Fixed config comment (#4237)
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// Var Settings
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// To use the following features in scripting, replace the 0s with the var ID you're assigning it to.
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// Eg: Replace with VAR_UNUSED_0x40F7 so you can use B_VAR_TERRAIN for that feature.
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// Eg: Replace with VAR_UNUSED_0x40F7 so you can use B_VAR_STARTING_STATUS for that feature.
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#define B_VAR_STARTING_STATUS 0 // If this var has a value, assigning a STATUS_FIELD_xx_TERRAIN to it before battle causes the battle to start with that terrain active.
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#define B_VAR_STARTING_STATUS_TIMER 0 // If this var has a value greater or equal than 1 field terrains will last that number of turns, otherwise they will last until they're overwritten.
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#define B_VAR_WILD_AI_FLAGS 0 // If not 0, you can use this var to add to default wild AI flags. NOT usable with flags above (1 << 15)
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