HGSS图鉴图片汉化+Pokenav图片图片文字修正

将SKT大佬对于图鉴叫声及体型对比部分的文字修改复制到了HGSS
This commit is contained in:
RoamerX 2025-04-22 22:20:52 +08:00
parent 6f0eb21d44
commit 765e5a8349
20 changed files with 13 additions and 7 deletions

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@ -68,7 +68,7 @@
// General settings
#define EXPANSION_INTRO TRUE // If TRUE, a custom RHH intro will play after the vanilla copyright screen.
#define POKEDEX_PLUS_HGSS FALSE // If TRUE, enables the custom HGSS style Pokedex.
#define POKEDEX_PLUS_HGSS TRUE // If TRUE, enables the custom HGSS style Pokedex.
#define SUMMARY_SCREEN_NATURE_COLORS TRUE // If TRUE, nature-based stat boosts and reductions will be red and blue in the summary screen.
#define HQ_RANDOM TRUE // If TRUE, replaces the default RNG with an implementation of SFC32 RNG. May break code that relies on RNG.
#define COMPETITIVE_PARTY_SYNTAX TRUE // If TRUE, parties are defined in "competitive syntax".

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@ -7064,8 +7064,8 @@ static void Task_LoadCryScreen(u8 taskId)
gMain.state++;
break;
case 4:
PrintInfoScreenText(gText_CryOf, 82, 33);
PrintCryScreenSpeciesName(0, sPokedexListItem->dexNum, 82, 49);
PrintCryScreenSpeciesName(0, sPokedexListItem->dexNum, 82, 33);
PrintInfoScreenText(gText_CryOf, 82, 49);
gMain.state++;
break;
case 5:
@ -7246,11 +7246,17 @@ static void Task_LoadSizeScreen(u8 taskId)
break;
case 3:
{
u8 string[64];
//u8 string[64];
StringCopy(string, gText_SizeComparedTo);
StringAppend(string, gSaveBlock2Ptr->playerName);
PrintInfoScreenText(string, GetStringCenterAlignXOffset(FONT_NORMAL, string, 0xF0), 0x79);
//StringCopy(string, gText_SizeComparedTo);
//StringAppend(string, gSaveBlock2Ptr->playerName);
//修改,修改名字大小比较文本与日版相同
StringCopy(gStringVar1, GetSpeciesName(NationalPokedexNumToSpecies(sPokedexListItem->dexNum))); //复制字符串到变量
StringCopy(gStringVar2, gSaveBlock2Ptr->playerName); //复制字符串到变量
StringExpandPlaceholders(gStringVar4, gText_SizeComparedTo); //写入变量到文本
//显示打印string由于多余就去除了。
//PrintInfoScreenText(string, GetStringCenterAlignXOffset(FONT_NORMAL, string, DISPLAY_WIDTH), 121);
PrintInfoScreenText(gStringVar4, GetStringCenterAlignXOffset(FONT_NORMAL, gStringVar4, 0xF0), 0x79);
gMain.state++;
break;
}