Added final Sparkling Aria+Shield Dust interaction test (#5923)
Co-authored-by: Hedara <hedara90@gmail.com>
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@ -147,6 +147,21 @@ DOUBLE_BATTLE_TEST("Shield Dust does or does not block Sparkling Aria depending
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}
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DOUBLE_BATTLE_TEST("Shield Dust blocks Sparkling Aria if all other targets avoid getting hit by")
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{
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KNOWN_FAILING; // #4636
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GIVEN {
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PLAYER(SPECIES_PRIMARINA);
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PLAYER(SPECIES_VIVILLON) { Ability(ABILITY_SHIELD_DUST); Status1(STATUS1_BURN); }
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OPPONENT(SPECIES_WOBBUFFET) { Status1(STATUS1_BURN); }
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OPPONENT(SPECIES_WYNAUT) { Status1(STATUS1_BURN); }
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} WHEN {
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TURN { MOVE(opponentLeft, MOVE_FLY, target:playerLeft); MOVE(opponentRight, MOVE_PROTECT); MOVE(playerRight, MOVE_CELEBRATE); MOVE(playerLeft, MOVE_SPARKLING_ARIA); }
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} SCENE {
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NOT MESSAGE("Vivillon's burn was cured!");
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}
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}
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SINGLE_BATTLE_TEST("Shield Dust blocks Sparkling Aria in singles")
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{
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GIVEN {
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