* Adds Tidy Up + minor Dragon Cheer follow up * improve tidy up script * Add IncreaseTidyUpScore function * remove useless calls * 2 small tests and a correction for IncreasyTidyUpScore
21 lines
594 B
C
21 lines
594 B
C
const struct Trainer gBattlePartners[] = {
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[PARTNER_NONE] =
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{
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.party = NULL,
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.trainerClass = TRAINER_CLASS_PKMN_TRAINER_1,
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.encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE,
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.trainerPic = TRAINER_PIC_HIKER,
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.trainerName = _(""),
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.items = {},
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},
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[PARTNER_STEVEN] =
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{
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.party = TRAINER_PARTY(sParty_StevenPartner),
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.trainerClass = TRAINER_CLASS_RIVAL,
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.encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE,
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.trainerPic = TRAINER_BACK_PIC_STEVEN,
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.trainerName = _("STEVEN"),
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},
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};
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