Add Clodsire second frame and fixed Grookey backsprite + overworld (#6047)
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graphics/pokemon/clodsire/anim_front.png
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JASC-PAL
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0100
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@ -7696,7 +7696,7 @@ const u32 gObjectEventPic_Substitute[] = INCBIN_COMP("graphics/pokemon/question_
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#endif //OW_PKMN_OBJECTS_SHARE_PALETTES
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#endif //OW_POKEMON_OBJECT_EVENTS
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const u32 gMonFrontPic_Clodsire[] = INCBIN_U32("graphics/pokemon/clodsire/front.4bpp.lz");
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const u32 gMonFrontPic_Clodsire[] = INCBIN_U32("graphics/pokemon/clodsire/anim_front.4bpp.lz");
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const u32 gMonPalette_Clodsire[] = INCBIN_U32("graphics/pokemon/clodsire/normal.gbapal.lz");
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const u32 gMonBackPic_Clodsire[] = INCBIN_U32("graphics/pokemon/clodsire/back.4bpp.lz");
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const u32 gMonShinyPalette_Clodsire[] = INCBIN_U32("graphics/pokemon/clodsire/shiny.gbapal.lz");
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@ -2845,7 +2845,7 @@ static const union AnimCmd sAnim_Quagsire_1[] =
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#if P_PALDEAN_FORMS
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PLACEHOLDER_ANIM_SINGLE_FRAME(WooperPaldea);
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PLACEHOLDER_ANIM_SINGLE_FRAME(Clodsire);
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PLACEHOLDER_ANIM_TWO_FRAMES(Clodsire);
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#endif //P_PALDEAN_FORMS
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#endif //P_FAMILY_WOOPER
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@ -17,7 +17,7 @@
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.trainerClass = TRAINER_CLASS_PKMN_TRAINER_1,
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#line 4
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.trainerPic = TRAINER_PIC_RED,
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.encounterMusic_gender =
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.encounterMusic_gender =
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#line 6
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TRAINER_ENCOUNTER_MUSIC_MALE,
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#line 7
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