Added final Sparkling Aria+Shield Dust interaction test (#5923)

Co-authored-by: Hedara <hedara90@gmail.com>
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hedara90 2025-01-01 12:30:59 +01:00 committed by GitHub
parent 004efd1e5a
commit 13fba7b31f
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@ -147,6 +147,21 @@ DOUBLE_BATTLE_TEST("Shield Dust does or does not block Sparkling Aria depending
}
}
DOUBLE_BATTLE_TEST("Shield Dust blocks Sparkling Aria if all other targets avoid getting hit by")
{
KNOWN_FAILING; // #4636
GIVEN {
PLAYER(SPECIES_PRIMARINA);
PLAYER(SPECIES_VIVILLON) { Ability(ABILITY_SHIELD_DUST); Status1(STATUS1_BURN); }
OPPONENT(SPECIES_WOBBUFFET) { Status1(STATUS1_BURN); }
OPPONENT(SPECIES_WYNAUT) { Status1(STATUS1_BURN); }
} WHEN {
TURN { MOVE(opponentLeft, MOVE_FLY, target:playerLeft); MOVE(opponentRight, MOVE_PROTECT); MOVE(playerRight, MOVE_CELEBRATE); MOVE(playerLeft, MOVE_SPARKLING_ARIA); }
} SCENE {
NOT MESSAGE("Vivillon's burn was cured!");
}
}
SINGLE_BATTLE_TEST("Shield Dust blocks Sparkling Aria in singles")
{
GIVEN {