RoamerX 6f69e7f5eb 对于对战开拓区&对战帐篷的文本进行了重新翻译
虽然原本进行了一些修正和润色,但是整体质量偏低,于是重新进行了汉化
调整了开拓区对战设施的成绩页面文字展示位置
对培育屋的文本进行了重新翻译
参照官方正作的使用逻辑统一调整了数字使用阿拉伯数字和汉字的情况
参照官方正作的使用逻辑统一调整了使用“战斗”和“对战”的情况
修正了部分连接相关文本的译名
主要参考deepseek英文翻译及原版英文
2025-05-18 00:10:23 +08:00

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.set LOCALID_LOTTERY_CLERK, 2
LilycoveCity_DepartmentStore_1F_MapScripts::
.byte 0
LilycoveCity_DepartmentStore_1F_EventScript_Greeter::
msgbox LilycoveCity_DepartmentStore_1F_Text_WelcomeToDeptStore, MSGBOX_NPC
end
LilycoveCity_DepartmentStore_1F_EventScript_LotteryClerk::
lock
faceplayer
dotimebasedevents
goto_if_ne VAR_POKELOT_PRIZE_ITEM, ITEM_NONE, LilycoveCity_DepartmentStore_1F_EventScript_GivePrizeFromEarlier
goto_if_set FLAG_DAILY_PICKED_LOTO_TICKET, LilycoveCity_DepartmentStore_1F_EventScript_ComeBackTomorrow
msgbox LilycoveCity_DepartmentStore_1F_Text_LotteryCornerDrawTicket, MSGBOX_YESNO
goto_if_eq VAR_RESULT, NO, LilycoveCity_DepartmentStore_1F_EventScript_PleaseVisitAgain
setflag FLAG_DAILY_PICKED_LOTO_TICKET
message LilycoveCity_DepartmentStore_1F_Text_PleasePickTicket
waitmessage
special RetrieveLotteryNumber
copyvar VAR_0x8008, VAR_RESULT
special BufferLottoTicketNumber
msgbox LilycoveCity_DepartmentStore_1F_Text_TicketNumberIsXPleaseWait, MSGBOX_DEFAULT
applymovement LOCALID_LOTTERY_CLERK, Common_Movement_WalkInPlaceFasterRight
waitmovement 0
playse SE_PC_ON
special DoLotteryCornerComputerEffect
special PickLotteryCornerTicket
delay 220
special EndLotteryCornerComputerEffect
delay 10
applymovement LOCALID_LOTTERY_CLERK, Common_Movement_FacePlayer
waitmovement 0
goto_if_eq VAR_0x8004, 0, LilycoveCity_DepartmentStore_1F_EventScript_NoMatch
incrementgamestat GAME_STAT_WON_POKEMON_LOTTERY
call_if_eq VAR_0x8006, 0, LilycoveCity_DepartmentStore_1F_EventScript_TicketMatchPartyMon
call_if_eq VAR_0x8006, 1, LilycoveCity_DepartmentStore_1F_EventScript_TicketMatchPCMon
bufferitemname STR_VAR_1, VAR_0x8005
call_if_eq VAR_0x8004, 1, LilycoveCity_DepartmentStore_1F_EventScript_TwoDigitMatch
call_if_eq VAR_0x8004, 2, LilycoveCity_DepartmentStore_1F_EventScript_ThreeDigitMatch
call_if_eq VAR_0x8004, 3, LilycoveCity_DepartmentStore_1F_EventScript_FourDigitMatch
call_if_eq VAR_0x8004, 4, LilycoveCity_DepartmentStore_1F_EventScript_FullMatch
giveitem VAR_0x8005
goto_if_eq VAR_RESULT, FALSE, LilycoveCity_DepartmentStore_1F_EventScript_RecordPrizeNoRoom
special TryPutLotteryWinnerReportOnAir
goto LilycoveCity_DepartmentStore_1F_EventScript_PleaseVisitAgain2
end
LilycoveCity_DepartmentStore_1F_EventScript_TicketMatchPartyMon::
msgbox LilycoveCity_DepartmentStore_1F_Text_TicketMatchesPartyMon, MSGBOX_DEFAULT
return
LilycoveCity_DepartmentStore_1F_EventScript_TicketMatchPCMon::
msgbox LilycoveCity_DepartmentStore_1F_Text_TicketMatchesPCMon, MSGBOX_DEFAULT
return
LilycoveCity_DepartmentStore_1F_EventScript_ComeBackTomorrow::
msgbox LilycoveCity_DepartmentStore_1F_Text_ComeBackTomorrow, MSGBOX_DEFAULT
release
end
LilycoveCity_DepartmentStore_1F_EventScript_PleaseVisitAgain::
msgbox LilycoveCity_DepartmentStore_1F_Text_PleaseVisitAgain, MSGBOX_DEFAULT
release
end
LilycoveCity_DepartmentStore_1F_EventScript_NoMatch::
msgbox LilycoveCity_DepartmentStore_1F_Text_NoNumbersMatched, MSGBOX_DEFAULT
goto LilycoveCity_DepartmentStore_1F_EventScript_PleaseVisitAgain2
end
LilycoveCity_DepartmentStore_1F_EventScript_PleaseVisitAgain2::
msgbox LilycoveCity_DepartmentStore_1F_Text_PleaseVisitAgain2, MSGBOX_DEFAULT
release
end
LilycoveCity_DepartmentStore_1F_EventScript_TwoDigitMatch::
msgbox LilycoveCity_DepartmentStore_1F_Text_TwoDigitsMatched, MSGBOX_DEFAULT
return
LilycoveCity_DepartmentStore_1F_EventScript_ThreeDigitMatch::
msgbox LilycoveCity_DepartmentStore_1F_Text_ThreeDigitsMatched, MSGBOX_DEFAULT
return
LilycoveCity_DepartmentStore_1F_EventScript_FourDigitMatch::
msgbox LilycoveCity_DepartmentStore_1F_Text_FourDigitsMatched, MSGBOX_DEFAULT
return
LilycoveCity_DepartmentStore_1F_EventScript_FullMatch::
msgbox LilycoveCity_DepartmentStore_1F_Text_AllFiveDigitsMatched, MSGBOX_DEFAULT
return
LilycoveCity_DepartmentStore_1F_EventScript_RecordPrizeNoRoom::
copyvar VAR_POKELOT_PRIZE_PLACE, VAR_0x8004
copyvar VAR_POKELOT_PRIZE_ITEM, VAR_0x8005
goto LilycoveCity_DepartmentStore_1F_EventScript_NoRoomForPrize
end
LilycoveCity_DepartmentStore_1F_EventScript_NoRoomForPrize::
msgbox LilycoveCity_DepartmentStore_1F_Text_NoRoomForThis, MSGBOX_DEFAULT
release
end
LilycoveCity_DepartmentStore_1F_EventScript_GivePrizeFromEarlier::
msgbox LilycoveCity_DepartmentStore_1F_Text_PrizeWeveBeenHolding, MSGBOX_DEFAULT
giveitem VAR_POKELOT_PRIZE_ITEM
goto_if_eq VAR_RESULT, FALSE, LilycoveCity_DepartmentStore_1F_EventScript_NoRoomForPrize
copyvar VAR_0x8004, VAR_POKELOT_PRIZE_PLACE
copyvar VAR_0x8005, VAR_POKELOT_PRIZE_ITEM
special TryPutLotteryWinnerReportOnAir
setvar VAR_POKELOT_PRIZE_ITEM, ITEM_NONE
setvar VAR_POKELOT_PRIZE_PLACE, 0
release
end
LilycoveCity_DepartmentStore_1F_EventScript_PokefanF::
msgbox LilycoveCity_DepartmentStore_1F_Text_IBuyAllSortsOfThings, MSGBOX_NPC
end
LilycoveCity_DepartmentStore_1F_EventScript_LittleGirl::
msgbox LilycoveCity_DepartmentStore_1F_Text_MomBuyingMeFurniture, MSGBOX_NPC
end
LilycoveCity_DepartmentStore_1F_EventScript_PokefanM::
msgbox LilycoveCity_DepartmentStore_1F_Text_BuyingSomethingForAzumarill, MSGBOX_NPC
end
LilycoveCity_DepartmentStore_1F_EventScript_Azumarill::
lock
faceplayer
waitse
playmoncry SPECIES_AZUMARILL, CRY_MODE_NORMAL
msgbox LilycoveCity_DepartmentStore_1F_Text_Azumarill, MSGBOX_DEFAULT
waitmoncry
release
end
LilycoveCity_DepartmentStore_1F_EventScript_FloorNamesSign::
msgbox LilycoveCity_DepartmentStore_1F_Text_FloorNamesSign, MSGBOX_SIGN
end
LilycoveCity_DepartmentStore_1F_Text_WelcomeToDeptStore:
.string "欢迎来到水静百货。$"
LilycoveCity_DepartmentStore_1F_Text_IBuyAllSortsOfThings:
.string "每次来百货,\n我都会买大包小包一大堆东西回家,\l这是我的快乐。$"
LilycoveCity_DepartmentStore_1F_Text_MomBuyingMeFurniture:
.string "今天妈妈要给我\n买些漂亮的家具。$"
LilycoveCity_DepartmentStore_1F_Text_BuyingSomethingForAzumarill:
.string "我要给我赢了华丽大赛的露力丽\n买些东西奖励它。$"
LilycoveCity_DepartmentStore_1F_Text_Azumarill:
.string "露力丽:玛丽露丽露丽!$"
LilycoveCity_DepartmentStore_1F_Text_FloorNamesSign:
.string "1F 服务前台\n 彩票中心\p2F 训练家地带\p3F 战斗收藏\p4F 招式学习器中心\p5F 宝可梦玩偶世界\p天台 屋顶广场$"
@ Unused
LilycoveCity_DepartmentStore_1F_Text_WirelessCommIsFun:
.string "无线连接很有趣\n不是吗?\p我认为它把以前很多的不可能\n变成了可能。\p例如你现在可以和不同的人\n进行交换。\p我认为它太有趣了$"
@ Unused
LilycoveCity_DepartmentStore_1F_Text_SpreadWordAboutWirelessComm:
.string "我想把无线连接的乐趣\n传播出去。$"