84 lines
2.4 KiB
C
84 lines
2.4 KiB
C
#include "global.h"
|
|
#include "test/battle.h"
|
|
|
|
SINGLE_BATTLE_TEST("Life Orb activates when users attack is succesful")
|
|
{
|
|
GIVEN {
|
|
PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_LIFE_ORB); }
|
|
OPPONENT(SPECIES_WOBBUFFET);
|
|
} WHEN {
|
|
TURN { MOVE(player, MOVE_POUND); }
|
|
} SCENE {
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_POUND, player);
|
|
HP_BAR(opponent);
|
|
HP_BAR(player);
|
|
MESSAGE("Wobbuffet was hurt by the Life Orb!");
|
|
}
|
|
}
|
|
|
|
SINGLE_BATTLE_TEST("Life Orb activates if it hits a Substitute")
|
|
{
|
|
GIVEN {
|
|
PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_LIFE_ORB); }
|
|
OPPONENT(SPECIES_WOBBUFFET);
|
|
} WHEN {
|
|
TURN { MOVE(opponent, MOVE_SUBSTITUTE); MOVE(player, MOVE_TACKLE); }
|
|
} SCENE {
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_SUBSTITUTE, opponent);
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, player);
|
|
HP_BAR(player);
|
|
MESSAGE("Wobbuffet was hurt by the Life Orb!");
|
|
}
|
|
}
|
|
|
|
SINGLE_BATTLE_TEST("Life Orb does not activate if using status move on a Substitute")
|
|
{
|
|
GIVEN {
|
|
PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_LIFE_ORB); }
|
|
OPPONENT(SPECIES_WOBBUFFET);
|
|
} WHEN {
|
|
TURN { MOVE(opponent, MOVE_SUBSTITUTE); MOVE(player, MOVE_GROWL); }
|
|
} SCENE {
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_SUBSTITUTE, opponent);
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_GROWL, player);
|
|
NONE_OF {
|
|
HP_BAR(player);
|
|
MESSAGE("Wobbuffet was hurt by the Life Orb!");
|
|
}
|
|
}
|
|
}
|
|
|
|
SINGLE_BATTLE_TEST("Life Orb does not activate if using a status move")
|
|
{
|
|
GIVEN {
|
|
PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_LIFE_ORB); }
|
|
OPPONENT(SPECIES_WOBBUFFET);
|
|
} WHEN {
|
|
TURN { MOVE(player, MOVE_GROWL); }
|
|
} SCENE {
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_GROWL, player);
|
|
NONE_OF {
|
|
HP_BAR(player);
|
|
MESSAGE("Wobbuffet was hurt by the Life Orb!");
|
|
}
|
|
}
|
|
}
|
|
|
|
SINGLE_BATTLE_TEST("Life Orb doesn't cause any HP loss if user is unable to attack")
|
|
{
|
|
PASSES_RANDOMLY(25, 100, RNG_PARALYSIS);
|
|
GIVEN {
|
|
PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_LIFE_ORB); Status1(STATUS1_PARALYSIS); }
|
|
OPPONENT(SPECIES_WOBBUFFET);
|
|
} WHEN {
|
|
TURN { MOVE(player, MOVE_POUND); }
|
|
} SCENE {
|
|
NONE_OF {
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, player);
|
|
HP_BAR(opponent);
|
|
HP_BAR(player);
|
|
MESSAGE("Wobbuffet was hurt by the Life Orb!");
|
|
}
|
|
}
|
|
}
|