138 lines
5.0 KiB
C
138 lines
5.0 KiB
C
#include "global.h"
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#include "test/battle.h"
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SINGLE_BATTLE_TEST("Purifying Salt halves damage from Ghost-type moves", s16 damage)
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{
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enum Ability ability;
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PARAMETRIZE { ability = ABILITY_STURDY; }
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PARAMETRIZE { ability = ABILITY_PURIFYING_SALT; }
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GIVEN {
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ASSUME(GetMoveType(MOVE_SHADOW_BALL) == TYPE_GHOST);
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PLAYER(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_GARGANACL) { Ability(ability); }
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} WHEN {
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TURN { MOVE(player, MOVE_SHADOW_BALL); }
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} SCENE {
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HP_BAR(opponent, captureDamage: &results[i].damage);
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} FINALLY {
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EXPECT_MUL_EQ(results[0].damage, UQ_4_12(0.5), results[1].damage);
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}
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}
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SINGLE_BATTLE_TEST("Purifying Salt halves damage from dynamic Ghost-type moves", s16 damage)
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{
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enum Ability ability;
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PARAMETRIZE { ability = ABILITY_STURDY; }
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PARAMETRIZE { ability = ABILITY_PURIFYING_SALT; }
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GIVEN {
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ASSUME(GetMoveEffect(MOVE_TERA_BLAST) == EFFECT_TERA_BLAST);
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PLAYER(SPECIES_WOBBUFFET) { TeraType(TYPE_GHOST); }
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OPPONENT(SPECIES_GARGANACL) { Ability(ability); }
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} WHEN {
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TURN { MOVE(player, MOVE_TERA_BLAST, gimmick: GIMMICK_TERA); }
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} SCENE {
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HP_BAR(opponent, captureDamage: &results[i].damage);
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} FINALLY {
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EXPECT_MUL_EQ(results[0].damage, UQ_4_12(0.5), results[1].damage);
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}
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}
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SINGLE_BATTLE_TEST("Purifying Salt makes Rest fail")
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{
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GIVEN {
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PLAYER(SPECIES_GARGANACL) { Ability(ABILITY_PURIFYING_SALT); HP(1); MaxHP(100);}
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(player, MOVE_REST); }
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} SCENE {
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NONE_OF {
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MESSAGE("Garganacl went to sleep!");
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}
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}
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}
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SINGLE_BATTLE_TEST("Purifying Salt grants immunity to status effects")
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{
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u32 move;
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u16 status;
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PARAMETRIZE { move = MOVE_WILL_O_WISP; status = STATUS1_BURN; }
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PARAMETRIZE { move = MOVE_HYPNOSIS; status = STATUS1_SLEEP; }
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PARAMETRIZE { move = MOVE_THUNDER_WAVE; status = STATUS1_PARALYSIS; }
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PARAMETRIZE { move = MOVE_TOXIC; status = STATUS1_TOXIC_POISON; }
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PARAMETRIZE { move = MOVE_POWDER_SNOW; status = STATUS1_FREEZE; }
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GIVEN {
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ASSUME(GetMoveEffect(MOVE_WILL_O_WISP) == EFFECT_NON_VOLATILE_STATUS);
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ASSUME(GetMoveNonVolatileStatus(MOVE_WILL_O_WISP) == MOVE_EFFECT_BURN);
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ASSUME(GetMoveEffect(MOVE_HYPNOSIS) == EFFECT_NON_VOLATILE_STATUS);
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ASSUME(GetMoveNonVolatileStatus(MOVE_HYPNOSIS) == MOVE_EFFECT_SLEEP);
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ASSUME(GetMoveEffect(MOVE_THUNDER_WAVE) == EFFECT_NON_VOLATILE_STATUS);
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ASSUME(GetMoveNonVolatileStatus(MOVE_THUNDER_WAVE) == MOVE_EFFECT_PARALYSIS);
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ASSUME(GetMoveEffect(MOVE_TOXIC) == EFFECT_NON_VOLATILE_STATUS);
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ASSUME(GetMoveNonVolatileStatus(MOVE_TOXIC) == MOVE_EFFECT_TOXIC);
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ASSUME(MoveHasAdditionalEffect(MOVE_POWDER_SNOW, MOVE_EFFECT_FREEZE_OR_FROSTBITE) == TRUE);
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PLAYER(SPECIES_WOBBUFFET) { Ability(ABILITY_PURIFYING_SALT); }
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(opponent, move); }
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} SCENE {
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if (move != MOVE_POWDER_SNOW) {
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NOT ANIMATION(ANIM_TYPE_MOVE, move, opponent);
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ABILITY_POPUP(player, ABILITY_PURIFYING_SALT);
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MESSAGE("It doesn't affect Wobbuffet…");
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NOT STATUS_ICON(player, status);
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} else {
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NONE_OF {
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ABILITY_POPUP(player, ABILITY_PURIFYING_SALT);
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STATUS_ICON(player, status);
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}
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}
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}
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}
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SINGLE_BATTLE_TEST("Purifying Salt user can't be poisoned by Toxic Spikes")
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{
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET);
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PLAYER(SPECIES_GARGANACL) { Ability(ABILITY_PURIFYING_SALT); }
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(opponent, MOVE_TOXIC_SPIKES); }
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TURN { SWITCH(player, 1); }
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} SCENE {
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SEND_IN_MESSAGE("Garganacl");
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} THEN {
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EXPECT_EQ(player->status1, STATUS1_NONE);
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}
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}
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SINGLE_BATTLE_TEST("Purifying Salt doesn't prevent Pokémon from being poisoned by Toxic Spikes on switch-in if forced in by phazing with Mold Breaker")
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{
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GIVEN {
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ASSUME(GetMoveEffect(MOVE_DRAGON_TAIL) == EFFECT_HIT_SWITCH_TARGET);
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ASSUME(GetMoveEffect(MOVE_TOXIC_SPIKES) == EFFECT_TOXIC_SPIKES);
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PLAYER(SPECIES_WOBBUFFET);
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PLAYER(SPECIES_GARGANACL) { Ability(ABILITY_PURIFYING_SALT); }
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OPPONENT(SPECIES_PINSIR) { Ability(ABILITY_MOLD_BREAKER); }
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} WHEN {
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TURN { MOVE(opponent, MOVE_TOXIC_SPIKES); }
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TURN { MOVE(opponent, MOVE_DRAGON_TAIL); }
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} SCENE {
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STATUS_ICON(player, STATUS1_POISON);
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HP_BAR(player);
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}
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}
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SINGLE_BATTLE_TEST("Purifying Salt protects from secondary effect burn")
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{
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GIVEN {
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ASSUME(MoveHasAdditionalEffect(MOVE_EMBER, MOVE_EFFECT_BURN));
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PLAYER(SPECIES_GARGANACL) { Ability(ABILITY_PURIFYING_SALT); }
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(opponent, MOVE_EMBER); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_EMBER, opponent);
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NOT STATUS_ICON(player, STATUS1_BURN);
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}
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}
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