1
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
end
|
||
Smog1:
|
||
createsprite gUnknown_08595C44, ANIM_ATTACKER, 2, 0, -24, 48, 240, 1, 0
|
||
delay 7
|
||
return
|
||
|
||
Move_FAINT_ATTACK:
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_ATTACKER
|
||
fadetobg BG_DARK
|
||
waitbgfadein
|
||
delay 0
|
||
playsewithpan SE_W185, SOUND_PAN_ATTACKER
|
||
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 18, 6, 1, 3
|
||
createvisualtask sub_81136E8, 2, 1
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_ATTACKER
|
||
invisible ANIM_ATTACKER
|
||
delay 1
|
||
createvisualtask sub_8117F60, 2
|
||
setalpha 12, 8
|
||
monbg ANIM_TARGET
|
||
delay 1
|
||
playsewithpan SE_W233B, SOUND_PAN_TARGET
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 1
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 9, 1
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_TARGET
|
||
blendoff
|
||
delay 1
|
||
setarg 7, 0x1000
|
||
delay 32
|
||
createvisualtask sub_8113888, 2
|
||
monbg ANIM_ATTACKER
|
||
createvisualtask sub_81137E4, 2, 1
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_ATTACKER
|
||
delay 1
|
||
restorebg
|
||
waitbgfadein
|
||
end
|
||
|
||
Move_SAND_ATTACK:
|
||
loadspritegfx ANIM_TAG_MUD_SAND
|
||
monbg ANIM_ATK_PARTNER
|
||
monbgprio_28 ANIM_ATTACKER
|
||
setalpha 12, 8
|
||
playsewithpan SE_W028, SOUND_PAN_ATTACKER
|
||
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, -10, 0, 0, 3
|
||
waitforvisualfinish
|
||
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 2
|
||
call SandAttack1
|
||
call SandAttack1
|
||
call SandAttack1
|
||
call SandAttack1
|
||
call SandAttack1
|
||
call SandAttack1
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_ATK_PARTNER
|
||
blendoff
|
||
end
|
||
SandAttack1:
|
||
createsprite gUnknown_085971A8, ANIM_TARGET, 2, 15, 15, 20, 0, 0
|
||
createsprite gUnknown_085971A8, ANIM_TARGET, 2, 15, 15, 20, 10, 10
|
||
createsprite gUnknown_085971A8, ANIM_TARGET, 2, 15, 15, 20, -10, -10
|
||
createsprite gUnknown_085971A8, ANIM_TARGET, 2, 15, 15, 20, 20, 5
|
||
createsprite gUnknown_085971A8, ANIM_TARGET, 2, 15, 15, 20, -20, -5
|
||
delay 2
|
||
return
|
||
|
||
Move_MUD_SLAP:
|
||
loadspritegfx ANIM_TAG_MUD_SAND
|
||
playsewithpan SE_W028, SOUND_PAN_ATTACKER
|
||
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, -10, 0, 0, 3
|
||
waitforvisualfinish
|
||
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 2
|
||
call MudSlap1
|
||
call MudSlap1
|
||
call MudSlap1
|
||
call MudSlap1
|
||
call MudSlap1
|
||
call MudSlap1
|
||
waitforvisualfinish
|
||
end
|
||
MudSlap1:
|
||
createsprite gUnknown_085971CC, ANIM_TARGET, 2, 15, 15, 20, 0, 0
|
||
createsprite gUnknown_085971CC, ANIM_TARGET, 2, 15, 15, 20, 10, 5
|
||
createsprite gUnknown_085971CC, ANIM_TARGET, 2, 15, 15, 20, -10, -5
|
||
createsprite gUnknown_085971CC, ANIM_TARGET, 2, 15, 15, 20, 20, 10
|
||
createsprite gUnknown_085971CC, ANIM_TARGET, 2, 15, 15, 20, -20, -10
|
||
delay 2
|
||
return
|
||
|
||
Move_DRAGON_RAGE:
|
||
loadspritegfx ANIM_TAG_SMALL_EMBER
|
||
loadspritegfx ANIM_TAG_FIRE_PLUME
|
||
playsewithpan SE_W082, SOUND_PAN_ATTACKER
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 40, 1
|
||
waitforvisualfinish
|
||
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_TARGET, 2, 0, 15, 0, 0, 4
|
||
waitforvisualfinish
|
||
createsprite gUnknown_08596F80, ANIM_TARGET, 2, 30, 15, 0, 10, 10
|
||
waitforvisualfinish
|
||
loopsewithpan SE_W172B, SOUND_PAN_TARGET, 11, 3
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 3, 25, 1
|
||
createsprite gUnknown_08596F28, ANIM_TARGET, 66, 1, 5, 0
|
||
delay 1
|
||
createsprite gUnknown_08596F28, ANIM_TARGET, 66, 1, -10, -15
|
||
delay 1
|
||
createsprite gUnknown_08596F28, ANIM_TARGET, 2, 1, 0, 25
|
||
delay 1
|
||
createsprite gUnknown_08596F28, ANIM_TARGET, 66, 1, 15, 5
|
||
delay 1
|
||
createsprite gUnknown_08596F28, ANIM_TARGET, 66, 1, -25, 0
|
||
delay 1
|
||
createsprite gUnknown_08596F28, ANIM_TARGET, 2, 1, 30, 30
|
||
delay 1
|
||
createsprite gUnknown_08596F28, ANIM_TARGET, 2, 1, -27, 25
|
||
delay 1
|
||
createsprite gUnknown_08596F28, ANIM_TARGET, 66, 1, 0, 8
|
||
waitforvisualfinish
|
||
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_TARGET, 66, 0, 0, 4
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_RAIN_DANCE:
|
||
loadspritegfx ANIM_TAG_RAIN_DROPS
|
||
playsewithpan SE_W240, SOUND_PAN_ATTACKER
|
||
createvisualtask sub_8116620, 10, 0x781, 2, 0, 4, RGB_BLACK
|
||
waitforvisualfinish
|
||
createvisualtask AnimTask_CreateRaindrops, 2, 0, 3, 120
|
||
createvisualtask AnimTask_CreateRaindrops, 2, 0, 3, 120
|
||
delay 120
|
||
delay 30
|
||
waitforvisualfinish
|
||
createvisualtask sub_8116620, 10, 0x781, 2, 4, 0, RGB_BLACK
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_BITE:
|
||
loadspritegfx ANIM_TAG_SHARP_TEETH
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_TARGET
|
||
setalpha 12, 8
|
||
playsewithpan SE_W044, SOUND_PAN_TARGET
|
||
createsprite gUnknown_08597080, ANIM_ATTACKER, 2, 0, -32, 0, 0, 819, 10
|
||
createsprite gUnknown_08597080, ANIM_ATTACKER, 2, 0, 32, 4, 0, -819, 10
|
||
delay 10
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 4, 7, 1
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_TARGET
|
||
blendoff
|
||
delay 1
|
||
end
|
||
|
||
Move_CRUNCH:
|
||
loadspritegfx ANIM_TAG_SHARP_TEETH
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_TARGET
|
||
fadetobg BG_DARK
|
||
waitbgfadein
|
||
setalpha 12, 8
|
||
playsewithpan SE_W044, SOUND_PAN_TARGET
|
||
createsprite gUnknown_08597080, ANIM_ATTACKER, 2, -32, -32, 1, 819, 819, 10
|
||
createsprite gUnknown_08597080, ANIM_ATTACKER, 2, 32, 32, 5, -819, -819, 10
|
||
delay 10
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -8, 0, 1, 1
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 7, 5, 2
|
||
waitforvisualfinish
|
||
playsewithpan SE_W044, SOUND_PAN_TARGET
|
||
createsprite gUnknown_08597080, ANIM_ATTACKER, 2, 32, -32, 7, -819, 819, 10
|
||
createsprite gUnknown_08597080, ANIM_ATTACKER, 2, -32, 32, 3, 819, -819, 10
|
||
delay 10
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 8, 0, 1, 1
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 8, 4, 2
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_TARGET
|
||
blendoff
|
||
delay 1
|
||
restorebg
|
||
waitbgfadein
|
||
end
|
||
|
||
Move_CLAMP:
|
||
loadspritegfx ANIM_TAG_CLAMP
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_TARGET
|
||
setalpha 12, 8
|
||
playsewithpan SE_W011, SOUND_PAN_TARGET
|
||
createsprite gUnknown_08597098, ANIM_ATTACKER, 2, -32, 0, 2, 819, 0, 10
|
||
createsprite gUnknown_08597098, ANIM_ATTACKER, 2, 32, 0, 6, -819, 0, 10
|
||
delay 10
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 5, 1
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_TARGET
|
||
blendoff
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_ICE_BEAM:
|
||
monbg ANIM_TARGET
|
||
monbgprio_28 ANIM_TARGET
|
||
setalpha 12, 8
|
||
loadspritegfx ANIM_TAG_ICE_CRYSTALS
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 7, RGB_BLACK
|
||
waitforvisualfinish
|
||
createsoundtask sub_8158C58, 183, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 4, 4, 0, 10
|
||
createsprite gUnknown_08595B2C, ANIM_ATTACKER, 2, 20, 12, 0, 12, 20
|
||
createsprite gUnknown_08595B2C, ANIM_ATTACKER, 2, 20, -12, 0, -12, 20
|
||
delay 1
|
||
call IceBeam1
|
||
call IceBeam1
|
||
call IceBeam1
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 4, -31, 0, 7, RGB(0, 20, 31)
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 25, 1
|
||
call IceBeam1
|
||
call IceBeam1
|
||
call IceBeam1
|
||
call IceBeam1
|
||
call IceBeam1
|
||
call IceBeam1
|
||
call IceBeam1
|
||
call IceBeam1
|
||
createsprite gUnknown_08595B14, ANIM_ATTACKER, 2, 20, 0, 0, 0, 11
|
||
delay 1
|
||
createsprite gUnknown_08595B14, ANIM_ATTACKER, 2, 20, 0, 0, 0, 11
|
||
waitforvisualfinish
|
||
delay 20
|
||
call FreezeEffect1
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 4, 5, 7, 0, RGB(0, 20, 31)
|
||
waitforvisualfinish
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 7, 0, RGB_BLACK
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_TARGET
|
||
blendoff
|
||
end
|
||
IceBeam1:
|
||
createsprite gUnknown_08595B2C, ANIM_ATTACKER, 2, 20, 12, 0, 12, 20
|
||
createsprite gUnknown_08595B2C, ANIM_ATTACKER, 2, 20, -12, 0, -12, 20
|
||
createsprite gUnknown_08595B14, ANIM_ATTACKER, 2, 20, 0, 0, 0, 11
|
||
delay 1
|
||
return
|
||
|
||
Move_WITHDRAW:
|
||
playsewithpan SE_W029, SOUND_PAN_ATTACKER
|
||
createvisualtask AnimTask_Withdraw, 5
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_AURORA_BEAM:
|
||
loadspritegfx ANIM_TAG_RAINBOW_RINGS
|
||
fadetobg BG_AURORABEAM
|
||
waitbgfadein
|
||
playsewithpan SE_W062, SOUND_PAN_ATTACKER
|
||
setarg 7, 0
|
||
createvisualtask sub_8107528, 10, 130
|
||
call AuroraBeam1
|
||
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 1, 0, 17, 1
|
||
call AuroraBeam1
|
||
call AuroraBeam1
|
||
call AuroraBeam1
|
||
setarg 7, -1
|
||
createsoundtask sub_8158C58, 183, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 3, 6, 0, 10
|
||
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 40, 1
|
||
call AuroraBeam1
|
||
call AuroraBeam1
|
||
call AuroraBeam1
|
||
call AuroraBeam1
|
||
call AuroraBeam1
|
||
call AuroraBeam1
|
||
waitforvisualfinish
|
||
restorebg
|
||
waitbgfadein
|
||
end
|
||
AuroraBeam1:
|
||
createsprite gUnknown_085950B4, ANIM_TARGET, 2, 20, 0, 0, 0, 17
|
||
delay 1
|
||
createsprite gUnknown_085950B4, ANIM_TARGET, 2, 20, 0, 0, 0, 17
|
||
delay 1
|
||
createsprite gUnknown_085950B4, ANIM_TARGET, 2, 20, 0, 0, 0, 17
|
||
delay 1
|
||
createsprite gUnknown_085950B4, ANIM_TARGET, 2, 20, 0, 0, 0, 17
|
||
delay 1
|
||
return
|
||
|
||
Move_SOLAR_BEAM:
|
||
loadspritegfx ANIM_TAG_ORBS
|
||
choosetwoturnanim SolarBeamSetUp, SolarBeamUnleash
|
||
SolarBeamEnd:
|
||
waitforvisualfinish
|
||
end
|
||
SolarBeamSetUp:
|
||
monbg ANIM_ATK_PARTNER
|
||
setalpha 12, 8
|
||
createvisualtask sub_8115A04, 2, 2, 1, 4, 0, 11, RGB(31, 31, 11)
|
||
playsewithpan SE_W025, SOUND_PAN_ATTACKER
|
||
call SolarBeamSetUp1
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_ATK_PARTNER
|
||
blendoff
|
||
goto SolarBeamEnd
|
||
SolarBeamSetUp1:
|
||
createsprite gPowerAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, 40, 40, 16
|
||
delay 2
|
||
createsprite gPowerAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, -40, -40, 16
|
||
delay 2
|
||
createsprite gPowerAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, 0, 40, 16
|
||
delay 2
|
||
createsprite gPowerAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, 0, -40, 16
|
||
delay 2
|
||
createsprite gPowerAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, 40, -20, 16
|
||
delay 2
|
||
createsprite gPowerAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, 40, 20, 16
|
||
delay 2
|
||
createsprite gPowerAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, -40, -20, 16
|
||
delay 2
|
||
createsprite gPowerAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, -40, 20, 16
|
||
delay 2
|
||
createsprite gPowerAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, -20, 30, 16
|
||
delay 2
|
||
createsprite gPowerAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, 20, -30, 16
|
||
delay 2
|
||
createsprite gPowerAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, -20, -30, 16
|
||
delay 2
|
||
createsprite gPowerAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, 20, 30, 16
|
||
delay 2
|
||
createsprite gPowerAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, -40, 0, 16
|
||
delay 2
|
||
createsprite gPowerAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, 40, 0, 16
|
||
delay 2
|
||
return
|
||
SolarBeamUnleash:
|
||
call SetSolarbeamBg
|
||
panse_1B SE_W076, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
|
||
createvisualtask AnimTask_CreateSmallSolarbeamOrbs, 5
|
||
createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 0
|
||
delay 4
|
||
createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 1
|
||
delay 4
|
||
createvisualtask sub_8116620, 10, 4, 1, 0, 10, RGB(25, 31, 0)
|
||
createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 2
|
||
delay 4
|
||
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 65, 1
|
||
createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 3
|
||
delay 4
|
||
createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 4
|
||
delay 4
|
||
createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 5
|
||
delay 4
|
||
createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 6
|
||
delay 4
|
||
call SolarBeamUnleash1
|
||
call SolarBeamUnleash1
|
||
waitforvisualfinish
|
||
createvisualtask sub_8116620, 10, 4, 1, 10, 0, RGB(25, 31, 0)
|
||
call UnsetSolarbeamBg
|
||
goto SolarBeamEnd
|
||
SolarBeamUnleash1:
|
||
createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 0
|
||
delay 4
|
||
createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 1
|
||
delay 4
|
||
createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 2
|
||
delay 4
|
||
createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 3
|
||
delay 4
|
||
createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 4
|
||
delay 4
|
||
createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 5
|
||
delay 4
|
||
createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 6
|
||
delay 4
|
||
return
|
||
|
||
Move_BLIZZARD:
|
||
loadspritegfx ANIM_TAG_ICE_CRYSTALS
|
||
monbg ANIM_DEF_PARTNER
|
||
createvisualtask AnimTask_GetAttackerSide, 2
|
||
jumprettrue BlizzardAgainstPlayer
|
||
fadetobg BG_HIGHSPEED_OPPONENT
|
||
BlizzardContinue:
|
||
waitbgfadeout
|
||
createvisualtask sub_8117660, 5, -2304, 0, 1, -1
|
||
waitbgfadein
|
||
waitforvisualfinish
|
||
panse_1B SE_W059, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
|
||
call Blizzard1
|
||
call Blizzard1
|
||
playsewithpan SE_W059B, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
call FreezeEffect2
|
||
waitforvisualfinish
|
||
delay 20
|
||
restorebg
|
||
waitbgfadeout
|
||
setarg 7, -1
|
||
waitbgfadein
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
end
|
||
Blizzard1:
|
||
createsprite gUnknown_08595B98, ANIM_ATTACKER, 40, 0, -10, 0, -10, 72, 1
|
||
createsprite gUnknown_08595BB0, ANIM_ATTACKER, 40, 0, 0, 0, 0, 80, 0, 0, 1
|
||
delay 3
|
||
createsprite gUnknown_08595B98, ANIM_ATTACKER, 40, 0, -15, 0, -15, 72, 1
|
||
createsprite gUnknown_08595BB0, ANIM_ATTACKER, 40, 0, -10, 0, -10, 80, 0, 0, 1
|
||
delay 3
|
||
createsprite gUnknown_08595B98, ANIM_ATTACKER, 40, 0, -5, 0, -5, 72, 1
|
||
createsprite gUnknown_08595BB0, ANIM_ATTACKER, 40, 0, 10, 0, 10, 80, 0, 0, 1
|
||
delay 3
|
||
createsprite gUnknown_08595B98, ANIM_ATTACKER, 40, 0, -10, 0, -10, 72, 1
|
||
createsprite gUnknown_08595BB0, ANIM_ATTACKER, 40, 0, -20, 0, -20, 80, 0, 0, 1
|
||
delay 3
|
||
createsprite gUnknown_08595B98, ANIM_ATTACKER, 40, 0, -20, 0, -20, 72, 1
|
||
createsprite gUnknown_08595BB0, ANIM_ATTACKER, 40, 0, 15, 0, 15, 80, 0, 0, 1
|
||
delay 3
|
||
createsprite gUnknown_08595B98, ANIM_ATTACKER, 40, 0, -15, 0, -15, 72, 1
|
||
createsprite gUnknown_08595BB0, ANIM_ATTACKER, 40, 0, -20, 0, -20, 80, 0, 0, 1
|
||
delay 3
|
||
createsprite gUnknown_08595B98, ANIM_ATTACKER, 40, 0, -25, 0, -25, 72, 1
|
||
createsprite gUnknown_08595BB0, ANIM_ATTACKER, 40, 0, 20, 0, 20, 80, 0, 0, 1
|
||
delay 3
|
||
return
|
||
BlizzardAgainstPlayer:
|
||
fadetobg BG_HIGHSPEED_PLAYER
|
||
goto BlizzardContinue
|
||
|
||
Move_POWDER_SNOW:
|
||
loadspritegfx ANIM_TAG_ICE_CRYSTALS
|
||
monbg ANIM_DEF_PARTNER
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 1, 0, 3, RGB_BLACK
|
||
waitforvisualfinish
|
||
panse_1B SE_W016, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
|
||
call PowderSnow1
|
||
call PowderSnow1
|
||
playsewithpan SE_W016B, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
waitsound
|
||
call FreezeEffect2
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
delay 20
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 1, 3, 0, RGB_BLACK
|
||
end
|
||
PowderSnow1:
|
||
createsprite gUnknown_08595BC8, ANIM_ATTACKER, 40, 0, 0, 0, 0, 56, 4, 4, 1
|
||
delay 3
|
||
createsprite gUnknown_08595BC8, ANIM_ATTACKER, 40, 0, -10, 0, -10, 56, 4, 4, 1
|
||
delay 3
|
||
createsprite gUnknown_08595BC8, ANIM_ATTACKER, 40, 0, 10, 0, 10, 56, -4, 3, 1
|
||
delay 3
|
||
createsprite gUnknown_08595BC8, ANIM_ATTACKER, 40, 0, -20, 0, -20, 56, -4, 5, 1
|
||
delay 3
|
||
createsprite gUnknown_08595BC8, ANIM_ATTACKER, 40, 0, 15, 0, 15, 56, 4, 4, 1
|
||
delay 3
|
||
createsprite gUnknown_08595BC8, ANIM_ATTACKER, 40, 0, -20, 0, -20, 56, 4, 4, 1
|
||
delay 3
|
||
createsprite gUnknown_08595BC8, ANIM_ATTACKER, 40, 0, 20, 0, 20, 56, 4, 4, 1
|
||
delay 3
|
||
return
|
||
|
||
Move_HYDRO_PUMP:
|
||
loadspritegfx ANIM_TAG_WATER_ORB
|
||
loadspritegfx ANIM_TAG_WATER_IMPACT
|
||
monbg ANIM_DEF_PARTNER
|
||
monbgprio_28 ANIM_TARGET
|
||
setalpha 12, 8
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 40, 1
|
||
delay 6
|
||
panse_1B SE_W056, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
|
||
createvisualtask sub_81076C8, 5, 100
|
||
call HydroPump1
|
||
call HydroPump1
|
||
call HydroPump1
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 37, 1
|
||
call HydroPump2
|
||
call HydroPump1
|
||
call HydroPump1
|
||
call HydroPump2
|
||
call HydroPump1
|
||
call HydroPump1
|
||
call HydroPump2
|
||
call HydroPump1
|
||
call HydroPump1
|
||
call HydroPump2
|
||
call HydroPump1
|
||
call HydroPump1
|
||
call HydroPump2
|
||
delay 1
|
||
delay 1
|
||
call HydroPump2
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
end
|
||
HydroPump1:
|
||
createsprite gUnknown_085950E4, ANIM_ATTACKER, 3, 10, 10, 0, 16
|
||
createsprite gUnknown_085950E4, ANIM_ATTACKER, 3, 10, 10, 0, -16
|
||
delay 1
|
||
createsprite gUnknown_085950E4, ANIM_ATTACKER, 3, 10, 10, 0, 16
|
||
createsprite gUnknown_085950E4, ANIM_ATTACKER, 3, 10, 10, 0, -16
|
||
delay 1
|
||
return
|
||
HydroPump2:
|
||
createsprite gUnknown_08597388, ANIM_ATTACKER, 4, 0, 15, 1, 1
|
||
createsprite gUnknown_08597388, ANIM_ATTACKER, 4, 0, -15, 1, 1
|
||
return
|
||
|
||
Move_SIGNAL_BEAM:
|
||
loadspritegfx ANIM_TAG_GLOWY_RED_ORB
|
||
loadspritegfx ANIM_TAG_GLOWY_GREEN_ORB
|
||
loadspritegfx ANIM_TAG_DUCK
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 25, 1
|
||
delay 6
|
||
panse_1B SE_W062, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0
|
||
createvisualtask sub_81076C8, 5, 100
|
||
call SignalBeam1
|
||
call SignalBeam1
|
||
call SignalBeam1
|
||
call SignalBeam1
|
||
call SignalBeam1
|
||
call SignalBeam1
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 25, 1
|
||
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 4, 8, 5, RGB_RED, 8, 961, 8
|
||
call SignalBeam1
|
||
call SignalBeam1
|
||
call SignalBeam1
|
||
call SignalBeam1
|
||
call SignalBeam1
|
||
call SignalBeam1
|
||
call SignalBeam1
|
||
call SignalBeam1
|
||
call SignalBeam1
|
||
call SignalBeam1
|
||
call SignalBeam1
|
||
call SignalBeam1
|
||
call SignalBeam1
|
||
call SignalBeam1
|
||
call SignalBeam1
|
||
call SignalBeam1
|
||
call SignalBeam1
|
||
waitforvisualfinish
|
||
end
|
||
SignalBeam1:
|
||
createsprite gUnknown_08595114, ANIM_TARGET, 3, 10, 10, 0, 16
|
||
createsprite gUnknown_0859512C, ANIM_TARGET, 3, 10, 10, 0, -16
|
||
delay 1
|
||
return
|
||
|
||
Move_ABSORB:
|
||
loadspritegfx ANIM_TAG_ORBS
|
||
loadspritegfx ANIM_TAG_BLUE_STAR
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_DEF_PARTNER
|
||
monbgprio_2A ANIM_TARGET
|
||
setalpha 12, 8
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 4, RGB(13, 31, 12)
|
||
waitforvisualfinish
|
||
playsewithpan SE_W071, SOUND_PAN_TARGET
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
|
||
delay 2
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1
|
||
waitforvisualfinish
|
||
delay 3
|
||
call AbsorbEffect
|
||
waitforvisualfinish
|
||
delay 15
|
||
call HealingEffect
|
||
waitforvisualfinish
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 4, 0, RGB(13, 31, 12)
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
end
|
||
|
||
AbsorbEffect:
|
||
playsewithpan SE_W152, SOUND_PAN_TARGET
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26
|
||
delay 4
|
||
playsewithpan SE_W152, SOUND_PAN_TARGET
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, -5, -8, 26
|
||
delay 4
|
||
playsewithpan SE_W152, SOUND_PAN_TARGET
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, -5, 15, 16, 33
|
||
delay 4
|
||
playsewithpan SE_W152, SOUND_PAN_TARGET
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, -15, -16, 36
|
||
delay 4
|
||
playsewithpan SE_W152, SOUND_PAN_TARGET
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26
|
||
delay 4
|
||
playsewithpan SE_W152, SOUND_PAN_TARGET
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, -5, -8, 26
|
||
delay 4
|
||
playsewithpan SE_W152, SOUND_PAN_TARGET
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, -10, 20, 20, 39
|
||
delay 4
|
||
playsewithpan SE_W152, SOUND_PAN_TARGET
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 5, -18, -20, 35
|
||
delay 4
|
||
return
|
||
|
||
Move_MEGA_DRAIN:
|
||
loadspritegfx ANIM_TAG_ORBS
|
||
loadspritegfx ANIM_TAG_BLUE_STAR
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_DEF_PARTNER
|
||
monbgprio_2A ANIM_TARGET
|
||
setalpha 12, 8
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 8, RGB(13, 31, 12)
|
||
waitforvisualfinish
|
||
playsewithpan SE_W071, SOUND_PAN_TARGET
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 1
|
||
delay 2
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1
|
||
waitforvisualfinish
|
||
delay 3
|
||
call MegaDrainEffect
|
||
waitforvisualfinish
|
||
delay 15
|
||
call HealingEffect
|
||
waitforvisualfinish
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 8, 0, RGB(13, 31, 12)
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
end
|
||
|
||
MegaDrainEffect:
|
||
playsewithpan SE_W145C, SOUND_PAN_TARGET
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 5, -18, -20, 35
|
||
delay 4
|
||
playsewithpan SE_W145C, SOUND_PAN_TARGET
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, -5, -8, 26
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, -10, 20, 20, 39
|
||
delay 4
|
||
playsewithpan SE_W145C, SOUND_PAN_TARGET
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, -5, 15, 16, 33
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, -5, -8, 26
|
||
delay 4
|
||
playsewithpan SE_W145C, SOUND_PAN_TARGET
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, -15, -16, 36
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26
|
||
delay 4
|
||
playsewithpan SE_W145C, SOUND_PAN_TARGET
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, -15, -16, 36
|
||
delay 4
|
||
playsewithpan SE_W145C, SOUND_PAN_TARGET
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, -5, -8, 26
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, -5, 15, 16, 33
|
||
delay 4
|
||
playsewithpan SE_W145C, SOUND_PAN_TARGET
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, -10, 20, 20, 39
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, -5, -8, 26
|
||
delay 4
|
||
playsewithpan SE_W145C, SOUND_PAN_TARGET
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 5, -18, -20, 35
|
||
delay 4
|
||
return
|
||
|
||
Move_GIGA_DRAIN:
|
||
loadspritegfx ANIM_TAG_ORBS
|
||
loadspritegfx ANIM_TAG_BLUE_STAR
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_DEF_PARTNER
|
||
monbgprio_2A ANIM_TARGET
|
||
setalpha 12, 8
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 12, RGB(13, 31, 12)
|
||
waitforvisualfinish
|
||
playsewithpan SE_W071, SOUND_PAN_TARGET
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0
|
||
delay 2
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1
|
||
waitforvisualfinish
|
||
delay 3
|
||
call GigaDrainEffect
|
||
waitforvisualfinish
|
||
delay 15
|
||
call HealingEffect
|
||
waitforvisualfinish
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 12, 0, RGB(13, 31, 12)
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
end
|
||
|
||
GigaDrainEffect:
|
||
playsewithpan SE_W202, SOUND_PAN_TARGET
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 5, -18, -40, 35
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, -10, 20, 20, 39
|
||
delay 4
|
||
playsewithpan SE_W202, SOUND_PAN_TARGET
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 28, 26
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, -5, -8, 26
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, -10, 20, 40, 39
|
||
delay 4
|
||
playsewithpan SE_W202, SOUND_PAN_TARGET
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, -5, -8, 26
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, -5, 15, 16, 33
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, -5, -32, 26
|
||
delay 4
|
||
playsewithpan SE_W202, SOUND_PAN_TARGET
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, -15, -16, 36
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, -5, -8, 26
|
||
delay 4
|
||
playsewithpan SE_W202, SOUND_PAN_TARGET
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, -5, 15, 16, 33
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, -15, -16, 36
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26
|
||
delay 4
|
||
playsewithpan SE_W202, SOUND_PAN_TARGET
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, -5, 15, 16, 33
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, -5, -40, 26
|
||
delay 4
|
||
playsewithpan SE_W202, SOUND_PAN_TARGET
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, -5, 15, 36, 33
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, -5, -8, 26
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, -10, 20, 20, 39
|
||
delay 4
|
||
playsewithpan SE_W202, SOUND_PAN_TARGET
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 5, -18, -20, 35
|
||
delay 4
|
||
return
|
||
|
||
Move_LEECH_LIFE:
|
||
loadspritegfx ANIM_TAG_NEEDLE
|
||
loadspritegfx ANIM_TAG_ORBS
|
||
delay 1
|
||
loadspritegfx ANIM_TAG_BLUE_STAR
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_DEF_PARTNER
|
||
monbgprio_2A ANIM_TARGET
|
||
setalpha 12, 8
|
||
delay 1
|
||
createsprite gUnknown_085969C8, ANIM_ATTACKER, 2, -20, 15, 12
|
||
waitforvisualfinish
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
|
||
playsewithpan SE_W071, SOUND_PAN_TARGET
|
||
delay 2
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1
|
||
waitforvisualfinish
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 7, RGB_BLACK
|
||
waitforvisualfinish
|
||
call AbsorbEffect
|
||
waitforvisualfinish
|
||
delay 15
|
||
call HealingEffect
|
||
waitforvisualfinish
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 7, 0, RGB_BLACK
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
end
|
||
|
||
Move_SYNTHESIS:
|
||
loadspritegfx ANIM_TAG_SPARKLE_2
|
||
createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 16, RGB(27, 31, 18)
|
||
playsewithpan SE_W025, SOUND_PAN_ATTACKER
|
||
call GrantingStarsEffect
|
||
waitforvisualfinish
|
||
unloadspritegfx ANIM_TAG_SPARKLE_2
|
||
delay 1
|
||
loadspritegfx ANIM_TAG_BLUE_STAR
|
||
call HealingEffect
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_TOXIC:
|
||
loadspritegfx ANIM_TAG_TOXIC_BUBBLE
|
||
loadspritegfx ANIM_TAG_POISON_BUBBLE
|
||
call Toxic1
|
||
call Toxic1
|
||
waitforvisualfinish
|
||
delay 15
|
||
call PoisonBubblesEffect
|
||
waitforvisualfinish
|
||
end
|
||
Toxic1:
|
||
createsprite gUnknown_08596134, ANIM_TARGET, 2, -24, 16, 1, 1
|
||
playsewithpan SE_W092, SOUND_PAN_TARGET
|
||
delay 15
|
||
createsprite gUnknown_08596134, ANIM_TARGET, 2, 8, 16, 1, 1
|
||
playsewithpan SE_W092, SOUND_PAN_TARGET
|
||
delay 15
|
||
createsprite gUnknown_08596134, ANIM_TARGET, 2, -8, 16, 1, 1
|
||
playsewithpan SE_W092, SOUND_PAN_TARGET
|
||
delay 15
|
||
createsprite gUnknown_08596134, ANIM_TARGET, 2, 24, 16, 1, 1
|
||
playsewithpan SE_W092, SOUND_PAN_TARGET
|
||
delay 15
|
||
return
|
||
|
||
Move_SLUDGE:
|
||
loadspritegfx ANIM_TAG_POISON_BUBBLE
|
||
playsewithpan SE_W145C, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_085961A8, ANIM_TARGET, 2, 20, 0, 40, 0
|
||
waitforvisualfinish
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 5, 1
|
||
createvisualtask sub_8115A04, 2, 4, 1, 2, 0, 12, RGB(30, 0, 31)
|
||
call PoisonBubblesEffect
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_SLUDGE_BOMB:
|
||
loadspritegfx ANIM_TAG_POISON_BUBBLE
|
||
call SludgeBomb1
|
||
call SludgeBomb1
|
||
call SludgeBomb1
|
||
call SludgeBomb1
|
||
call SludgeBomb1
|
||
call SludgeBomb1
|
||
call SludgeBomb1
|
||
call SludgeBomb1
|
||
call SludgeBomb1
|
||
call SludgeBomb1
|
||
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 3, 0, 15, 1
|
||
createvisualtask sub_8115A04, 2, 4, 1, 2, 0, 12, RGB(30, 0, 31)
|
||
createsprite gUnknown_085961D8, ANIM_TARGET, 2, 42, 27, 20
|
||
createsprite gUnknown_085961D8, ANIM_TARGET, 2, -27, 44, 20
|
||
createsprite gUnknown_085961D8, ANIM_TARGET, 2, 39, -28, 20
|
||
createsprite gUnknown_085961D8, ANIM_TARGET, 2, -42, -42, 20
|
||
playsewithpan SE_W091, SOUND_PAN_TARGET
|
||
delay 5
|
||
createsprite gUnknown_085961D8, ANIM_TARGET, 2, 0, 40, 20
|
||
createsprite gUnknown_085961D8, ANIM_TARGET, 2, -8, -44, 20
|
||
createsprite gUnknown_085961D8, ANIM_TARGET, 2, -46, -28, 20
|
||
createsprite gUnknown_085961D8, ANIM_TARGET, 2, 46, 9, 20
|
||
playsewithpan SE_W091, SOUND_PAN_TARGET
|
||
delay 5
|
||
createsprite gUnknown_085961D8, ANIM_TARGET, 2, 42, 0, 20
|
||
createsprite gUnknown_085961D8, ANIM_TARGET, 2, -43, -12, 20
|
||
createsprite gUnknown_085961D8, ANIM_TARGET, 2, 16, -46, 20
|
||
createsprite gUnknown_085961D8, ANIM_TARGET, 2, -16, 44, 20
|
||
playsewithpan SE_W091, SOUND_PAN_TARGET
|
||
delay 0
|
||
waitsound
|
||
waitforvisualfinish
|
||
call PoisonBubblesEffect
|
||
waitforvisualfinish
|
||
end
|
||
SludgeBomb1:
|
||
playsewithpan SE_W145C, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_085961A8, ANIM_TARGET, 2, 20, 0, 40, 0
|
||
delay 3
|
||
return
|
||
|
||
Move_ACID:
|
||
loadspritegfx ANIM_TAG_POISON_BUBBLE
|
||
monbg ANIM_DEF_PARTNER
|
||
createsprite gUnknown_085961C0, ANIM_TARGET, 2, 20, 0, 40, 1, 0, 0
|
||
playsewithpan SE_W145C, SOUND_PAN_ATTACKER
|
||
delay 5
|
||
createsprite gUnknown_085961C0, ANIM_TARGET, 2, 20, 0, 40, 1, 24, 0
|
||
playsewithpan SE_W145C, SOUND_PAN_ATTACKER
|
||
delay 5
|
||
createsprite gUnknown_085961C0, ANIM_TARGET, 2, 20, 0, 40, 1, -24, 0
|
||
playsewithpan SE_W145C, SOUND_PAN_ATTACKER
|
||
delay 15
|
||
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 10, 1
|
||
createvisualtask AnimTask_ShakeMon2, 5, ANIM_DEF_PARTNER, 2, 0, 10, 1
|
||
createvisualtask sub_8115A04, 2, 20, 2, 2, 0, 12, RGB(30, 0, 31)
|
||
createsprite gUnknown_0859620C, ANIM_TARGET, 2, 0, -22, 0, 15, 55
|
||
playsewithpan SE_W145, SOUND_PAN_TARGET
|
||
delay 10
|
||
createsprite gUnknown_0859620C, ANIM_TARGET, 2, -26, -24, 0, 15, 55
|
||
playsewithpan SE_W145, SOUND_PAN_TARGET
|
||
delay 10
|
||
createsprite gUnknown_0859620C, ANIM_TARGET, 2, 15, -27, 0, 15, 50
|
||
playsewithpan SE_W145, SOUND_PAN_TARGET
|
||
delay 10
|
||
createsprite gUnknown_0859620C, ANIM_TARGET, 2, -15, -17, 0, 10, 45
|
||
playsewithpan SE_W145, SOUND_PAN_TARGET
|
||
delay 10
|
||
createsprite gUnknown_0859620C, ANIM_TARGET, 2, 27, -22, 0, 15, 50
|
||
playsewithpan SE_W145, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
end
|
||
|
||
Move_BONEMERANG:
|
||
loadspritegfx ANIM_TAG_BONE
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_DEF_PARTNER
|
||
monbgprio_28 ANIM_TARGET
|
||
setalpha 12, 8
|
||
playsewithpan SE_W155, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_08597178, ANIM_ATTACKER, 2
|
||
delay 20
|
||
playsewithpan SE_W030, SOUND_PAN_TARGET
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 1
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 5, 0, 5, 1
|
||
delay 17
|
||
playsewithpan SE_W233, SOUND_PAN_ATTACKER
|
||
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, -4
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
end
|
||
|
||
Move_BONE_CLUB:
|
||
loadspritegfx ANIM_TAG_BONE
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_DEF_PARTNER
|
||
monbgprio_28 ANIM_TARGET
|
||
setalpha 12, 8
|
||
playsewithpan SE_W155, SOUND_PAN_TARGET
|
||
createsprite gUnknown_08597190, ANIM_ATTACKER, 2, -42, -25, 0, 0, 15
|
||
delay 12
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 1
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1
|
||
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 7, 5, 1, RGB_BLACK, 10, 0, 0
|
||
playsewithpan SE_W233B, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
end
|
||
|
||
Move_BONE_RUSH:
|
||
loadspritegfx ANIM_TAG_BONE
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_DEF_PARTNER
|
||
setalpha 12, 8
|
||
playsewithpan SE_W155, SOUND_PAN_TARGET
|
||
createsprite gUnknown_08597190, ANIM_ATTACKER, 2, -42, -25, 0, 0, 15
|
||
delay 12
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 3, 5, 1
|
||
playsewithpan SE_W030, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
end
|
||
|
||
Move_SPIKES:
|
||
loadspritegfx ANIM_TAG_SPIKES
|
||
monbg ANIM_DEF_PARTNER
|
||
playsewithpan SE_W026, SOUND_PAN_ATTACKER
|
||
waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 28
|
||
createsprite gUnknown_085CE11C, ANIM_TARGET, 2, 20, 0, 0, 24, 30
|
||
delay 10
|
||
playsewithpan SE_W026, SOUND_PAN_ATTACKER
|
||
waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 28
|
||
createsprite gUnknown_085CE11C, ANIM_TARGET, 2, 20, 0, -24, 24, 30
|
||
delay 10
|
||
waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 28
|
||
createsprite gUnknown_085CE11C, ANIM_TARGET, 2, 20, 0, 24, 24, 30
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
end
|
||
|
||
Move_MEGAHORN:
|
||
loadspritegfx ANIM_TAG_HORN_HIT_2
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_DEF_PARTNER
|
||
playsewithpan SE_W082, SOUND_PAN_ATTACKER
|
||
jumpifcontest MegahornInContest
|
||
fadetobg BG_DRILL
|
||
waitbgfadeout
|
||
createvisualtask sub_8117660, 5, -2304, 768, 1, -1
|
||
MegahornContinue:
|
||
waitbgfadein
|
||
setalpha 12, 8
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 2, 0, 15, 1
|
||
waitforvisualfinish
|
||
delay 10
|
||
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, 0, 0, 6
|
||
delay 3
|
||
createsprite gUnknown_08596974, ANIM_ATTACKER, 3, -42, 25, 0, 0, 6
|
||
delay 4
|
||
playsewithpan SE_W011, SOUND_PAN_TARGET
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0
|
||
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -16, 4, 1, 4
|
||
waitforvisualfinish
|
||
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, -4, 1, 12, 1
|
||
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 7, 5, 1, RGB_WHITE, 10, 0, 0
|
||
delay 10
|
||
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 11
|
||
delay 3
|
||
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 7
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
restorebg
|
||
waitbgfadeout
|
||
setarg 7, -1
|
||
waitbgfadein
|
||
end
|
||
MegahornInContest:
|
||
fadetobg BG_DRILL_CONTESTS
|
||
waitbgfadeout
|
||
createvisualtask sub_8117660, 5, 2304, 768, 0, -1
|
||
goto MegahornContinue
|
||
|
||
Move_GUST:
|
||
loadspritegfx ANIM_TAG_GUST
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_DEF_PARTNER
|
||
monbgprio_28 ANIM_TARGET
|
||
setalpha 12, 8
|
||
playsewithpan SE_W016, SOUND_PAN_TARGET
|
||
createsprite gUnknown_08596270, ANIM_ATTACKER, 2, 0, -16
|
||
createvisualtask sub_810DED8, 5, 1, 70
|
||
waitforvisualfinish
|
||
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 1, 0, 7, 1
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
|
||
playsewithpan SE_W016B, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
end
|
||
|
||
Move_WING_ATTACK:
|
||
loadspritegfx ANIM_TAG_GUST
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_DEF_PARTNER
|
||
monbgprio_28 ANIM_TARGET
|
||
setalpha 12, 8
|
||
loopsewithpan SE_W017, SOUND_PAN_ATTACKER, 20, 2
|
||
createvisualtask AnimTask_TranslateMonElliptical, 2, 0, 12, 4, 1, 4
|
||
createvisualtask sub_810DED8, 5, 1, 70
|
||
createsprite gBattleAnimSpriteTemplate_85962A4, ANIM_ATTACKER, 2, -25, 0, 0, 0, 20
|
||
createsprite gBattleAnimSpriteTemplate_85962A4, ANIM_ATTACKER, 2, 25, 0, 0, 0, 20
|
||
delay 24
|
||
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, 0, 0, 9
|
||
delay 17
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 16, 0, 1, 1
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -16, 0, 1, 1
|
||
loopsewithpan SE_W003, SOUND_PAN_TARGET, 5, 2
|
||
waitforvisualfinish
|
||
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 11
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
end
|
||
|
||
Move_PECK:
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
playsewithpan SE_W030, SOUND_PAN_TARGET
|
||
createvisualtask sub_80D622C, 2, 3, -768, 1, 2
|
||
createsprite gUnknown_085973E8, ANIM_TARGET, 3, -12, 0, 1, 3
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_AEROBLAST:
|
||
loadspritegfx ANIM_TAG_AIR_WAVE_2
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_DEF_PARTNER
|
||
call SetFlyingBg
|
||
monbgprio_28 ANIM_TARGET
|
||
setalpha 12, 8
|
||
call Aeroblast1
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 5, 0, 50, 1
|
||
call Aeroblast1
|
||
call Aeroblast1
|
||
call Aeroblast1
|
||
call Aeroblast1
|
||
waitforvisualfinish
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0
|
||
playsewithpan SE_W013, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
delay 0
|
||
call UnsetFlyingBg
|
||
end
|
||
Aeroblast1:
|
||
playsewithpan SE_W026, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_085962D4, ANIM_ATTACKER, 2, 14, -12, 0, -12, 15, 0, 0
|
||
createsprite gUnknown_085962D4, ANIM_ATTACKER, 2, 26, 8, 12, 8, 15, 0, 0
|
||
delay 3
|
||
playsewithpan SE_W026, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_085962D4, ANIM_ATTACKER, 2, 14, -12, 0, -12, 15, 1, 0
|
||
createsprite gUnknown_085962D4, ANIM_ATTACKER, 2, 26, 8, 12, 8, 15, 1, 0
|
||
delay 3
|
||
playsewithpan SE_W026, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_085962D4, ANIM_ATTACKER, 2, 14, -12, 0, -12, 15, 2, 0
|
||
createsprite gUnknown_085962D4, ANIM_ATTACKER, 2, 26, 8, 12, 8, 15, 2, 0
|
||
delay 3
|
||
playsewithpan SE_W026, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_085962D4, ANIM_ATTACKER, 2, 14, -12, 0, -12, 15, 3, 0
|
||
createsprite gUnknown_085962D4, ANIM_ATTACKER, 2, 26, 8, 12, 8, 15, 3, 0
|
||
delay 3
|
||
return
|
||
|
||
Move_WATER_GUN:
|
||
loadspritegfx ANIM_TAG_SMALL_BUBBLES
|
||
loadspritegfx ANIM_TAG_WATER_IMPACT
|
||
monbg ANIM_DEF_PARTNER
|
||
monbgprio_28 ANIM_TARGET
|
||
setalpha 12, 8
|
||
createsprite gUnknown_08595208, ANIM_ATTACKER, 2, 20, 0, 0, 0, 40, -25
|
||
playsewithpan SE_W145, SOUND_PAN_ATTACKER
|
||
waitforvisualfinish
|
||
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 1, 0, 8, 1
|
||
createsprite gUnknown_08597388, ANIM_ATTACKER, 4, 0, 0, 1, 2
|
||
createsprite gUnknown_08595220, ANIM_ATTACKER, 2, 0, -15, 0, 15, 55
|
||
playsewithpan SE_W152, SOUND_PAN_TARGET
|
||
delay 10
|
||
createsprite gUnknown_08595220, ANIM_ATTACKER, 2, 15, -20, 0, 15, 50
|
||
playsewithpan SE_W152, SOUND_PAN_TARGET
|
||
delay 10
|
||
createsprite gUnknown_08595220, ANIM_ATTACKER, 2, -15, -10, 0, 10, 45
|
||
playsewithpan SE_W152, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
end
|
||
|
||
Move_CRABHAMMER:
|
||
loadspritegfx ANIM_TAG_ICE_CRYSTALS
|
||
loadspritegfx ANIM_TAG_WATER_IMPACT
|
||
monbg ANIM_DEF_PARTNER
|
||
setalpha 12, 8
|
||
createsprite gUnknown_08597388, ANIM_ATTACKER, 4, 0, 0, 1, 0
|
||
playsewithpan SE_W233B, SOUND_PAN_TARGET
|
||
delay 1
|
||
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB(13, 21, 31), 10, 0, 0
|
||
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -24, 0, 0, 4
|
||
waitforvisualfinish
|
||
delay 8
|
||
waitforvisualfinish
|
||
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 4
|
||
waitforvisualfinish
|
||
loopsewithpan SE_W152, SOUND_PAN_TARGET, 20, 3
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 4, 8, 1
|
||
createsprite gUnknown_08595238, ANIM_ATTACKER, 2, 10, 10, 20, 1
|
||
delay 4
|
||
createsprite gUnknown_08595238, ANIM_ATTACKER, 2, 20, -20, 20, 1
|
||
delay 4
|
||
createsprite gUnknown_08595238, ANIM_ATTACKER, 2, -15, 15, 20, 1
|
||
delay 4
|
||
createsprite gUnknown_08595238, ANIM_ATTACKER, 2, 0, 0, 20, 1
|
||
delay 4
|
||
createsprite gUnknown_08595238, ANIM_ATTACKER, 2, -10, -20, 20, 1
|
||
delay 4
|
||
createsprite gUnknown_08595238, ANIM_ATTACKER, 2, 16, -8, 20, 1
|
||
delay 4
|
||
createsprite gUnknown_08595238, ANIM_ATTACKER, 2, 5, 8, 20, 1
|
||
delay 4
|
||
createsprite gUnknown_08595238, ANIM_ATTACKER, 2, -16, 0, 20, 1
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
end
|
||
|
||
Move_SURF:
|
||
createvisualtask AnimTask_CreateSurfWave, 2, FALSE
|
||
delay 24
|
||
panse_1B SE_W057, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_FLAMETHROWER:
|
||
loadspritegfx ANIM_TAG_SMALL_EMBER
|
||
monbg ANIM_DEF_PARTNER
|
||
monbgprio_28 ANIM_TARGET
|
||
setalpha 12, 8
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 46, 1
|
||
delay 6
|
||
createvisualtask sub_81076C8, 5, 100
|
||
panse_1B SE_W053, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
|
||
call Flamethrower1
|
||
call Flamethrower1
|
||
call Flamethrower1
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 43, 1
|
||
call Flamethrower1
|
||
call Flamethrower1
|
||
call Flamethrower1
|
||
call Flamethrower1
|
||
call Flamethrower1
|
||
call Flamethrower1
|
||
call Flamethrower1
|
||
call Flamethrower1
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
end
|
||
|
||
Flamethrower1:
|
||
createsprite gUnknown_08595158, ANIM_ATTACKER, 3, 10, 10, 0, 16
|
||
delay 2
|
||
createsprite gUnknown_08595158, ANIM_ATTACKER, 3, 10, 10, 0, 16
|
||
delay 2
|
||
return
|
||
|
||
Move_SANDSTORM:
|
||
loadspritegfx ANIM_TAG_FLYING_DIRT
|
||
playsewithpan SE_W201, 0
|
||
createvisualtask AnimTask_LoadSandstormBackground, 5, FALSE
|
||
delay 16
|
||
createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 10, 2304, 96, 0
|
||
delay 10
|
||
createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 90, 2048, 96, 0
|
||
delay 10
|
||
createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 50, 2560, 96, 0
|
||
delay 10
|
||
createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 20, 2304, 96, 0
|
||
delay 10
|
||
createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 70, 1984, 96, 0
|
||
delay 10
|
||
createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 0, 2816, 96, 0
|
||
delay 10
|
||
createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 60, 2560, 96, 0
|
||
end
|
||
|
||
Move_WHIRLPOOL:
|
||
loadspritegfx ANIM_TAG_WATER_ORB
|
||
monbg ANIM_DEF_PARTNER
|
||
monbgprio_28 ANIM_TARGET
|
||
setalpha 12, 8
|
||
delay 0
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 0, 7, RGB(0, 13, 23)
|
||
playsewithpan SE_W250, SOUND_PAN_TARGET
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 50, 1
|
||
call WhirlpoolEffect
|
||
call WhirlpoolEffect
|
||
call WhirlpoolEffect
|
||
delay 12
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 7, 0, RGB(0, 13, 23)
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
end
|
||
|
||
WhirlpoolEffect:
|
||
createsprite gUnknown_08596B70, ANIM_TARGET, 2, 0, 28, 384, 50, 8, 50, 1
|
||
delay 2
|
||
createsprite gUnknown_08596B70, ANIM_TARGET, 2, 0, 32, 240, 40, 11, -46, 1
|
||
delay 2
|
||
createsprite gUnknown_08596B70, ANIM_TARGET, 2, 0, 33, 416, 40, 4, 42, 1
|
||
delay 2
|
||
createsprite gUnknown_08596B70, ANIM_TARGET, 2, 0, 31, 288, 45, 6, -42, 1
|
||
delay 2
|
||
createsprite gUnknown_08596B70, ANIM_TARGET, 2, 0, 28, 448, 45, 11, 46, 1
|
||
delay 2
|
||
createsprite gUnknown_08596B70, ANIM_TARGET, 2, 0, 33, 464, 50, 10, -50, 1
|
||
delay 2
|
||
return
|
||
|
||
Move_FLY:
|
||
loadspritegfx ANIM_TAG_ROUND_SHADOW
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
choosetwoturnanim FlySetUp, FlyUnleash
|
||
FlyEnd:
|
||
waitforvisualfinish
|
||
end
|
||
|
||
FlySetUp:
|
||
playsewithpan SE_W019, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_08596340, ANIM_ATTACKER, 2, 0, 0, 13, 336
|
||
goto FlyEnd
|
||
|
||
FlyUnleash:
|
||
monbg ANIM_DEF_PARTNER
|
||
setalpha 12, 8
|
||
playsewithpan SE_W104, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_08596358, ANIM_ATTACKER, 2, 20
|
||
delay 20
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
|
||
playsewithpan SE_W013, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
goto FlyEnd
|
||
|
||
Move_BOUNCE:
|
||
loadspritegfx ANIM_TAG_ROUND_SHADOW
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
choosetwoturnanim BounceSetUp, BounceUnleash
|
||
BounceEnd:
|
||
end
|
||
|
||
BounceSetUp:
|
||
playsewithpan SE_W100, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_08596420, ANIM_ATTACKER, 2, 0, 0
|
||
goto BounceEnd
|
||
|
||
BounceUnleash:
|
||
monbg ANIM_DEF_PARTNER
|
||
setalpha 12, 8
|
||
playsewithpan SE_W207, SOUND_PAN_TARGET
|
||
createsprite gUnknown_0859644C, ANIM_TARGET, 3
|
||
delay 7
|
||
playsewithpan SE_W025B, SOUND_PAN_TARGET
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 0
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 11, 1
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
goto BounceEnd
|
||
|
||
Move_KARATE_CHOP:
|
||
loadspritegfx ANIM_TAG_HANDS_AND_FEET
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_DEF_PARTNER
|
||
monbgprio_28 ANIM_TARGET
|
||
setalpha 12, 8
|
||
playsewithpan SE_W104, SOUND_PAN_TARGET
|
||
createsprite gUnknown_08595E68, ANIM_ATTACKER, 2, -16, 0, 0, 0, 10, 1, 3, 0
|
||
waitforvisualfinish
|
||
playsewithpan SE_W004, SOUND_PAN_TARGET
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 1
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
end
|
||
|
||
Move_CROSS_CHOP:
|
||
loadspritegfx ANIM_TAG_HANDS_AND_FEET
|
||
loadspritegfx ANIM_TAG_CROSS_IMPACT
|
||
monbg ANIM_DEF_PARTNER
|
||
setalpha 12, 8
|
||
playsewithpan SE_W025, SOUND_PAN_TARGET
|
||
createsprite gUnknown_08595EC8, ANIM_ATTACKER, 2, 0, 0, 0
|
||
createsprite gUnknown_08595EC8, ANIM_ATTACKER, 2, 0, 0, 1
|
||
delay 40
|
||
playsewithpan SE_W013, SOUND_PAN_TARGET
|
||
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_WHITE, 10, 0, 10
|
||
createsprite gUnknown_085973D0, ANIM_ATTACKER, 3, 0, 0, 1, 20
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 7, 0, 9, 1
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
end
|
||
|
||
Move_JUMP_KICK:
|
||
loadspritegfx ANIM_TAG_HANDS_AND_FEET
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_DEF_PARTNER
|
||
setalpha 12, 8
|
||
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4
|
||
delay 3
|
||
createsprite gUnknown_08595E80, ANIM_ATTACKER, 2, -16, 8, 0, 0, 10, 1, 1, 1
|
||
playsewithpan SE_W026, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, 0, 0, 1, 1
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 5, 0, 7, 1
|
||
playsewithpan SE_W004, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
end
|
||
|
||
Move_HI_JUMP_KICK:
|
||
loadspritegfx ANIM_TAG_HANDS_AND_FEET
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_DEF_PARTNER
|
||
setalpha 12, 8
|
||
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, -24, 0, 0, 8
|
||
waitforvisualfinish
|
||
delay 10
|
||
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 3
|
||
delay 2
|
||
createsprite gUnknown_08595E80, ANIM_ATTACKER, 2, -16, 8, 0, 0, 10, 1, 1, 1
|
||
playsewithpan SE_W026, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 1
|
||
playsewithpan SE_W233B, SOUND_PAN_TARGET
|
||
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -28, 0, 0, 3
|
||
delay 3
|
||
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 3, 0, 11, 1
|
||
waitforvisualfinish
|
||
delay 5
|
||
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 6
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
end
|
||
|
||
Move_DOUBLE_KICK:
|
||
loadspritegfx ANIM_TAG_HANDS_AND_FEET
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_DEF_PARTNER
|
||
setalpha 12, 8
|
||
createsprite gUnknown_08595EB0, ANIM_ATTACKER, 3, 1, 20, 1
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 1
|
||
playsewithpan SE_W233B, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
end
|
||
|
||
Move_TRIPLE_KICK:
|
||
loadspritegfx ANIM_TAG_HANDS_AND_FEET
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_DEF_PARTNER
|
||
setalpha 12, 8
|
||
playsewithpan SE_W233B, SOUND_PAN_TARGET
|
||
jumpifmoveturn 0, TripleKickLeft
|
||
jumpifmoveturn 1, TripleKickRight
|
||
goto TripleKickCenter
|
||
TripleKickContinue:
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
end
|
||
|
||
TripleKickLeft:
|
||
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, -16, -8, 20, 1, 1
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -16, -16, 1, 2
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 1
|
||
goto TripleKickContinue
|
||
|
||
TripleKickRight:
|
||
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 8, 8, 20, 1, 1
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 8, 0, 1, 2
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 1
|
||
goto TripleKickContinue
|
||
|
||
TripleKickCenter:
|
||
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 0, 0, 20, 1, 1
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, -8, 1, 1
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
|
||
goto TripleKickContinue
|
||
|
||
Move_DYNAMIC_PUNCH:
|
||
loadspritegfx ANIM_TAG_HANDS_AND_FEET
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
loadspritegfx ANIM_TAG_EXPLOSION
|
||
loadspritegfx ANIM_TAG_UNUSED_EXPLOSION
|
||
delay 1
|
||
monbg ANIM_DEF_PARTNER
|
||
setalpha 12, 8
|
||
playsewithpan SE_W233B, SOUND_PAN_TARGET
|
||
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 3, 0, 0, 20, 1, 0
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 0
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 5, 0, 7, 1
|
||
delay 1
|
||
waitsound
|
||
playsewithpan SE_W120, SOUND_PAN_TARGET
|
||
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 5, 0, 28, 1
|
||
createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 0, 0, 1, 1
|
||
delay 6
|
||
playsewithpan SE_W120, SOUND_PAN_TARGET
|
||
createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 24, -24, 1, 1
|
||
delay 6
|
||
playsewithpan SE_W120, SOUND_PAN_TARGET
|
||
createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -16, 16, 1, 1
|
||
delay 6
|
||
playsewithpan SE_W120, SOUND_PAN_TARGET
|
||
createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -24, -12, 1, 1
|
||
delay 6
|
||
playsewithpan SE_W120, SOUND_PAN_TARGET
|
||
createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 16, 16, 1, 1
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
end
|
||
|
||
Move_COUNTER:
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
loadspritegfx ANIM_TAG_HANDS_AND_FEET
|
||
monbg ANIM_DEF_PARTNER
|
||
setalpha 12, 8
|
||
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 18, 6, 1, 4
|
||
playsewithpan SE_W233, SOUND_PAN_ATTACKER
|
||
waitforvisualfinish
|
||
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 0, 0, 4
|
||
delay 4
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -15, 18, 1, 0
|
||
playsewithpan SE_W233B, SOUND_PAN_TARGET
|
||
delay 1
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 25, 1
|
||
createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 3, -15, 18, 8, 1, 0
|
||
delay 3
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, -4, 1, 0
|
||
playsewithpan SE_W233B, SOUND_PAN_TARGET
|
||
delay 1
|
||
createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 3, 0, -4, 8, 1, 0
|
||
delay 3
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 15, 9, 1, 0
|
||
playsewithpan SE_W233B, SOUND_PAN_TARGET
|
||
delay 1
|
||
createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 3, 15, 9, 8, 1, 0
|
||
delay 5
|
||
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 5
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
end
|
||
|
||
Move_VITAL_THROW:
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_DEF_PARTNER
|
||
setalpha 12, 8
|
||
playsewithpan SE_W233, SOUND_PAN_ATTACKER
|
||
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 12, 4, 1, 2
|
||
waitforvisualfinish
|
||
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 0, 0, 4
|
||
delay 2
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1
|
||
playsewithpan SE_W233B, SOUND_PAN_TARGET
|
||
delay 1
|
||
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -24, 0, 0, 4
|
||
waitforvisualfinish
|
||
delay 3
|
||
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 7
|
||
delay 11
|
||
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 10
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
end
|
||
|
||
Move_ROCK_SMASH:
|
||
loadspritegfx ANIM_TAG_ROCKS
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
loadspritegfx ANIM_TAG_HANDS_AND_FEET
|
||
monbg ANIM_DEF_PARTNER
|
||
setalpha 12, 8
|
||
delay 1
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1
|
||
createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 8, 1, 0
|
||
playsewithpan SE_W233B, SOUND_PAN_TARGET
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 5, 1
|
||
waitforvisualfinish
|
||
playsewithpan SE_W088, SOUND_PAN_TARGET
|
||
createsprite gUnknown_08596B1C, ANIM_ATTACKER, 2, 0, 0, 20, 24, 14, 2
|
||
createsprite gUnknown_08596B1C, ANIM_ATTACKER, 2, 5, 0, -20, 24, 14, 1
|
||
createsprite gUnknown_08596B1C, ANIM_ATTACKER, 2, 0, 5, 20, -24, 14, 2
|
||
createsprite gUnknown_08596B1C, ANIM_ATTACKER, 2, -5, 0, -20, -24, 14, 2
|
||
createsprite gUnknown_08596B1C, ANIM_ATTACKER, 2, 0, -5, 30, 18, 8, 2
|
||
createsprite gUnknown_08596B1C, ANIM_ATTACKER, 2, 0, 0, 30, -18, 8, 2
|
||
createsprite gUnknown_08596B1C, ANIM_ATTACKER, 2, 0, 0, -30, 18, 8, 2
|
||
createsprite gUnknown_08596B1C, ANIM_ATTACKER, 2, 0, 0, -30, -18, 8, 2
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 7, 1
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
end
|
||
|
||
Move_SUBMISSION:
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_DEF_PARTNER
|
||
setalpha 12, 8
|
||
playsewithpan SE_W104, SOUND_PAN_ATTACKER
|
||
waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 10
|
||
waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 20
|
||
waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 30
|
||
waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 40
|
||
waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 50
|
||
waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 60
|
||
waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 70
|
||
waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 80
|
||
waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 0x5A
|
||
createvisualtask AnimTask_TranslateMonElliptical, 2, 0, -18, 6, 6, 4
|
||
createvisualtask AnimTask_TranslateMonElliptical, 2, 1, 18, 6, 6, 4
|
||
call Submission1
|
||
call Submission1
|
||
call Submission1
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
end
|
||
|
||
Submission1:
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, -12, 1, 1
|
||
delay 8
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -12, 8, 1, 1
|
||
delay 8
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 12, 0, 1, 1
|
||
delay 8
|
||
return
|
||
|
||
Move_SUNNY_DAY:
|
||
loadspritegfx ANIM_TAG_SUNLIGHT
|
||
monbg ANIM_ATK_PARTNER
|
||
setalpha 13, 3
|
||
createvisualtask sub_8116620, 10, 0x781, 1, 0, 6, RGB_WHITE
|
||
waitforvisualfinish
|
||
panse_26 SE_W080, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0
|
||
call SunnyDay1
|
||
call SunnyDay1
|
||
call SunnyDay1
|
||
call SunnyDay1
|
||
waitforvisualfinish
|
||
createvisualtask sub_8116620, 10, 0x781, 1, 6, 0, RGB_WHITE
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_ATK_PARTNER
|
||
blendoff
|
||
end
|
||
|
||
SunnyDay1:
|
||
createsprite gUnknown_085954A0, ANIM_ATTACKER, 40
|
||
delay 6
|
||
return
|
||
|
||
Move_COTTON_SPORE:
|
||
loadspritegfx ANIM_TAG_SPORE
|
||
monbg ANIM_DEF_PARTNER
|
||
monbgprio_28 ANIM_TARGET
|
||
loopsewithpan SE_W077, SOUND_PAN_TARGET, 18, 10
|
||
call CottonSpore1
|
||
call CottonSpore1
|
||
call CottonSpore1
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
end
|
||
|
||
CottonSpore1:
|
||
createsprite gSporeParticleSpriteTemplate, ANIM_ATTACKER, 2, 0, -20, 85, 80, 0
|
||
delay 12
|
||
createsprite gSporeParticleSpriteTemplate, ANIM_ATTACKER, 2, 0, -10, 170, 80, 0
|
||
delay 12
|
||
createsprite gSporeParticleSpriteTemplate, ANIM_ATTACKER, 2, 0, -15, 0, 80, 0
|
||
delay 12
|
||
return
|
||
|
||
Move_SPORE:
|
||
loadspritegfx ANIM_TAG_SPORE
|
||
monbg ANIM_DEF_PARTNER
|
||
setalpha 12, 8
|
||
createvisualtask AnimTask_SporeDoubleBattle, 2
|
||
loopsewithpan SE_W077, SOUND_PAN_TARGET, 16, 11
|
||
call Spore1
|
||
call Spore1
|
||
call Spore1
|
||
waitforvisualfinish
|
||
delay 1
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
end
|
||
|
||
Spore1:
|
||
createsprite gSporeParticleSpriteTemplate, ANIM_TARGET, 2, 0, -20, 85, 80, 1
|
||
delay 12
|
||
createsprite gSporeParticleSpriteTemplate, ANIM_TARGET, 2, 0, -10, 170, 80, 1
|
||
delay 12
|
||
createsprite gSporeParticleSpriteTemplate, ANIM_TARGET, 2, 0, -15, 0, 80, 1
|
||
delay 12
|
||
return
|
||
|
||
Move_PETAL_DANCE:
|
||
loadspritegfx ANIM_TAG_FLOWER
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_DEF_PARTNER
|
||
setalpha 12, 8
|
||
playsewithpan SE_W080, SOUND_PAN_ATTACKER
|
||
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 12, 6, 6, 3
|
||
createsprite gPetalDanceBigFlowerSpriteTemplate, ANIM_ATTACKER, 2, 0, -24, 8, 140
|
||
createsprite gPetalDanceSmallFlowerSpriteTemplate, ANIM_ATTACKER, 2, 16, -24, 8, 100
|
||
createsprite gPetalDanceSmallFlowerSpriteTemplate, ANIM_ATTACKER, 2, -16, -24, 8, 100
|
||
delay 15
|
||
createsprite gPetalDanceBigFlowerSpriteTemplate, ANIM_ATTACKER, 2, 0, -24, 8, 140
|
||
createsprite gPetalDanceSmallFlowerSpriteTemplate, ANIM_ATTACKER, 2, 32, -24, 8, 100
|
||
createsprite gPetalDanceSmallFlowerSpriteTemplate, ANIM_ATTACKER, 2, -32, -24, 8, 100
|
||
delay 15
|
||
createsprite gPetalDanceBigFlowerSpriteTemplate, ANIM_ATTACKER, 2, 0, -24, 8, 140
|
||
createsprite gPetalDanceSmallFlowerSpriteTemplate, ANIM_ATTACKER, 2, 24, -24, 8, 100
|
||
createsprite gPetalDanceSmallFlowerSpriteTemplate, ANIM_ATTACKER, 2, -24, -24, 8, 100
|
||
delay 30
|
||
createsprite gPetalDanceSmallFlowerSpriteTemplate, ANIM_ATTACKER, 2, 16, -24, 0, 100
|
||
createsprite gPetalDanceSmallFlowerSpriteTemplate, ANIM_ATTACKER, 2, -16, -24, 0, 100
|
||
delay 30
|
||
createsprite gPetalDanceSmallFlowerSpriteTemplate, ANIM_ATTACKER, 2, 20, -16, 14, 80
|
||
createsprite gPetalDanceSmallFlowerSpriteTemplate, ANIM_ATTACKER, 2, -20, -14, 16, 80
|
||
waitforvisualfinish
|
||
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, 0, 0, 5
|
||
delay 3
|
||
playsewithpan SE_W025B, SOUND_PAN_TARGET
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 0
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 6, 0, 8, 1
|
||
waitforvisualfinish
|
||
delay 8
|
||
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 7
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
end
|
||
|
||
Move_RAZOR_LEAF:
|
||
loadspritegfx ANIM_TAG_LEAF
|
||
loadspritegfx ANIM_TAG_RAZOR_LEAF
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_DEF_PARTNER
|
||
setalpha 12, 8
|
||
delay 1
|
||
loopsewithpan SE_W077, SOUND_PAN_ATTACKER, 10, 5
|
||
createsprite gRazorLeafParticleSpriteTemplate, ANIM_ATTACKER, 2, -3, -2, 10
|
||
delay 2
|
||
createsprite gRazorLeafParticleSpriteTemplate, ANIM_ATTACKER, 2, -1, -1, 15
|
||
delay 2
|
||
createsprite gRazorLeafParticleSpriteTemplate, ANIM_ATTACKER, 2, -4, -4, 7
|
||
delay 2
|
||
createsprite gRazorLeafParticleSpriteTemplate, ANIM_ATTACKER, 2, 3, -3, 11
|
||
delay 2
|
||
createsprite gRazorLeafParticleSpriteTemplate, ANIM_ATTACKER, 2, -1, -6, 8
|
||
delay 2
|
||
createsprite gRazorLeafParticleSpriteTemplate, ANIM_ATTACKER, 2, 2, -1, 12
|
||
delay 2
|
||
createsprite gRazorLeafParticleSpriteTemplate, ANIM_ATTACKER, 2, -3, -4, 13
|
||
delay 2
|
||
createsprite gRazorLeafParticleSpriteTemplate, ANIM_ATTACKER, 2, 4, -5, 7
|
||
delay 2
|
||
createsprite gRazorLeafParticleSpriteTemplate, ANIM_ATTACKER, 2, 2, -6, 11
|
||
delay 2
|
||
createsprite gRazorLeafParticleSpriteTemplate, ANIM_ATTACKER, 2, -3, -5, 8
|
||
delay 60
|
||
playsewithpan SE_W013B, SOUND_PAN_ATTACKER
|
||
createsprite gRazorLeafCutterSpriteTemplate, ANIM_TARGET, 3, 20, -10, 20, 0, 22, 20, 1
|
||
createsprite gRazorLeafCutterSpriteTemplate, ANIM_TARGET, 3, 20, -10, 20, 0, 22, -20, 1
|
||
delay 20
|
||
playsewithpan SE_W013, SOUND_PAN_TARGET
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 2, 0, 8, 1
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
end
|
||
|
||
Move_NATURE_POWER:
|
||
Move_ANCIENT_POWER:
|
||
loadspritegfx ANIM_TAG_ROCKS
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_DEF_PARTNER
|
||
setalpha 12, 8
|
||
createsprite gBattleAnimSpriteTemplate_85972D8, ANIM_ATTACKER, 2, 4, 1, 10, 1
|
||
createsprite gUnknown_08596C10, ANIM_ATTACKER, 2, 20, 32, -48, 50, 2
|
||
createsprite gUnknown_08596C10, ANIM_ATTACKER, 2, 0, 32, -38, 25, 5
|
||
createsprite gUnknown_08596C10, ANIM_ATTACKER, 2, 32, 32, -28, 40, 3
|
||
createsprite gUnknown_08596C10, ANIM_ATTACKER, 2, -20, 32, -48, 50, 2
|
||
createsprite gUnknown_08596C10, ANIM_ATTACKER, 2, 20, 32, -28, 60, 1
|
||
createsprite gUnknown_08596C10, ANIM_ATTACKER, 2, 0, 32, -28, 30, 4
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 30, 1
|
||
playsewithpan SE_W082, SOUND_PAN_ATTACKER
|
||
delay 10
|
||
createsprite gUnknown_08596C10, ANIM_ATTACKER, 2, 15, 32, -48, 25, 5
|
||
createsprite gUnknown_08596C10, ANIM_ATTACKER, 2, -10, 32, -42, 30, 4
|
||
delay 10
|
||
createsprite gUnknown_08596C10, ANIM_ATTACKER, 2, 0, 32, -42, 25, 5
|
||
createsprite gUnknown_08596C10, ANIM_ATTACKER, 2, -25, 32, -48, 30, 4
|
||
waitforvisualfinish
|
||
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 16, 0, 0, 4
|
||
delay 3
|
||
playsewithpan SE_W120, SOUND_PAN_TARGET
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 6, 1
|
||
waitforvisualfinish
|
||
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 7
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
end
|
||
|
||
Move_OCTAZOOKA:
|
||
loadspritegfx ANIM_TAG_GRAY_SMOKE
|
||
loadspritegfx ANIM_TAG_BLACK_BALL
|
||
playsewithpan SE_W025B, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_08592DFC, ANIM_TARGET, 2, 20, 0, 0, 0, 20, 0
|
||
waitforvisualfinish
|
||
playsewithpan SE_W120, SOUND_PAN_TARGET
|
||
createsprite gUnknown_08592E30, ANIM_TARGET, 2, 8, 8, 1, 0
|
||
delay 2
|
||
createsprite gUnknown_08592E30, ANIM_TARGET, 2, -8, -8, 1, 0
|
||
delay 2
|
||
createsprite gUnknown_08592E30, ANIM_TARGET, 2, 8, -8, 1, 0
|
||
delay 2
|
||
createsprite gUnknown_08592E30, ANIM_TARGET, 2, -8, 8, 1, 0
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_MIST:
|
||
loadspritegfx ANIM_TAG_MIST_CLOUD
|
||
monbg ANIM_ATK_PARTNER
|
||
setalpha 12, 8
|
||
loopsewithpan SE_W054, SOUND_PAN_ATTACKER, 20, 15
|
||
call Mist1
|
||
call Mist1
|
||
call Mist1
|
||
call Mist1
|
||
call Mist1
|
||
call Mist1
|
||
call Mist1
|
||
delay 32
|
||
createvisualtask sub_8115A04, 2, 10, 8, 2, 0, 14, RGB_WHITE
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_ATK_PARTNER
|
||
blendoff
|
||
end
|
||
|
||
Mist1:
|
||
createsprite gUnknown_08595C2C, ANIM_ATTACKER, 2, 0, -24, 48, 240, 0, 1
|
||
delay 7
|
||
return
|
||
|
||
Move_HAZE:
|
||
waitforvisualfinish
|
||
playsewithpan SE_W114, 0
|
||
createvisualtask AnimTask_Haze1, 5
|
||
delay 30
|
||
createvisualtask sub_8116620, 10, 0x780, 2, 0, 16, RGB_BLACK
|
||
delay 0x5A
|
||
createvisualtask sub_8116620, 10, 0x780, 1, 16, 0, RGB_BLACK
|
||
end
|
||
|
||
Move_FIRE_PUNCH:
|
||
loadspritegfx ANIM_TAG_HANDS_AND_FEET
|
||
loadspritegfx ANIM_TAG_SMALL_EMBER
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_DEF_PARTNER
|
||
setalpha 12, 8
|
||
createvisualtask sub_8116620, 10, 4, 2, 0, 9, RGB_RED
|
||
createsprite gUnknown_08595368, ANIM_TARGET, 1, 0
|
||
createsprite gUnknown_08595368, ANIM_TARGET, 1, 64
|
||
createsprite gUnknown_08595368, ANIM_TARGET, 1, 128
|
||
createsprite gUnknown_08595368, ANIM_TARGET, 1, 196
|
||
playsewithpan SE_W172, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 3, 0, 0, 8, 1, 0
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 1
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 15, 1
|
||
call FireMoveEffect
|
||
delay 4
|
||
playsewithpan SE_W007, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
createvisualtask sub_8116620, 10, 4, 0, 9, 0, RGB_RED
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
end
|
||
|
||
FireMoveEffect:
|
||
createsprite gUnknown_08595380, ANIM_TARGET, 1, 0, 10, 192, 176, 40
|
||
createsprite gUnknown_08595380, ANIM_TARGET, 1, 0, 10, -192, 240, 40
|
||
createsprite gUnknown_08595380, ANIM_TARGET, 1, 0, 10, 192, -160, 40
|
||
createsprite gUnknown_08595380, ANIM_TARGET, 1, 0, 10, -192, -112, 40
|
||
createsprite gUnknown_08595380, ANIM_TARGET, 1, 0, 10, 160, 48, 40
|
||
createsprite gUnknown_08595380, ANIM_TARGET, 1, 0, 10, -224, -32, 40
|
||
createsprite gUnknown_08595380, ANIM_TARGET, 1, 0, 10, 112, -128, 40
|
||
return
|
||
|
||
Move_LEER:
|
||
loadspritegfx ANIM_TAG_LEER
|
||
monbg ANIM_ATTACKER
|
||
monbgprio_28 ANIM_ATTACKER
|
||
setalpha 8, 8
|
||
playsewithpan SE_W043, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_085CE150, ANIM_ATTACKER, 2, 24, -12
|
||
createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, ANIM_ATTACKER, 1
|
||
waitforvisualfinish
|
||
delay 10
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 9, 1
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 1, 0, 9, 1
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_ATTACKER
|
||
blendoff
|
||
delay 1
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_DREAM_EATER:
|
||
loadspritegfx ANIM_TAG_ORBS
|
||
loadspritegfx ANIM_TAG_BLUE_STAR
|
||
monbg ANIM_DEF_PARTNER
|
||
monbgprio_2A ANIM_TARGET
|
||
playsewithpan SE_W060, SOUND_PAN_ATTACKER
|
||
call SetPsychicBackground
|
||
setalpha 8, 8
|
||
playsewithpan SE_W107, SOUND_PAN_TARGET
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 15, 1
|
||
createvisualtask AnimTask_ScaleMonAndRestore, 5, -6, -6, 15, ANIM_TARGET, 1
|
||
waitforvisualfinish
|
||
setalpha 12, 8
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 2, 25, 1
|
||
call DreamEaterEffect
|
||
waitforvisualfinish
|
||
delay 15
|
||
call HealingEffect
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
delay 1
|
||
call UnsetPsychicBackground
|
||
end
|
||
DreamEaterEffect:
|
||
playsewithpan SE_W207, SOUND_PAN_TARGET
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 5, -18, -40, 35
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, -10, 20, 20, 39
|
||
delay 4
|
||
playsewithpan SE_W207, SOUND_PAN_TARGET
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 28, 26
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, -5, -8, 26
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, -10, 20, 40, 39
|
||
delay 4
|
||
playsewithpan SE_W207, SOUND_PAN_TARGET
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, -5, -8, 26
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, -5, 15, 16, 33
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, -5, -32, 26
|
||
delay 4
|
||
playsewithpan SE_W207, SOUND_PAN_TARGET
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, -15, -16, 36
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, -5, -8, 26
|
||
delay 4
|
||
playsewithpan SE_W207, SOUND_PAN_TARGET
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, -5, 15, 16, 33
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, -15, -16, 36
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26
|
||
delay 4
|
||
playsewithpan SE_W207, SOUND_PAN_TARGET
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, -5, 15, 16, 33
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, -5, -40, 26
|
||
delay 4
|
||
playsewithpan SE_W207, SOUND_PAN_TARGET
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, -5, 15, 36, 33
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, -5, -8, 26
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, -10, 20, 20, 39
|
||
delay 4
|
||
playsewithpan SE_W207, SOUND_PAN_TARGET
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26
|
||
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 5, -18, -20, 35
|
||
delay 4
|
||
return
|
||
|
||
Move_POISON_GAS:
|
||
loadspritegfx ANIM_TAG_PURPLE_GAS_CLOUD
|
||
loadspritegfx ANIM_TAG_POISON_BUBBLE
|
||
delay 0
|
||
monbg ANIM_DEF_PARTNER
|
||
monbgprio_29
|
||
setalpha 12, 8
|
||
delay 0
|
||
playsewithpan SE_W054, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_08595C9C, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0
|
||
delay 4
|
||
playsewithpan SE_W054, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_08595C9C, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0
|
||
delay 4
|
||
playsewithpan SE_W054, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_08595C9C, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0
|
||
delay 4
|
||
playsewithpan SE_W054, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_08595C9C, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0
|
||
delay 4
|
||
playsewithpan SE_W054, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_08595C9C, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0
|
||
delay 4
|
||
playsewithpan SE_W054, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_08595C9C, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0
|
||
delay 40
|
||
loopsewithpan SE_W054, SOUND_PAN_TARGET, 28, 6
|
||
createvisualtask sub_8115A04, 2, 4, 6, 2, 0, 12, RGB(26, 0, 26)
|
||
waitforvisualfinish
|
||
blendoff
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
delay 0
|
||
end
|
||
|
||
Move_BIND:
|
||
createvisualtask AnimTask_SwayMon, 5, 0, 6, 3328, 4, ANIM_ATTACKER
|
||
goto BindWrap
|
||
|
||
BindWrap:
|
||
playsewithpan SE_W020, SOUND_PAN_TARGET
|
||
call BindWrap1
|
||
call BindWrap1
|
||
waitforvisualfinish
|
||
end
|
||
BindWrap1:
|
||
createvisualtask AnimTask_ScaleMonAndRestore, 5, 10, -5, 5, ANIM_TARGET, 0
|
||
delay 16
|
||
return
|
||
|
||
Move_WRAP:
|
||
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 6, 4, 2, 4
|
||
goto BindWrap
|
||
|
||
Move_PSYBEAM:
|
||
loadspritegfx ANIM_TAG_GOLD_RING
|
||
playsewithpan SE_W060, SOUND_PAN_ATTACKER
|
||
call SetPsychicBackground
|
||
createsoundtask sub_8158C58, 200, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 3, 4, 0, 15
|
||
call Psybeam1
|
||
call Psybeam1
|
||
createvisualtask AnimTask_SwayMon, 5, 0, 6, 2048, 4, ANIM_TARGET
|
||
createvisualtask sub_8115A04, 2, 4, 2, 2, 0, 12, RGB(31, 18, 31)
|
||
call Psybeam1
|
||
call Psybeam1
|
||
call Psybeam1
|
||
call Psybeam1
|
||
call Psybeam1
|
||
call Psybeam1
|
||
call Psybeam1
|
||
call Psybeam1
|
||
call Psybeam1
|
||
waitforvisualfinish
|
||
delay 1
|
||
call UnsetPsychicBackground
|
||
end
|
||
Psybeam1:
|
||
createsprite gUnknown_0859663C, ANIM_TARGET, 2, 16, 0, 0, 0, 13, 0
|
||
delay 4
|
||
return
|
||
|
||
Move_HYPNOSIS:
|
||
loadspritegfx ANIM_TAG_GOLD_RING
|
||
call SetPsychicBackground
|
||
call Hypnosis1
|
||
call Hypnosis1
|
||
call Hypnosis1
|
||
createvisualtask sub_8115A04, 2, 4, 2, 2, 0, 12, RGB(31, 18, 31)
|
||
waitforvisualfinish
|
||
delay 1
|
||
call UnsetPsychicBackground
|
||
end
|
||
Hypnosis1:
|
||
playsewithpan SE_W048, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_0859663C, ANIM_TARGET, 2, 0, 8, 0, 8, 27, 0
|
||
createsprite gUnknown_0859663C, ANIM_TARGET, 2, 16, -8, 0, -8, 27, 0
|
||
delay 6
|
||
return
|
||
|
||
Move_PSYWAVE:
|
||
loadspritegfx ANIM_TAG_BLUE_RING
|
||
playsewithpan SE_W060, SOUND_PAN_ATTACKER
|
||
call SetPsychicBackground
|
||
createvisualtask sub_81076C8, 5, 100
|
||
createsoundtask sub_8158C58, 203, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 9, 0, 10
|
||
call Psywave1
|
||
call Psywave1
|
||
createvisualtask sub_8115A04, 2, 4, 1, 4, 0, 12, RGB(31, 18, 31)
|
||
call Psywave1
|
||
call Psywave1
|
||
call Psywave1
|
||
call Psywave1
|
||
waitforvisualfinish
|
||
delay 1
|
||
call UnsetPsychicBackground
|
||
end
|
||
Psywave1:
|
||
createsprite gUnknown_08595170, ANIM_TARGET, 3, 10, 10, 0, 16
|
||
delay 4
|
||
createsprite gUnknown_08595170, ANIM_TARGET, 3, 10, 10, 0, 16
|
||
delay 4
|
||
return
|
||
|
||
Move_ZAP_CANNON:
|
||
loadspritegfx ANIM_TAG_BLACK_BALL_2
|
||
loadspritegfx ANIM_TAG_SPARK_2
|
||
playsewithpan SE_W086, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_08595764, ANIM_TARGET, 3, 10, 0, 0, 0, 30, 0
|
||
createsprite gUnknown_08595790, ANIM_TARGET, 4, 10, 0, 16, 30, 0, 40, 0
|
||
createsprite gUnknown_08595790, ANIM_TARGET, 4, 10, 0, 16, 30, 64, 40, 1
|
||
createsprite gUnknown_08595790, ANIM_TARGET, 4, 10, 0, 16, 30, 128, 40, 0
|
||
createsprite gUnknown_08595790, ANIM_TARGET, 4, 10, 0, 16, 30, 192, 40, 2
|
||
createsprite gUnknown_08595790, ANIM_TARGET, 4, 10, 0, 8, 30, 32, 40, 0
|
||
createsprite gUnknown_08595790, ANIM_TARGET, 4, 10, 0, 8, 30, 96, 40, 1
|
||
createsprite gUnknown_08595790, ANIM_TARGET, 4, 10, 0, 8, 30, 160, 40, 0
|
||
createsprite gUnknown_08595790, ANIM_TARGET, 4, 10, 0, 8, 30, 224, 40, 2
|
||
waitforvisualfinish
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 5, 1
|
||
delay 15
|
||
waitplaysewithpan SE_W085B, SOUND_PAN_TARGET, 19
|
||
call ElectricityEffect
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_STEEL_WING:
|
||
loadspritegfx ANIM_TAG_GUST
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2
|
||
createvisualtask sub_81144F8, 5, 0, 0, 0
|
||
waitforvisualfinish
|
||
monbg ANIM_DEF_PARTNER
|
||
monbgprio_28 ANIM_TARGET
|
||
setalpha 12, 8
|
||
loopsewithpan SE_W017, SOUND_PAN_ATTACKER, 20, 2
|
||
createvisualtask AnimTask_TranslateMonElliptical, 2, 0, 12, 4, 1, 4
|
||
createvisualtask sub_810DED8, 5, 1, 70
|
||
createsprite gBattleAnimSpriteTemplate_85962A4, ANIM_ATTACKER, 2, -25, 0, 0, 0, 20
|
||
createsprite gBattleAnimSpriteTemplate_85962A4, ANIM_ATTACKER, 2, 25, 0, 0, 0, 20
|
||
delay 24
|
||
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, 0, 0, 9
|
||
delay 17
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 16, 0, 1, 1
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -16, 0, 1, 1
|
||
playsewithpan SE_W013, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 11
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
end
|
||
|
||
Move_IRON_TAIL:
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2
|
||
createvisualtask sub_81144F8, 5, 1, 0, 0
|
||
waitforvisualfinish
|
||
monbg ANIM_TARGET
|
||
setalpha 12, 8
|
||
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4
|
||
delay 6
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 2
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
|
||
playsewithpan SE_W233B, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
createvisualtask sub_811489C, 5, 0, 1
|
||
clearmonbg ANIM_TARGET
|
||
blendoff
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_POISON_TAIL:
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
loadspritegfx ANIM_TAG_POISON_BUBBLE
|
||
loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2
|
||
createvisualtask sub_81144F8, 5, 1, 1, RGB(24, 6, 23)
|
||
waitforvisualfinish
|
||
monbg ANIM_TARGET
|
||
setalpha 12, 8
|
||
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4
|
||
delay 6
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 2
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
|
||
playsewithpan SE_W233B, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
createvisualtask sub_811489C, 5, 0, 1
|
||
clearmonbg ANIM_TARGET
|
||
blendoff
|
||
call PoisonBubblesEffect
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_METAL_CLAW:
|
||
loadspritegfx ANIM_TAG_CLAW_SLASH
|
||
loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2
|
||
createvisualtask sub_81144F8, 5, 0, 0, 0
|
||
waitforvisualfinish
|
||
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4
|
||
delay 2
|
||
playsewithpan SE_W013, SOUND_PAN_TARGET
|
||
createsprite gBattleAnimSpriteTemplate_8597138, ANIM_TARGET, 2, -10, -10, 0
|
||
createsprite gBattleAnimSpriteTemplate_8597138, ANIM_TARGET, 2, -10, 10, 0
|
||
createsprite gBattleAnimSpriteTemplate_85972D8, ANIM_ATTACKER, 2, -4, 1, 10, 3, 1
|
||
delay 8
|
||
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4
|
||
delay 2
|
||
playsewithpan SE_W013, SOUND_PAN_TARGET
|
||
createsprite gBattleAnimSpriteTemplate_8597138, ANIM_TARGET, 2, 10, -10, 1
|
||
createsprite gBattleAnimSpriteTemplate_8597138, ANIM_TARGET, 2, 10, 10, 1
|
||
createsprite gBattleAnimSpriteTemplate_85972D8, ANIM_ATTACKER, 2, -4, 1, 10, 3, 1
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_NIGHT_SHADE:
|
||
monbg ANIM_ATTACKER
|
||
monbgprio_28 ANIM_ATTACKER
|
||
playsewithpan SE_W060, SOUND_PAN_ATTACKER
|
||
fadetobg BG_GHOST
|
||
waitbgfadein
|
||
delay 10
|
||
playsewithpan SE_W043, SOUND_PAN_ATTACKER
|
||
createvisualtask sub_811188C, 5, 85
|
||
delay 70
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 12, 1
|
||
createvisualtask sub_8115A04, 2, 4, 0, 2, 0, 13, RGB_BLACK
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_ATTACKER
|
||
delay 1
|
||
restorebg
|
||
waitbgfadein
|
||
end
|
||
|
||
Move_EGG_BOMB:
|
||
loadspritegfx ANIM_TAG_EXPLOSION
|
||
loadspritegfx ANIM_TAG_LARGE_FRESH_EGG
|
||
playsewithpan SE_W039, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_08593488, ANIM_TARGET, 2, 10, 0, 0, 0, 25, -32
|
||
waitforvisualfinish
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 16, 1
|
||
createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 4, 6, 5, 1, 0
|
||
playsewithpan SE_W120, SOUND_PAN_TARGET
|
||
delay 3
|
||
createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 4, -16, -15, 1, 0
|
||
playsewithpan SE_W120, SOUND_PAN_TARGET
|
||
delay 3
|
||
createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 4, 16, -5, 1, 0
|
||
playsewithpan SE_W120, SOUND_PAN_TARGET
|
||
delay 3
|
||
createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 4, -12, 18, 1, 0
|
||
playsewithpan SE_W120, SOUND_PAN_TARGET
|
||
delay 3
|
||
createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 4, 0, 5, 1, 0
|
||
playsewithpan SE_W120, SOUND_PAN_TARGET
|
||
delay 3
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_SHADOW_BALL:
|
||
loadspritegfx ANIM_TAG_SHADOW_BALL
|
||
fadetobg BG_GHOST
|
||
waitbgfadein
|
||
delay 15
|
||
createsoundtask sub_8158C58, 168, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 5, 5, 0, 5
|
||
createsprite gUnknown_08596D58, ANIM_TARGET, 2, 16, 16, 8
|
||
waitforvisualfinish
|
||
playsewithpan SE_W028, SOUND_PAN_TARGET
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 8, 1
|
||
waitforvisualfinish
|
||
restorebg
|
||
waitbgfadein
|
||
end
|
||
|
||
Move_LICK:
|
||
loadspritegfx ANIM_TAG_LICK
|
||
delay 15
|
||
playsewithpan SE_W122, SOUND_PAN_TARGET
|
||
createsprite gUnknown_08596D8C, ANIM_TARGET, 2, 0, 0
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 16, 1
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_FOCUS_ENERGY:
|
||
loadspritegfx ANIM_TAG_FOCUS_ENERGY
|
||
playsewithpan SE_W082, SOUND_PAN_ATTACKER
|
||
call EndureEffect
|
||
delay 8
|
||
createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 11, RGB_WHITE
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 32, 1
|
||
call EndureEffect
|
||
delay 8
|
||
call EndureEffect
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_BIDE:
|
||
choosetwoturnanim BideSetUp, BideUnleash
|
||
end
|
||
BideSetUp:
|
||
loopsewithpan SE_W036, SOUND_PAN_ATTACKER, 9, 2
|
||
createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 11, RGB_RED
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 32, 1
|
||
waitforvisualfinish
|
||
end
|
||
|
||
BideUnleash:
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_DEF_PARTNER
|
||
setalpha 12, 8
|
||
loopsewithpan SE_W036, SOUND_PAN_ATTACKER, 9, 2
|
||
createvisualtask sub_8116620, 10, 2, 2, 0, 11, RGB_RED
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 32, 1
|
||
waitforvisualfinish
|
||
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, 0, 0, 4
|
||
waitforvisualfinish
|
||
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 12, 1
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 16, 1
|
||
playsewithpan SE_W004, SOUND_PAN_TARGET
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, 18, -8, 1, 1
|
||
delay 5
|
||
playsewithpan SE_W004, SOUND_PAN_TARGET
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, -18, 8, 1, 1
|
||
delay 5
|
||
playsewithpan SE_W004, SOUND_PAN_TARGET
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, -8, -5, 1, 1
|
||
waitforvisualfinish
|
||
delay 5
|
||
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 7
|
||
waitforvisualfinish
|
||
createvisualtask sub_8116620, 10, 2, 2, 11, 0, RGB_RED
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
end
|
||
|
||
Move_STRING_SHOT:
|
||
loadspritegfx ANIM_TAG_STRING
|
||
loadspritegfx ANIM_TAG_WEB_THREAD
|
||
monbg ANIM_DEF_PARTNER
|
||
delay 0
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 5, 1, 2, 0, 9, RGB_BLACK
|
||
waitforvisualfinish
|
||
loopsewithpan SE_W081, SOUND_PAN_ATTACKER, 9, 6
|
||
call StringShot1
|
||
call StringShot1
|
||
call StringShot1
|
||
call StringShot1
|
||
call StringShot1
|
||
call StringShot1
|
||
call StringShot1
|
||
call StringShot1
|
||
call StringShot1
|
||
call StringShot1
|
||
call StringShot1
|
||
call StringShot1
|
||
call StringShot1
|
||
call StringShot1
|
||
call StringShot1
|
||
call StringShot1
|
||
call StringShot1
|
||
call StringShot1
|
||
waitforvisualfinish
|
||
playsewithpan SE_W081B, SOUND_PAN_TARGET
|
||
createsprite gUnknown_085969F8, ANIM_TARGET, 2, 0, 10
|
||
delay 4
|
||
createsprite gUnknown_085969F8, ANIM_TARGET, 2, 0, -2
|
||
delay 4
|
||
createsprite gUnknown_085969F8, ANIM_TARGET, 2, 0, 22
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
delay 1
|
||
waitforvisualfinish
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 5, 1, 2, 9, 0, RGB_BLACK
|
||
end
|
||
|
||
StringShot1:
|
||
createsprite gUnknown_085969E0, ANIM_TARGET, 2, 20, 0, 512, 20, 1
|
||
delay 1
|
||
return
|
||
|
||
Move_SPIDER_WEB:
|
||
loadspritegfx ANIM_TAG_SPIDER_WEB
|
||
loadspritegfx ANIM_TAG_WEB_THREAD
|
||
monbg ANIM_DEF_PARTNER
|
||
delay 0
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 5, 1, 2, 0, 9, RGB_BLACK
|
||
waitforvisualfinish
|
||
monbgprio_28 ANIM_TARGET
|
||
loopsewithpan SE_W081, SOUND_PAN_ATTACKER, 9, 6
|
||
call SpiderWeb1
|
||
call SpiderWeb1
|
||
call SpiderWeb1
|
||
call SpiderWeb1
|
||
call SpiderWeb1
|
||
call SpiderWeb1
|
||
call SpiderWeb1
|
||
call SpiderWeb1
|
||
call SpiderWeb1
|
||
call SpiderWeb1
|
||
call SpiderWeb1
|
||
call SpiderWeb1
|
||
call SpiderWeb1
|
||
call SpiderWeb1
|
||
waitforvisualfinish
|
||
playsewithpan SE_W081B, SOUND_PAN_TARGET
|
||
createsprite gUnknown_08596A2C, ANIM_ATTACKER, 2, 0, 0
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
delay 1
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 5, 1, 2, 9, 0, RGB_BLACK
|
||
end
|
||
|
||
SpiderWeb1:
|
||
createsprite gUnknown_085969E0, ANIM_TARGET, 2, 20, 0, 512, 20, 0
|
||
delay 1
|
||
return
|
||
|
||
Move_RAZOR_WIND:
|
||
choosetwoturnanim RazorWindSetUp, RazorWindUnleash
|
||
RazorWindContinue:
|
||
waitforvisualfinish
|
||
end
|
||
|
||
RazorWindSetUp:
|
||
loadspritegfx ANIM_TAG_GUST
|
||
playsewithpan SE_W016, SOUND_PAN_ATTACKER
|
||
createsprite gRazorWindTornadoSpriteTemplate, ANIM_ATTACKER, 2, 32, 0, 16, 16, 0, 7, 40
|
||
createsprite gRazorWindTornadoSpriteTemplate, ANIM_ATTACKER, 2, 32, 0, 16, 16, 85, 7, 40
|
||
createsprite gRazorWindTornadoSpriteTemplate, ANIM_ATTACKER, 2, 32, 0, 16, 16, 170, 7, 40
|
||
waitforvisualfinish
|
||
playsewithpan SE_W016B, SOUND_PAN_ATTACKER
|
||
goto RazorWindContinue
|
||
|
||
RazorWindUnleash:
|
||
loadspritegfx ANIM_TAG_AIR_WAVE_2
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_TARGET
|
||
setalpha 12, 8
|
||
playsewithpan SE_W013B, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_085962D4, ANIM_ATTACKER, 2, 14, 8, 0, 0, 22, 2, 1
|
||
delay 2
|
||
playsewithpan SE_W013B, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_085962D4, ANIM_ATTACKER, 2, 14, -8, 16, 14, 22, 1, 1
|
||
delay 2
|
||
playsewithpan SE_W013B, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_085962D4, ANIM_ATTACKER, 2, 14, 12, -16, -14, 22, 0, 1
|
||
delay 17
|
||
playsewithpan SE_W013, SOUND_PAN_TARGET
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 10, 1
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 2, 0, 10, 1
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_TARGET
|
||
blendoff
|
||
goto RazorWindContinue
|
||
|
||
Move_DISABLE:
|
||
loadspritegfx ANIM_TAG_SPARKLE_4
|
||
monbg ANIM_TARGET
|
||
monbgprio_28 ANIM_TARGET
|
||
setalpha 8, 8
|
||
playsewithpan SE_W197, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_0853EE84, ANIM_ATTACKER, 13, 24, -16
|
||
waitforvisualfinish
|
||
createvisualtask AnimTask_GrowAndGreyscale, 5
|
||
loopsewithpan SE_W020, SOUND_PAN_TARGET, 15, 4
|
||
waitforvisualfinish
|
||
delay 1
|
||
clearmonbg ANIM_TARGET
|
||
blendoff
|
||
end
|
||
|
||
Move_RECOVER:
|
||
loadspritegfx ANIM_TAG_ORBS
|
||
loadspritegfx ANIM_TAG_BLUE_STAR
|
||
monbg ANIM_ATK_PARTNER
|
||
setalpha 12, 8
|
||
loopsewithpan SE_W025, SOUND_PAN_ATTACKER, 13, 3
|
||
createvisualtask sub_8115A04, 2, 2, 0, 6, 0, 11, RGB(31, 31, 11)
|
||
call Recover1
|
||
call Recover1
|
||
call Recover1
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_ATK_PARTNER
|
||
blendoff
|
||
delay 1
|
||
call HealingEffect
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Recover1:
|
||
createsprite gPowerAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, 40, -10, 13
|
||
delay 3
|
||
createsprite gPowerAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, -35, -10, 13
|
||
delay 3
|
||
createsprite gPowerAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, 15, -40, 13
|
||
delay 3
|
||
createsprite gPowerAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, -10, -32, 13
|
||
delay 3
|
||
createsprite gPowerAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, 25, -20, 13
|
||
delay 3
|
||
createsprite gPowerAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, -40, -20, 13
|
||
delay 3
|
||
createsprite gPowerAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, 5, -40, 13
|
||
delay 3
|
||
return
|
||
|
||
Move_MIMIC:
|
||
loadspritegfx ANIM_TAG_ORBS
|
||
setalpha 11, 5
|
||
monbg_22 ANIM_DEF_PARTNER
|
||
monbgprio_29
|
||
panse_1B SE_W107, SOUND_PAN_TARGET, SOUND_PAN_ATTACKER, -3, 0
|
||
createvisualtask sub_80FF458, 5, 128, 24
|
||
delay 15
|
||
createsprite gMimicOrbSpriteTemplate, ANIM_TARGET, 2, -12, 24
|
||
delay 10
|
||
setarg 7, -1
|
||
waitforvisualfinish
|
||
playsewithpan SE_W036, SOUND_PAN_ATTACKER
|
||
createvisualtask sub_8115A04, 2, 2, 0, 2, 0, 11, RGB_WHITE
|
||
waitforvisualfinish
|
||
clearmonbg_23 ANIM_DEF_PARTNER
|
||
blendoff
|
||
end
|
||
|
||
Move_CONSTRICT:
|
||
loadspritegfx ANIM_TAG_TENDRILS
|
||
loopsewithpan SE_W010, SOUND_PAN_TARGET, 6, 4
|
||
createsprite gConstrictBindingSpriteTemplate, ANIM_TARGET, 4, 0, 16, 0, 2
|
||
delay 7
|
||
createsprite gConstrictBindingSpriteTemplate, ANIM_TARGET, 3, 0, 0, 0, 2
|
||
createsprite gConstrictBindingSpriteTemplate, ANIM_TARGET, 2, 0, 8, 1, 2
|
||
delay 7
|
||
createsprite gConstrictBindingSpriteTemplate, ANIM_TARGET, 3, 0, -8, 1, 2
|
||
delay 8
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 6, 1
|
||
delay 20
|
||
playsewithpan SE_W020, SOUND_PAN_TARGET
|
||
setarg 7, -1
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_CURSE:
|
||
choosetwoturnanim CurseGhost, CurseStats
|
||
CurseGhost:
|
||
loadspritegfx ANIM_TAG_NAIL
|
||
loadspritegfx ANIM_TAG_GHOSTLY_SPIRIT
|
||
monbg ANIM_ATK_PARTNER
|
||
createvisualtask sub_8112758, 5
|
||
waitforvisualfinish
|
||
delay 20
|
||
createsprite gUnknown_08596DD0, ANIM_ATTACKER, 2
|
||
delay 60
|
||
call CurseGhost1
|
||
delay 41
|
||
call CurseGhost1
|
||
delay 41
|
||
call CurseGhost1
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_ATK_PARTNER
|
||
delay 1
|
||
monbg ANIM_DEF_PARTNER
|
||
playsewithpan SE_W171, SOUND_PAN_TARGET
|
||
createsprite gBattleAnimSpriteTemplate_8596DE8, ANIM_TARGET, 2
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 14, 1
|
||
waitforvisualfinish
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 16, 0, RGB_BLACK
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
end
|
||
CurseGhost1:
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 4, 0, 10, 0
|
||
playsewithpan SE_W020, SOUND_PAN_ATTACKER
|
||
return
|
||
CurseStats:
|
||
createvisualtask AnimTask_SwayMon, 5, 0, 10, 1536, 3, ANIM_ATTACKER
|
||
waitforvisualfinish
|
||
delay 10
|
||
call CurseStats1
|
||
waitforvisualfinish
|
||
end
|
||
CurseStats1:
|
||
playsewithpan SE_W082, SOUND_PAN_ATTACKER
|
||
createvisualtask sub_8116B14, 5
|
||
createvisualtask sub_8115A04, 5, 2, 4, 2, 0, 10, RGB_RED
|
||
return
|
||
|
||
Move_SOFT_BOILED:
|
||
loadspritegfx ANIM_TAG_BREAKING_EGG
|
||
loadspritegfx ANIM_TAG_THIN_RING
|
||
loadspritegfx ANIM_TAG_BLUE_STAR
|
||
monbg ANIM_ATK_PARTNER
|
||
playsewithpan SE_W039, SOUND_PAN_ATTACKER
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 2, 6, 1
|
||
createsprite gUnknown_085937B0, ANIM_ATTACKER, 4, 0, 16, 0
|
||
createsprite gUnknown_085937B0, ANIM_ATTACKER, 4, 0, 16, 1
|
||
delay 120
|
||
delay 7
|
||
playsewithpan SE_W030, SOUND_PAN_ATTACKER
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 10, 0, RGB(12, 24, 30)
|
||
createsprite gUnknown_0859381C, ANIM_ATTACKER, 3, 31, 16, 0, 1
|
||
delay 8
|
||
createsprite gUnknown_0859381C, ANIM_ATTACKER, 3, 31, 16, 0, 1
|
||
delay 60
|
||
setarg 7, -1
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_ATK_PARTNER
|
||
call HealingEffect2
|
||
end
|
||
|
||
Move_HEAL_BELL:
|
||
loadspritegfx ANIM_TAG_BELL
|
||
loadspritegfx ANIM_TAG_MUSIC_NOTES_2
|
||
loadspritegfx ANIM_TAG_THIN_RING
|
||
createvisualtask sub_8116620, 10, 10, 0, 0, 10, RGB_WHITE
|
||
waitforvisualfinish
|
||
createvisualtask sub_8105CB4, 5
|
||
createsprite gUnknown_08593938, ANIM_ATTACKER, 2, 0, -24, 0, 1
|
||
delay 12
|
||
createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, 48, -18, 35, 0, 0
|
||
createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, -48, 20, 30, 1, 1
|
||
createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, -38, -29, 30, 2, 2
|
||
createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, 36, 18, 30, 3, 3
|
||
call HealBell1
|
||
delay 0x21
|
||
createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, 19, 26, 35, 4, 4
|
||
createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, -34, -12, 30, 5, 5
|
||
createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, 41, -20, 34, 6, 2
|
||
createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, -15, 26, 32, 7, 0
|
||
call HealBell1
|
||
delay 0x21
|
||
createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, -48, 18, 31, 0, 2
|
||
createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, 48, -20, 30, 2, 5
|
||
createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, 38, 29, 33, 4, 3
|
||
createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, -36, -18, 30, 6, 1
|
||
call HealBell1
|
||
waitforvisualfinish
|
||
createvisualtask sub_8105D60, 5
|
||
waitforvisualfinish
|
||
unloadspritegfx ANIM_TAG_BELL
|
||
unloadspritegfx ANIM_TAG_MUSIC_NOTES_2
|
||
unloadspritegfx ANIM_TAG_THIN_RING
|
||
loadspritegfx ANIM_TAG_SPARKLE_2
|
||
playsewithpan SE_W234, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_08592B94, ANIM_ATTACKER, 16, -15, 0, 0, 0, 32, 60, 1
|
||
delay 8
|
||
createsprite gUnknown_08592B94, ANIM_ATTACKER, 16, 12, -5, 0, 0, 32, 60, 1
|
||
waitforvisualfinish
|
||
unloadspritegfx ANIM_TAG_SPARKLE_2
|
||
loadspritegfx ANIM_TAG_THIN_RING
|
||
playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER
|
||
createvisualtask sub_8116664, 10, 4, 3, 10, 0, RGB(12, 24, 30)
|
||
createvisualtask sub_8116620, 10, 10, 3, 10, 0, RGB_WHITE
|
||
createsprite gUnknown_08593868, ANIM_ATTACKER, 16, 0, 0, 0, 1
|
||
end
|
||
HealBell1:
|
||
createvisualtask sub_8116664, 10, 4, 3, 8, 0, RGB(12, 24, 30)
|
||
createvisualtask sub_8116620, 10, 10, 3, 2, 10, RGB_WHITE
|
||
createsprite gUnknown_0859381C, ANIM_ATTACKER, 40, 0, -24, 0, 1
|
||
playsewithpan SE_W215, SOUND_PAN_ATTACKER
|
||
return
|
||
|
||
Move_FAKE_OUT:
|
||
playsewithpan SE_W260, 0
|
||
createvisualtask sub_8105EB0, 5
|
||
waitforvisualfinish
|
||
playsewithpan SE_W166, SOUND_PAN_TARGET
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 5, 1
|
||
createvisualtask sub_8106020, 3
|
||
waitforvisualfinish
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 16, 0, RGB_WHITE
|
||
end
|
||
|
||
Move_SCARY_FACE:
|
||
loadspritegfx ANIM_TAG_EYE_SPARKLE
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 27, 3, 0, 16, RGB_BLACK
|
||
playsewithpan SE_W060, SOUND_PAN_ATTACKER
|
||
waitforvisualfinish
|
||
delay 10
|
||
playsewithpan SE_W043, SOUND_PAN_ATTACKER
|
||
createvisualtask sub_81064F8, 5
|
||
delay 13
|
||
createsprite gUnknown_08593A84, ANIM_ATTACKER, 0, -16, -8
|
||
createsprite gUnknown_08593A84, ANIM_ATTACKER, 0, 16, -8
|
||
waitforvisualfinish
|
||
createvisualtask sub_810A094, 3, 20, 1, 0
|
||
playsewithpan SE_W081B, SOUND_PAN_TARGET
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 27, 3, 16, 0, RGB_BLACK
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_SWEET_KISS:
|
||
loadspritegfx ANIM_TAG_RED_HEART
|
||
loadspritegfx ANIM_TAG_ANGEL
|
||
createsprite gUnknown_08593AA8, ANIM_TARGET, 2, 16, -48
|
||
playsewithpan SE_W215, SOUND_PAN_TARGET
|
||
delay 23
|
||
playsewithpan SE_W215, SOUND_PAN_TARGET
|
||
delay 23
|
||
playsewithpan SE_W215, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, 160, -30
|
||
playsewithpan SE_W213, SOUND_PAN_TARGET
|
||
createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, -256, -42
|
||
createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, 128, -14
|
||
createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, 416, -38
|
||
createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, -128, -22
|
||
createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, -384, -31
|
||
end
|
||
|
||
Move_LOVELY_KISS:
|
||
loadspritegfx ANIM_TAG_PINK_HEART
|
||
loadspritegfx ANIM_TAG_DEVIL
|
||
createsprite gUnknown_08593AF0, ANIM_TARGET, 2, 0, -24
|
||
playsewithpan SE_W060B, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
playsewithpan SE_W213, SOUND_PAN_TARGET
|
||
createsprite gUnknown_08593AC0, ANIM_TARGET, 3, -256, -42
|
||
createsprite gUnknown_08593AC0, ANIM_TARGET, 3, 128, -14
|
||
createsprite gUnknown_08593AC0, ANIM_TARGET, 3, 416, -38
|
||
createsprite gUnknown_08593AC0, ANIM_TARGET, 3, -128, -22
|
||
end
|
||
|
||
Move_FURY_SWIPES:
|
||
loadspritegfx ANIM_TAG_SWIPE
|
||
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 5, 5
|
||
delay 4
|
||
playsewithpan SE_W010, SOUND_PAN_TARGET
|
||
createsprite gUnknown_08593B38, ANIM_TARGET, 2, 16, 0, 1
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 5, 1
|
||
delay 10
|
||
createsprite gHorizontalLungeSpriteTemplate, ANIM_TARGET, 2, 5, 5
|
||
delay 4
|
||
playsewithpan SE_W010, SOUND_PAN_TARGET
|
||
createsprite gUnknown_08593B38, ANIM_TARGET, 2, -16, 0, 0
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 7, 1
|
||
end
|
||
|
||
Move_INGRAIN:
|
||
loadspritegfx ANIM_TAG_ROOTS
|
||
loadspritegfx ANIM_TAG_ORBS
|
||
createsprite gIngrainRootSpriteTemplate, ANIM_ATTACKER, 2, 16, 26, -1, 2, 150
|
||
playsewithpan SE_W010, SOUND_PAN_ATTACKER
|
||
delay 10
|
||
createsprite gIngrainRootSpriteTemplate, ANIM_ATTACKER, 2, -32, 20, 1, 1, 140
|
||
playsewithpan SE_W010, SOUND_PAN_ATTACKER
|
||
delay 10
|
||
createsprite gIngrainRootSpriteTemplate, ANIM_ATTACKER, 2, 32, 22, 1, 0, 130
|
||
playsewithpan SE_W010, SOUND_PAN_ATTACKER
|
||
delay 10
|
||
createsprite gIngrainRootSpriteTemplate, ANIM_ATTACKER, 2, -16, 25, -1, 3, 120
|
||
playsewithpan SE_W010, SOUND_PAN_ATTACKER
|
||
delay 40
|
||
createsprite gIngrainOrbSpriteTemplate, ANIM_ATTACKER, 3, 32, 26, -1, 3, 30
|
||
delay 5
|
||
playsewithpan SE_W145C, SOUND_PAN_ATTACKER
|
||
delay 5
|
||
createsprite gIngrainOrbSpriteTemplate, ANIM_ATTACKER, 3, -48, 20, 1, 2, 30
|
||
playsewithpan SE_W145C, SOUND_PAN_ATTACKER
|
||
delay 5
|
||
playsewithpan SE_W145C, SOUND_PAN_ATTACKER
|
||
delay 5
|
||
createsprite gIngrainOrbSpriteTemplate, ANIM_ATTACKER, 3, 48, 26, -2, 3, 18
|
||
playsewithpan SE_W145C, SOUND_PAN_ATTACKER
|
||
delay 10
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_PRESENT:
|
||
loadspritegfx ANIM_TAG_ITEM_BAG
|
||
createvisualtask AnimTask_IsHealingMove, 2
|
||
createsprite gPresentSpriteTemplate, ANIM_TARGET, 2, 0, -5, 10, 2, -1
|
||
playsewithpan SE_W039, SOUND_PAN_ATTACKER
|
||
delay 14
|
||
playsewithpan SE_W145B, SOUND_PAN_ATTACKER
|
||
delay 14
|
||
playsewithpan SE_W145B, 0
|
||
delay 20
|
||
playsewithpan SE_W145B, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
jumpretfalse PresentDamage
|
||
jumprettrue PresentHeal
|
||
end
|
||
|
||
PresentDamage:
|
||
loadspritegfx ANIM_TAG_EXPLOSION
|
||
playsewithpan SE_W120, SOUND_PAN_TARGET
|
||
createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 3, 0, 0, 1, 1
|
||
delay 6
|
||
playsewithpan SE_W120, SOUND_PAN_TARGET
|
||
createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 3, 24, -24, 1, 1
|
||
delay 6
|
||
playsewithpan SE_W120, SOUND_PAN_TARGET
|
||
createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 3, -16, 16, 1, 1
|
||
delay 6
|
||
playsewithpan SE_W120, SOUND_PAN_TARGET
|
||
createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 3, -24, -12, 1, 1
|
||
delay 6
|
||
playsewithpan SE_W120, SOUND_PAN_TARGET
|
||
createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 3, 16, 16, 1, 1
|
||
end
|
||
|
||
PresentHeal:
|
||
loadspritegfx ANIM_TAG_GREEN_SPARKLE
|
||
loadspritegfx ANIM_TAG_BLUE_STAR
|
||
playsewithpan SE_W234, SOUND_PAN_TARGET
|
||
createsprite gPresentHealParticleSpriteTemplate, ANIM_TARGET, 4, -16, 32, -3, 1
|
||
delay 3
|
||
createsprite gPresentHealParticleSpriteTemplate, ANIM_TARGET, 4, 16, 32, -3, -1
|
||
delay 3
|
||
createsprite gPresentHealParticleSpriteTemplate, ANIM_TARGET, 4, 32, 32, -3, 1
|
||
delay 3
|
||
createsprite gPresentHealParticleSpriteTemplate, ANIM_TARGET, 4, -32, 32, -3, 1
|
||
delay 3
|
||
createsprite gPresentHealParticleSpriteTemplate, ANIM_TARGET, 4, 0, 32, -3, 1
|
||
delay 3
|
||
createsprite gPresentHealParticleSpriteTemplate, ANIM_TARGET, 4, -8, 32, -3, 1
|
||
delay 3
|
||
createsprite gPresentHealParticleSpriteTemplate, ANIM_TARGET, 4, -8, 32, -3, 1
|
||
delay 3
|
||
createsprite gPresentHealParticleSpriteTemplate, ANIM_TARGET, 4, 24, 32, -3, 1
|
||
delay 3
|
||
createsprite gPresentHealParticleSpriteTemplate, ANIM_TARGET, 4, -24, 32, -3, 1
|
||
waitforvisualfinish
|
||
waitsound
|
||
call HealingEffect2
|
||
end
|
||
|
||
Move_BATON_PASS:
|
||
loadspritegfx ANIM_TAG_POKEBALL
|
||
playsewithpan SE_W226, SOUND_PAN_ATTACKER
|
||
createvisualtask sub_8115A04, 2, 31, 1, 2, 0, 11, RGB(31, 22, 30)
|
||
createsprite gUnknown_085CE370, ANIM_ATTACKER, 2
|
||
end
|
||
|
||
Move_PERISH_SONG:
|
||
loadspritegfx ANIM_TAG_MUSIC_NOTES_2
|
||
createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 0, 0, 0
|
||
createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 1, 1, 16
|
||
createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 2, 1, 32
|
||
createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 3, 2, 48
|
||
createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 4, 2, 64
|
||
createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 5, 0, 80
|
||
createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 6, 0, 96
|
||
createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 7, 1, 112
|
||
createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 8, 2, 128
|
||
createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 9, 0, 144
|
||
createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 10, 2, 160
|
||
createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 11, 0, 176
|
||
createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 12, 1, 192
|
||
createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 13, 3, 208
|
||
createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 14, 3, 224
|
||
createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 15, 0, 240
|
||
createsprite gUnknown_08593C24, ANIM_ATTACKER, 4, 15, 0, 0
|
||
delay 20
|
||
panse_1B SE_W195, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
|
||
delay 80
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 0, 16, RGB_BLACK
|
||
createvisualtask sub_811489C, 5, 4, 0
|
||
createvisualtask sub_811489C, 5, 5, 0
|
||
createvisualtask sub_811489C, 5, 6, 0
|
||
createvisualtask sub_811489C, 5, 7, 0
|
||
delay 100
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 16, 0, RGB_BLACK
|
||
createvisualtask sub_811489C, 5, 4, 1
|
||
createvisualtask sub_811489C, 5, 5, 1
|
||
createvisualtask sub_811489C, 5, 6, 1
|
||
createvisualtask sub_811489C, 5, 7, 1
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_SLEEP_TALK:
|
||
loadspritegfx ANIM_TAG_LETTER_Z
|
||
createvisualtask AnimTask_SwayMon, 5, 0, 4, 4096, 2, ANIM_ATTACKER
|
||
delay 20
|
||
createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -1
|
||
playsewithpan SE_W173, SOUND_PAN_ATTACKER
|
||
delay 6
|
||
createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -1
|
||
delay 6
|
||
createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -1
|
||
delay 20
|
||
createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -5
|
||
playsewithpan SE_W173, SOUND_PAN_ATTACKER
|
||
delay 6
|
||
createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -5
|
||
delay 6
|
||
createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -5
|
||
delay 20
|
||
createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -3
|
||
playsewithpan SE_W173, SOUND_PAN_ATTACKER
|
||
delay 6
|
||
createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -3
|
||
delay 6
|
||
createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -3
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_HYPER_FANG:
|
||
loadspritegfx ANIM_TAG_FANG_ATTACK
|
||
playsewithpan SE_W044, SOUND_PAN_TARGET
|
||
delay 1
|
||
delay 2
|
||
createvisualtask AnimTask_IsContest, 2
|
||
jumprettrue HyperFangInContest
|
||
createvisualtask AnimTask_IsTargetPlayerSide, 2
|
||
jumpretfalse HyperFangOnOpponent
|
||
goto HyperFangOnPlayer
|
||
HyperFangContinue:
|
||
waitbgfadeout
|
||
createsprite gUnknown_085CE1DC, ANIM_TARGET, 2
|
||
waitbgfadein
|
||
createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 0, 10, 10, 1
|
||
playsewithpan SE_W043, SOUND_PAN_TARGET
|
||
delay 20
|
||
restorebg
|
||
waitbgfadein
|
||
waitforvisualfinish
|
||
end
|
||
HyperFangOnOpponent:
|
||
fadetobg BG_IMPACT_OPPONENT
|
||
goto HyperFangContinue
|
||
HyperFangOnPlayer:
|
||
fadetobg BG_IMPACT_PLAYER
|
||
goto HyperFangContinue
|
||
HyperFangInContest:
|
||
fadetobg BG_IMPACT_CONTESTS
|
||
goto HyperFangContinue
|
||
|
||
Move_TRI_ATTACK:
|
||
loadspritegfx ANIM_TAG_TRI_FORCE_TRIANGLE
|
||
createsprite gUnknown_085CE2F8, ANIM_TARGET, 2, 16, 0
|
||
playsewithpan SE_W161, SOUND_PAN_ATTACKER
|
||
delay 20
|
||
playsewithpan SE_W161, SOUND_PAN_ATTACKER
|
||
delay 20
|
||
createsoundtask sub_8158C58, 220, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 5, 6, 0, 7
|
||
waitforvisualfinish
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 16, RGB_BLACK
|
||
delay 16
|
||
loadspritegfx ANIM_TAG_FIRE
|
||
createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, -1, 0
|
||
playsewithpan SE_W172B, SOUND_PAN_TARGET
|
||
createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, 0, 1
|
||
delay 1
|
||
createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, -1, -1
|
||
delay 1
|
||
createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, 2, 1
|
||
delay 1
|
||
createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, 1, -1
|
||
delay 1
|
||
createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, -1, 1
|
||
delay 1
|
||
createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, 1, -2
|
||
delay 1
|
||
createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, 3, 1
|
||
delay 2
|
||
createvisualtask sub_810A094, 2, 20, 3, 1, 1
|
||
waitforvisualfinish
|
||
loadspritegfx ANIM_TAG_LIGHTNING
|
||
createvisualtask sub_8115F10, 2, 257, 257, 257
|
||
playsewithpan SE_W161B, SOUND_PAN_TARGET
|
||
createsprite gUnknown_085956C0, ANIM_TARGET, 2, 0, -48
|
||
delay 1
|
||
createsprite gUnknown_085956C0, ANIM_TARGET, 2, 0, -16
|
||
delay 1
|
||
createsprite gUnknown_085956C0, ANIM_TARGET, 2, 0, 16
|
||
delay 20
|
||
createvisualtask sub_810A094, 2, 20, 3, 1, 0
|
||
delay 2
|
||
createvisualtask sub_8115F10, 2, 257, 257, 257
|
||
waitforvisualfinish
|
||
loadspritegfx ANIM_TAG_ICE_CRYSTALS
|
||
call FreezeEffect1
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 16, 0, RGB_BLACK
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_WILL_O_WISP:
|
||
loadspritegfx ANIM_TAG_WISP_FIRE
|
||
loadspritegfx ANIM_TAG_WISP_ORB
|
||
monbg ANIM_DEF_PARTNER
|
||
monbgprio_2A ANIM_TARGET
|
||
playsewithpan SE_W052, SOUND_PAN_ATTACKER
|
||
waitplaysewithpan SE_W052, SOUND_PAN_ATTACKER, 10
|
||
createvisualtask sub_8159278, 2, SOUND_PAN_ATTACKER, SOUND_PAN_ATTACKER, 1, 0
|
||
createsprite gUnknown_0859563C, ANIM_ATTACKER, 2, 0, 0, 0
|
||
delay 3
|
||
createsprite gUnknown_0859563C, ANIM_ATTACKER, 3, 0, 0, 1
|
||
delay 3
|
||
createsprite gUnknown_0859563C, ANIM_ATTACKER, 4, 0, 0, 2
|
||
delay 3
|
||
createsprite gUnknown_0859563C, ANIM_ATTACKER, 4, 0, 0, 3
|
||
delay 40
|
||
createvisualtask sub_8159278, 2, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0
|
||
waitforvisualfinish
|
||
monbgprio_29
|
||
playsewithpan SE_W172B, SOUND_PAN_TARGET
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 13, 1
|
||
createsprite gUnknown_0859566C, ANIM_ATTACKER, 2, 0
|
||
createsprite gUnknown_0859566C, ANIM_ATTACKER, 2, 42
|
||
createsprite gUnknown_0859566C, ANIM_ATTACKER, 2, 84
|
||
createsprite gUnknown_0859566C, ANIM_ATTACKER, 2, 126
|
||
createsprite gUnknown_0859566C, ANIM_ATTACKER, 2, 168
|
||
createsprite gUnknown_0859566C, ANIM_ATTACKER, 2, 210
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
end
|
||
|
||
Move_ENCORE:
|
||
loadspritegfx ANIM_TAG_SPOTLIGHT
|
||
loadspritegfx ANIM_TAG_TAG_HAND
|
||
createvisualtask sub_815ABEC, 2
|
||
createvisualtask sub_8116960, 2, 248, 3, 0, 10, 0
|
||
waitforvisualfinish
|
||
createsprite gUnknown_085CE22C, ANIM_TARGET, 2, 0, -8
|
||
createsprite gUnknown_085CE244, ANIM_ATTACKER, 2, -2, 0, 0, 0, 9
|
||
createsprite gUnknown_085CE244, ANIM_ATTACKER, 2, 2, 0, 1, 0, 9
|
||
createsprite gUnknown_085CE25C, ANIM_ATTACKER, 3, -2, 0, 0, 0, 9
|
||
createsprite gUnknown_085CE25C, ANIM_ATTACKER, 3, 2, 0, 1, 0, 9
|
||
delay 16
|
||
createvisualtask sub_8159244, 5, 223, SOUND_PAN_TARGET
|
||
createvisualtask AnimTask_SwayMon, 5, 1, 8, 1536, 5, ANIM_TARGET
|
||
waitforvisualfinish
|
||
createvisualtask sub_8116960, 2, 248, 3, 10, 0, 1
|
||
waitforvisualfinish
|
||
createvisualtask sub_815AC8C, 2
|
||
end
|
||
|
||
Move_TRICK:
|
||
loadspritegfx ANIM_TAG_ITEM_BAG
|
||
loadspritegfx ANIM_TAG_SPEED_DUST
|
||
createsprite gTrickBagSpriteTemplate, ANIM_ATTACKER, 2, -40, 80
|
||
createsprite gTrickBagSpriteTemplate, ANIM_ATTACKER, 2, -40, 208
|
||
delay 16
|
||
playsewithpan SE_W166, 0
|
||
createvisualtask sub_8106020, 3
|
||
createvisualtask sub_81060B0, 3
|
||
delay 30
|
||
playsewithpan SE_W104, 0
|
||
delay 24
|
||
playsewithpan SE_W104, 0
|
||
delay 16
|
||
playsewithpan SE_W104, 0
|
||
delay 16
|
||
playsewithpan SE_W104, 0
|
||
delay 16
|
||
playsewithpan SE_W104, 0
|
||
delay 16
|
||
playsewithpan SE_W104, 0
|
||
delay 16
|
||
playsewithpan SE_W213, 0
|
||
createvisualtask AnimTask_ShakeMon, 3, ANIM_ATTACKER, 5, 0, 7, 2
|
||
createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 5, 0, 7, 2
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_WISH:
|
||
loadspritegfx ANIM_TAG_GOLD_STARS
|
||
loadspritegfx ANIM_TAG_SPARKLE_2
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 0, 10, RGB_BLACK
|
||
waitforvisualfinish
|
||
panse_27 SE_W115, SOUND_PAN_TARGET, SOUND_PAN_ATTACKER, -3, 0
|
||
createsprite gUnknown_085CE388, ANIM_ATTACKER, 40
|
||
waitforvisualfinish
|
||
delay 60
|
||
loopsewithpan SE_W215, SOUND_PAN_ATTACKER, 16, 3
|
||
call GrantingStarsEffect
|
||
waitforvisualfinish
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 10, 0, RGB_BLACK
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_STOCKPILE:
|
||
loadspritegfx ANIM_TAG_GRAY_ORB
|
||
playsewithpan SE_W025, SOUND_PAN_ATTACKER
|
||
createvisualtask sub_8115A04, 2, 2, 8, 1, 0, 12, RGB_WHITE
|
||
createvisualtask sub_815B65C, 5
|
||
call Stockpile1
|
||
call Stockpile1
|
||
waitforvisualfinish
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 0, 12, 0, RGB_WHITE
|
||
end
|
||
Stockpile1:
|
||
createsprite gStockpileAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, 55, 55, 13
|
||
delay 1
|
||
createsprite gStockpileAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, -55, -55, 13
|
||
delay 1
|
||
createsprite gStockpileAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, 0, 55, 13
|
||
delay 1
|
||
createsprite gStockpileAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, 0, -55, 13
|
||
delay 1
|
||
createsprite gStockpileAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, 55, -34, 13
|
||
delay 1
|
||
createsprite gStockpileAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, 55, 34, 13
|
||
delay 1
|
||
createsprite gStockpileAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, -55, -34, 13
|
||
delay 1
|
||
createsprite gStockpileAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, -55, 34, 13
|
||
delay 1
|
||
return
|
||
|
||
Move_SPIT_UP:
|
||
loadspritegfx ANIM_TAG_RED_ORB_2
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
playsewithpan SE_W036, SOUND_PAN_ATTACKER
|
||
createvisualtask sub_815B6B4, 5
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 8, 2
|
||
delay 45
|
||
playsewithpan SE_W255, SOUND_PAN_ATTACKER
|
||
delay 3
|
||
createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 0, 12
|
||
createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 32, 12
|
||
createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 64, 12
|
||
createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 96, 12
|
||
createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 128, 12
|
||
createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 160, 12
|
||
createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 192, 12
|
||
createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 224, 12
|
||
delay 5
|
||
jumpifmoveturn 2, SpitUpStrong
|
||
jumpifmoveturn 3, SpitUpStrongest
|
||
SpitUpContinue:
|
||
delay 5
|
||
createvisualtask sub_80D6388, 2, 0, 1, 8, 1, 0
|
||
playsewithpan SE_W003, SOUND_PAN_TARGET
|
||
createsprite gUnknown_085973E8, ANIM_TARGET, 3, -12, 10, 1, 1
|
||
delay 5
|
||
playsewithpan SE_W003, SOUND_PAN_TARGET
|
||
createsprite gUnknown_085973E8, ANIM_TARGET, 3, 12, -10, 1, 1
|
||
waitforvisualfinish
|
||
end
|
||
SpitUpStrong:
|
||
createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 16
|
||
createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 80
|
||
createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 144
|
||
createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 208
|
||
goto SpitUpContinue
|
||
SpitUpStrongest:
|
||
createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 16
|
||
createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 48
|
||
createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 80
|
||
createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 112
|
||
createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 144
|
||
createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 176
|
||
createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 208
|
||
createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 240
|
||
goto SpitUpContinue
|
||
|
||
Move_SWALLOW:
|
||
loadspritegfx ANIM_TAG_BLUE_ORB
|
||
loadspritegfx ANIM_TAG_BLUE_STAR
|
||
playsewithpan SE_W036, SOUND_PAN_ATTACKER
|
||
createvisualtask sub_815B778, 5
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 8, 2
|
||
delay 38
|
||
playsewithpan SE_W255, SOUND_PAN_ATTACKER
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 2, 0, 12, 1
|
||
call SwallowEffect
|
||
jumpifmoveturn 2, SwallowGood
|
||
jumpifmoveturn 3, SwallowBest
|
||
SwallowContinue:
|
||
waitforvisualfinish
|
||
call HealingEffect
|
||
end
|
||
SwallowEffect:
|
||
createsprite gUnknown_085CE418, ANIM_ATTACKER, 2, 0, -8
|
||
delay 1
|
||
createsprite gUnknown_085CE418, ANIM_ATTACKER, 2, -24, -8
|
||
delay 1
|
||
createsprite gUnknown_085CE418, ANIM_ATTACKER, 2, 16, -8
|
||
delay 1
|
||
createsprite gUnknown_085CE418, ANIM_ATTACKER, 2, -16, -8
|
||
delay 1
|
||
createsprite gUnknown_085CE418, ANIM_ATTACKER, 2, 24, -8
|
||
delay 1
|
||
return
|
||
SwallowGood:
|
||
call SwallowEffect
|
||
goto SwallowContinue
|
||
SwallowBest:
|
||
call SwallowEffect
|
||
call SwallowEffect
|
||
goto SwallowContinue
|
||
|
||
Move_TRANSFORM:
|
||
monbg ANIM_ATTACKER
|
||
playsewithpan SE_W100, SOUND_PAN_ATTACKER
|
||
waitplaysewithpan SE_W107, SOUND_PAN_ATTACKER, 48
|
||
createvisualtask sub_815B7D0, 2, 0
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_ATTACKER
|
||
end
|
||
|
||
Move_MORNING_SUN:
|
||
loadspritegfx ANIM_TAG_GREEN_STAR
|
||
loadspritegfx ANIM_TAG_BLUE_STAR
|
||
createvisualtask sub_815BB84, 5
|
||
delay 8
|
||
createvisualtask sub_8116620, 10, 0x781, 8, 0, 12, RGB_WHITE
|
||
delay 14
|
||
call MorningSun1
|
||
call MorningSun1
|
||
call MorningSun1
|
||
call MorningSun1
|
||
call MorningSun1
|
||
call MorningSun1
|
||
call MorningSun1
|
||
call MorningSun1
|
||
call MorningSun1
|
||
call MorningSun1
|
||
call MorningSun1
|
||
call MorningSun1
|
||
call MorningSun1
|
||
call MorningSun1
|
||
call MorningSun1
|
||
createvisualtask sub_8116620, 10, 0x781, 3, 12, 0, RGB_WHITE
|
||
waitforvisualfinish
|
||
waitsound
|
||
call HealingEffect
|
||
end
|
||
MorningSun1:
|
||
createsprite gUnknown_085CE48C, ANIM_ATTACKER, 2, 30, 640
|
||
delay 5
|
||
return
|
||
|
||
Move_SWEET_SCENT:
|
||
loadspritegfx ANIM_TAG_PINK_PETAL
|
||
playsewithpan SE_W230, SOUND_PAN_ATTACKER
|
||
createsprite gSweetScentPetalSpriteTemplate, ANIM_ATTACKER, 2, 100, 0, 100
|
||
delay 25
|
||
setpan 0
|
||
call SweetScentEffect
|
||
createsprite gSweetScentPetalSpriteTemplate, ANIM_ATTACKER, 2, 55, 0
|
||
setpan SOUND_PAN_TARGET
|
||
createvisualtask sub_8115A04, 2, 20, 1, 5, 5, 13, RGB(31, 21, 21)
|
||
call SweetScentEffect
|
||
waitforvisualfinish
|
||
end
|
||
SweetScentEffect:
|
||
createsprite gSweetScentPetalSpriteTemplate, ANIM_ATTACKER, 2, 70, 1, 64
|
||
delay 2
|
||
createsprite gSweetScentPetalSpriteTemplate, ANIM_ATTACKER, 2, 60, 0, 64
|
||
delay 5
|
||
createsprite gSweetScentPetalSpriteTemplate, ANIM_ATTACKER, 2, 80, 1, 64
|
||
delay 2
|
||
createsprite gSweetScentPetalSpriteTemplate, ANIM_ATTACKER, 2, 58, 0, 120
|
||
delay 2
|
||
createsprite gSweetScentPetalSpriteTemplate, ANIM_ATTACKER, 2, 100, 0, 120
|
||
delay 2
|
||
createsprite gSweetScentPetalSpriteTemplate, ANIM_ATTACKER, 2, 90, 0, 64
|
||
delay 2
|
||
createsprite gSweetScentPetalSpriteTemplate, ANIM_ATTACKER, 2, 48, 0, 64
|
||
delay 2
|
||
createsprite gSweetScentPetalSpriteTemplate, ANIM_ATTACKER, 2, 95, 1, 80
|
||
delay 2
|
||
createsprite gSweetScentPetalSpriteTemplate, ANIM_ATTACKER, 2, 100, 0, 120
|
||
delay 2
|
||
createsprite gSweetScentPetalSpriteTemplate, ANIM_ATTACKER, 2, 75, 1, 64
|
||
delay 2
|
||
createsprite gSweetScentPetalSpriteTemplate, ANIM_ATTACKER, 2, 85, 0, 120
|
||
delay 2
|
||
return
|
||
|
||
Move_HYPER_BEAM:
|
||
loadspritegfx ANIM_TAG_ORBS
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 4, 0, 16, RGB_BLACK
|
||
waitforvisualfinish
|
||
delay 10
|
||
playsewithpan SE_W063, SOUND_PAN_ATTACKER
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 4, 1
|
||
waitforvisualfinish
|
||
delay 30
|
||
createsoundtask sub_8158C58, 247, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 1, 15, 0, 5
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 4, 50, 1
|
||
createvisualtask sub_8115D94, 2, ANIM_TAG_ORBS, 1, 12, 31, 16, 0, 0
|
||
call HyperBeam1
|
||
call HyperBeam1
|
||
call HyperBeam1
|
||
call HyperBeam1
|
||
call HyperBeam1
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 50, 1
|
||
createvisualtask sub_8116620, 10, 4, 2, 0, 11, RGB(25, 25, 25)
|
||
call HyperBeam1
|
||
call HyperBeam1
|
||
call HyperBeam1
|
||
call HyperBeam1
|
||
call HyperBeam1
|
||
call HyperBeam1
|
||
call HyperBeam1
|
||
call HyperBeam1
|
||
call HyperBeam1
|
||
call HyperBeam1
|
||
call HyperBeam1
|
||
call HyperBeam1
|
||
call HyperBeam1
|
||
call HyperBeam1
|
||
call HyperBeam1
|
||
call HyperBeam1
|
||
call HyperBeam1
|
||
call HyperBeam1
|
||
call HyperBeam1
|
||
call HyperBeam1
|
||
call HyperBeam1
|
||
createvisualtask sub_8116620, 10, 4, 2, 11, 0, RGB(25, 25, 25)
|
||
waitforvisualfinish
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 4, 16, 0, RGB_BLACK
|
||
end
|
||
HyperBeam1:
|
||
createsprite gHyperBeamOrbSpriteTemplate, ANIM_TARGET, 2
|
||
createsprite gHyperBeamOrbSpriteTemplate, ANIM_TARGET, 2
|
||
delay 1
|
||
return
|
||
|
||
Move_FLATTER:
|
||
loadspritegfx ANIM_TAG_SPOTLIGHT
|
||
loadspritegfx ANIM_TAG_CONFETTI
|
||
createvisualtask sub_8159244, 5, 223, SOUND_PAN_TARGET
|
||
createvisualtask sub_815ABEC, 2
|
||
createvisualtask sub_8116960, 2, 248, 3, 0, 10, 0
|
||
waitforvisualfinish
|
||
createsprite gFlatterSpotlightSpriteTemplate, ANIM_TARGET, 2, 0, -8, 80
|
||
delay 0
|
||
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 5, 2, ANIM_TARGET
|
||
delay 10
|
||
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 5, 2, ANIM_TARGET
|
||
delay 0
|
||
createvisualtask sub_8159210, 5, 229, SOUND_PAN_ATTACKER
|
||
call CreateFlatterConfetti
|
||
call CreateFlatterConfetti
|
||
call CreateFlatterConfetti
|
||
call CreateFlatterConfetti
|
||
call CreateFlatterConfetti
|
||
call CreateFlatterConfetti
|
||
call CreateFlatterConfetti
|
||
call CreateFlatterConfetti
|
||
call CreateFlatterConfetti
|
||
call CreateFlatterConfetti
|
||
call CreateFlatterConfetti
|
||
call CreateFlatterConfetti
|
||
call CreateFlatterConfetti
|
||
call CreateFlatterConfetti
|
||
call CreateFlatterConfetti
|
||
call CreateFlatterConfetti
|
||
call CreateFlatterConfetti
|
||
call CreateFlatterConfetti
|
||
call CreateFlatterConfetti
|
||
delay 5
|
||
createvisualtask sub_8159210, 5, 229, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
createvisualtask sub_8116960, 2, 248, 3, 10, 0, 1
|
||
waitforvisualfinish
|
||
createvisualtask sub_815AC8C, 2
|
||
end
|
||
CreateFlatterConfetti:
|
||
createsprite gFlatterConfettiSpriteTemplate, ANIM_ATTACKER, 40, ANIM_ATTACKER
|
||
createsprite gFlatterConfettiSpriteTemplate, ANIM_ATTACKER, 40, ANIM_TARGET
|
||
return
|
||
|
||
Move_ROLE_PLAY:
|
||
monbg ANIM_ATK_PARTNER
|
||
createvisualtask sub_8116620, 10, 4, 2, 0, 16, RGB_WHITE
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 10, RGB_BLACK
|
||
waitforvisualfinish
|
||
playsewithpan SE_W161, SOUND_PAN_ATTACKER
|
||
waitplaysewithpan SE_W197, SOUND_PAN_ATTACKER, 30
|
||
createvisualtask AnimTask_RolePlaySilhouette, 2
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_ATK_PARTNER
|
||
createvisualtask sub_8116620, 10, 4, 2, 16, 0, RGB_WHITE
|
||
delay 8
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 10, 0, RGB_BLACK
|
||
end
|
||
|
||
Move_REFRESH:
|
||
loadspritegfx ANIM_TAG_THIN_RING
|
||
loadspritegfx ANIM_TAG_SPARKLE_2
|
||
playsewithpan SE_W287, SOUND_PAN_ATTACKER
|
||
createvisualtask sub_815DFCC, 2, 0
|
||
waitforvisualfinish
|
||
playsewithpan SE_W234, SOUND_PAN_ATTACKER
|
||
call GrantingStarsEffect
|
||
waitforvisualfinish
|
||
playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 10, 0, RGB(12, 24, 30)
|
||
createsprite gUnknown_0859381C, ANIM_ATTACKER, 3, 0, 0, 0, 0
|
||
end
|
||
|
||
Move_BLAZE_KICK:
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
loadspritegfx ANIM_TAG_HANDS_AND_FEET
|
||
loadspritegfx ANIM_TAG_SMALL_EMBER
|
||
monbg ANIM_TARGET
|
||
setalpha 12, 8
|
||
playsewithpan SE_W172, SOUND_PAN_TARGET
|
||
createsprite gUnknown_08595F14, ANIM_TARGET, 3, 0, 0, 1, 30
|
||
createvisualtask sub_8116620, 10, 4, 2, 0, 7, RGB_WHITE
|
||
delay 30
|
||
playsewithpan SE_W007, SOUND_PAN_TARGET
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 0
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 14, 1
|
||
createvisualtask sub_8116620, 10, 4, 2, 0, 0, RGB_WHITE
|
||
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0
|
||
call FireMoveEffect
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_TARGET
|
||
blendoff
|
||
end
|
||
|
||
Move_HYPER_VOICE:
|
||
loadspritegfx ANIM_TAG_THIN_RING
|
||
createvisualtask sub_81590B8, 5, 0
|
||
call HyperVoiceEffect
|
||
waitforvisualfinish
|
||
delay 8
|
||
createvisualtask sub_81590B8, 5, 1
|
||
call HyperVoiceEffect
|
||
waitforvisualfinish
|
||
end
|
||
HyperVoiceEffect:
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 8, 0, RGB_YELLOW
|
||
createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 5, ANIM_ATTACKER, 0
|
||
createsprite gUnknown_08593880, ANIM_ATTACKER, 0, 45, 0, 0, 0, 0, 0, 1
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 6, 1
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 1, 0, 6, 1
|
||
createvisualtask sub_81162A4, 2, 1, 0, 6, 1
|
||
createvisualtask sub_8159078, 5
|
||
return
|
||
|
||
Move_SAND_TOMB:
|
||
loadspritegfx ANIM_TAG_MUD_SAND
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 0, 7, RGB(19, 17, 0)
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 43, 1
|
||
playsewithpan SE_W328, SOUND_PAN_TARGET
|
||
call SandTombEffect
|
||
call SandTombEffect
|
||
call SandTombEffect
|
||
delay 22
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 7, 0, RGB(19, 17, 0)
|
||
waitforvisualfinish
|
||
end
|
||
|
||
SandTombEffect:
|
||
createsprite gUnknown_08596B34, ANIM_TARGET, 2, 0, 32, 528, 30, 10, 50, 1
|
||
delay 2
|
||
createsprite gUnknown_08596B34, ANIM_TARGET, 2, 0, 36, 480, 20, 13, -46, 1
|
||
delay 2
|
||
createsprite gUnknown_08596B34, ANIM_TARGET, 2, 0, 37, 576, 20, 5, 42, 1
|
||
delay 2
|
||
createsprite gUnknown_08596B34, ANIM_TARGET, 2, 0, 35, 400, 25, 8, -42, 1
|
||
delay 2
|
||
createsprite gUnknown_08596B34, ANIM_TARGET, 2, 0, 32, 512, 25, 13, 46, 1
|
||
delay 2
|
||
createsprite gUnknown_08596B34, ANIM_TARGET, 2, 0, 37, 464, 30, 12, -50, 1
|
||
delay 2
|
||
return
|
||
|
||
Move_SHEER_COLD:
|
||
fadetobg BG_ICE
|
||
waitbgfadeout
|
||
playsewithpan SE_W196, 0
|
||
waitbgfadein
|
||
loadspritegfx ANIM_TAG_ICE_CUBE
|
||
monbg ANIM_DEF_PARTNER
|
||
monbgprio_28 ANIM_TARGET
|
||
setalpha 12, 8
|
||
createvisualtask sub_80A9EF4, 2
|
||
waitplaysewithpan SE_W258, SOUND_PAN_TARGET, 17
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
restorebg
|
||
waitbgfadein
|
||
end
|
||
|
||
Move_ARM_THRUST:
|
||
loadspritegfx ANIM_TAG_HANDS_AND_FEET
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbgprio_28 ANIM_TARGET
|
||
setalpha 12, 8
|
||
createvisualtask sub_80D6134, 5, 8, 5, 0, 0
|
||
delay 6
|
||
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 3
|
||
delay 4
|
||
playsewithpan SE_W207, SOUND_PAN_TARGET
|
||
createsprite gUnknown_08596034, ANIM_TARGET, 2, 10, -8, 14, 3
|
||
waitforvisualfinish
|
||
createvisualtask sub_80D6134, 5, 8, 5, 0, 1
|
||
playsewithpan SE_W003, SOUND_PAN_TARGET
|
||
choosetwoturnanim ArmThrustRight, ArmThrustLeft
|
||
ArmThrustContinue:
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 1
|
||
waitforvisualfinish
|
||
blendoff
|
||
end
|
||
ArmThrustRight:
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 8, 0, 1, 2
|
||
goto ArmThrustContinue
|
||
ArmThrustLeft:
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -8, 0, 1, 2
|
||
goto ArmThrustContinue
|
||
|
||
Move_MUDDY_WATER:
|
||
panse_1B SE_W250, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
|
||
createvisualtask AnimTask_CreateSurfWave, 2, TRUE
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_BULLET_SEED:
|
||
loadspritegfx ANIM_TAG_SEED
|
||
createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0
|
||
delay 5
|
||
createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0
|
||
delay 5
|
||
createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0
|
||
delay 5
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 30, 1
|
||
createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0
|
||
delay 5
|
||
createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0
|
||
delay 5
|
||
createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0
|
||
delay 5
|
||
createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0
|
||
delay 5
|
||
createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0
|
||
delay 5
|
||
createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0
|
||
delay 5
|
||
createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_DRAGON_CLAW:
|
||
loadspritegfx ANIM_TAG_SMALL_EMBER
|
||
loadspritegfx ANIM_TAG_CLAW_SLASH
|
||
playsewithpan SE_W221B, SOUND_PAN_ATTACKER
|
||
createvisualtask sub_8116620, 10, 2, 4, 0, 8, RGB(31, 19, 0)
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 15, 1
|
||
call DragonClawEffect
|
||
call DragonClawEffect
|
||
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4
|
||
createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 28, 528, 30, 13, 50, 0
|
||
delay 2
|
||
createvisualtask sub_8159210, 5, 136, SOUND_PAN_TARGET
|
||
createsprite gBattleAnimSpriteTemplate_8597138, ANIM_TARGET, 2, -10, -10, 0
|
||
createsprite gBattleAnimSpriteTemplate_8597138, ANIM_TARGET, 2, -10, 10, 0
|
||
createsprite gBattleAnimSpriteTemplate_85972D8, ANIM_ATTACKER, 2, -4, 1, 10, 3, 1
|
||
createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 32, 480, 20, 16, -46, 0
|
||
delay 2
|
||
createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 33, 576, 20, 8, 42, 0
|
||
delay 2
|
||
createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 31, 400, 25, 11, -42, 0
|
||
delay 2
|
||
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4
|
||
createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 28, 512, 25, 16, 46, 0
|
||
delay 2
|
||
createvisualtask sub_8159210, 5, 136, SOUND_PAN_TARGET
|
||
createsprite gBattleAnimSpriteTemplate_8597138, ANIM_TARGET, 2, 10, -10, 1
|
||
createsprite gBattleAnimSpriteTemplate_8597138, ANIM_TARGET, 2, 10, 10, 1
|
||
createsprite gBattleAnimSpriteTemplate_85972D8, ANIM_ATTACKER, 2, -4, 1, 10, 3, 1
|
||
createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 33, 464, 30, 15, -50, 0
|
||
delay 2
|
||
createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 28, 528, 30, 13, 50, 0
|
||
delay 2
|
||
createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 32, 480, 20, 16, -46, 0
|
||
delay 2
|
||
createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 33, 576, 20, 8, 42, 0
|
||
delay 2
|
||
createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 31, 400, 25, 11, -42, 0
|
||
delay 2
|
||
createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 28, 512, 25, 16, 46, 0
|
||
delay 2
|
||
createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 33, 464, 30, 15, -50, 0
|
||
createvisualtask sub_8116620, 10, 2, 4, 8, 0, RGB(31, 19, 0)
|
||
waitforvisualfinish
|
||
end
|
||
DragonClawEffect:
|
||
createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 28, 528, 30, 13, 50, 0
|
||
delay 2
|
||
createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 32, 480, 20, 16, -46, 0
|
||
delay 2
|
||
createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 33, 576, 20, 8, 42, 0
|
||
delay 2
|
||
createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 31, 400, 25, 11, -42, 0
|
||
delay 2
|
||
createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 28, 512, 25, 16, 46, 0
|
||
delay 2
|
||
createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 33, 464, 30, 15, -50, 0
|
||
delay 2
|
||
return
|
||
|
||
End:
|
||
end
|
||
|
||
Move_MUD_SHOT:
|
||
loadspritegfx ANIM_TAG_BROWN_ORB
|
||
monbg ANIM_DEF_PARTNER
|
||
monbgprio_28 ANIM_TARGET
|
||
setalpha 12, 8
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 46, 1
|
||
delay 6
|
||
createvisualtask sub_81076C8, 5, 100
|
||
panse_1B SE_W250, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0
|
||
call MudShot1
|
||
call MudShot1
|
||
call MudShot1
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 43, 1
|
||
call MudShot1
|
||
call MudShot1
|
||
call MudShot1
|
||
call MudShot1
|
||
call MudShot1
|
||
call MudShot1
|
||
call MudShot1
|
||
call MudShot1
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
end
|
||
MudShot1:
|
||
createsprite gUnknown_085950FC, ANIM_ATTACKER, 3, 10, 10, 0, 16
|
||
delay 2
|
||
createsprite gUnknown_085950FC, ANIM_ATTACKER, 3, 10, 10, 0, 16
|
||
delay 2
|
||
return
|
||
|
||
Move_METEOR_MASH:
|
||
loadspritegfx ANIM_TAG_GOLD_STARS
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
loadspritegfx ANIM_TAG_HANDS_AND_FEET
|
||
panse_1B SE_W112, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +3, 0
|
||
fadetobg BG_COSMIC
|
||
waitbgfadein
|
||
waitforvisualfinish
|
||
createsprite gMeteorMashStarSpriteTemplate, ANIM_TARGET, 3, -48, -64, 72, 32, 30
|
||
delay 10
|
||
createsprite gMeteorMashStarSpriteTemplate, ANIM_TARGET, 3, -112, -64, 8, 32, 30
|
||
delay 40
|
||
createsprite gUnknown_08595F14, ANIM_TARGET, 3, 0, 0, 0, 30
|
||
createsprite gMeteorMashStarSpriteTemplate, ANIM_TARGET, 3, -80, -64, 40, 32, 30
|
||
delay 20
|
||
playsewithpan SE_W233B, SOUND_PAN_TARGET
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 5, 0, 20, 1
|
||
waitforvisualfinish
|
||
delay 10
|
||
restorebg
|
||
waitbgfadein
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_REVENGE:
|
||
loadspritegfx ANIM_TAG_PURPLE_SCRATCH
|
||
monbg ANIM_TARGET
|
||
setalpha 12, 8
|
||
playsewithpan SE_W036, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_08596088, ANIM_ATTACKER, 2, 10, -10
|
||
waitforvisualfinish
|
||
createvisualtask sub_8115A04, 2, 2, 0, 4, 2, 8, RGB_RED
|
||
waitforvisualfinish
|
||
unloadspritegfx ANIM_TAG_PURPLE_SCRATCH
|
||
loadspritegfx ANIM_TAG_PURPLE_SWIPE
|
||
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4
|
||
delay 4
|
||
playsewithpan SE_W207, SOUND_PAN_TARGET
|
||
createsprite gUnknown_085960D0, ANIM_TARGET, 2, 10, -10
|
||
waitforvisualfinish
|
||
unloadspritegfx ANIM_TAG_PURPLE_SWIPE
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 10, 1
|
||
createsprite gUnknown_08597400, ANIM_TARGET, 3, -10, -8, 1, 1, 8
|
||
playsewithpan SE_W233B, SOUND_PAN_TARGET
|
||
delay 8
|
||
createsprite gUnknown_08597400, ANIM_TARGET, 3, 10, 8, 1, 1, 8
|
||
playsewithpan SE_W025B, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_TARGET
|
||
blendoff
|
||
end
|
||
|
||
Move_POISON_FANG:
|
||
loadspritegfx ANIM_TAG_FANG_ATTACK
|
||
loadspritegfx ANIM_TAG_POISON_BUBBLE
|
||
playsewithpan SE_W044, SOUND_PAN_TARGET
|
||
createsprite gUnknown_085CE1DC, ANIM_TARGET, 2
|
||
delay 10
|
||
createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 3, 0, 10, 1
|
||
waitforvisualfinish
|
||
createvisualtask sub_8115A04, 2, 4, 0, 4, 0, 12, RGB(26, 0, 26)
|
||
call PoisonBubblesEffect
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_SUBSTITUTE:
|
||
playsewithpan SE_W213, SOUND_PAN_ATTACKER
|
||
createvisualtask AnimTask_MonToSubstitute, 2
|
||
end
|
||
|
||
Move_FRENZY_PLANT:
|
||
loadspritegfx ANIM_TAG_ROOTS
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_TARGET
|
||
monbgprio_28 ANIM_TARGET
|
||
setalpha 12, 8
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 1, 2, 0, 5, RGB_BLACK
|
||
waitforvisualfinish
|
||
createsprite gFrenzyPlantRootSpriteTemplate, ANIM_ATTACKER, 2, 10, 8, 2, 0, 0, 100
|
||
playsewithpan SE_W010, SOUND_PAN_ATTACKER
|
||
delay 5
|
||
createsprite gFrenzyPlantRootSpriteTemplate, ANIM_ATTACKER, 2, 20, -8, -2, 0, 1, 95
|
||
playsewithpan SE_W010, -43
|
||
delay 5
|
||
createsprite gFrenzyPlantRootSpriteTemplate, ANIM_ATTACKER, 2, 30, 8, -4, 0, 0, 90
|
||
playsewithpan SE_W010, -22
|
||
delay 5
|
||
createsprite gFrenzyPlantRootSpriteTemplate, ANIM_ATTACKER, 2, 40, -8, 4, 0, 1, 85
|
||
playsewithpan SE_W010, 0
|
||
delay 5
|
||
createsprite gFrenzyPlantRootSpriteTemplate, ANIM_ATTACKER, 2, 50, 8, 0, 0, 0, 85
|
||
playsewithpan SE_W010, +21
|
||
delay 5
|
||
createsprite gFrenzyPlantRootSpriteTemplate, ANIM_ATTACKER, 2, 60, -8, -2, 0, 1, 85
|
||
playsewithpan SE_W010, +42
|
||
delay 5
|
||
createsprite gFrenzyPlantRootSpriteTemplate, ANIM_ATTACKER, 2, 75, 8, 0, 0, 0, 85
|
||
playsewithpan SE_W010, SOUND_PAN_TARGET
|
||
delay 5
|
||
createsprite gFrenzyPlantRootSpriteTemplate, ANIM_ATTACKER, 2, 85, 16, 6, 0, 3, 80
|
||
playsewithpan SE_W010, SOUND_PAN_TARGET
|
||
delay 5
|
||
createsprite gFrenzyPlantRootSpriteTemplate, ANIM_ATTACKER, 2, 85, -16, -6, 0, 2, 75
|
||
playsewithpan SE_W010, SOUND_PAN_TARGET
|
||
delay 5
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -10, 1, 3
|
||
playsewithpan SE_W003, SOUND_PAN_TARGET
|
||
createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 8, 0, 20, 1
|
||
delay 3
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, 8, 1, 3
|
||
playsewithpan SE_W003, SOUND_PAN_TARGET
|
||
delay 3
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, -3, 1, 2
|
||
playsewithpan SE_W003, SOUND_PAN_TARGET
|
||
delay 3
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -3, 1, 1, 2
|
||
playsewithpan SE_W003, SOUND_PAN_TARGET
|
||
delay 2
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, 1, 1, 1
|
||
playsewithpan SE_W003, SOUND_PAN_TARGET
|
||
delay 2
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 10, 1, 1
|
||
playsewithpan SE_W003, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 1, 2, 5, 0, RGB_BLACK
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_TARGET
|
||
blendoff
|
||
end
|
||
|
||
Move_METAL_SOUND:
|
||
loadspritegfx ANIM_TAG_METAL_SOUND_WAVES
|
||
monbg ANIM_DEF_PARTNER
|
||
monbgprio_2A ANIM_TARGET
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 2, 0, 8, 1
|
||
call MetalSound1
|
||
call MetalSound1
|
||
call MetalSound1
|
||
call MetalSound1
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
delay 0
|
||
waitforvisualfinish
|
||
end
|
||
MetalSound1:
|
||
panse_1B SE_W103, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
|
||
createsprite gUnknown_08593458, ANIM_TARGET, 2, 16, 0, 0, 0, 30, 0
|
||
delay 2
|
||
return
|
||
|
||
Move_FOCUS_PUNCH:
|
||
goto FocusPunch
|
||
FocusPunchEnd:
|
||
waitforvisualfinish
|
||
end
|
||
FocusPunch:
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
loadspritegfx ANIM_TAG_HANDS_AND_FEET
|
||
delay 1
|
||
createvisualtask AnimTask_IsContest, 2
|
||
jumprettrue FocusPunchInContest
|
||
createvisualtask AnimTask_IsTargetPlayerSide, 2
|
||
jumpretfalse FocusPunchOnOpponent
|
||
jumprettrue FocusPunchOnPlayer
|
||
FocusPunchContinue:
|
||
waitbgfadein
|
||
monbg ANIM_DEF_PARTNER
|
||
setalpha 12, 8
|
||
playsewithpan SE_W207, SOUND_PAN_TARGET
|
||
createsprite gUnknown_08596104, ANIM_TARGET, 2
|
||
delay 10
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 0
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 8, 0, 24, 1
|
||
delay 8
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, 2, 1, 0
|
||
playsewithpan SE_W233B, SOUND_PAN_TARGET
|
||
delay 8
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, -6, 1, 0
|
||
playsewithpan SE_W233B, SOUND_PAN_TARGET
|
||
delay 8
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 8, 1, 0
|
||
playsewithpan SE_W025B, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
restorebg
|
||
waitbgfadein
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
goto FocusPunchEnd
|
||
FocusPunchOnOpponent:
|
||
fadetobg BG_IMPACT_OPPONENT
|
||
goto FocusPunchContinue
|
||
FocusPunchOnPlayer:
|
||
fadetobg BG_IMPACT_PLAYER
|
||
goto FocusPunchContinue
|
||
FocusPunchInContest:
|
||
fadetobg BG_IMPACT_CONTESTS
|
||
goto FocusPunchContinue
|
||
|
||
Move_RETURN:
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_DEF_PARTNER
|
||
setalpha 12, 8
|
||
createvisualtask AnimTask_GetReturnPowerLevel, 2
|
||
delay 2
|
||
jumpreteq 0, ReturnWeak
|
||
jumpreteq 1, ReturnMedium
|
||
jumpreteq 2, ReturnStrong
|
||
jumpreteq 3, ReturnStrongest
|
||
ReturnContinue:
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
end
|
||
ReturnWeak:
|
||
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 16, 1, ANIM_ATTACKER
|
||
createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
|
||
waitforvisualfinish
|
||
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 16, 1, ANIM_ATTACKER
|
||
createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
|
||
delay 5
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 2
|
||
createvisualtask sub_8159210, 5, 139, SOUND_PAN_TARGET
|
||
goto ReturnContinue
|
||
ReturnMedium:
|
||
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, ANIM_ATTACKER
|
||
createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
|
||
waitforvisualfinish
|
||
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, ANIM_ATTACKER
|
||
createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
|
||
waitforvisualfinish
|
||
delay 11
|
||
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 5, 4
|
||
delay 6
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2
|
||
createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET
|
||
goto ReturnContinue
|
||
ReturnStrong:
|
||
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, ANIM_ATTACKER
|
||
createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
|
||
waitforvisualfinish
|
||
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, ANIM_ATTACKER
|
||
createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
|
||
waitforvisualfinish
|
||
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, ANIM_ATTACKER
|
||
createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
|
||
waitforvisualfinish
|
||
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, ANIM_ATTACKER
|
||
createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
|
||
waitforvisualfinish
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 2
|
||
createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
|
||
delay 8
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, 10, 1, 2
|
||
createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
|
||
delay 8
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 3, -5, 1, 2
|
||
createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
|
||
delay 8
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -5, 3, 1, 2
|
||
createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
|
||
goto ReturnContinue
|
||
ReturnStrongest:
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 0, 6, RGB_BLACK
|
||
waitforvisualfinish
|
||
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 16, 1, ANIM_ATTACKER
|
||
createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
|
||
delay 8
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 3, -5, 1, 2
|
||
createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 12, 1, ANIM_ATTACKER
|
||
createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
|
||
delay 5
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 2
|
||
createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
|
||
waitforvisualfinish
|
||
delay 4
|
||
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 8, 1, ANIM_ATTACKER
|
||
createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
|
||
delay 5
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 2
|
||
createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
|
||
waitforvisualfinish
|
||
delay 2
|
||
createvisualtask sub_81169C0, 2, 0, 4, 5, 1
|
||
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 4, 1, ANIM_ATTACKER
|
||
createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 2
|
||
createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
|
||
createvisualtask sub_81169C0, 2, 0, 4, 5, 1
|
||
waitforvisualfinish
|
||
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 4, 2, ANIM_ATTACKER
|
||
createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
|
||
delay 5
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 2
|
||
createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
|
||
createvisualtask sub_81169C0, 2, 0, 4, 5, 1
|
||
waitforvisualfinish
|
||
call ReturnStrongest1
|
||
call ReturnStrongest1
|
||
call ReturnStrongest1
|
||
call ReturnStrongest1
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 0
|
||
createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 8, 0, 24, 1
|
||
delay 6
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, 10, 1, 0
|
||
createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET
|
||
delay 6
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 3, -5, 1, 0
|
||
createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET
|
||
delay 6
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -5, 3, 1, 0
|
||
createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 6, 0, RGB_BLACK
|
||
goto ReturnContinue
|
||
ReturnStrongest1:
|
||
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 4, 3, ANIM_ATTACKER
|
||
createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
|
||
createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
|
||
createvisualtask sub_81169C0, 2, 0, 4, 5, 1
|
||
waitforvisualfinish
|
||
return
|
||
|
||
Move_COSMIC_POWER:
|
||
loadspritegfx ANIM_TAG_SPARKLE_2
|
||
createvisualtask sub_8159244, 5, 243, 0
|
||
playsewithpan SE_W322, 0
|
||
createvisualtask sub_8117610, 2, 0, 0, 15, 0
|
||
waitforvisualfinish
|
||
fadetobg BG_COSMIC
|
||
waitbgfadeout
|
||
createvisualtask sub_8117660, 2, 0, 128, 0, -1
|
||
waitbgfadein
|
||
delay 70
|
||
createvisualtask sub_8159210, 5, 228, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_08592B7C, ANIM_ATTACKER, 2, -15, 0, 0, 0, 32, 60
|
||
delay 8
|
||
createsprite gUnknown_08592B7C, ANIM_ATTACKER, 2, 12, -5, 0, 0, 32, 60
|
||
delay 40
|
||
createvisualtask sub_8117610, 2, 0, 15, 0, 0
|
||
waitforvisualfinish
|
||
restorebg
|
||
waitbgfadeout
|
||
setarg 7, -1
|
||
waitbgfadein
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_BLAST_BURN:
|
||
loadspritegfx ANIM_TAG_FIRE_PLUME
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_DEF_PARTNER
|
||
setalpha 12, 8
|
||
playsewithpan SE_W221, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_08595428, ANIM_ATTACKER, 2, -32, 0, 24, 0, 0, 0
|
||
createsprite gUnknown_08595428, ANIM_ATTACKER, 2, -20, -10, 24, 0, 0, 0
|
||
createsprite gUnknown_08595428, ANIM_ATTACKER, 66, 0, -16, 24, 0, 0, 0
|
||
createsprite gUnknown_08595428, ANIM_ATTACKER, 66, 20, -10, 24, 0, 0, 0
|
||
createsprite gUnknown_08595428, ANIM_ATTACKER, 66, 32, 0, 24, 0, 0, 0
|
||
createsprite gUnknown_08595428, ANIM_ATTACKER, 66, 20, 10, 24, 0, 0, 0
|
||
createsprite gUnknown_08595428, ANIM_ATTACKER, 2, 0, 16, 24, 0, 0, 0
|
||
createsprite gUnknown_08595428, ANIM_ATTACKER, 2, -20, 10, 24, 0, 0, 0
|
||
delay 25
|
||
playsewithpan SE_W172B, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_08595428, ANIM_ATTACKER, 2, -64, 0, 24, 0, 0, 0
|
||
createsprite gUnknown_08595428, ANIM_ATTACKER, 6, -40, -20, 24, 0, 0, 0
|
||
createsprite gUnknown_08595428, ANIM_ATTACKER, 70, 0, -32, 24, 0, 0, 0
|
||
createsprite gUnknown_08595428, ANIM_ATTACKER, 70, 40, -20, 24, 0, 0, 0
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
|
||
createsprite gUnknown_08595428, ANIM_ATTACKER, 66, 64, 0, 24, 0, 0, 0
|
||
createsprite gUnknown_08595428, ANIM_ATTACKER, 66, 40, 20, 24, 0, 0, 0
|
||
createsprite gUnknown_08595428, ANIM_ATTACKER, 2, 0, 32, 24, 0, 0, 0
|
||
createsprite gUnknown_08595428, ANIM_ATTACKER, 2, -40, 20, 24, 0, 0, 0
|
||
createvisualtask sub_8115F10, 2, 257, 257, 257
|
||
delay 25
|
||
playsewithpan SE_W172B, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_08595428, ANIM_ATTACKER, 2, -96, 0, 24, 0, 0, 0
|
||
createsprite gUnknown_08595428, ANIM_ATTACKER, 6, -60, -30, 24, 0, 0, 0
|
||
createsprite gUnknown_08595428, ANIM_ATTACKER, 70, 0, -48, 24, 0, 0, 0
|
||
createsprite gUnknown_08595428, ANIM_ATTACKER, 70, 60, -30, 24, 0, 0, 0
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -4, 3, 1, 0
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 12, 0, 20, 1
|
||
createvisualtask sub_81162A4, 2, 2, 0, 10, 1
|
||
createsprite gUnknown_08595428, ANIM_ATTACKER, 66, 96, 0, 24, 0, 0, 0
|
||
createsprite gUnknown_08595428, ANIM_ATTACKER, 66, 60, 30, 24, 0, 0, 0
|
||
createsprite gUnknown_08595428, ANIM_ATTACKER, 2, 0, 48, 24, 0, 0, 0
|
||
createsprite gUnknown_08595428, ANIM_ATTACKER, 2, -60, 30, 24, 0, 0, 0
|
||
createvisualtask sub_8115F10, 2, 257, 257, 257
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
end
|
||
|
||
Move_ROCK_TOMB:
|
||
loadspritegfx ANIM_TAG_X_SIGN
|
||
loadspritegfx ANIM_TAG_ROCKS
|
||
createvisualtask sub_81162A4, 2, 2, 0, 10, 1
|
||
waitforvisualfinish
|
||
createsprite gUnknown_08596C58, ANIM_TARGET, 2, 20, 12, 64, 114, 0
|
||
delay 8
|
||
createvisualtask sub_81162A4, 2, 0, 2, 3, 1
|
||
playsewithpan SE_W070, SOUND_PAN_TARGET
|
||
delay 8
|
||
createsprite gUnknown_08596C58, ANIM_TARGET, 2, -20, 12, 64, 98, 0
|
||
delay 8
|
||
createvisualtask sub_81162A4, 2, 0, 2, 3, 1
|
||
playsewithpan SE_W070, SOUND_PAN_TARGET
|
||
delay 8
|
||
createsprite gUnknown_08596C58, ANIM_TARGET, 66, 3, 6, 64, 82, 0
|
||
delay 8
|
||
createvisualtask sub_81162A4, 2, 0, 2, 3, 1
|
||
playsewithpan SE_W070, SOUND_PAN_TARGET
|
||
delay 8
|
||
createsprite gUnknown_08596C58, ANIM_TARGET, 2, -3, 13, 64, 66, 0
|
||
delay 8
|
||
createvisualtask sub_81162A4, 2, 0, 2, 3, 1
|
||
playsewithpan SE_W070, SOUND_PAN_TARGET
|
||
delay 24
|
||
playsewithpan SE_W063, SOUND_PAN_TARGET
|
||
createsprite gUnknown_085967AC, ANIM_TARGET, 5, 1, 50
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 20, 1
|
||
createvisualtask sub_81162A4, 2, 2, 0, 10, 1
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_SILVER_WIND:
|
||
loadspritegfx ANIM_TAG_SPARKLE_6
|
||
panse_1B SE_W016, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
|
||
playsewithpan SE_W234, 0
|
||
delay 0
|
||
monbg ANIM_DEF_PARTNER
|
||
monbgprio_29
|
||
delay 0
|
||
createvisualtask sub_8116664, 10, 1, 0, 0, 4, RGB_BLACK
|
||
createvisualtask AnimTask_GetTargetSide, 2
|
||
jumprettrue SilverWindOnPlayer
|
||
fadetobg BG_BUG_OPPONENT
|
||
waitbgfadeout
|
||
createvisualtask sub_8117660, 5, 1536, 0, 0, -1
|
||
SilverWindContinue:
|
||
delay 0
|
||
createvisualtask sub_8116620, 10, 1, 0, 4, 4, RGB_BLACK
|
||
waitbgfadein
|
||
createsprite gUnknown_08592830, ANIM_TARGET, 66, -32, 16, 0, 6, 2, 3, 1
|
||
createsprite gUnknown_08592830, ANIM_TARGET, 66, -8, 18, 64, 3, 2, 2, 1
|
||
createsprite gUnknown_08592830, ANIM_ATTACKER, 120, -24, 18, 90, 5, 1, 2, 1
|
||
createsprite gUnknown_08592830, ANIM_ATTACKER, 120, -40, 14, 128, 4, 1, 2, 1
|
||
delay 0
|
||
createsprite gUnknown_08592848, ANIM_TARGET, 66, -32, 16, 0, 6, 2, 3, 1
|
||
createsprite gUnknown_08592848, ANIM_TARGET, 66, -8, 18, 64, 3, 2, 2, 1
|
||
createsprite gUnknown_08592848, ANIM_ATTACKER, 120, -24, 18, 90, 5, 1, 2, 1
|
||
createsprite gUnknown_08592848, ANIM_ATTACKER, 120, -40, 14, 128, 4, 1, 2, 1
|
||
delay 0
|
||
createsprite gUnknown_08592860, ANIM_TARGET, 66, -32, 16, 0, 6, 2, 3, 1
|
||
createsprite gUnknown_08592860, ANIM_TARGET, 66, -8, 18, 64, 3, 2, 2, 1
|
||
createsprite gUnknown_08592860, ANIM_ATTACKER, 120, -24, 18, 90, 5, 1, 2, 1
|
||
createsprite gUnknown_08592860, ANIM_ATTACKER, 120, -40, 14, 128, 4, 1, 2, 1
|
||
delay 6
|
||
createsprite gUnknown_08592830, ANIM_TARGET, 66, -4, 16, 0, 6, 1, 2, 1
|
||
createsprite gUnknown_08592830, ANIM_TARGET, 66, -16, 12, 192, 5, 2, 3, 1
|
||
delay 0
|
||
createsprite gUnknown_08592848, ANIM_TARGET, 66, -4, 16, 0, 6, 1, 2, 1
|
||
createsprite gUnknown_08592848, ANIM_TARGET, 66, -16, 12, 192, 5, 2, 3, 1
|
||
delay 0
|
||
createsprite gUnknown_08592860, ANIM_TARGET, 66, -4, 16, 0, 6, 1, 2, 1
|
||
createsprite gUnknown_08592860, ANIM_TARGET, 66, -16, 12, 192, 5, 2, 3, 1
|
||
waitforvisualfinish
|
||
playsewithpan SE_W016B, SOUND_PAN_TARGET
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
delay 0
|
||
restorebg
|
||
waitbgfadeout
|
||
createvisualtask sub_8116664, 10, 1, 0, 4, 0, RGB_BLACK
|
||
setarg 7, -1
|
||
waitbgfadein
|
||
end
|
||
SilverWindOnPlayer:
|
||
fadetobg BG_BUG_PLAYER
|
||
waitbgfadeout
|
||
createvisualtask sub_8117660, 5, -1536, 0, 0, -1
|
||
goto SilverWindContinue
|
||
|
||
Move_SNATCH:
|
||
playsewithpan SE_W036, SOUND_PAN_ATTACKER
|
||
createvisualtask AnimTask_WindUpLunge, 5, ANIM_ATTACKER, -12, 4, 10, 10, 12, 6
|
||
end
|
||
|
||
Move_DIVE:
|
||
loadspritegfx ANIM_TAG_SPLASH
|
||
loadspritegfx ANIM_TAG_SWEAT_BEAD
|
||
choosetwoturnanim DiveSetUp, DiveAttack
|
||
DiveSetUp:
|
||
loadspritegfx ANIM_TAG_ROUND_SHADOW
|
||
playsewithpan SE_W029, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_08596490, ANIM_ATTACKER, 2, 0, 0, 13, 336
|
||
waitforvisualfinish
|
||
playsewithpan SE_W291, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_085964CC, ANIM_ATTACKER, 3, 0
|
||
call DiveSetUp1
|
||
call DiveSetUp1
|
||
call DiveSetUp1
|
||
call DiveSetUp1
|
||
call DiveSetUp1
|
||
end
|
||
DiveSetUp1:
|
||
createsprite gUnknown_085964E4, ANIM_ATTACKER, 5, 0, 0
|
||
createsprite gUnknown_085964E4, ANIM_ATTACKER, 5, 1, 0
|
||
return
|
||
DiveAttack:
|
||
loadspritegfx ANIM_TAG_WATER_IMPACT
|
||
loadspritegfx ANIM_TAG_SMALL_BUBBLES
|
||
monbg ANIM_DEF_PARTNER
|
||
setalpha 12, 8
|
||
playsewithpan SE_W153, SOUND_PAN_TARGET
|
||
createsprite gUnknown_085964CC, ANIM_TARGET, 3, 1
|
||
call DiveAttack1
|
||
call DiveAttack1
|
||
call DiveAttack1
|
||
call DiveAttack1
|
||
call DiveAttack1
|
||
delay 12
|
||
call UnderWaterAttack1
|
||
waitforvisualfinish
|
||
visible ANIM_ATTACKER
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
end
|
||
DiveAttack1:
|
||
createsprite gUnknown_085964E4, ANIM_TARGET, 5, 0, 1
|
||
createsprite gUnknown_085964E4, ANIM_TARGET, 5, 1, 1
|
||
return
|
||
|
||
Move_ROCK_BLAST:
|
||
loadspritegfx ANIM_TAG_ROCKS
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 6
|
||
delay 3
|
||
playsewithpan SE_W207, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_08596C98, ANIM_TARGET, 2, 16, 0, 0, 0, 25, 257
|
||
waitforvisualfinish
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1
|
||
playsewithpan SE_W088, SOUND_PAN_TARGET
|
||
createsprite gUnknown_08596B1C, ANIM_TARGET, 2, 0, 0, 20, 24, 14, 2
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 5, 1
|
||
createsprite gUnknown_08596B1C, ANIM_TARGET, 2, 5, 0, -20, 24, 14, 1
|
||
createsprite gUnknown_08596B1C, ANIM_TARGET, 2, 0, 5, 20, -24, 14, 2
|
||
createsprite gUnknown_08596B1C, ANIM_TARGET, 2, -5, 0, -20, -24, 14, 2
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_OVERHEAT:
|
||
loadspritegfx ANIM_TAG_SMALL_EMBER
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_DEF_PARTNER
|
||
setalpha 12, 18
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 5, RGB(28, 0, 0)
|
||
waitforvisualfinish
|
||
createvisualtask sub_8117C44, 5
|
||
waitforvisualfinish
|
||
createvisualtask sub_8117CA0, 5, 0, 1
|
||
delay 1
|
||
createvisualtask sub_8117DD8, 5, 0
|
||
delay 1
|
||
playsewithpan SE_W082, SOUND_PAN_ATTACKER
|
||
createvisualtask sub_8117CA0, 5, 1, 0
|
||
delay 1
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 1, 0, 13, RGB(28, 0, 0)
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 2, 0, 15, 1
|
||
waitforvisualfinish
|
||
playsewithpan SE_W172B, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 0, 30, 25, -20
|
||
createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 32, 30, 25, -20
|
||
createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 64, 30, 25, -20
|
||
createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 96, 30, 25, -20
|
||
createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 128, 30, 25, -20
|
||
createsprite gUnknown_08596FB0, ANIM_ATTACKER, 66, 1, 160, 30, 25, -20
|
||
createsprite gUnknown_08596FB0, ANIM_ATTACKER, 66, 1, 192, 30, 25, -20
|
||
createsprite gUnknown_08596FB0, ANIM_ATTACKER, 66, 1, 224, 30, 25, -20
|
||
delay 5
|
||
createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 0, 30, 25, 0
|
||
createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 32, 30, 25, 0
|
||
createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 64, 30, 25, 0
|
||
createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 96, 30, 25, 0
|
||
createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 128, 30, 25, 0
|
||
createsprite gUnknown_08596FB0, ANIM_ATTACKER, 66, 1, 160, 30, 25, 0
|
||
createsprite gUnknown_08596FB0, ANIM_ATTACKER, 66, 1, 192, 30, 25, 0
|
||
createsprite gUnknown_08596FB0, ANIM_ATTACKER, 66, 1, 224, 30, 25, 0
|
||
delay 5
|
||
createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 0, 30, 25, 10
|
||
createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 32, 30, 25, 10
|
||
createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 64, 30, 25, 10
|
||
createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 96, 30, 25, 10
|
||
createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 128, 30, 25, 10
|
||
createsprite gUnknown_08596FB0, ANIM_ATTACKER, 66, 1, 160, 30, 25, 10
|
||
createsprite gUnknown_08596FB0, ANIM_ATTACKER, 66, 1, 192, 30, 25, 10
|
||
createsprite gUnknown_08596FB0, ANIM_ATTACKER, 66, 1, 224, 30, 25, 10
|
||
delay 5
|
||
waitforvisualfinish
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -5, 3, 1, 0
|
||
playsewithpan SE_W007, SOUND_PAN_TARGET
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 10, 0, 25, 1
|
||
delay 6
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 8, -5, 1, 0
|
||
playsewithpan SE_W007, SOUND_PAN_TARGET
|
||
delay 8
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 10, 10, 1, 0
|
||
playsewithpan SE_W007, SOUND_PAN_TARGET
|
||
delay 8
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 0
|
||
playsewithpan SE_W007, SOUND_PAN_TARGET
|
||
createvisualtask sub_8117DD8, 5, 1
|
||
delay 1
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, -1, 0, 13, RGB(18, 18, 18)
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 3, 0, 15, 1
|
||
waitforvisualfinish
|
||
createvisualtask sub_8117D3C, 5, 0, 1
|
||
delay 1
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 5, 0, RGB(28, 0, 0)
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
waitforvisualfinish
|
||
delay 15
|
||
createvisualtask sub_8117D3C, 5, 1, 0
|
||
delay 1
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 0, 13, 0, RGB(18, 18, 18)
|
||
waitforvisualfinish
|
||
createvisualtask sub_8117C70, 5
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_HYDRO_CANNON:
|
||
loadspritegfx ANIM_TAG_WATER_ORB
|
||
loadspritegfx ANIM_TAG_WATER_IMPACT
|
||
monbg ANIM_DEF_PARTNER
|
||
setalpha 12, 8
|
||
playsewithpan SE_W057, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_085951C0, ANIM_TARGET, 2
|
||
delay 10
|
||
createvisualtask sub_8115F10, 2, 257, 257, 257
|
||
delay 30
|
||
panse_1B SE_W056, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
|
||
call HydroCannon1
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 10, 0, 40, 1
|
||
createsprite gUnknown_08597388, ANIM_TARGET, 2, 0, 0, 1, 0
|
||
call HydroCannon1
|
||
createsprite gUnknown_08597388, ANIM_TARGET, 2, 0, 0, 1, 0
|
||
call HydroCannon1
|
||
createsprite gUnknown_08597388, ANIM_TARGET, 2, 0, 0, 1, 0
|
||
call HydroCannon1
|
||
createsprite gUnknown_08597388, ANIM_TARGET, 2, 0, 0, 1, 0
|
||
call HydroCannon1
|
||
createsprite gUnknown_08597388, ANIM_TARGET, 2, 0, 0, 1, 0
|
||
call HydroCannon1
|
||
createsprite gUnknown_08597388, ANIM_TARGET, 2, 0, 0, 1, 0
|
||
waitforvisualfinish
|
||
createvisualtask sub_8115F10, 2, 257, 257, 257
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
end
|
||
HydroCannon1:
|
||
createsprite gUnknown_085951D8, ANIM_TARGET, 2, 10, -10, 0, 0, 15, 257
|
||
delay 1
|
||
createsprite gUnknown_085951D8, ANIM_TARGET, 2, 10, -10, 0, 0, 15, 257
|
||
delay 1
|
||
createsprite gUnknown_085951D8, ANIM_TARGET, 2, 10, -10, 0, 0, 15, 257
|
||
delay 1
|
||
createsprite gUnknown_085951D8, ANIM_TARGET, 2, 10, -10, 0, 0, 15, 257
|
||
delay 1
|
||
createsprite gUnknown_085951D8, ANIM_TARGET, 2, 10, -10, 0, 0, 15, 257
|
||
return
|
||
|
||
Move_ASTONISH:
|
||
loadspritegfx ANIM_TAG_SWEAT_BEAD
|
||
playsewithpan SE_W227, SOUND_PAN_ATTACKER
|
||
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 6
|
||
delay 25
|
||
createsprite gUnknown_085964E4, ANIM_TARGET, 5, 0, 1
|
||
playsewithpan SE_W166, SOUND_PAN_TARGET
|
||
createsprite gUnknown_085964E4, ANIM_TARGET, 5, 1, 1
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 5, 1
|
||
createvisualtask sub_8106020, 3
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_SEISMIC_TOSS:
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
loadspritegfx ANIM_TAG_ROCKS
|
||
setarg 7, 0
|
||
monbg ANIM_DEF_PARTNER
|
||
setalpha 12, 8
|
||
waitforvisualfinish
|
||
createvisualtask AnimTask_GetSeismicTossDamageLevel, 3
|
||
delay 1
|
||
fadetobg BG_SEISMICTOSS_SKUUPPERCUT
|
||
waitbgfadeout
|
||
createvisualtask sub_811152C, 3
|
||
playsewithpan SE_W327, 0
|
||
waitbgfadein
|
||
waitforvisualfinish
|
||
createvisualtask sub_8111590, 3
|
||
jumpreteq 0, SeismicTossWeak
|
||
jumpreteq 1, SeismicTossMedium
|
||
jumpreteq 2, SeismicTossStrong
|
||
SeismicTossContinue:
|
||
restorebg
|
||
waitbgfadeout
|
||
setarg 7, 0xFFF
|
||
waitbgfadein
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
end
|
||
SeismicTossWeak:
|
||
call SeismicToss1
|
||
delay 16
|
||
call SeismicToss2
|
||
goto SeismicTossContinue
|
||
SeismicTossMedium:
|
||
call SeismicToss1
|
||
delay 14
|
||
call SeismicToss2
|
||
delay 14
|
||
call SeismicToss1
|
||
goto SeismicTossContinue
|
||
SeismicTossStrong:
|
||
call SeismicToss2
|
||
delay 10
|
||
call SeismicToss1
|
||
delay 10
|
||
call SeismicToss2
|
||
delay 10
|
||
call SeismicToss1
|
||
goto SeismicTossContinue
|
||
SeismicToss1:
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -10, -8, 1, 1
|
||
playsewithpan SE_W070, SOUND_PAN_TARGET
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 5, 1
|
||
createsprite gUnknown_08596CB0, ANIM_TARGET, 2, -12, 27, 2, 3
|
||
createsprite gUnknown_08596CB0, ANIM_TARGET, 2, 8, 28, 3, 4
|
||
createsprite gUnknown_08596CB0, ANIM_TARGET, 2, -4, 30, 2, 3
|
||
createsprite gUnknown_08596CB0, ANIM_TARGET, 2, 12, 25, 4, 4
|
||
return
|
||
SeismicToss2:
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 10, -8, 1, 1
|
||
playsewithpan SE_W088, SOUND_PAN_TARGET
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 5, 1
|
||
createsprite gUnknown_08596CB0, ANIM_TARGET, 2, -12, 32, 3, 4
|
||
createsprite gUnknown_08596CB0, ANIM_TARGET, 2, 8, 31, 2, 2
|
||
createsprite gUnknown_08596CB0, ANIM_TARGET, 2, -4, 28, 2, 3
|
||
createsprite gUnknown_08596CB0, ANIM_TARGET, 2, 12, 30, 4, 3
|
||
return
|
||
|
||
Move_MAGIC_COAT:
|
||
loadspritegfx ANIM_TAG_ORANGE_LIGHT_WALL
|
||
setalpha 0, 16
|
||
waitplaysewithpan SE_W112, SOUND_PAN_ATTACKER, 15
|
||
createsprite gUnknown_085965C0, ANIM_ATTACKER, 3, 40, 0, 10170
|
||
waitforvisualfinish
|
||
delay 1
|
||
blendoff
|
||
end
|
||
|
||
Move_WATER_PULSE:
|
||
loadspritegfx ANIM_TAG_SMALL_BUBBLES
|
||
loadspritegfx ANIM_TAG_BLUE_RING_2
|
||
monbg ANIM_TARGET
|
||
monbgprio_28 ANIM_TARGET
|
||
playsewithpan SE_W145C, SOUND_PAN_ATTACKER
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 0, 7, RGB(0, 25, 28)
|
||
delay 10
|
||
createsprite gUnknown_085952F8, ANIM_ATTACKER, 66, 100, 100, 8, 1, 20, 40, 0
|
||
createsprite gUnknown_085952F8, ANIM_ATTACKER, 66, 20, 100, 16, 2, 10, 35, 1
|
||
createsprite gUnknown_085952F8, ANIM_ATTACKER, 66, 200, 80, 8, 1, 40, 20, 0
|
||
createsprite gUnknown_085952F8, ANIM_ATTACKER, 66, 80, 60, 10, 3, 20, 50, 0
|
||
createsprite gUnknown_085952F8, ANIM_ATTACKER, 66, 140, 100, 16, 1, 20, 30, 1
|
||
playsewithpan SE_W145C, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
playsewithpan SE_W202, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_08593470, ANIM_TARGET, 2, 0, 0, 40, 15
|
||
delay 5
|
||
playsewithpan SE_W202, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_08593470, ANIM_TARGET, 2, 0, 0, 40, 15
|
||
delay 5
|
||
playsewithpan SE_W202, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_08593470, ANIM_TARGET, 2, 0, 0, 40, 15
|
||
delay 13
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 8, 18, 1
|
||
waitforvisualfinish
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 7, 0, RGB(0, 25, 28)
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
end
|
||
|
||
Move_PSYCHO_BOOST:
|
||
loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT
|
||
monbg ANIM_ATK_PARTNER
|
||
fadetobg BG_PSYCHIC
|
||
waitbgfadeout
|
||
createvisualtask sub_815A5C8, 5
|
||
waitbgfadein
|
||
delay 6
|
||
createvisualtask sub_8115A04, 2, 1, 2, 8, 0, 10, RGB_BLACK
|
||
delay 0
|
||
monbgprio_28 ANIM_ATTACKER
|
||
setalpha 8, 8
|
||
delay 10
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 3, 0, 240, 0
|
||
loopsewithpan SE_W060B, SOUND_PAN_ATTACKER, 14, 10
|
||
createsprite gUnknown_08596920, ANIM_ATTACKER, 2
|
||
delay 110
|
||
loopsewithpan SE_W060B, SOUND_PAN_ATTACKER, 7, 10
|
||
waitforvisualfinish
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, -8, 1, 24, 1
|
||
playsewithpan SE_W043, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_ATK_PARTNER
|
||
blendoff
|
||
call UnsetPsychicBackground
|
||
end
|
||
|
||
Move_KNOCK_OFF:
|
||
loadspritegfx ANIM_TAG_SLAM_HIT_2
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 6
|
||
delay 4
|
||
playsewithpan SE_W233, SOUND_PAN_TARGET
|
||
createsprite gKnockOffStrikeSpriteTemplate, ANIM_TARGET, 2, -16, -16
|
||
delay 8
|
||
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 5, 1, RGB_WHITE, 10, 0, 0
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 2
|
||
playsewithpan SE_W004, SOUND_PAN_TARGET
|
||
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -12, 10, 0, 3
|
||
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 5
|
||
delay 3
|
||
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 0, 3, 6, 1
|
||
delay 5
|
||
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 6
|
||
delay 10
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_DOOM_DESIRE:
|
||
createvisualtask sub_8114960, 2
|
||
delay 1
|
||
monbg ANIM_ATK_PARTNER
|
||
createvisualtask sub_811489C, 5, 1, 0
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 4, RGB_BLACK
|
||
waitforvisualfinish
|
||
setalpha 8, 8
|
||
playsewithpan SE_W060, SOUND_PAN_ATTACKER
|
||
createvisualtask AnimTask_ScaleMonAndRestore, 5, -4, -4, 15, ANIM_ATTACKER, 1
|
||
waitforvisualfinish
|
||
delay 20
|
||
createvisualtask sub_811489C, 5, 1, 1
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 4, 0, RGB_BLACK
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_ATK_PARTNER
|
||
blendoff
|
||
end
|
||
|
||
Move_SKY_UPPERCUT:
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_DEF_PARTNER
|
||
monbgprio_28 ANIM_TARGET
|
||
fadetobg BG_SEISMICTOSS_SKUUPPERCUT
|
||
waitbgfadeout
|
||
playsewithpan SE_W327, SOUND_PAN_ATTACKER
|
||
createvisualtask sub_810DABC, 5, 55
|
||
waitbgfadein
|
||
setalpha 12, 8
|
||
delay 38
|
||
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 28, 0, 0, 5
|
||
delay 4
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 6, 1
|
||
playsewithpan SE_W233B, SOUND_PAN_TARGET
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -28, 28, 1, 1
|
||
delay 1
|
||
playsewithpan SE_W233B, SOUND_PAN_TARGET
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -15, 8, 1, 1
|
||
playsewithpan SE_W233B, SOUND_PAN_TARGET
|
||
delay 1
|
||
playsewithpan SE_W233B, SOUND_PAN_TARGET
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -5, -12, 1, 1
|
||
delay 1
|
||
playsewithpan SE_W233B, SOUND_PAN_TARGET
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, -32, 1, 1
|
||
delay 1
|
||
playsewithpan SE_W233B, SOUND_PAN_TARGET
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 5, -52, 1, 1
|
||
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -26, 16, 1, 4
|
||
delay 4
|
||
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 0, 3, 6, 1
|
||
delay 30
|
||
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 6
|
||
delay 4
|
||
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 6
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
restorebg
|
||
waitbgfadeout
|
||
setarg 7, -1
|
||
waitbgfadein
|
||
end
|
||
|
||
Move_SECRET_POWER:
|
||
createvisualtask AnimTask_GetBattleTerrain, 5
|
||
jumpargeq 0, BATTLE_TERRAIN_GRASS, Move_NEEDLE_ARM
|
||
jumpargeq 0, BATTLE_TERRAIN_LONG_GRASS, Move_MAGICAL_LEAF
|
||
jumpargeq 0, BATTLE_TERRAIN_SAND, Move_MUD_SHOT
|
||
jumpargeq 0, BATTLE_TERRAIN_UNDERWATER, Move_WATERFALL
|
||
jumpargeq 0, BATTLE_TERRAIN_WATER, Move_SURF
|
||
jumpargeq 0, BATTLE_TERRAIN_POND, Move_BUBBLE_BEAM
|
||
jumpargeq 0, BATTLE_TERRAIN_MOUNTAIN, Move_ROCK_THROW
|
||
jumpargeq 0, BATTLE_TERRAIN_CAVE, Move_BITE
|
||
jumpargeq 0, BATTLE_TERRAIN_BUILDING, Move_STRENGTH
|
||
goto Move_SLAM
|
||
|
||
Move_TWISTER:
|
||
loadspritegfx ANIM_TAG_LEAF
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
loadspritegfx ANIM_TAG_ROCKS
|
||
monbg ANIM_DEF_PARTNER
|
||
monbgprio_28 ANIM_TARGET
|
||
playsewithpan SE_W239, SOUND_PAN_TARGET
|
||
createsprite gTwisterLeafParticleSpriteTemplate, ANIM_TARGET, 2, 120, 70, 5, 70, 30
|
||
delay 1
|
||
createsprite gTwisterLeafParticleSpriteTemplate, ANIM_TARGET, 2, 115, 55, 6, 60, 25
|
||
delay 1
|
||
createsprite gTwisterLeafParticleSpriteTemplate, ANIM_TARGET, 2, 115, 60, 7, 60, 30
|
||
createsprite gTwisterLeafParticleSpriteTemplate, ANIM_TARGET, 2, 115, 55, 10, 60, 30
|
||
delay 3
|
||
createsprite gUnknown_08596CC8, ANIM_TARGET, 2, 100, 50, 4, 50, 26
|
||
delay 1
|
||
createsprite gTwisterLeafParticleSpriteTemplate, ANIM_TARGET, 2, 105, 25, 8, 60, 20
|
||
delay 1
|
||
createsprite gTwisterLeafParticleSpriteTemplate, ANIM_TARGET, 2, 115, 40, 10, 48, 30
|
||
delay 3
|
||
createsprite gUnknown_08596CC8, ANIM_TARGET, 2, 120, 30, 6, 45, 25
|
||
createsprite gTwisterLeafParticleSpriteTemplate, ANIM_TARGET, 2, 115, 35, 10, 60, 30
|
||
delay 3
|
||
createsprite gUnknown_08596CC8, ANIM_TARGET, 2, 105, 20, 8, 40, 0
|
||
delay 3
|
||
createsprite gTwisterLeafParticleSpriteTemplate, ANIM_TARGET, 2, 20, 255, 15, 32, 0
|
||
createsprite gTwisterLeafParticleSpriteTemplate, ANIM_TARGET, 2, 110, 10, 8, 32, 20
|
||
waitforvisualfinish
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -32, -16, 1, 3
|
||
playsewithpan SE_W004, SOUND_PAN_TARGET
|
||
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 3, 0, 12, 1
|
||
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_DEF_PARTNER, 3, 0, 12, 1
|
||
delay 4
|
||
createsprite gUnknown_085973A0, ANIM_TARGET, 3, 1, 3
|
||
playsewithpan SE_W004, SOUND_PAN_TARGET
|
||
delay 4
|
||
createsprite gUnknown_085973A0, ANIM_TARGET, 3, 1, 3
|
||
playsewithpan SE_W004, SOUND_PAN_TARGET
|
||
delay 4
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 32, 20, 1, 3
|
||
playsewithpan SE_W004, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
end
|
||
|
||
Move_MAGICAL_LEAF:
|
||
loadspritegfx ANIM_TAG_LEAF
|
||
loadspritegfx ANIM_TAG_RAZOR_LEAF
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_DEF_PARTNER
|
||
setalpha 12, 8
|
||
delay 1
|
||
loopsewithpan SE_W077, SOUND_PAN_ATTACKER, 10, 5
|
||
createvisualtask sub_81007C4, 5
|
||
createsprite gRazorLeafParticleSpriteTemplate, ANIM_ATTACKER, 2, -3, -2, 10
|
||
delay 2
|
||
createsprite gRazorLeafParticleSpriteTemplate, ANIM_ATTACKER, 2, -1, -1, 15
|
||
delay 2
|
||
createsprite gRazorLeafParticleSpriteTemplate, ANIM_ATTACKER, 2, -4, -4, 7
|
||
delay 2
|
||
createsprite gRazorLeafParticleSpriteTemplate, ANIM_ATTACKER, 2, 3, -3, 11
|
||
delay 2
|
||
createsprite gRazorLeafParticleSpriteTemplate, ANIM_ATTACKER, 2, -1, -6, 8
|
||
delay 2
|
||
createsprite gRazorLeafParticleSpriteTemplate, ANIM_ATTACKER, 2, 2, -1, 12
|
||
delay 2
|
||
createsprite gRazorLeafParticleSpriteTemplate, ANIM_ATTACKER, 2, -3, -4, 13
|
||
delay 2
|
||
createsprite gRazorLeafParticleSpriteTemplate, ANIM_ATTACKER, 2, 4, -5, 7
|
||
delay 2
|
||
createsprite gRazorLeafParticleSpriteTemplate, ANIM_ATTACKER, 2, 2, -6, 11
|
||
delay 2
|
||
createsprite gRazorLeafParticleSpriteTemplate, ANIM_ATTACKER, 2, -3, -5, 8
|
||
delay 60
|
||
playsewithpan SE_W013B, SOUND_PAN_ATTACKER
|
||
createsprite gRazorLeafCutterSpriteTemplate, ANIM_TARGET, 3, 20, -10, 20, 0, 32, 20, 0
|
||
createsprite gRazorLeafCutterSpriteTemplate, ANIM_TARGET, 3, 20, -10, 20, 0, 32, -20, 0
|
||
delay 30
|
||
playsewithpan SE_W013, SOUND_PAN_TARGET
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, -10, -4, 1, 2
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, 10, 4, 1, 2
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
|
||
delay 20
|
||
setarg 7, -1
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
end
|
||
|
||
Move_ICE_BALL:
|
||
loadspritegfx ANIM_TAG_ICE_CHUNK
|
||
loadspritegfx ANIM_TAG_ICE_CRYSTALS
|
||
createvisualtask AnimTask_GetRolloutCounter, 5, 0
|
||
jumpargeq 0, 4, IceBallSetIceBg
|
||
IceBallContinue:
|
||
playsewithpan SE_W196, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_08595DE4, ANIM_TARGET, 2, 15, 0, -12, -16, 30, -40
|
||
delay 28
|
||
playsewithpan SE_W280, SOUND_PAN_TARGET
|
||
createvisualtask AnimTask_GetRolloutCounter, 5, 0
|
||
jumpargeq 0, 0, IceBallWeakest
|
||
jumpargeq 0, 1, IceBallWeak
|
||
jumpargeq 0, 2, IceBallMediun
|
||
jumpargeq 0, 3, IceBallStrong
|
||
jumpargeq 0, 4, IceBallStrongest
|
||
IceBallContinue2:
|
||
createvisualtask AnimTask_GetRolloutCounter, 5, 0
|
||
jumpargeq 0, 4, IceBallUnsetIceBg
|
||
IceBallEnd:
|
||
end
|
||
IceBallSetIceBg:
|
||
fadetobg BG_ICE
|
||
goto IceBallContinue
|
||
IceBallUnsetIceBg:
|
||
waitbgfadein
|
||
delay 45
|
||
restorebg
|
||
waitbgfadein
|
||
goto IceBallEnd
|
||
IceBallWeakest:
|
||
createvisualtask sub_80D6388, 2, 0, 1, 8, 1, 0
|
||
call IceBall1
|
||
call IceBall1
|
||
call IceBall1
|
||
call IceBall1
|
||
call IceBall1
|
||
goto IceBallContinue2
|
||
IceBallWeak:
|
||
createvisualtask sub_80D6388, 2, 0, 1, 10, 1, 0
|
||
call IceBall1
|
||
call IceBall1
|
||
call IceBall1
|
||
call IceBall1
|
||
call IceBall1
|
||
call IceBall1
|
||
call IceBall1
|
||
goto IceBallContinue2
|
||
IceBallMediun:
|
||
createvisualtask sub_80D6388, 2, 0, 1, 14, 1, 0
|
||
call IceBall1
|
||
call IceBall1
|
||
call IceBall1
|
||
call IceBall1
|
||
call IceBall1
|
||
call IceBall1
|
||
call IceBall1
|
||
call IceBall1
|
||
call IceBall1
|
||
goto IceBallContinue2
|
||
IceBallStrong:
|
||
createvisualtask sub_80D6388, 2, 0, 1, 18, 1, 0
|
||
call IceBall1
|
||
call IceBall1
|
||
call IceBall1
|
||
call IceBall1
|
||
call IceBall1
|
||
call IceBall1
|
||
call IceBall1
|
||
call IceBall1
|
||
call IceBall1
|
||
call IceBall1
|
||
goto IceBallContinue2
|
||
IceBallStrongest:
|
||
createvisualtask sub_80D6388, 2, 0, 1, 30, 1, 0
|
||
call IceBall1
|
||
call IceBall1
|
||
call IceBall1
|
||
call IceBall1
|
||
call IceBall1
|
||
call IceBall1
|
||
call IceBall1
|
||
call IceBall1
|
||
call IceBall1
|
||
call IceBall1
|
||
goto IceBallContinue2
|
||
IceBall1:
|
||
createsprite gUnknown_08595DFC, ANIM_TARGET, 4, -12, -16
|
||
return
|
||
|
||
Move_WEATHER_BALL:
|
||
loadspritegfx ANIM_TAG_WEATHER_BALL
|
||
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 8, 1, ANIM_ATTACKER
|
||
delay 8
|
||
playsewithpan SE_W207, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_0853EE38, ANIM_ATTACKER, 2
|
||
waitforvisualfinish
|
||
delay 15
|
||
playsewithpan SE_W197, 0
|
||
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 5, 1, RGB_WHITE, 10, 0, 0
|
||
waitforvisualfinish
|
||
createvisualtask AnimTask_GetWeather, 2
|
||
delay 1
|
||
jumpreteq ANIM_WEATHER_NONE, WeatherBallNormal
|
||
jumpreteq ANIM_WEATHER_SUN, WeatherBallFire
|
||
jumpreteq ANIM_WEATHER_RAIN, WeatherBallWater
|
||
jumpreteq ANIM_WEATHER_SANDSTORM, WeatherBallSandstorm
|
||
jumpreteq ANIM_WEATHER_HAIL, WeatherBallIce
|
||
WeatherBallNormal:
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
createsprite gUnknown_0853EE50, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0
|
||
waitforvisualfinish
|
||
playsewithpan SE_W025B, SOUND_PAN_TARGET
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, -10, 0, 1, 2
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 8, 1
|
||
waitforvisualfinish
|
||
end
|
||
WeatherBallFire:
|
||
loadspritegfx ANIM_TAG_SMALL_EMBER
|
||
createsprite gUnknown_0859559C, ANIM_TARGET, 2, -30, -100, 25, 1, 40, 10
|
||
playsewithpan SE_W172, SOUND_PAN_TARGET
|
||
delay 10
|
||
createsprite gUnknown_0859559C, ANIM_TARGET, 2, -30, -100, 25, 1, -40, 20
|
||
playsewithpan SE_W172, SOUND_PAN_TARGET
|
||
delay 10
|
||
createsprite gUnknown_0859559C, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0
|
||
playsewithpan SE_W172, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
playsewithpan SE_W172B, SOUND_PAN_TARGET
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 8, 1
|
||
waitforvisualfinish
|
||
end
|
||
WeatherBallWater:
|
||
loadspritegfx ANIM_TAG_SMALL_BUBBLES
|
||
createsprite gUnknown_08595328, ANIM_TARGET, 2, -30, -100, 25, 1, 50, 10
|
||
playsewithpan SE_W152, SOUND_PAN_TARGET
|
||
delay 8
|
||
createsprite gUnknown_08595328, ANIM_TARGET, 2, -30, -100, 25, 1, -20, 20
|
||
playsewithpan SE_W152, SOUND_PAN_TARGET
|
||
delay 13
|
||
createsprite gUnknown_08595328, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0
|
||
playsewithpan SE_W152, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 8, 1
|
||
playsewithpan SE_W202, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
end
|
||
WeatherBallSandstorm:
|
||
loadspritegfx ANIM_TAG_ROCKS
|
||
createsprite gUnknown_08596CE0, ANIM_TARGET, 2, -30, -100, 25, 1, 30, 0
|
||
playsewithpan SE_W088, SOUND_PAN_TARGET
|
||
delay 5
|
||
createsprite gUnknown_08596CE0, ANIM_TARGET, 2, -30, -100, 25, 1, -40, 20
|
||
playsewithpan SE_W088, SOUND_PAN_TARGET
|
||
delay 14
|
||
createsprite gUnknown_08596CE0, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0
|
||
playsewithpan SE_W088, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
playsewithpan SE_W070, SOUND_PAN_TARGET
|
||
createsprite gUnknown_08596CB0, ANIM_TARGET, 2, -12, 27, 2, 3
|
||
createsprite gUnknown_08596CB0, ANIM_TARGET, 2, 8, 28, 3, 4
|
||
createsprite gUnknown_08596CB0, ANIM_TARGET, 2, -4, 30, 2, 3
|
||
createsprite gUnknown_08596CB0, ANIM_TARGET, 2, 12, 25, 4, 4
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
|
||
waitforvisualfinish
|
||
end
|
||
WeatherBallIce:
|
||
loadspritegfx ANIM_TAG_HAIL
|
||
loadspritegfx ANIM_TAG_ICE_CRYSTALS
|
||
createsprite gUnknown_08595D44, ANIM_TARGET, 2, -30, -100, 25, 25, -40, 20
|
||
playsewithpan SE_W258, SOUND_PAN_TARGET
|
||
delay 10
|
||
createsprite gUnknown_08595D44, ANIM_TARGET, 2, -30, -100, 25, 25, 40, 0
|
||
playsewithpan SE_W258, SOUND_PAN_TARGET
|
||
delay 10
|
||
createsprite gUnknown_08595D44, ANIM_TARGET, 2, -30, -100, 25, 25, 0, 0
|
||
playsewithpan SE_W258, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
|
||
playsewithpan SE_W196, SOUND_PAN_TARGET
|
||
call FreezeEffect1
|
||
waitforvisualfinish
|
||
end
|
||
|
||
Move_COUNT:
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_TARGET
|
||
setalpha 12, 8
|
||
playsewithpan SE_W003, SOUND_PAN_TARGET
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_TARGET
|
||
blendoff
|
||
end
|
||
|
||
FreezeEffect1:
|
||
createsprite gUnknown_08595B68, ANIM_TARGET, 2, -10, -10, 0
|
||
playsewithpan SE_W196, SOUND_PAN_TARGET
|
||
delay 4
|
||
createsprite gUnknown_08595B80, ANIM_TARGET, 2, 10, 20, 0
|
||
playsewithpan SE_W196, SOUND_PAN_TARGET
|
||
delay 4
|
||
createsprite gUnknown_08595B68, ANIM_TARGET, 2, -5, 10, 0
|
||
playsewithpan SE_W196, SOUND_PAN_TARGET
|
||
delay 4
|
||
createsprite gUnknown_08595B80, ANIM_TARGET, 2, 17, -12, 0
|
||
playsewithpan SE_W196, SOUND_PAN_TARGET
|
||
delay 4
|
||
createsprite gUnknown_08595B80, ANIM_TARGET, 2, -15, 15, 0
|
||
playsewithpan SE_W196, SOUND_PAN_TARGET
|
||
delay 4
|
||
createsprite gUnknown_08595B80, ANIM_TARGET, 2, 0, 0, 0
|
||
playsewithpan SE_W196, SOUND_PAN_TARGET
|
||
delay 4
|
||
createsprite gUnknown_08595B68, ANIM_TARGET, 2, 20, 2, 0
|
||
playsewithpan SE_W196, SOUND_PAN_TARGET
|
||
return
|
||
|
||
FreezeEffect2:
|
||
createsprite gUnknown_08595B68, ANIM_TARGET, 2, -10, -10, 1
|
||
playsewithpan SE_W196, SOUND_PAN_TARGET
|
||
delay 4
|
||
createsprite gUnknown_08595B80, ANIM_TARGET, 2, 10, 20, 1
|
||
playsewithpan SE_W196, SOUND_PAN_TARGET
|
||
delay 4
|
||
createsprite gUnknown_08595B68, ANIM_TARGET, 2, -29, 0, 1
|
||
playsewithpan SE_W196, SOUND_PAN_TARGET
|
||
delay 4
|
||
createsprite gUnknown_08595B80, ANIM_TARGET, 2, 29, -20, 1
|
||
playsewithpan SE_W196, SOUND_PAN_TARGET
|
||
delay 4
|
||
createsprite gUnknown_08595B68, ANIM_TARGET, 2, -5, 10, 1
|
||
playsewithpan SE_W196, SOUND_PAN_TARGET
|
||
delay 4
|
||
createsprite gUnknown_08595B80, ANIM_TARGET, 2, 17, -12, 1
|
||
playsewithpan SE_W196, SOUND_PAN_TARGET
|
||
delay 4
|
||
createsprite gUnknown_08595B68, ANIM_TARGET, 2, -20, 0, 1
|
||
playsewithpan SE_W196, SOUND_PAN_TARGET
|
||
delay 4
|
||
createsprite gUnknown_08595B80, ANIM_TARGET, 2, -15, 15, 1
|
||
playsewithpan SE_W196, SOUND_PAN_TARGET
|
||
delay 4
|
||
createsprite gUnknown_08595B80, ANIM_TARGET, 2, 26, -5, 1
|
||
playsewithpan SE_W196, SOUND_PAN_TARGET
|
||
delay 4
|
||
createsprite gUnknown_08595B80, ANIM_TARGET, 2, 0, 0, 1
|
||
playsewithpan SE_W196, SOUND_PAN_TARGET
|
||
delay 4
|
||
createsprite gUnknown_08595B68, ANIM_TARGET, 2, 20, 2, 1
|
||
playsewithpan SE_W196, SOUND_PAN_TARGET
|
||
return
|
||
|
||
IcyWindEffect1: @ Unused
|
||
loopsewithpan SE_W196, SOUND_PAN_TARGET, 6, 4
|
||
createsprite gUnknown_08595C04, ANIM_TARGET, 2, 0, 24, 0
|
||
delay 4
|
||
createsprite gUnknown_08595C04, ANIM_TARGET, 2, 8, 24, 0
|
||
createsprite gUnknown_08595C04, ANIM_TARGET, 2, -8, 24, 0
|
||
delay 4
|
||
createsprite gUnknown_08595C04, ANIM_TARGET, 2, 16, 24, 0
|
||
createsprite gUnknown_08595C04, ANIM_TARGET, 2, -16, 24, 0
|
||
delay 4
|
||
createsprite gUnknown_08595C04, ANIM_TARGET, 2, 24, 24, 0
|
||
createsprite gUnknown_08595C04, ANIM_TARGET, 2, -24, 24, 0
|
||
delay 4
|
||
createsprite gUnknown_08595C04, ANIM_TARGET, 2, 32, 24, 0
|
||
createsprite gUnknown_08595C04, ANIM_TARGET, 2, -32, 24, 0
|
||
return
|
||
|
||
IcyWindEffect2:
|
||
loopsewithpan SE_W196, SOUND_PAN_TARGET, 6, 4
|
||
createsprite gUnknown_08595C04, ANIM_TARGET, 2, 0, 24, 1
|
||
delay 4
|
||
createsprite gUnknown_08595C04, ANIM_TARGET, 2, 8, 24, 1
|
||
createsprite gUnknown_08595C04, ANIM_TARGET, 2, -8, 24, 1
|
||
delay 4
|
||
createsprite gUnknown_08595C04, ANIM_TARGET, 2, 16, 24, 1
|
||
createsprite gUnknown_08595C04, ANIM_TARGET, 2, -16, 24, 1
|
||
delay 4
|
||
createsprite gUnknown_08595C04, ANIM_TARGET, 2, 24, 24, 1
|
||
createsprite gUnknown_08595C04, ANIM_TARGET, 2, -24, 24, 1
|
||
delay 4
|
||
createsprite gUnknown_08595C04, ANIM_TARGET, 2, 32, 24, 1
|
||
createsprite gUnknown_08595C04, ANIM_TARGET, 2, -32, 24, 1
|
||
delay 4
|
||
createsprite gUnknown_08595C04, ANIM_TARGET, 2, 40, 24, 1
|
||
createsprite gUnknown_08595C04, ANIM_TARGET, 2, -40, 24, 1
|
||
delay 4
|
||
createsprite gUnknown_08595C04, ANIM_TARGET, 2, 48, 24, 1
|
||
createsprite gUnknown_08595C04, ANIM_TARGET, 2, -48, 24, 1
|
||
return
|
||
|
||
GrantingStarsEffect:
|
||
createsprite gUnknown_08592B7C, ANIM_ATTACKER, 2, -15, 0, 0, 0, 32, 60
|
||
delay 8
|
||
createsprite gUnknown_08592B7C, ANIM_ATTACKER, 2, 12, -5, 0, 0, 32, 60
|
||
delay 8
|
||
return
|
||
|
||
HealingEffect:
|
||
playsewithpan SE_W071B, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_08592F2C, ANIM_ATTACKER, 2, 0, -5, 0, 0
|
||
delay 7
|
||
createsprite gUnknown_08592F2C, ANIM_ATTACKER, 2, -15, 10, 0, 0
|
||
delay 7
|
||
createsprite gUnknown_08592F2C, ANIM_ATTACKER, 2, -15, -15, 0, 0
|
||
delay 7
|
||
createsprite gUnknown_08592F2C, ANIM_ATTACKER, 2, 10, -5, 0, 0
|
||
delay 7
|
||
return
|
||
|
||
HealingEffect2:
|
||
playsewithpan SE_W071B, SOUND_PAN_TARGET
|
||
createsprite gUnknown_08592F2C, ANIM_TARGET, 2, 0, -5, 1, 0
|
||
delay 7
|
||
createsprite gUnknown_08592F2C, ANIM_TARGET, 2, -15, 10, 1, 0
|
||
delay 7
|
||
createsprite gUnknown_08592F2C, ANIM_TARGET, 2, -15, -15, 1, 0
|
||
delay 7
|
||
createsprite gUnknown_08592F2C, ANIM_TARGET, 2, 10, -5, 1, 0
|
||
delay 7
|
||
return
|
||
|
||
PoisonBubblesEffect:
|
||
createsprite gPoisonBubbleSpriteTemplate, ANIM_TARGET, 2, 10, 10, 0
|
||
playsewithpan SE_W092, SOUND_PAN_TARGET
|
||
delay 6
|
||
createsprite gPoisonBubbleSpriteTemplate, ANIM_TARGET, 2, 20, -20, 0
|
||
playsewithpan SE_W092, SOUND_PAN_TARGET
|
||
delay 6
|
||
createsprite gPoisonBubbleSpriteTemplate, ANIM_TARGET, 2, -20, 15, 0
|
||
playsewithpan SE_W092, SOUND_PAN_TARGET
|
||
delay 6
|
||
createsprite gPoisonBubbleSpriteTemplate, ANIM_TARGET, 2, 0, 0, 0
|
||
playsewithpan SE_W092, SOUND_PAN_TARGET
|
||
delay 6
|
||
createsprite gPoisonBubbleSpriteTemplate, ANIM_TARGET, 2, -20, -20, 0
|
||
playsewithpan SE_W092, SOUND_PAN_TARGET
|
||
delay 6
|
||
createsprite gPoisonBubbleSpriteTemplate, ANIM_TARGET, 2, 16, -8, 0
|
||
playsewithpan SE_W092, SOUND_PAN_TARGET
|
||
return
|
||
|
||
WaterBubbleEffect:
|
||
createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 10, 10, 0
|
||
playsewithpan SE_W145C, SOUND_PAN_TARGET
|
||
delay 6
|
||
createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 20, -20, 0
|
||
playsewithpan SE_W145C, SOUND_PAN_TARGET
|
||
delay 6
|
||
createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, -20, 15, 0
|
||
playsewithpan SE_W145C, SOUND_PAN_TARGET
|
||
delay 6
|
||
createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 0
|
||
playsewithpan SE_W145C, SOUND_PAN_TARGET
|
||
delay 6
|
||
createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, -20, -20, 0
|
||
playsewithpan SE_W145C, SOUND_PAN_TARGET
|
||
delay 6
|
||
createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 16, -8, 0
|
||
playsewithpan SE_W145C, SOUND_PAN_TARGET
|
||
return
|
||
|
||
WaterBubbleEffect2:
|
||
createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 10, 10, 1
|
||
playsewithpan SE_W145C, SOUND_PAN_TARGET
|
||
delay 6
|
||
createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, -28, -10, 1
|
||
playsewithpan SE_W145C, SOUND_PAN_TARGET
|
||
delay 6
|
||
createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 20, -20, 1
|
||
playsewithpan SE_W145C, SOUND_PAN_TARGET
|
||
delay 6
|
||
createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, -20, 15, 1
|
||
playsewithpan SE_W145C, SOUND_PAN_TARGET
|
||
delay 6
|
||
createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1
|
||
playsewithpan SE_W145C, SOUND_PAN_TARGET
|
||
delay 6
|
||
createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 27, 8, 1
|
||
playsewithpan SE_W145C, SOUND_PAN_TARGET
|
||
delay 6
|
||
createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, -20, -20, 1
|
||
playsewithpan SE_W145C, SOUND_PAN_TARGET
|
||
delay 6
|
||
createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 16, -8, 1
|
||
playsewithpan SE_W145C, SOUND_PAN_TARGET
|
||
return
|
||
|
||
ElectricityEffect:
|
||
playsewithpan SE_W085B, SOUND_PAN_TARGET
|
||
createsprite gElectricitySpriteTemplate, ANIM_TARGET, 2, 5, 0, 5, 0
|
||
delay 2
|
||
createsprite gElectricitySpriteTemplate, ANIM_TARGET, 2, -5, 10, 5, 1
|
||
delay 2
|
||
createsprite gElectricitySpriteTemplate, ANIM_TARGET, 2, 15, 20, 5, 2
|
||
delay 2
|
||
createsprite gElectricitySpriteTemplate, ANIM_TARGET, 2, -15, -10, 5, 0
|
||
delay 2
|
||
createsprite gElectricitySpriteTemplate, ANIM_TARGET, 2, 25, 0, 5, 1
|
||
delay 2
|
||
createsprite gElectricitySpriteTemplate, ANIM_TARGET, 2, -8, 8, 5, 2
|
||
delay 2
|
||
createsprite gElectricitySpriteTemplate, ANIM_TARGET, 2, 2, -8, 5, 0
|
||
delay 2
|
||
createsprite gElectricitySpriteTemplate, ANIM_TARGET, 2, -20, 15, 5, 1
|
||
return
|
||
|
||
ConfusionEffect:
|
||
loopsewithpan SE_W146, SOUND_PAN_TARGET, 13, 6
|
||
createsprite gConfusionDuckSpriteTemplate, ANIM_TARGET, 2, 0, -15, 0, 3, 90
|
||
createsprite gConfusionDuckSpriteTemplate, ANIM_TARGET, 2, 0, -15, 51, 3, 90
|
||
createsprite gConfusionDuckSpriteTemplate, ANIM_TARGET, 2, 0, -15, 102, 3, 90
|
||
createsprite gConfusionDuckSpriteTemplate, ANIM_TARGET, 2, 0, -15, 153, 3, 90
|
||
createsprite gConfusionDuckSpriteTemplate, ANIM_TARGET, 2, 0, -15, 204, 3, 90
|
||
return
|
||
|
||
SetPsychicBackground:
|
||
fadetobg BG_PSYCHIC
|
||
waitbgfadeout
|
||
createvisualtask sub_815A504, 5
|
||
waitbgfadein
|
||
return
|
||
|
||
UnsetPsychicBackground:
|
||
restorebg
|
||
waitbgfadeout
|
||
setarg 7, -1
|
||
waitbgfadein
|
||
return
|
||
|
||
SetFlyingBg:
|
||
jumpifcontest SetBgFlyingContest
|
||
fadetobg BG_FLYING
|
||
waitbgfadeout
|
||
createvisualtask sub_8117660, 5, -2304, 768, 1, -1
|
||
SetBgFlyingContinue:
|
||
waitbgfadein
|
||
return
|
||
SetBgFlyingContest:
|
||
fadetobg BG_FLYING_CONTESTS
|
||
waitbgfadeout
|
||
createvisualtask sub_8117660, 5, 2304, 768, 0, -1
|
||
goto SetBgFlyingContinue
|
||
|
||
UnsetFlyingBg:
|
||
restorebg
|
||
waitbgfadeout
|
||
setarg 7, -1
|
||
waitbgfadein
|
||
return
|
||
|
||
SetSolarbeamBg:
|
||
createvisualtask AnimTask_IsContest, 2
|
||
jumprettrue SetSolarbeamBgContest
|
||
createvisualtask AnimTask_IsTargetPlayerSide, 2
|
||
jumpretfalse SetSolarbeamBgOpponent
|
||
goto SetSolarbeamBgPlayer
|
||
SetSolarbeamBgContinue:
|
||
waitbgfadein
|
||
return
|
||
SetSolarbeamBgContest:
|
||
fadetobg BG_SOLARBEAM_CONTESTS
|
||
goto SetSolarbeamBgContinue
|
||
SetSolarbeamBgPlayer:
|
||
fadetobg BG_SOLARBEAM_PLAYER
|
||
goto SetSolarbeamBgContinue
|
||
SetSolarbeamBgOpponent:
|
||
fadetobg BG_SOLARBEAM_OPPONENT
|
||
goto SetSolarbeamBgContinue
|
||
|
||
UnsetSolarbeamBg:
|
||
restorebg
|
||
waitbgfadein
|
||
return
|
||
|
||
Status_Poison:
|
||
loopsewithpan SE_W092, SOUND_PAN_TARGET, 13, 6
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 18, 2
|
||
createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 12, RGB(30, 0, 31)
|
||
end
|
||
|
||
Status_Confusion:
|
||
loadspritegfx ANIM_TAG_DUCK
|
||
call ConfusionEffect
|
||
end
|
||
|
||
Status_Burn:
|
||
loadspritegfx ANIM_TAG_SMALL_EMBER
|
||
playsewithpan SE_W172, SOUND_PAN_TARGET
|
||
call Burn1
|
||
call Burn1
|
||
call Burn1
|
||
waitforvisualfinish
|
||
end
|
||
Burn1:
|
||
createsprite gUnknown_08595504, ANIM_TARGET, 2, -24, 24, 24, 24, 20, 1, 1
|
||
delay 4
|
||
return
|
||
|
||
Status_Infatuation:
|
||
loadspritegfx ANIM_TAG_MAGENTA_HEART
|
||
playsewithpan SE_W204, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_08593970, ANIM_ATTACKER, 3, 0, 20
|
||
delay 15
|
||
playsewithpan SE_W204, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_08593970, ANIM_ATTACKER, 3, -20, 20
|
||
delay 15
|
||
playsewithpan SE_W204, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_08593970, ANIM_ATTACKER, 3, 20, 20
|
||
end
|
||
|
||
Status_Sleep:
|
||
loadspritegfx ANIM_TAG_LETTER_Z
|
||
playsewithpan SE_W173, SOUND_PAN_ATTACKER
|
||
createsprite gUnknown_08592C88, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0
|
||
delay 30
|
||
createsprite gUnknown_08592C88, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0
|
||
end
|
||
|
||
Status_Paralysis:
|
||
loadspritegfx ANIM_TAG_SPARK_2
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 10, 1
|
||
call ElectricityEffect
|
||
end
|
||
|
||
Status_Freeze:
|
||
playsewithpan SE_W196, 0
|
||
loadspritegfx ANIM_TAG_ICE_CUBE
|
||
monbg ANIM_DEF_PARTNER
|
||
monbgprio_28 ANIM_TARGET
|
||
waitplaysewithpan SE_W258, SOUND_PAN_TARGET, 17
|
||
createvisualtask sub_80A9EF4, 2
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
end
|
||
|
||
Status_Curse:
|
||
loadspritegfx ANIM_TAG_GHOSTLY_SPIRIT
|
||
monbg ANIM_DEF_PARTNER
|
||
playsewithpan SE_W171, SOUND_PAN_TARGET
|
||
createsprite gBattleAnimSpriteTemplate_8596DE8, ANIM_TARGET, 2
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 14, 1
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
end
|
||
|
||
Status_Nightmare:
|
||
loadspritegfx ANIM_TAG_DEVIL
|
||
monbg ANIM_DEF_PARTNER
|
||
playsewithpan SE_W171, SOUND_PAN_TARGET
|
||
createsprite gBattleAnimSpriteTemplate_8596E00, ANIM_TARGET, 2
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 14, 1
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
end
|
||
|
||
Status_Powder:
|
||
end
|
||
|
||
General_CastformChange:
|
||
createvisualtask sub_815BB18, 2
|
||
jumpreteq 1, AnimScript_82D7ECA
|
||
goto AnimScript_82D7EB2
|
||
AnimScript_82D7EB2:
|
||
monbg ANIM_ATTACKER
|
||
playsewithpan SE_W100, SOUND_PAN_ATTACKER
|
||
waitplaysewithpan SE_W107, SOUND_PAN_ATTACKER, 48
|
||
createvisualtask sub_815B7D0, 2, 1
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_ATTACKER
|
||
end
|
||
AnimScript_82D7ECA:
|
||
createvisualtask sub_815BB58, 2, 1
|
||
end
|
||
|
||
General_StatsChange:
|
||
createvisualtask AnimTask_StatsChange, 5
|
||
waitforvisualfinish
|
||
end
|
||
|
||
General_SubstituteFade:
|
||
monbg ANIM_ATTACKER
|
||
createvisualtask sub_8172D98, 5
|
||
createvisualtask sub_8116620, 10, 2, 0, 0, 16, RGB_WHITE
|
||
waitforvisualfinish
|
||
delay 1
|
||
clearmonbg ANIM_ATTACKER
|
||
delay 2
|
||
blendoff
|
||
createvisualtask sub_8116620, 10, 2, 0, 0, 0, RGB_WHITE
|
||
createvisualtask sub_8172BF0, 2, 1
|
||
end
|
||
|
||
General_SubstituteAppear:
|
||
createvisualtask AnimTask_MonToSubstitute, 2
|
||
end
|
||
|
||
General_PokeblockThrow:
|
||
createvisualtask sub_817345C, 2, 0
|
||
createvisualtask sub_81732B0, 2
|
||
delay 0
|
||
waitplaysewithpan SE_W026, SOUND_PAN_ATTACKER, 22
|
||
createsprite gBattleAnimSpriteTemplate_85E5338, ANIM_TARGET, 3, -18, 12, 0, 32
|
||
delay 50
|
||
loopsewithpan SE_W039, SOUND_PAN_TARGET, 19, 2
|
||
createvisualtask AnimTask_SwayMon, 5, 1, 8, 1536, 2, ANIM_TARGET
|
||
waitforvisualfinish
|
||
createvisualtask sub_81732E4, 2
|
||
end
|
||
|
||
General_ItemKnockoff:
|
||
loadspritegfx ANIM_TAG_ITEM_BAG
|
||
createsprite gKnockOffItemSpriteTemplate, ANIM_TARGET, 2
|
||
end
|
||
|
||
General_TurnTrap:
|
||
createvisualtask AnimTask_GetTrappedMoveAnimId, 5
|
||
jumpargeq 0, TRAP_ANIM_FIRE_SPIN, Status_FireSpin
|
||
jumpargeq 0, TRAP_ANIM_WHIRLPOOL, Status_Whrilpool
|
||
jumpargeq 0, TRAP_ANIM_CLAMP, Status_Clamp
|
||
jumpargeq 0, TRAP_ANIM_SAND_TOMB, Status_SandTomb
|
||
goto Status_BindWrap
|
||
Status_BindWrap:
|
||
loadspritegfx ANIM_TAG_TENDRILS
|
||
loopsewithpan SE_W010, SOUND_PAN_TARGET, 6, 2
|
||
createsprite gConstrictBindingSpriteTemplate, ANIM_TARGET, 4, 0, 16, 0, 1
|
||
delay 7
|
||
createsprite gConstrictBindingSpriteTemplate, ANIM_TARGET, 2, 0, 8, 1, 1
|
||
delay 3
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
|
||
delay 20
|
||
setarg 7, -1
|
||
playsewithpan SE_W020, SOUND_PAN_TARGET
|
||
waitforvisualfinish
|
||
end
|
||
Status_FireSpin:
|
||
loadspritegfx ANIM_TAG_SMALL_EMBER
|
||
playsewithpan SE_W221B, SOUND_PAN_TARGET
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 30, 1
|
||
call FireSpinEffect
|
||
call FireSpinEffect
|
||
waitforvisualfinish
|
||
stopsound
|
||
end
|
||
Status_Whrilpool:
|
||
loadspritegfx ANIM_TAG_WATER_ORB
|
||
monbg ANIM_DEF_PARTNER
|
||
monbgprio_28 ANIM_TARGET
|
||
setalpha 12, 8
|
||
delay 0
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 0, 7, RGB(0, 13, 23)
|
||
playsewithpan SE_W250, SOUND_PAN_TARGET
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 30, 1
|
||
call WhirlpoolEffect
|
||
call WhirlpoolEffect
|
||
delay 12
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 7, 0, RGB(0, 13, 23)
|
||
waitforvisualfinish
|
||
stopsound
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
end
|
||
Status_Clamp:
|
||
loadspritegfx ANIM_TAG_CLAMP
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_TARGET
|
||
setalpha 12, 8
|
||
playsewithpan SE_W011, SOUND_PAN_TARGET
|
||
createsprite gUnknown_08597098, ANIM_ATTACKER, 2, -32, 0, 2, 819, 0, 10
|
||
createsprite gUnknown_08597098, ANIM_ATTACKER, 2, 32, 0, 6, -819, 0, 10
|
||
delay 10
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 5, 1
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_TARGET
|
||
blendoff
|
||
waitforvisualfinish
|
||
end
|
||
Status_SandTomb:
|
||
loadspritegfx ANIM_TAG_MUD_SAND
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 0, 7, RGB(19, 17, 0)
|
||
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 30, 1
|
||
playsewithpan SE_W328, SOUND_PAN_TARGET
|
||
call SandTombEffect
|
||
call SandTombEffect
|
||
delay 22
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 7, 0, RGB(19, 17, 0)
|
||
waitforvisualfinish
|
||
stopsound
|
||
end
|
||
|
||
General_ItemEffect:
|
||
loadspritegfx ANIM_TAG_THIN_RING
|
||
loadspritegfx ANIM_TAG_SPARKLE_2
|
||
delay 0
|
||
playsewithpan SE_W036, SOUND_PAN_ATTACKER
|
||
createvisualtask sub_80D622C, 2, 16, 128, 0, 2
|
||
waitforvisualfinish
|
||
playsewithpan SE_W036, SOUND_PAN_ATTACKER
|
||
createvisualtask sub_80D622C, 2, 16, 128, 0, 2
|
||
waitforvisualfinish
|
||
playsewithpan SE_W036, SOUND_PAN_ATTACKER
|
||
createvisualtask sub_80D622C, 2, 16, 128, 0, 2
|
||
waitforvisualfinish
|
||
playsewithpan SE_W234, SOUND_PAN_ATTACKER
|
||
call GrantingStarsEffect
|
||
waitforvisualfinish
|
||
playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 3, 7, 0, RGB(17, 31, 25)
|
||
createsprite gUnknown_0859381C, ANIM_ATTACKER, 3, 0, 0, 0, 0
|
||
waitforvisualfinish
|
||
end
|
||
|
||
General_SmokeballEscape:
|
||
loadspritegfx ANIM_TAG_PINK_CLOUD
|
||
monbg ANIM_ATTACKER
|
||
setalpha 12, 4
|
||
delay 0
|
||
playsewithpan SE_BOWA2, SOUND_PAN_TARGET
|
||
createsprite gSmokeBallEscapeCloudSpriteTemplate, ANIM_TARGET, 0, 0, 32, 28, 30
|
||
delay 4
|
||
playsewithpan SE_BOWA2, SOUND_PAN_TARGET
|
||
createsprite gSmokeBallEscapeCloudSpriteTemplate, ANIM_ATTACKER, 127, 2, 12, 20, 30
|
||
delay 12
|
||
playsewithpan SE_BOWA2, SOUND_PAN_TARGET
|
||
createsprite gSmokeBallEscapeCloudSpriteTemplate, ANIM_ATTACKER, 126, 2, -28, 4, 30
|
||
delay 12
|
||
playsewithpan SE_BOWA2, SOUND_PAN_TARGET
|
||
createsprite gSmokeBallEscapeCloudSpriteTemplate, ANIM_ATTACKER, 124, 2, 14, -20, 30
|
||
delay 4
|
||
playsewithpan SE_BOWA2, SOUND_PAN_TARGET
|
||
createvisualtask sub_81136E8, 2, 2
|
||
createsprite gSmokeBallEscapeCloudSpriteTemplate, ANIM_ATTACKER, 123, 3, 4, 4, 30
|
||
delay 14
|
||
playsewithpan SE_BOWA2, SOUND_PAN_TARGET
|
||
createsprite gSmokeBallEscapeCloudSpriteTemplate, ANIM_ATTACKER, 122, 3, -14, 18, 46
|
||
delay 0
|
||
createsprite gSmokeBallEscapeCloudSpriteTemplate, ANIM_ATTACKER, 121, 3, 14, -14, 46
|
||
delay 0
|
||
createsprite gSmokeBallEscapeCloudSpriteTemplate, ANIM_ATTACKER, 120, 3, -12, -10, 46
|
||
delay 0
|
||
createsprite gSmokeBallEscapeCloudSpriteTemplate, ANIM_ATTACKER, 119, 3, 14, 14, 46
|
||
delay 0
|
||
createsprite gSmokeBallEscapeCloudSpriteTemplate, ANIM_ATTACKER, 118, 3, 0, 0, 46
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_ATTACKER
|
||
invisible ANIM_ATTACKER
|
||
delay 0
|
||
blendoff
|
||
end
|
||
|
||
General_HangedOn:
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 2, 7, 0, 9, RGB_RED
|
||
playsewithpan SE_W082, SOUND_PAN_ATTACKER
|
||
createvisualtask sub_815DB90, 5, 30, 128, 0, 1, 2, 0, 1
|
||
waitforvisualfinish
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 2, 4, 9, 0, RGB_RED
|
||
waitforvisualfinish
|
||
delay 6
|
||
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 0, 0, 0, 15
|
||
end
|
||
|
||
General_Rain:
|
||
loadspritegfx ANIM_TAG_RAIN_DROPS
|
||
playsewithpan SE_W240, SOUND_PAN_ATTACKER
|
||
createvisualtask sub_8116620, 10, 0x781, 2, 0, 4, RGB_BLACK
|
||
waitforvisualfinish
|
||
createvisualtask AnimTask_CreateRaindrops, 2, 0, 3, 60
|
||
createvisualtask AnimTask_CreateRaindrops, 2, 0, 3, 60
|
||
delay 50
|
||
waitforvisualfinish
|
||
createvisualtask sub_8116620, 10, 0x781, 2, 4, 0, RGB_BLACK
|
||
waitforvisualfinish
|
||
end
|
||
|
||
General_Sun:
|
||
goto Move_SUNNY_DAY
|
||
|
||
General_Sandstorm:
|
||
goto Move_SANDSTORM
|
||
|
||
General_Hail:
|
||
goto Move_HAIL
|
||
|
||
General_LeechSeedDrain:
|
||
createvisualtask sub_817351C, 5
|
||
delay 0
|
||
goto Move_ABSORB
|
||
|
||
General_MonHit:
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
monbg ANIM_TARGET
|
||
setalpha 12, 8
|
||
playsewithpan SE_W003, SOUND_PAN_TARGET
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_TARGET
|
||
blendoff
|
||
end
|
||
|
||
General_ItemSteal:
|
||
loadspritegfx ANIM_TAG_ITEM_BAG
|
||
createvisualtask sub_8117F30, 2
|
||
createvisualtask sub_8172ED0, 2
|
||
delay 1
|
||
createsprite gItemStealSpriteTemplate, ANIM_ATTACKER, 2, 0, -5, 10, 2, -1
|
||
end
|
||
|
||
General_SnatchMove:
|
||
loadspritegfx ANIM_TAG_ITEM_BAG
|
||
createvisualtask sub_8117E94, 2
|
||
call AnimScript_82D85A3
|
||
delay 1
|
||
createvisualtask AnimTask_SwayMon, 2, 0, 5, 5120, 4, ANIM_TARGET
|
||
waitforvisualfinish
|
||
createvisualtask AnimTask_IsTargetSameSide, 2
|
||
jumpretfalse SnatchOpposingMonMove
|
||
goto SnatchPartnerMonMove
|
||
SnatchMoveContinue:
|
||
waitforvisualfinish
|
||
call AnimScript_82D85C3
|
||
end
|
||
SnatchOpposingMonMove:
|
||
playsewithpan SE_W104, SOUND_PAN_ATTACKER
|
||
createvisualtask AnimTask_SnatchOpposingMonMove, 2
|
||
goto SnatchMoveContinue
|
||
SnatchPartnerMonMove:
|
||
playsewithpan SE_W104, SOUND_PAN_ATTACKER
|
||
createvisualtask AnimTask_SnatchPartnerMove, 2
|
||
goto SnatchMoveContinue
|
||
|
||
General_FutureSightHit:
|
||
createvisualtask sub_8117F10, 2
|
||
monbg ANIM_DEF_PARTNER
|
||
playsewithpan SE_W060, SOUND_PAN_ATTACKER
|
||
call SetPsychicBackground
|
||
setalpha 8, 8
|
||
playsewithpan SE_W048, SOUND_PAN_TARGET
|
||
waitplaysewithpan SE_W048, SOUND_PAN_TARGET, 8
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 4, 0, 15, 1
|
||
createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 15, ANIM_TARGET, 1
|
||
waitforvisualfinish
|
||
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 4, 0, 24, 1
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
waitforvisualfinish
|
||
delay 1
|
||
call UnsetPsychicBackground
|
||
end
|
||
|
||
General_DoomDesireHit:
|
||
createvisualtask sub_8117F10, 2
|
||
loadspritegfx ANIM_TAG_EXPLOSION
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 0, 16, RGB_WHITE
|
||
waitforvisualfinish
|
||
delay 10
|
||
createvisualtask sub_815C0A4, 5
|
||
delay 9
|
||
playsewithpan SE_W109, SOUND_PAN_ATTACKER
|
||
delay 9
|
||
playsewithpan SE_W109, 0
|
||
delay 9
|
||
playsewithpan SE_W109, SOUND_PAN_TARGET
|
||
delay 25
|
||
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 10, 0, 20, 1
|
||
playsewithpan SE_W120, SOUND_PAN_TARGET
|
||
createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 0, 0, 1, 1
|
||
delay 6
|
||
playsewithpan SE_W120, SOUND_PAN_TARGET
|
||
createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 24, -24, 1, 1
|
||
delay 6
|
||
playsewithpan SE_W120, SOUND_PAN_TARGET
|
||
createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -16, 16, 1, 1
|
||
delay 6
|
||
playsewithpan SE_W120, SOUND_PAN_TARGET
|
||
createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -24, -12, 1, 1
|
||
delay 6
|
||
playsewithpan SE_W120, SOUND_PAN_TARGET
|
||
createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 16, 16, 1, 1
|
||
waitforvisualfinish
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 16, 0, RGB_WHITE
|
||
waitforvisualfinish
|
||
end
|
||
|
||
General_FocusPunchSetUp:
|
||
loadspritegfx ANIM_TAG_FOCUS_ENERGY
|
||
playsewithpan SE_W082, SOUND_PAN_ATTACKER
|
||
call EndureEffect
|
||
delay 8
|
||
createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 11, RGB_RED
|
||
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 32, 1
|
||
call EndureEffect
|
||
delay 8
|
||
call EndureEffect
|
||
waitforvisualfinish
|
||
end
|
||
|
||
General_IngrainHeal:
|
||
loadspritegfx ANIM_TAG_ORBS
|
||
loadspritegfx ANIM_TAG_BLUE_STAR
|
||
monbg ANIM_DEF_PARTNER
|
||
setalpha 12, 8
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 4, RGB(13, 31, 12)
|
||
waitforvisualfinish
|
||
delay 3
|
||
call AbsorbEffect
|
||
waitforvisualfinish
|
||
delay 15
|
||
call HealingEffect
|
||
waitforvisualfinish
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 4, 0, RGB(13, 31, 12)
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
end
|
||
|
||
General_WishHeal:
|
||
loadspritegfx ANIM_TAG_SPARKLE_2
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 0, 10, RGB_BLACK
|
||
waitforvisualfinish
|
||
playsewithpan SE_W025, SOUND_PAN_ATTACKER
|
||
call GrantingStarsEffect
|
||
waitforvisualfinish
|
||
unloadspritegfx ANIM_TAG_SPARKLE_2
|
||
loadspritegfx ANIM_TAG_BLUE_STAR
|
||
call HealingEffect
|
||
waitforvisualfinish
|
||
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 10, 0, RGB_BLACK
|
||
end
|
||
|
||
General_MegaEvolution:
|
||
loadspritegfx ANIM_TAG_ORBS
|
||
loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT
|
||
loadspritegfx ANIM_TAG_METEOR
|
||
loadspritegfx ANIM_TAG_FLAT_ROCK
|
||
monbg ANIM_ATK_PARTNER
|
||
setalpha 12, 8
|
||
createvisualtask sub_8115A04, 2, 2, 1, 4, 0, 11, RGB(31, 31, 11)
|
||
playsewithpan SE_W025, -64
|
||
call SolarBeamSetUp1
|
||
waitforvisualfinish
|
||
createsprite gUnknown_08595FEC, ANIM_TARGET, 2, 0
|
||
playsewithpan SE_W025, -64
|
||
delay 15
|
||
createsprite gBattleAnimSpriteTemplate_85972D8, ANIM_ATTACKER, 2, 4, 1, 180, 1
|
||
createvisualtask sub_8159244, 5, 234, 0
|
||
delay 20
|
||
createvisualtask sub_815B7D0, 2, 0
|
||
delay 4
|
||
createvisualtask sub_8117494, 50
|
||
waitforvisualfinish
|
||
createvisualtask sub_8117494, 2
|
||
playsewithpan SE_W043, -64
|
||
blendoff
|
||
clearmonbg ANIM_ATTACKER
|
||
end
|
||
|
||
General_TerrainMisty:
|
||
end
|
||
|
||
General_TerrainGrassy:
|
||
end
|
||
|
||
General_TerrainElectric:
|
||
end
|
||
|
||
General_TerrainPsychic:
|
||
end
|
||
|
||
AnimScript_82D85A3:
|
||
createvisualtask sub_8172E9C, 2
|
||
jumpreteq 1, AnimScript_82D85B4
|
||
AnimScript_82D85B2:
|
||
waitforvisualfinish
|
||
return
|
||
AnimScript_82D85B4:
|
||
createvisualtask sub_8172BF0, 2, 1
|
||
waitforvisualfinish
|
||
goto AnimScript_82D85B2
|
||
|
||
AnimScript_82D85C3:
|
||
createvisualtask sub_8172E9C, 2
|
||
jumpreteq 1, AnimScript_82D85D4
|
||
AnimScript_82D85D2:
|
||
waitforvisualfinish
|
||
return
|
||
AnimScript_82D85D4:
|
||
createvisualtask sub_8172BF0, 2, 0
|
||
waitforvisualfinish
|
||
goto AnimScript_82D85D2
|
||
|
||
Special_LevelUp:
|
||
playsewithpan SE_EXPMAX, 0
|
||
createvisualtask sub_8170920, 2
|
||
delay 0
|
||
createvisualtask sub_8170A0C, 5, 0, 0
|
||
waitforvisualfinish
|
||
createvisualtask sub_81709EC, 2
|
||
end
|
||
|
||
Special_SwitchOutPlayerMon:
|
||
createvisualtask sub_8170BB0, 2
|
||
delay 10
|
||
createvisualtask sub_8170B04, 2
|
||
end
|
||
|
||
Special_SwitchOutOpponentMon:
|
||
createvisualtask sub_8170BB0, 2
|
||
delay 10
|
||
createvisualtask sub_8170B04, 2
|
||
end
|
||
|
||
Special_BallThrow:
|
||
createvisualtask sub_8170CFC, 2
|
||
delay 0
|
||
playsewithpan SE_NAGERU, 0
|
||
createvisualtask sub_8170E04, 2
|
||
createvisualtask AnimTask_IsBallBlockedByTrainer, 2
|
||
jumpreteq -1, BallThrowTrainerBlock
|
||
BallThrowEnd:
|
||
waitforvisualfinish
|
||
createvisualtask sub_8170D24, 2
|
||
end
|
||
BallThrowTrainerBlock:
|
||
loadspritegfx ANIM_TAG_IMPACT
|
||
delay 25
|
||
monbg ANIM_DEF_PARTNER
|
||
setalpha 12, 8
|
||
delay 0
|
||
playsewithpan SE_W003, SOUND_PAN_TARGET
|
||
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -4, -20, 1, 2
|
||
waitforvisualfinish
|
||
clearmonbg ANIM_DEF_PARTNER
|
||
blendoff
|
||
goto BallThrowEnd
|
||
|
||
Special_SafariBallThrow:
|
||
createvisualtask sub_8170CFC, 2
|
||
delay 0
|
||
createvisualtask sub_8170F2C, 2
|
||
waitforvisualfinish
|
||
createvisualtask sub_8170D24, 2
|
||
end
|
||
|
||
Special_SubstituteToMon:
|
||
createvisualtask sub_8172BF0, 2, 1
|
||
end
|
||
|
||
Special_MonToSubstitute:
|
||
createvisualtask sub_8172BF0, 2, 0
|
||
end
|