pokeemmo/test/battle/move_effect/synchronoise.c

117 lines
3.9 KiB
C

#include "global.h"
#include "test/battle.h"
ASSUMPTIONS
{
ASSUME(GetMoveEffect(MOVE_SYNCHRONOISE) == EFFECT_SYNCHRONOISE);
ASSUME(GetSpeciesType(SPECIES_WOBBUFFET, 0) == TYPE_PSYCHIC);
ASSUME(GetSpeciesType(SPECIES_WOBBUFFET, 1) == TYPE_PSYCHIC);
ASSUME(GetSpeciesType(SPECIES_BULBASAUR, 0) == TYPE_GRASS);
ASSUME(GetSpeciesType(SPECIES_BULBASAUR, 1) == TYPE_POISON);
ASSUME(GetSpeciesType(SPECIES_ARCANINE, 0) == TYPE_FIRE);
ASSUME(GetSpeciesType(SPECIES_ARCANINE, 1) == TYPE_FIRE);
}
DOUBLE_BATTLE_TEST("Synchronoise hits all Pokemon that share a type with the attacker")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET);
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(playerLeft, MOVE_SYNCHRONOISE); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_SYNCHRONOISE, playerLeft);
HP_BAR(opponentLeft);
HP_BAR(playerRight);
HP_BAR(opponentRight);
}
}
DOUBLE_BATTLE_TEST("Synchronoise will fail if there is no corresponding typing on the field")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET);
PLAYER(SPECIES_BULBASAUR);
OPPONENT(SPECIES_BULBASAUR);
OPPONENT(SPECIES_BULBASAUR);
} WHEN {
TURN { MOVE(playerLeft, MOVE_SYNCHRONOISE); }
} SCENE {
NOT ANIMATION(ANIM_TYPE_MOVE, MOVE_SYNCHRONOISE, playerLeft);
MESSAGE("Wobbuffet used Synchronoise!");
MESSAGE("It doesn't affect the opposing Bulbasaur…");
MESSAGE("It doesn't affect Bulbasaur…");
MESSAGE("It doesn't affect the opposing Bulbasaur…");
NOT MESSAGE("But it failed!");
}
}
DOUBLE_BATTLE_TEST("Synchronoise will hit if there is at least one target")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET);
PLAYER(SPECIES_BULBASAUR);
OPPONENT(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_BULBASAUR);
} WHEN {
TURN { MOVE(playerLeft, MOVE_SYNCHRONOISE); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_SYNCHRONOISE, playerLeft);
HP_BAR(opponentLeft);
NONE_OF {
HP_BAR(playerRight);
HP_BAR(opponentRight);
MESSAGE("But it failed!");
}
}
}
DOUBLE_BATTLE_TEST("Synchronoise will fail if the corresponding typing mon protects")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET);
PLAYER(SPECIES_BULBASAUR);
OPPONENT(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_BULBASAUR);
} WHEN {
TURN { MOVE(opponentLeft, MOVE_PROTECT); MOVE(playerLeft, MOVE_SYNCHRONOISE); }
} SCENE {
NOT ANIMATION(ANIM_TYPE_MOVE, MOVE_SYNCHRONOISE, playerLeft);
}
}
DOUBLE_BATTLE_TEST("Synchronoise will fail for a typeless user even if a target is typeless")
{
GIVEN {
ASSUME(GetMoveEffect(MOVE_BURN_UP) == EFFECT_FAIL_IF_NOT_ARG_TYPE);
PLAYER(SPECIES_ARCANINE) { Moves(MOVE_BURN_UP, MOVE_SYNCHRONOISE); }
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_ARCANINE) { Moves(MOVE_BURN_UP, MOVE_CELEBRATE); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN {
MOVE(playerLeft, MOVE_BURN_UP, target: opponentRight);
MOVE(opponentLeft, MOVE_BURN_UP, target: playerRight);
MOVE(playerRight, MOVE_CELEBRATE);
MOVE(opponentRight, MOVE_CELEBRATE);
}
TURN {
MOVE(playerLeft, MOVE_SYNCHRONOISE);
MOVE(opponentLeft, MOVE_CELEBRATE);
MOVE(playerRight, MOVE_CELEBRATE);
MOVE(opponentRight, MOVE_CELEBRATE);
}
} SCENE {
NOT ANIMATION(ANIM_TYPE_MOVE, MOVE_SYNCHRONOISE, playerLeft);
MESSAGE("Arcanine used Synchronoise!");
MESSAGE("It doesn't affect the opposing Arcanine…");
MESSAGE("It doesn't affect Wobbuffet…");
MESSAGE("It doesn't affect the opposing Wobbuffet…");
NOT MESSAGE("But it failed!");
}
}
TO_DO_BATTLE_TEST("TODO: Write Synchronoise (Move Effect) test titles")