Fix transform on players side too

This commit is contained in:
Jaizu 2023-01-31 13:02:24 +01:00
parent 4eb7b7048e
commit 074e601c1f

View File

@ -878,6 +878,8 @@ void HandleSpeciesGfxDataChange(u8 battlerAtk, u8 battlerDef, bool8 castform, bo
if (GetBattlerSide(battlerAtk) == B_SIDE_PLAYER)
{
if (trackEnemyPersonality)
personalityValueEnemyParty = GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerAtk]], MON_DATA_PERSONALITY);
personalityValue = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerAtk]], MON_DATA_PERSONALITY);
otId = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerAtk]], MON_DATA_OT_ID);