pokeemmo/src/script_pokemon_util.c

341 lines
9.4 KiB
C

#include "global.h"
#include "battle.h"
#include "battle_gfx_sfx_util.h"
#include "berry.h"
#include "data.h"
#include "daycare.h"
#include "decompress.h"
#include "event_data.h"
#include "international_string_util.h"
#include "link.h"
#include "link_rfu.h"
#include "main.h"
#include "menu.h"
#include "overworld.h"
#include "palette.h"
#include "party_menu.h"
#include "pokedex.h"
#include "pokemon.h"
#include "pokemon_storage_system.h"
#include "random.h"
#include "script.h"
#include "sprite.h"
#include "string_util.h"
#include "tv.h"
#include "wild_encounter.h"
#include "constants/items.h"
#include "constants/battle_frontier.h"
static void CB2_ReturnFromChooseHalfParty(void);
static void CB2_ReturnFromChooseBattleFrontierParty(void);
static void HealPlayerBoxes(void);
void HealPlayerParty(void)
{
u32 i;
for (i = 0; i < gPlayerPartyCount; i++)
HealPokemon(&gPlayerParty[i]);
if (OW_PC_HEAL >= GEN_8)
HealPlayerBoxes();
}
static void HealPlayerBoxes(void)
{
int boxId, boxPosition;
struct BoxPokemon *boxMon;
for (boxId = 0; boxId < TOTAL_BOXES_COUNT; boxId++)
{
for (boxPosition = 0; boxPosition < IN_BOX_COUNT; boxPosition++)
{
boxMon = &gPokemonStoragePtr->boxes[boxId][boxPosition];
if (GetBoxMonData(boxMon, MON_DATA_SANITY_HAS_SPECIES))
HealBoxPokemon(boxMon);
}
}
}
u8 ScriptGiveMon(u16 species, u8 level, u16 item, u32 unused1, u32 unused2, u8 unused3)
{
u16 nationalDexNum;
int sentToPc;
u8 heldItem[2];
struct Pokemon mon;
u16 targetSpecies;
if (OW_SYNCHRONIZE_NATURE >= GEN_6 && (gSpeciesInfo[species].eggGroups[0] == EGG_GROUP_NO_EGGS_DISCOVERED || OW_SYNCHRONIZE_NATURE == GEN_7))
CreateMonWithNature(&mon, species, level, USE_RANDOM_IVS, PickWildMonNature());
else
CreateMon(&mon, species, level, USE_RANDOM_IVS, FALSE, 0, OT_ID_PLAYER_ID, 0);
heldItem[0] = item;
heldItem[1] = item >> 8;
SetMonData(&mon, MON_DATA_HELD_ITEM, heldItem);
// In case a mon with a form changing item is given. Eg: SPECIES_ARCEUS_NORMAL with ITEM_SPLASH_PLATE will transform into SPECIES_ARCEUS_WATER upon gifted.
targetSpecies = GetFormChangeTargetSpecies(&mon, FORM_CHANGE_ITEM_HOLD, 0);
if (targetSpecies != SPECIES_NONE)
{
SetMonData(&mon, MON_DATA_SPECIES, &targetSpecies);
CalculateMonStats(&mon);
}
sentToPc = GiveMonToPlayer(&mon);
nationalDexNum = SpeciesToNationalPokedexNum(species);
// Don't set Pokédex flag for MON_CANT_GIVE
switch(sentToPc)
{
case MON_GIVEN_TO_PARTY:
case MON_GIVEN_TO_PC:
GetSetPokedexFlag(nationalDexNum, FLAG_SET_SEEN);
GetSetPokedexFlag(nationalDexNum, FLAG_SET_CAUGHT);
break;
}
return sentToPc;
}
u8 ScriptGiveEgg(u16 species)
{
struct Pokemon mon;
u8 isEgg;
CreateEgg(&mon, species, TRUE);
isEgg = TRUE;
SetMonData(&mon, MON_DATA_IS_EGG, &isEgg);
return GiveMonToPlayer(&mon);
}
void HasEnoughMonsForDoubleBattle(void)
{
switch (GetMonsStateToDoubles())
{
case PLAYER_HAS_TWO_USABLE_MONS:
gSpecialVar_Result = PLAYER_HAS_TWO_USABLE_MONS;
break;
case PLAYER_HAS_ONE_MON:
gSpecialVar_Result = PLAYER_HAS_ONE_MON;
break;
case PLAYER_HAS_ONE_USABLE_MON:
gSpecialVar_Result = PLAYER_HAS_ONE_USABLE_MON;
break;
}
}
static bool8 CheckPartyMonHasHeldItem(u16 item)
{
int i;
for(i = 0; i < PARTY_SIZE; i++)
{
u16 species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES_OR_EGG);
if (species != SPECIES_NONE && species != SPECIES_EGG && GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM) == item)
return TRUE;
}
return FALSE;
}
bool8 DoesPartyHaveEnigmaBerry(void)
{
bool8 hasItem = CheckPartyMonHasHeldItem(ITEM_ENIGMA_BERRY_E_READER);
if (hasItem == TRUE)
GetBerryNameByBerryType(ItemIdToBerryType(ITEM_ENIGMA_BERRY_E_READER), gStringVar1);
return hasItem;
}
void CreateScriptedWildMon(u16 species, u8 level, u16 item)
{
u8 heldItem[2];
ZeroEnemyPartyMons();
if (OW_SYNCHRONIZE_NATURE > GEN_3)
CreateMonWithNature(&gEnemyParty[0], species, level, USE_RANDOM_IVS, PickWildMonNature());
else
CreateMon(&gEnemyParty[0], species, level, USE_RANDOM_IVS, 0, 0, OT_ID_PLAYER_ID, 0);
if (item)
{
heldItem[0] = item;
heldItem[1] = item >> 8;
SetMonData(&gEnemyParty[0], MON_DATA_HELD_ITEM, heldItem);
}
}
void CreateScriptedDoubleWildMon(u16 species1, u8 level1, u16 item1, u16 species2, u8 level2, u16 item2)
{
u8 heldItem1[2];
u8 heldItem2[2];
ZeroEnemyPartyMons();
if (OW_SYNCHRONIZE_NATURE > GEN_3)
CreateMonWithNature(&gEnemyParty[0], species1, level1, 32, PickWildMonNature());
else
CreateMon(&gEnemyParty[0], species1, level1, 32, 0, 0, OT_ID_PLAYER_ID, 0);
if (item1)
{
heldItem1[0] = item1;
heldItem1[1] = item1 >> 8;
SetMonData(&gEnemyParty[0], MON_DATA_HELD_ITEM, heldItem1);
}
if (OW_SYNCHRONIZE_NATURE > GEN_3)
CreateMonWithNature(&gEnemyParty[1], species2, level2, 32, PickWildMonNature());
else
CreateMon(&gEnemyParty[1], species2, level2, 32, 0, 0, OT_ID_PLAYER_ID, 0);
if (item2)
{
heldItem2[0] = item2;
heldItem2[1] = item2 >> 8;
SetMonData(&gEnemyParty[1], MON_DATA_HELD_ITEM, heldItem2);
}
}
void ScriptSetMonMoveSlot(u8 monIndex, u16 move, u8 slot)
{
// Allows monIndex to go out of bounds of gPlayerParty. Doesn't occur in vanilla
#ifdef BUGFIX
if (monIndex >= PARTY_SIZE)
#else
if (monIndex > PARTY_SIZE)
#endif
monIndex = gPlayerPartyCount - 1;
SetMonMoveSlot(&gPlayerParty[monIndex], move, slot);
}
// Note: When control returns to the event script, gSpecialVar_Result will be
// TRUE if the party selection was successful.
void ChooseHalfPartyForBattle(void)
{
gMain.savedCallback = CB2_ReturnFromChooseHalfParty;
VarSet(VAR_FRONTIER_FACILITY, FACILITY_MULTI_OR_EREADER);
InitChooseHalfPartyForBattle(0);
}
static void CB2_ReturnFromChooseHalfParty(void)
{
switch (gSelectedOrderFromParty[0])
{
case 0:
gSpecialVar_Result = FALSE;
break;
default:
gSpecialVar_Result = TRUE;
break;
}
SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic);
}
void ChoosePartyForBattleFrontier(void)
{
gMain.savedCallback = CB2_ReturnFromChooseBattleFrontierParty;
InitChooseHalfPartyForBattle(gSpecialVar_0x8004 + 1);
}
static void CB2_ReturnFromChooseBattleFrontierParty(void)
{
switch (gSelectedOrderFromParty[0])
{
case 0:
gSpecialVar_Result = FALSE;
break;
default:
gSpecialVar_Result = TRUE;
break;
}
SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic);
}
void ReducePlayerPartyToSelectedMons(void)
{
struct Pokemon party[MAX_FRONTIER_PARTY_SIZE];
int i;
CpuFill32(0, party, sizeof party);
// copy the selected Pokémon according to the order.
for (i = 0; i < MAX_FRONTIER_PARTY_SIZE; i++)
if (gSelectedOrderFromParty[i]) // as long as the order keeps going (did the player select 1 mon? 2? 3?), do not stop
party[i] = gPlayerParty[gSelectedOrderFromParty[i] - 1]; // index is 0 based, not literal
CpuFill32(0, gPlayerParty, sizeof gPlayerParty);
// overwrite the first 4 with the order copied to.
for (i = 0; i < MAX_FRONTIER_PARTY_SIZE; i++)
gPlayerParty[i] = party[i];
CalculatePlayerPartyCount();
}
void CanHyperTrain(struct ScriptContext *ctx)
{
u32 stat = ScriptReadByte(ctx);
u32 partyIndex = VarGet(ScriptReadHalfword(ctx));
if (stat < NUM_STATS
&& partyIndex < PARTY_SIZE
&& !GetMonData(&gPlayerParty[partyIndex], MON_DATA_HYPER_TRAINED_HP + stat)
&& GetMonData(&gPlayerParty[partyIndex], MON_DATA_HP_IV + stat) < MAX_PER_STAT_IVS)
{
gSpecialVar_Result = TRUE;
}
else
{
gSpecialVar_Result = FALSE;
}
}
void HyperTrain(struct ScriptContext *ctx)
{
u32 stat = ScriptReadByte(ctx);
u32 partyIndex = VarGet(ScriptReadHalfword(ctx));
if (stat < NUM_STATS && partyIndex < PARTY_SIZE)
{
bool32 data = TRUE;
SetMonData(&gPlayerParty[partyIndex], MON_DATA_HYPER_TRAINED_HP + stat, &data);
CalculateMonStats(&gPlayerParty[partyIndex]);
}
}
void HasGigantamaxFactor(struct ScriptContext *ctx)
{
u32 partyIndex = VarGet(ScriptReadHalfword(ctx));
if (partyIndex < PARTY_SIZE)
gSpecialVar_Result = GetMonData(&gPlayerParty[partyIndex], MON_DATA_GIGANTAMAX_FACTOR);
else
gSpecialVar_Result = FALSE;
}
static const u16 sGigantaxFactorLockedSpecies[] =
{
SPECIES_MELMETAL,
};
void ToggleGigantamaxFactor(struct ScriptContext *ctx)
{
u32 i;
u32 partyIndex = VarGet(ScriptReadHalfword(ctx));
u32 species;
gSpecialVar_Result = FALSE;
if (partyIndex < PARTY_SIZE)
{
bool32 gigantamaxFactor;
species = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPECIES);
for (i = 0; i < ARRAY_COUNT(sGigantaxFactorLockedSpecies); i++)
{
if (species == sGigantaxFactorLockedSpecies[i])
return;
}
gigantamaxFactor = GetMonData(&gPlayerParty[partyIndex], MON_DATA_GIGANTAMAX_FACTOR);
gigantamaxFactor = !gigantamaxFactor;
SetMonData(&gPlayerParty[partyIndex], MON_DATA_GIGANTAMAX_FACTOR, &gigantamaxFactor);
gSpecialVar_Result = TRUE;
}
}