pokeemmo/src/data/partner_parties.h
Alex 7ab23cf426
Sets neutral nature and ability 0 as default in trainer control (#4172)
* Sets neutral nature and ability 0 as default in trainer control

* add config to generate a random ability

* minor correction

* move config to battle.h

* fixed compiling
2024-02-18 15:02:58 +01:00

27 lines
942 B
C

static const struct TrainerMon sParty_StevenPartner[] = {
{
.species = SPECIES_METANG,
.lvl = 42,
.nature = NATURE_BRAVE,
.iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31),
.ev = TRAINER_PARTY_EVS(0, 252, 252, 0, 6, 0),
.moves = {MOVE_LIGHT_SCREEN, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_METAL_CLAW},
},
{
.species = SPECIES_SKARMORY,
.lvl = 43,
.nature = NATURE_IMPISH,
.iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31),
.ev = TRAINER_PARTY_EVS(252, 0, 0, 0, 6, 252),
.moves = {MOVE_TOXIC, MOVE_AERIAL_ACE, MOVE_PROTECT, MOVE_STEEL_WING},
},
{
.species = SPECIES_AGGRON,
.lvl = 44,
.nature = NATURE_ADAMANT,
.iv = TRAINER_PARTY_IVS(31, 31, 31, 31, 31, 31),
.ev = TRAINER_PARTY_EVS(0, 252, 0, 0, 252, 6),
.moves = {MOVE_THUNDER, MOVE_PROTECT, MOVE_SOLAR_BEAM, MOVE_DRAGON_CLAW},
}
};