pokeemmo/src/rom_header_gf.c
Eduardo Quezada D'Ottone 4adc2dcb16
Species Simplifier™ - Part 3 (#3562)
* Added SpeciesInfo fields

# Conflicts:
#	include/pokemon.h

* Added missing comments

* Renamed gigantamax to isGigantamax

* Converted species flags to agbcc bit flags

* Added padding after flags

* Pikachu form config

* Dex text

* Reordered Paradox flag

* Missing Pikachu ifdef comments

* Moved P_GEN_x_POKEMON settings to the species_families file

* Gen 1 Dex entries

* Renamed file to species_enabled.h

* Prevent Pokémon from evolving if their evolution is disabled

* Prevent Pokémon from being affected by Eviolite if their evolution is disabled

* Prevent Pokémon offspring if they're disabled

* Corrected imprementation of evolution prevention

It could potentially overwrite items by accident

* Cross-evo configs

* Gen 2 dex entries

* Changed cry table to use assignable IDs

# Conflicts:
#	include/pokemon.h

* Form table pointers

* Beginning support for moving data to gSpeciesInfo

* Pokédexes reads text from gSpeciesInfo

* Reading species names from gSpeciesInfo

* Fixed erroneous copy-paste

* Moved Bulbasaur to Raichu Family data do gSpeciesinfo

* Added female pic sizes

* Macros for Front, Back, Palette and Learnsets

* Sandshrew to Dugtrio Families

* Obtains Height/Weight from gSpeciesInfo

* Read category from gSpeciesInfo

* Removed unused data from pokedex_entries.h

* Moved Gen 1 data to gSpeciesInfo

* Moved Gen 2 data to gSpeciesInfo + fixed Ursaluna Bloodmoon not producing Teddiursa eggs

* Moved Gen 3 data to gSpeciesInfo

* Moved Gen 4 data to gSpeciesInfo

* HGSS dex properly shows form sprites

* Fixed data type for GetSpeciesHeight/Weight

* Reading Pokédex Size data from gSpeciesInfo

* Cleaned up mon graphic decompression function

* Reading Front Pics gSpeciesInfo

* Reading Back Pics gSpeciesInfo

* Updated uses of GetMonSpritePalStruct to allow loading the data directly instead of reading the struct

* Reading palettes from gSpeciesInfo

* Reading animation delay from gSpeciesInfo

* Fixed Pokémon Debug Menu not reading animation delay

* Reading front anim Id from gSpeciesInfo

* Reading back anim Id from gSpeciesInfo

* Reading Animation Frames from gSpeciesInfo

* Reading Icon Sprites from gSpeciesInfo

* Reading Icon Palette IDs from gSpeciesInfo

* Reading Footprints from gSpeciesInfo

* Reading Mon Pic sizes from gSpeciesInfo

* Separate mon pic sizes for female mon

* Reading Level Up Learnsets from gSpeciesInfo

* Reading Teachable Learnsets from gSpeciesInfo

* Reading National Dex Number from gSpeciesInfo

* Reading Enemy Mon Elevation from gSpeciesInfo

* Reading Evolutions from gSpeciesInfo

* Reading form table from gSpeciesInfo

* Fixed button label inconsistency in pokémon debug menu

* Reading form change table from gSpeciesInfo

* Removed need to define mon graphics in include/graphics.h

* Reordered mon graphics by family

* Fixed National dex number offset

* gFrontierBannedSpecies now checks IsSpeciesEnabled

* Added 3 more toggles for Fusions, Primal Reversions and Ultra Burst

* Gen 3 & 4 family toggles for dex entries

* Fixed missing Mr. Rime data

* Gen 1 dex descriptions as compound strings

* Gen 2 dex descriptions as compound strings

* Gen 3 dex descriptions as compound strings

* Gen 4 dex descriptions as compound strings

* Fixed compile in agbcc

* Moved Gen 5 data to gSpeciesInfo

* Using PLACEHOLDER_ANIM_SINGLE_FRAME when needed (same hash)

* Renamed PLACEHOLDER_TWO_FRAME_ANIMATION to PLACEHOLDER_ANIM_TWO_FRAMES

* Fixed capitalization for front pic anims

* Fixed `CanEvolve`

* Moved Gen 6 data to gSpeciesInfo

* Gen 7 without macros

* Gen 8 without macros

* Gen 9 without macros

* Fixed Gen 9 sound data

* Finished moving Gen 7 data in macros (by Alex)

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

* Ultra Necrozma is now included in the fusion forms define

* Cries are now properly excluded from the rom when disabling species

* Removed P_GEN_x_POKEMON from form_change_tables.h

* Fixed Yanmega's cry ignoring the P_GEN_4_CROSS_EVOS setting

* Added P_NEW_EVOS_IN_REGIONAL_DEX setting

* Automatic ASSUMPTION_FAIL when used species are disabled

* Finished moving Gen 8 data in macros (by Alex)

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

* Expanded Alcremie macro

* Finished moving Gen 9 data in macros (by Alex)

* Fixed missing data for Komala and Marshadow

* Form species id tables use family toggles + added missing Ursaluna form species id table

* Fixed Genesect palettes

* Fixed Flabébé family graphics

* Fixed Minior Graphics

* Fixed missing Calyrex data

* Family toggles in mon graphcis (By Jasper/Bassoonian)

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* Fixed missing Ogerpon data

* Ordered Level Up Learnsets (missing toggles)

Also added White Basculin learnset

* Added more Minior synonyms

* Fixed enamorus order

* Reordered teachable learnsets

* Removed sSpeciesXXX level up learnsets + reordered

* Removed unneeded assumes

* Removed unused extra animations

* Family toggles in mon level up learnsets (By Jasper/Bassoonian)

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* Fixed Phione graphics inclusion

* Family toggles for Teachable Learnsets

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* Ordered Front Pic Anims

* Family toggles for front pic animations

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* Fixed HGSS dex incorrectly showing the wrong mon when catching it

* Family toggles for Egg Moves + reodered

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* Fixed HGSS not checking for null footprints

* Review changes

* Fixed Female difference mon not using their macros

* Fixed Alcremie Macro

* Fixed compile error when disabling the Bulbasaur family

* Fixed Turtwig and Chimchar family + Houndour and Mareep cries not being excluded properly

* Re-added missing Egg graphical data

* Fixed crash during the Birch Intro when Lotad is disabled

* Renamed PALLETE to PALETTES

* Removed extra spacing for YOffsets

* Fixed compile when only disabling cross-gen evolutions

* Added Tera Forms define (Ogerpon and Terapagos)

* Fixed Necrozma macro

* Removed .noFlip = FALSE

* Fixed dex number in summary screen for forms when nat dex is disabled

* Fixed Paldean form paths

---------

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2023-12-08 15:05:10 +01:00

176 lines
6.3 KiB
C

#include "global.h"
#include "data.h"
#include "pokemon_icon.h"
#include "decoration.h"
#include "battle_main.h"
#include "item.h"
#include "pokeball.h"
// The purpose of this struct is for outside applications to be
// able to access parts of the ROM or its save file, like a public API.
// In vanilla, it was used by Colosseum and XD to access pokemon graphics.
//
// If this struct is rearranged in any way, it defeats the purpose of
// having it at all. Applications like PKHex or streaming HUDs may find
// these values useful, so there's some potential benefit to keeping it.
// If there's a compilation problem below, just comment out the assignment
// instead of changing this struct.
struct GFRomHeader
{
u32 version;
u32 language;
u8 gameName[32];
const struct CompressedSpriteSheet * monFrontPics;
const struct CompressedSpriteSheet * monBackPics;
const struct CompressedSpritePalette * monNormalPalettes;
const struct CompressedSpritePalette * monShinyPalettes;
const u8 *const * monIcons;
const u8 *monIconPaletteIds;
const struct SpritePalette * monIconPalettes;
const u8 (* monSpeciesNames)[];
const u8 (* moveNames)[];
const struct Decoration * decorations;
u32 flagsOffset;
u32 varsOffset;
u32 pokedexOffset;
u32 seen1Offset;
u32 seen2Offset;
u32 pokedexVar;
u32 pokedexFlag;
u32 mysteryEventFlag;
u32 pokedexCount;
u8 playerNameLength;
u8 trainerNameLength;
u8 pokemonNameLength1;
u8 pokemonNameLength2;
u8 unk5;
u8 unk6;
u8 unk7;
u8 unk8;
u8 unk9;
u8 unk10;
u8 unk11;
u8 unk12;
u8 unk13;
u8 unk14;
u8 unk15;
u8 unk16;
u8 unk17;
u32 saveBlock2Size;
u32 saveBlock1Size;
u32 partyCountOffset;
u32 partyOffset;
u32 warpFlagsOffset;
u32 trainerIdOffset;
u32 playerNameOffset;
u32 playerGenderOffset;
u32 frontierStatusOffset;
u32 frontierStatusOffset2;
u32 externalEventFlagsOffset;
u32 externalEventDataOffset;
u32 unk18;
const struct SpeciesInfo * speciesInfo;
const u8 (* abilityNames)[];
const u8 *const * abilityDescriptions;
const struct Item * items;
const struct BattleMove * moves;
const struct CompressedSpriteSheet * ballGfx;
const struct CompressedSpritePalette * ballPalettes;
u32 gcnLinkFlagsOffset;
u32 gameClearFlag;
u32 ribbonFlag;
u8 bagCountItems;
u8 bagCountKeyItems;
u8 bagCountPokeballs;
u8 bagCountTMHMs;
u8 bagCountBerries;
u8 pcItemsCount;
u32 pcItemsOffset;
u32 giftRibbonsOffset;
u32 enigmaBerryOffset;
u32 enigmaBerrySize;
const u8 *moveDescriptions;
u32 unk20;
};
// This seems to need to be in the text section for some reason.
// To avoid a changed section attributes warning it's put in a special .text.consts section.
__attribute__((section(".text.consts")))
static const struct GFRomHeader sGFRomHeader = {
.version = GAME_VERSION,
.language = GAME_LANGUAGE,
.gameName = "pokemon emerald version",
//.monFrontPics = gMonFrontPicTable, // Handled in gSpeciesInfo
//.monBackPics = gMonBackPicTable, // Handled in gSpeciesInfo
//.monNormalPalettes = gMonPaletteTable, // Handled in gSpeciesInfo
//.monShinyPalettes = gMonShinyPaletteTable, // Handled in gSpeciesInfo
//.monIcons = gMonIconTable,
//.monIconPaletteIds = gMonIconPaletteIndices,
.monIconPalettes = gMonIconPaletteTable,
//.monSpeciesNames = gSpeciesNames, // Handled in gSpeciesInfo
.moveNames = gMoveNames,
.decorations = gDecorations,
.flagsOffset = offsetof(struct SaveBlock1, flags),
.varsOffset = offsetof(struct SaveBlock1, vars),
.pokedexOffset = offsetof(struct SaveBlock2, pokedex),
.seen1Offset = offsetof(struct SaveBlock1, dexSeen),
.seen2Offset = offsetof(struct SaveBlock1, dexSeen), // dex flags are combined, just provide the same pointer
.pokedexVar = VAR_NATIONAL_DEX - VARS_START,
.pokedexFlag = FLAG_RECEIVED_POKEDEX_FROM_BIRCH,
.mysteryEventFlag = FLAG_SYS_MYSTERY_EVENT_ENABLE,
.pokedexCount = NATIONAL_DEX_COUNT,
.playerNameLength = PLAYER_NAME_LENGTH,
.trainerNameLength = TRAINER_NAME_LENGTH,
.pokemonNameLength1 = POKEMON_NAME_LENGTH,
.pokemonNameLength2 = POKEMON_NAME_LENGTH,
// Two of the below 12s are likely move/ability name length, given their presence in this header
.unk5 = 12,
.unk6 = 12,
.unk7 = 6,
.unk8 = 12,
.unk9 = 6,
.unk10 = 16,
.unk11 = 18,
.unk12 = 12,
.unk13 = 15,
.unk14 = 11,
.unk15 = 1,
.unk16 = 8,
.unk17 = 12,
.saveBlock2Size = sizeof(struct SaveBlock2),
.saveBlock1Size = sizeof(struct SaveBlock1),
.partyCountOffset = offsetof(struct SaveBlock1, playerPartyCount),
.partyOffset = offsetof(struct SaveBlock1, playerParty),
.warpFlagsOffset = offsetof(struct SaveBlock2, specialSaveWarpFlags),
.trainerIdOffset = offsetof(struct SaveBlock2, playerTrainerId),
.playerNameOffset = offsetof(struct SaveBlock2, playerName),
.playerGenderOffset = offsetof(struct SaveBlock2, playerGender),
.frontierStatusOffset = offsetof(struct SaveBlock2, frontier.challengeStatus),
.frontierStatusOffset2 = offsetof(struct SaveBlock2, frontier.challengeStatus),
.externalEventFlagsOffset = offsetof(struct SaveBlock1, externalEventFlags),
.externalEventDataOffset = offsetof(struct SaveBlock1, externalEventData),
.unk18 = 0x00000000,
.speciesInfo = gSpeciesInfo,
.abilityNames = gAbilityNames,
.abilityDescriptions = gAbilityDescriptionPointers,
.items = gItems,
.moves = gBattleMoves,
.ballGfx = gBallSpriteSheets,
.ballPalettes = gBallSpritePalettes,
.gcnLinkFlagsOffset = offsetof(struct SaveBlock2, gcnLinkFlags),
.gameClearFlag = FLAG_SYS_GAME_CLEAR,
.ribbonFlag = FLAG_SYS_RIBBON_GET,
.bagCountItems = BAG_ITEMS_COUNT,
.bagCountKeyItems = BAG_KEYITEMS_COUNT,
.bagCountPokeballs = BAG_POKEBALLS_COUNT,
.bagCountTMHMs = BAG_TMHM_COUNT,
.bagCountBerries = BAG_BERRIES_COUNT,
.pcItemsCount = PC_ITEMS_COUNT,
.pcItemsOffset = offsetof(struct SaveBlock1, pcItems),
.giftRibbonsOffset = offsetof(struct SaveBlock1, giftRibbons),
.enigmaBerryOffset = offsetof(struct SaveBlock1, enigmaBerry),
.enigmaBerrySize = sizeof(struct EnigmaBerry),
.moveDescriptions = NULL,
.unk20 = 0x00000000, // 0xFFFFFFFF in FRLG
};