24 lines
682 B
C
24 lines
682 B
C
#include "global.h"
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#include "test/battle.h"
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ASSUMPTIONS
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{
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ASSUME(GetMoveEffect(MOVE_DRAGON_DANCE) == EFFECT_DRAGON_DANCE);
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}
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SINGLE_BATTLE_TEST("Dragon Dance increases the user's Attack and Speed by 1 stage each")
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{
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(player, MOVE_DRAGON_DANCE); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_DRAGON_DANCE, player);
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, player);
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} THEN {
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EXPECT_EQ(player->statStages[STAT_ATK], DEFAULT_STAT_STAGE + 1);
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EXPECT_EQ(player->statStages[STAT_SPEED], DEFAULT_STAT_STAGE + 1);
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}
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}
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