119 lines
4.0 KiB
C

#include "global.h"
#include "test/battle.h"
ASSUMPTIONS
{
ASSUME(gItemsInfo[ITEM_AIR_BALLOON].holdEffect == HOLD_EFFECT_AIR_BALLOON);
ASSUME(GetMoveType(MOVE_EARTHQUAKE) == TYPE_GROUND);
ASSUME(GetMoveType(MOVE_SCRATCH) != TYPE_GROUND);
ASSUME(GetMoveEffect(MOVE_RECYCLE) == EFFECT_RECYCLE);
}
SINGLE_BATTLE_TEST("Air Balloon prevents the holder from taking damage from ground type moves")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_AIR_BALLOON); };
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(opponent, MOVE_EARTHQUAKE); }
} SCENE {
MESSAGE("Wobbuffet floats in the air with its Air Balloon!");
MESSAGE("The opposing Wobbuffet used Earthquake!");
NOT ANIMATION(ANIM_TYPE_MOVE, MOVE_EARTHQUAKE, opponent);
MESSAGE("It doesn't affect Wobbuffet…");
}
}
SINGLE_BATTLE_TEST("Air Balloon pops when the holder is hit by a move that is not ground type")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_AIR_BALLOON); };
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(opponent, MOVE_SCRATCH); }
} SCENE {
MESSAGE("Wobbuffet floats in the air with its Air Balloon!");
MESSAGE("The opposing Wobbuffet used Scratch!");
MESSAGE("Wobbuffet's Air Balloon popped!");
}
}
SINGLE_BATTLE_TEST("Air Balloon no longer prevents the holder from taking damage from ground type moves once it has been popped")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_AIR_BALLOON); };
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(opponent, MOVE_SCRATCH); }
TURN { MOVE(opponent, MOVE_EARTHQUAKE); }
} SCENE {
MESSAGE("Wobbuffet floats in the air with its Air Balloon!");
MESSAGE("The opposing Wobbuffet used Scratch!");
MESSAGE("Wobbuffet's Air Balloon popped!");
MESSAGE("The opposing Wobbuffet used Earthquake!");
ANIMATION(ANIM_TYPE_MOVE, MOVE_EARTHQUAKE, opponent);
NOT MESSAGE("It doesn't affect Wobbuffet…");
}
}
SINGLE_BATTLE_TEST("Air Balloon can not be restored with Recycle after it has been popped")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_AIR_BALLOON); };
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN {
MOVE(opponent, MOVE_SCRATCH);
MOVE(player, MOVE_RECYCLE);
}
} SCENE {
MESSAGE("Wobbuffet floats in the air with its Air Balloon!");
MESSAGE("The opposing Wobbuffet used Scratch!");
MESSAGE("Wobbuffet's Air Balloon popped!");
MESSAGE("Wobbuffet used Recycle!");
MESSAGE("But it failed!");
}
}
SINGLE_BATTLE_TEST("Air Balloon prevents the user from being healed by Grassy Terrain")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_AIR_BALLOON); MaxHP(100); HP(1); };
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_GRASSY_TERRAIN); }
} SCENE {
MESSAGE("Wobbuffet floats in the air with its Air Balloon!");
NOT MESSAGE("Wobbuffet is healed by the Grassy Terrain!");
}
}
SINGLE_BATTLE_TEST("Air Balloon pops before it can be stolen with Magician")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_AIR_BALLOON); };
OPPONENT(SPECIES_DELPHOX) { Ability(ABILITY_MAGICIAN); };
} WHEN {
TURN { MOVE(opponent, MOVE_SCRATCH); }
} SCENE {
MESSAGE("Wobbuffet floats in the air with its Air Balloon!");
MESSAGE("Wobbuffet's Air Balloon popped!");
NOT ABILITY_POPUP(opponent, ABILITY_MAGICIAN);
}
}
SINGLE_BATTLE_TEST("Air Balloon pops before it can be stolen by Thief")
{
GIVEN {
ASSUME(GetMoveEffect(MOVE_THIEF) == EFFECT_STEAL_ITEM);
PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_AIR_BALLOON); };
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(opponent, MOVE_THIEF); }
} SCENE {
MESSAGE("Wobbuffet floats in the air with its Air Balloon!");
MESSAGE("Wobbuffet's Air Balloon popped!");
NOT MESSAGE("The opposing Wobbuffet stole Wobbuffet's Air Balloon!");
}
}