Ariel Antonitis e9d01b4808 Added a non-RNG, PID-preserving way to modify pokemon nature.
(wip) Preserve shiny value when changing nature.

(WIP) Preserve shiny value.

(WIP) Preserve nature.

(WIP) Removed some debugging statements.

(WIP) Removed more debugging statements.

(WIP) Nature changing now supports Unown.
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Pokémon Emerald

Build Status

This is a decompilation of Pokémon Emerald.

It builds the following ROM:

To set up the repository, see INSTALL.md.

See also

Other disassembly and/or decompilation projects:

Contacts

You can find us on Discord and IRC.

Languages
C 84.7%
Assembly 12%
C++ 2.5%
Makefile 0.4%
Python 0.4%