pokeemmo/include/generational_changes.h

83 lines
3.7 KiB
C

#ifndef GUARD_GENERATIONAL_CHANGES_H
#define GUARD_GENERATIONAL_CHANGES_H
#include "constants/generational_changes.h"
#include "config/battle.h"
static const u8 sGenerationalChanges[GEN_CONFIG_COUNT] =
{
[GEN_CONFIG_CRIT_CHANCE] = B_CRIT_CHANCE,
[GEN_CONFIG_CRIT_MULTIPLIER] = B_CRIT_MULTIPLIER,
[GEN_CONFIG_FOCUS_ENERGY_CRIT_RATIO] = B_FOCUS_ENERGY_CRIT_RATIO,
[GEN_CONFIG_PARALYSIS_SPEED] = B_PARALYSIS_SPEED,
[GEN_CONFIG_CONFUSION_SELF_DMG_CHANCE] = B_CONFUSION_SELF_DMG_CHANCE,
[GEN_CONFIG_MULTI_HIT_CHANCE] = B_MULTI_HIT_CHANCE,
[GEN_CONFIG_GALE_WINGS] = B_GALE_WINGS,
[GEN_CONFIG_HEAL_BELL_SOUNDPROOF] = B_HEAL_BELL_SOUNDPROOF,
[GEN_CONFIG_TELEPORT_BEHAVIOR] = B_TELEPORT_BEHAVIOR,
[GEN_CONFIG_ABILITY_WEATHER] = B_ABILITY_WEATHER,
[GEN_CONFIG_MOODY_STATS] = B_MOODY_ACC_EVASION,
[GEN_CONFIG_BATTLE_BOND] = B_BATTLE_BOND,
[GEN_CONFIG_ATE_MULTIPLIER] = B_ATE_MULTIPLIER,
[GEN_CONFIG_FELL_STINGER_STAT_RAISE] = B_FELL_STINGER_STAT_RAISE,
[GEN_CONFIG_DEFIANT_STICKY_WEB] = B_DEFIANT_STICKY_WEB,
[GEN_CONFIG_ENCORE_TARGET] = B_ENCORE_TARGET,
[GEN_CONFIG_TIME_OF_DAY_HEALING_MOVES] = B_TIME_OF_DAY_HEALING_MOVES,
[GEN_PICKUP_WILD] = B_PICKUP_WILD,
[GEN_PROTEAN_LIBERO] = B_PROTEAN_LIBERO,
[GEN_INTREPID_SWORD] = B_INTREPID_SWORD,
[GEN_DAUNTLESS_SHIELD] = B_DAUNTLESS_SHIELD,
[GEN_ILLUMINATE_EFFECT] = B_ILLUMINATE_EFFECT,
[GEN_STEAL_WILD_ITEMS] = B_STEAL_WILD_ITEMS,
[GEN_SNOW_WARNING] = B_SNOW_WARNING,
[GEN_ALLY_SWITCH_FAIL_CHANCE] = B_ALLY_SWITCH_FAIL_CHANCE,
[GEN_DREAM_EATER_LIQUID_OOZE] = B_DREAM_EATER_LIQUID_OOZE,
[GEN_CONFIG_TRANSISTOR_BOOST] = B_TRANSISTOR_BOOST,
[GEN_CONFIG_RECALC_TURN_AFTER_ACTIONS] = B_RECALC_TURN_AFTER_ACTIONS,
[GEN_CONFIG_UPDATED_INTIMIDATE] = B_UPDATED_INTIMIDATE,
[GEN_CONFIG_DISGUISE_HP_LOSS] = B_DISGUISE_HP_LOSS,
[GEN_CONFIG_AFTER_YOU_TURN_ORDER] = B_AFTER_YOU_TURN_ORDER,
[GEN_CONFIG_HEALING_WISH_SWITCH] = B_HEALING_WISH_SWITCH,
[GEN_CONFIG_MEGA_EVO_TURN_ORDER] = B_MEGA_EVO_TURN_ORDER,
[GEN_CONFIG_SHEER_COLD_IMMUNITY] = B_SHEER_COLD_IMMUNITY,
[GEN_CONFIG_WEAK_ARMOR_SPEED] = B_WEAK_ARMOR_SPEED,
[GEN_CONFIG_PRANKSTER_DARK_TYPES] = B_PRANKSTER_DARK_TYPES,
[GEN_CONFIG_DESTINY_BOND_FAIL] = B_DESTINY_BOND_FAIL,
[GEN_CONFIG_POWDER_RAIN] = B_POWDER_RAIN,
[GEN_CONFIG_POWDER_GRASS] = B_POWDER_GRASS,
[GEN_CONFIG_OBLIVIOUS_TAUNT] = B_OBLIVIOUS_TAUNT,
[GEN_CONFIG_TOXIC_NEVER_MISS] = B_TOXIC_NEVER_MISS,
[GEN_CONFIG_PARALYZE_ELECTRIC] = B_PARALYZE_ELECTRIC,
};
#if TESTING
extern u8 *gGenerationalChangesTestOverride;
#endif
static inline u32 GetGenConfig(enum GenConfigTag configTag)
{
if (configTag >= GEN_CONFIG_COUNT) return GEN_LATEST;
#if TESTING
if (gGenerationalChangesTestOverride == NULL) return sGenerationalChanges[configTag];
return gGenerationalChangesTestOverride[configTag];
#else
return sGenerationalChanges[configTag];
#endif
}
static inline void SetGenConfig(enum GenConfigTag configTag, u32 value)
{
#if TESTING
if (configTag >= GEN_CONFIG_COUNT) return;
if (gGenerationalChangesTestOverride == NULL) return;
gGenerationalChangesTestOverride[configTag] = value;
#endif
}
#if TESTING
void TestInitConfigData(void);
void TestFreeConfigData(void);
#endif
#endif // GUARD_GENERATIONAL_CHANGES_H