Implemented a CannotUseItemsInBattle function (#3524)
* Implemented a CannotUseItemsInBattle function This fucntion is the result of merging CannotUseBagBattleItem and CannotUsePartyBattleItem. No reason to split the work between 2 functions when you can do it all with just 1. Misc. Changes: -Turned most of the if statements inside the function into "else if" statements for performance reasons. -Refactored how the local variable "cannotUse" was used turning it into a bool. * Made CannotUseItemsInBattle use a switch statement Misc. Changes: -Removed pointless parentheses from case EFFECT_ITEM_SET_FOCUS_ENERGY -Removed pointless i loop variable from case EFFECT_ITEM_INCREASE_ALL_STATS and replaced a hardcoded 1 in its for loop. -Turned the i loop variable declared at the top of the function into a u32 variable -Removed pointless comments. The EFFECT_ITEM constants are readable enough to convey what sort of items they affect. --------- Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
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@ -53,5 +53,6 @@ enum {
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};
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bool32 CanThrowBall(void);
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bool32 CannotUseItemsInBattle(u16 itemId, struct Pokemon *mon);
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#endif // GUARD_ITEM_USE_H
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135
src/item_use.c
135
src/item_use.c
@ -78,7 +78,6 @@ static void SetDistanceOfClosestHiddenItem(u8, s16, s16);
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static void CB2_OpenPokeblockFromBag(void);
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static void ItemUseOnFieldCB_Honey(u8 taskId);
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static bool32 IsValidLocationForVsSeeker(void);
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static bool32 CannotUseBagBattleItem(u16 itemId);
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// EWRAM variables
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EWRAM_DATA static void(*sItemUseOnFieldCB)(u8 taskId) = NULL;
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@ -1142,11 +1141,13 @@ void ItemUseInBattle_PartyMenuChooseMove(u8 taskId)
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}
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// Returns whether an item can be used in battle and sets the fail text.
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static bool32 CannotUseBagBattleItem(u16 itemId)
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bool32 CannotUseItemsInBattle(u16 itemId, struct Pokemon *mon)
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{
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u8 cannotUse = FALSE;
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u16 battleUsage = ItemId_GetBattleUsage(itemId);
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bool8 cannotUse = FALSE;
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const u8* failStr = NULL;
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u32 i;
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u16 hp = GetMonData(mon, MON_DATA_HP);
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// Embargo Check
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if ((gPartyMenu.slotId == 0 && gStatuses3[B_POSITION_PLAYER_LEFT] & STATUS3_EMBARGO)
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@ -1154,77 +1155,105 @@ static bool32 CannotUseBagBattleItem(u16 itemId)
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{
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return TRUE;
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}
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// X-Items
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if (battleUsage == EFFECT_ITEM_INCREASE_STAT
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&& gBattleMons[gBattlerInMenuId].statStages[gItemEffectTable[itemId][1]] == MAX_STAT_STAGE)
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{
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cannotUse++;
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}
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// Dire Hit
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if (battleUsage == EFFECT_ITEM_SET_FOCUS_ENERGY
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&& (gBattleMons[gBattlerInMenuId].status2 & STATUS2_FOCUS_ENERGY))
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{
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cannotUse++;
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}
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// Guard Spec
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if (battleUsage == EFFECT_ITEM_SET_MIST
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&& gSideStatuses[GetBattlerSide(gBattlerInMenuId)] & SIDE_STATUS_MIST)
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{
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cannotUse++;
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}
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// Escape Items
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if (battleUsage == EFFECT_ITEM_ESCAPE
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&& gBattleTypeFlags & BATTLE_TYPE_TRAINER)
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{
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cannotUse++;
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}
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// Poke Balls
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if (battleUsage == EFFECT_ITEM_THROW_BALL)
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// battleUsage checks
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switch (battleUsage)
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{
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case EFFECT_ITEM_INCREASE_STAT:
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if (gBattleMons[gBattlerInMenuId].statStages[gItemEffectTable[itemId][1]] == MAX_STAT_STAGE)
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cannotUse = TRUE;
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break;
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case EFFECT_ITEM_SET_FOCUS_ENERGY:
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if (gBattleMons[gBattlerInMenuId].status2 & STATUS2_FOCUS_ENERGY)
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cannotUse = TRUE;
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break;
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case EFFECT_ITEM_SET_MIST:
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if (gSideStatuses[GetBattlerSide(gBattlerInMenuId)] & SIDE_STATUS_MIST)
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cannotUse = TRUE;
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break;
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case EFFECT_ITEM_ESCAPE:
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if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
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cannotUse = TRUE;
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break;
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case EFFECT_ITEM_THROW_BALL:
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switch (GetBallThrowableState())
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{
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case BALL_THROW_UNABLE_TWO_MONS:
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failStr = sText_CantThrowPokeBall_TwoMons;
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cannotUse++;
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break;
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case BALL_THROW_UNABLE_NO_ROOM:
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failStr = gText_BoxFull;
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cannotUse++;
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break;
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case BALL_THROW_UNABLE_SEMI_INVULNERABLE:
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failStr = sText_CantThrowPokeBall_SemiInvulnerable;
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cannotUse++;
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break;
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case BALL_THROW_UNABLE_DISABLED_FLAG:
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failStr = sText_CantThrowPokeBall_Disabled;
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cannotUse++;
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break;
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case BALL_THROW_UNABLE_TWO_MONS:
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failStr = sText_CantThrowPokeBall_TwoMons;
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cannotUse = TRUE;
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break;
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case BALL_THROW_UNABLE_NO_ROOM:
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failStr = gText_BoxFull;
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cannotUse = TRUE;
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break;
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case BALL_THROW_UNABLE_SEMI_INVULNERABLE:
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failStr = sText_CantThrowPokeBall_SemiInvulnerable;
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cannotUse = TRUE;
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break;
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case BALL_THROW_UNABLE_DISABLED_FLAG:
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failStr = sText_CantThrowPokeBall_Disabled;
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cannotUse = TRUE;
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break;
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}
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}
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// Max Mushrooms
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if (battleUsage == EFFECT_ITEM_INCREASE_ALL_STATS)
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{
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u32 i;
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for (i = 1; i < NUM_STATS; i++)
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break;
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case EFFECT_ITEM_INCREASE_ALL_STATS:
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for (i = STAT_ATK; i < NUM_STATS; i++)
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{
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if (CompareStat(gBattlerInMenuId, i, MAX_STAT_STAGE, CMP_EQUAL))
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{
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cannotUse++;
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cannotUse = TRUE;
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break;
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}
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}
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break;
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case EFFECT_ITEM_RESTORE_HP:
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if (hp == 0 || hp == GetMonData(mon, MON_DATA_MAX_HP))
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cannotUse = TRUE;
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break;
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case EFFECT_ITEM_CURE_STATUS:
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if (!((GetMonData(mon, MON_DATA_STATUS) & GetItemStatus1Mask(itemId))
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|| (gPartyMenu.slotId == 0 && gBattleMons[gBattlerInMenuId].status2 & GetItemStatus2Mask(itemId))))
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cannotUse = TRUE;
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break;
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case EFFECT_ITEM_HEAL_AND_CURE_STATUS:
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if ((hp == 0 || hp == GetMonData(mon, MON_DATA_MAX_HP))
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&& !((GetMonData(mon, MON_DATA_STATUS) & GetItemStatus1Mask(itemId))
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|| (gPartyMenu.slotId == 0 && gBattleMons[gBattlerInMenuId].status2 & GetItemStatus2Mask(itemId))))
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cannotUse = TRUE;
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break;
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case EFFECT_ITEM_REVIVE:
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if (hp != 0)
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cannotUse = TRUE;
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break;
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case EFFECT_ITEM_RESTORE_PP:
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if (GetItemEffect(itemId)[6] == ITEM4_HEAL_PP)
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{
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for (i = 0; i < MAX_MON_MOVES; i++)
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{
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if (GetMonData(mon, MON_DATA_PP1 + i) < CalculatePPWithBonus(GetMonData(mon, MON_DATA_MOVE1 + i), GetMonData(mon, MON_DATA_PP_BONUSES), i));
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break;
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}
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if (i == MAX_MON_MOVES)
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cannotUse = TRUE;
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}
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else if (GetMonData(mon, MON_DATA_PP1 + gPartyMenu.data1) == CalculatePPWithBonus(GetMonData(mon, MON_DATA_MOVE1 + gPartyMenu.data1), GetMonData(mon, MON_DATA_PP_BONUSES), gPartyMenu.data1))
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{
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cannotUse = TRUE;
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}
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break;
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}
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if (failStr != NULL)
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StringExpandPlaceholders(gStringVar4, failStr);
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else
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StringExpandPlaceholders(gStringVar4, gText_WontHaveEffect);
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return cannotUse;
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}
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void ItemUseInBattle_BagMenu(u8 taskId)
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{
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if (CannotUseBagBattleItem(gSpecialVar_ItemId))
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if (CannotUseItemsInBattle(gSpecialVar_ItemId, NULL))
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{
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if (!InBattlePyramid())
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DisplayItemMessage(taskId, FONT_NORMAL, gStringVar4, CloseItemMessage);
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@ -504,7 +504,6 @@ static bool8 SetUpFieldMove_Dive(void);
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void TryItemHoldFormChange(struct Pokemon *mon);
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static void ShowMoveSelectWindow(u8 slot);
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static void Task_HandleWhichMoveInput(u8 taskId);
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static bool32 CannotUsePartyBattleItem(u16 itemId, struct Pokemon* mon);
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// static const data
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#include "data/party_menu.h"
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@ -4557,70 +4556,11 @@ static bool8 IsItemFlute(u16 item)
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return FALSE;
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}
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static bool32 CannotUsePartyBattleItem(u16 itemId, struct Pokemon* mon)
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{
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u8 i;
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u8 cannotUse = FALSE;
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u16 battleUsage = ItemId_GetBattleUsage(itemId);
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u16 hp = GetMonData(mon, MON_DATA_HP);
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// Embargo Check
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if ((gPartyMenu.slotId == 0 && gStatuses3[B_POSITION_PLAYER_LEFT] & STATUS3_EMBARGO)
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|| (gPartyMenu.slotId == 1 && gStatuses3[B_POSITION_PLAYER_RIGHT] & STATUS3_EMBARGO))
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{
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return FALSE;
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}
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// Items that restore HP (Potions, Sitrus Berry, etc.)
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if (battleUsage == EFFECT_ITEM_RESTORE_HP && (hp == 0 || hp == GetMonData(mon, MON_DATA_MAX_HP)))
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{
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cannotUse++;
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}
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// Items that cure status (Burn Heal, Awakening, etc.)
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if (battleUsage == EFFECT_ITEM_CURE_STATUS
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&& !((GetMonData(mon, MON_DATA_STATUS) & GetItemStatus1Mask(itemId))
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|| (gPartyMenu.slotId == 0 && gBattleMons[gBattlerInMenuId].status2 & GetItemStatus2Mask(itemId))))
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{
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cannotUse++;
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}
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// Items that restore HP and cure status (Full Restore)
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if (battleUsage == EFFECT_ITEM_HEAL_AND_CURE_STATUS
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&& (hp == 0 || hp == GetMonData(mon, MON_DATA_MAX_HP))
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&& !((GetMonData(mon, MON_DATA_STATUS) & GetItemStatus1Mask(itemId))
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|| (gPartyMenu.slotId == 0 && gBattleMons[gBattlerInMenuId].status2 & GetItemStatus2Mask(itemId))))
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{
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cannotUse++;
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}
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// Items that revive a party member
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if (battleUsage == EFFECT_ITEM_REVIVE && hp != 0)
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{
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cannotUse++;
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}
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// Items that restore PP (Elixir, Ether, Leppa Berry)
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if (battleUsage == EFFECT_ITEM_RESTORE_PP)
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{
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if (GetItemEffect(itemId)[6] == ITEM4_HEAL_PP)
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{
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for (i = 0; i < MAX_MON_MOVES; i++)
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{
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if (GetMonData(mon, MON_DATA_PP1 + i) < CalculatePPWithBonus(GetMonData(mon, MON_DATA_MOVE1 + i), GetMonData(mon, MON_DATA_PP_BONUSES), i));
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break;
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}
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if (i == MAX_MON_MOVES)
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cannotUse++;
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}
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else if (GetMonData(mon, MON_DATA_PP1 + gPartyMenu.data1) == CalculatePPWithBonus(GetMonData(mon, MON_DATA_MOVE1 + gPartyMenu.data1), GetMonData(mon, MON_DATA_PP_BONUSES), gPartyMenu.data1))
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{
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cannotUse++;
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}
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}
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return cannotUse;
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}
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// Battle scripts called in HandleAction_UseItem
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void ItemUseCB_BattleScript(u8 taskId, TaskFunc task)
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{
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struct Pokemon *mon = &gPlayerParty[gPartyMenu.slotId];
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if (CannotUsePartyBattleItem(gSpecialVar_ItemId, mon))
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if (CannotUseItemsInBattle(gSpecialVar_ItemId, mon))
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{
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gPartyMenuUseExitCallback = FALSE;
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PlaySE(SE_SELECT);
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@ -5129,7 +5069,7 @@ static void TryUseItemOnMove(u8 taskId)
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// In battle, set appropriate variables to be used in battle script.
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if (gMain.inBattle)
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{
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if (CannotUsePartyBattleItem(gSpecialVar_ItemId, mon))
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if (CannotUseItemsInBattle(gSpecialVar_ItemId, mon))
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{
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gPartyMenuUseExitCallback = FALSE;
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PlaySE(SE_SELECT);
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