特性弹窗汉字上下一行像素补全

字符串大小修复
This commit is contained in:
RoamerX 2025-09-02 23:15:18 +08:00
parent 651db7a463
commit 2d7508dfe7
2 changed files with 3 additions and 2 deletions

View File

@ -2540,8 +2540,9 @@ static void TextIntoAbilityPopUp(void *dest, u8 *windowTileData, s32 windowWidth
}
else
{
CpuCopy32(windowTileData + PIXELS(7), dest + PIXELS(7), PIXELS(1));//TODO
CpuCopy32(windowTileData + PIXELS(7), dest + PIXELS(7), PIXELS(1));
CpuCopy32(windowTileData + TILE_OFFSET_4BPP(ABILITY_POP_UP_WIN_WIDTH), dest + TILE_OFFSET_4BPP(8), TILE_SIZE_4BPP);
CpuCopy32(windowTileData + TILE_OFFSET_4BPP(ABILITY_POP_UP_WIN_WIDTH) * 2, dest + TILE_OFFSET_4BPP(8) * 2, PIXELS(1));
}
dest += TILE_SIZE_4BPP, windowTileData += TILE_SIZE_4BPP;

View File

@ -401,7 +401,7 @@ const u8 gBattleBackgroundTerrainNames[][26] =
[BATTLE_ENVIRONMENT_PLAIN] = _("普通 - 平地 "),
};
const u8 sShadowSizeLabels[][4] =
const u8 sShadowSizeLabels[][8] =
{
[SHADOW_SIZE_S] = _(""),
[SHADOW_SIZE_M] = _(""),