修复几个手残小错误
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@ -974,4 +974,4 @@ Route110_TrickHousePuzzle5_Text_Mechadoll5Quiz2:
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.string "机械娃娃5问答。\p茵郁市里\n一共有多少树屋?$"
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Route110_TrickHousePuzzle5_Text_Mechadoll5Quiz3:
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.string "机械娃娃5问答。\p在自行车道路上上\n一共有多少铁人三项选手?$"
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.string "机械娃娃5问答。\p在自行车道上\n一共有多少铁人三项选手?$"
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@ -105,7 +105,7 @@ const struct FollowerMsgInfo gFollowerNeutralMessages[] = {
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// Unconditional sad messages
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static const u8 sSadMsg00[] = _("{STR_VAR_1}晕乎乎的。");
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static const u8 sSadMsg01[] = _("{STR_VAR_1}踩了踩\n你的脚。");
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static const u8 sSadMsg02[] = _("{STR_VAR_1}好像有点累了。";
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static const u8 sSadMsg02[] = _("{STR_VAR_1}好像有点累了。");
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// Conditional messages begin, index 3
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static const u8 sSadMsg03[] = _("{STR_VAR_1}不太开心。");
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static const u8 sSadMsg04[] = _("{STR_VAR_1}看起来\n快要倒下了!");
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@ -380,7 +380,7 @@ static const u8 *const sBattleReactionTexts[GENDER_COUNT][4] = {
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ALIGNED(4) static const u8 sText_LearnedSomethingMale[] = _("我知道了!\n受教了!\p");
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ALIGNED(4) static const u8 sText_ThatsFunnyMale[] = _("不要再说些搞笑的事了!\n从笑声中我感到痛苦!\p");
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ALIGNED(4) static const u8 sText_RandomChatMale1[] = _("O哦?\n那种事发生了。\p");
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ALIGNED(4) static const u8 sText_RandomChatMale1[] = _("哦?\n那种事发生了。\p");
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ALIGNED(4) static const u8 sText_RandomChatMale2[] = _("嗯…什么?\n这就是你说的?\p\p");
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ALIGNED(4) static const u8 sText_LearnedSomethingFemale[] = _("那样好吗?\n我不知道。\p");
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ALIGNED(4) static const u8 sText_ThatsFunnyFemale[] = _("哈哈!\n关于什么?\p\p");
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